#include "util/u_format.h" #include "nvfx_context.h" #define _(m,tf,ts0x,ts0y,ts0z,ts0w,ts1x,ts1y,ts1z,ts1w,sx,sy,sz,sw) \ { \ TRUE, \ PIPE_FORMAT_##m, \ NV40TCL_TEX_FORMAT_FORMAT_##tf, \ (NV34TCL_TX_SWIZZLE_S0_X_##ts0x | NV34TCL_TX_SWIZZLE_S0_Y_##ts0y | \ NV34TCL_TX_SWIZZLE_S0_Z_##ts0z | NV34TCL_TX_SWIZZLE_S0_W_##ts0w | \ NV34TCL_TX_SWIZZLE_S1_X_##ts1x | NV34TCL_TX_SWIZZLE_S1_Y_##ts1y | \ NV34TCL_TX_SWIZZLE_S1_Z_##ts1z | NV34TCL_TX_SWIZZLE_S1_W_##ts1w), \ ((NV34TCL_TX_FILTER_SIGNED_RED*sx) | (NV34TCL_TX_FILTER_SIGNED_GREEN*sy) | \ (NV34TCL_TX_FILTER_SIGNED_BLUE*sz) | (NV34TCL_TX_FILTER_SIGNED_ALPHA*sw)) \ } struct nv40_texture_format { boolean defined; uint pipe; int format; int swizzle; int sign; }; static struct nv40_texture_format nv40_texture_formats[] = { _(B8G8R8X8_UNORM, A8R8G8B8, S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0), _(B8G8R8A8_UNORM, A8R8G8B8, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), _(B5G5R5A1_UNORM, A1R5G5B5, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), _(B4G4R4A4_UNORM, A4R4G4B4, S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), _(B5G6R5_UNORM , R5G6B5 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0), _(L8_UNORM , L8 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0), _(A8_UNORM , L8 , ZERO, ZERO, ZERO, S1, X, X, X, X, 0, 0, 0, 0), _(R16_SNORM , A16 , ZERO, ZERO, S1, ONE, X, X, X, Y, 1, 1, 1, 1), _(I8_UNORM , L8 , S1, S1, S1, S1, X, X, X, X, 0, 0, 0, 0), _(L8A8_UNORM , A8L8 , S1, S1, S1, S1, X, X, X, Y, 0, 0, 0, 0), _(Z16_UNORM , Z16 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0), _(S8Z24_UNORM , Z24 , S1, S1, S1, ONE, X, X, X, X, 0, 0, 0, 0), _(DXT1_RGB , DXT1 , S1, S1, S1, ONE, X, Y, Z, W, 0, 0, 0, 0), _(DXT1_RGBA , DXT1 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), _(DXT3_RGBA , DXT3 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), _(DXT5_RGBA , DXT5 , S1, S1, S1, S1, X, Y, Z, W, 0, 0, 0, 0), {}, }; static struct nv40_texture_format * nv40_fragtex_format(uint pipe_format) { struct nv40_texture_format *tf = nv40_texture_formats; while (tf->defined) { if (tf->pipe == pipe_format) return tf; tf++; } NOUVEAU_ERR("unknown texture format %s\n", util_format_name(pipe_format)); return NULL; } static struct nouveau_stateobj * nv40_fragtex_build(struct nvfx_context *nvfx, int unit) { struct nvfx_sampler_state *ps = nvfx->tex_sampler[unit]; struct nvfx_miptree *nv40mt = nvfx->tex_miptree[unit]; struct nouveau_bo *bo = nouveau_bo(nv40mt->buffer); struct pipe_texture *pt = &nv40mt->base; struct nv40_texture_format *tf; struct nouveau_stateobj *so; uint32_t txf, txs, txp; unsigned tex_flags = NOUVEAU_BO_VRAM | NOUVEAU_BO_GART | NOUVEAU_BO_RD; tf = nv40_fragtex_format(pt->format); if (!tf) assert(0); txf = ps->fmt; txf |= tf->format | 0x8000; txf |= ((pt->last_level + 1) << NV40TCL_TEX_FORMAT_MIPMAP_COUNT_SHIFT); if (1) /* XXX */ txf |= NV34TCL_TX_FORMAT_NO_BORDER; switch (pt->target) { case PIPE_TEXTURE_CUBE: txf |= NV34TCL_TX_FORMAT_CUBIC; /* fall-through */ case PIPE_TEXTURE_2D: txf |= NV34TCL_TX_FORMAT_DIMS_2D; break; case PIPE_TEXTURE_3D: txf |= NV34TCL_TX_FORMAT_DIMS_3D; break; case PIPE_TEXTURE_1D: txf |= NV34TCL_TX_FORMAT_DIMS_1D; break; default: NOUVEAU_ERR("Unknown target %d\n", pt->target); return NULL; } if (!(pt->tex_usage & NOUVEAU_TEXTURE_USAGE_LINEAR)) { txp = 0; } else { txp = nv40mt->level[0].pitch; txf |= NV40TCL_TEX_FORMAT_LINEAR; } txs = tf->swizzle; so = so_new(2, 9, 2); so_method(so, nvfx->screen->eng3d, NV34TCL_TX_OFFSET(unit), 8); so_reloc (so, bo, 0, tex_flags | NOUVEAU_BO_LOW, 0, 0); so_reloc (so, bo, txf, tex_flags | NOUVEAU_BO_OR, NV34TCL_TX_FORMAT_DMA0, NV34TCL_TX_FORMAT_DMA1); so_data (so, ps->wrap); so_data (so, NV40TCL_TEX_ENABLE_ENABLE | ps->en); so_data (so, txs); so_data (so, ps->filt | tf->sign | 0x2000 /*voodoo*/); so_data (so, (pt->width0 << NV34TCL_TX_NPOT_SIZE_W_SHIFT) | pt->height0); so_data (so, ps->bcol); so_method(so, nvfx->screen->eng3d, NV40TCL_TEX_SIZE1(unit), 1); so_data (so, (pt->depth0 << NV40TCL_TEX_SIZE1_DEPTH_SHIFT) | txp); return so; } static boolean nv40_fragtex_validate(struct nvfx_context *nvfx) { struct nvfx_fragment_program *fp = nvfx->fragprog; struct nvfx_state *state = &nvfx->state; struct nouveau_stateobj *so; unsigned samplers, unit; samplers = state->fp_samplers & ~fp->samplers; while (samplers) { unit = ffs(samplers) - 1; samplers &= ~(1 << unit); so = so_new(1, 1, 0); so_method(so, nvfx->screen->eng3d, NV34TCL_TX_ENABLE(unit), 1); so_data (so, 0); so_ref(so, &nvfx->state.hw[NVFX_STATE_FRAGTEX0 + unit]); state->dirty |= (1ULL << (NVFX_STATE_FRAGTEX0 + unit)); } samplers = nvfx->dirty_samplers & fp->samplers; while (samplers) { unit = ffs(samplers) - 1; samplers &= ~(1 << unit); so = nv40_fragtex_build(nvfx, unit); so_ref(so, &nvfx->state.hw[NVFX_STATE_FRAGTEX0 + unit]); so_ref(NULL, &so); state->dirty |= (1ULL << (NVFX_STATE_FRAGTEX0 + unit)); } nvfx->state.fp_samplers = fp->samplers; return FALSE; } struct nvfx_state_entry nv40_state_fragtex = { .validate = nv40_fragtex_validate, .dirty = { .pipe = NVFX_NEW_SAMPLER | NVFX_NEW_FRAGPROG, .hw = 0 } };