#ifndef __NV40_CONTEXT_H__ #define __NV40_CONTEXT_H__ #include #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "pipe/p_compiler.h" #include "util/u_memory.h" #include "util/u_math.h" #include "util/u_inlines.h" #include "draw/draw_vertex.h" #include "nouveau/nouveau_winsys.h" #include "nouveau/nouveau_gldefs.h" #include "nouveau/nouveau_context.h" #include "nouveau/nouveau_stateobj.h" #include "nv40_state.h" #define NOUVEAU_ERR(fmt, args...) \ fprintf(stderr, "%s:%d - "fmt, __func__, __LINE__, ##args); #define NOUVEAU_MSG(fmt, args...) \ fprintf(stderr, "nouveau: "fmt, ##args); enum nv40_state_index { NV40_STATE_FB = 0, NV40_STATE_VIEWPORT = 1, NV40_STATE_BLEND = 2, NV40_STATE_RAST = 3, NV40_STATE_ZSA = 4, NV40_STATE_BCOL = 5, NV40_STATE_CLIP = 6, NV40_STATE_SCISSOR = 7, NV40_STATE_STIPPLE = 8, NV40_STATE_FRAGPROG = 9, NV40_STATE_VERTPROG = 10, NV40_STATE_FRAGTEX0 = 11, NV40_STATE_FRAGTEX1 = 12, NV40_STATE_FRAGTEX2 = 13, NV40_STATE_FRAGTEX3 = 14, NV40_STATE_FRAGTEX4 = 15, NV40_STATE_FRAGTEX5 = 16, NV40_STATE_FRAGTEX6 = 17, NV40_STATE_FRAGTEX7 = 18, NV40_STATE_FRAGTEX8 = 19, NV40_STATE_FRAGTEX9 = 20, NV40_STATE_FRAGTEX10 = 21, NV40_STATE_FRAGTEX11 = 22, NV40_STATE_FRAGTEX12 = 23, NV40_STATE_FRAGTEX13 = 24, NV40_STATE_FRAGTEX14 = 25, NV40_STATE_FRAGTEX15 = 26, NV40_STATE_VERTTEX0 = 27, NV40_STATE_VERTTEX1 = 28, NV40_STATE_VERTTEX2 = 29, NV40_STATE_VERTTEX3 = 30, NV40_STATE_VTXBUF = 31, NV40_STATE_VTXFMT = 32, NV40_STATE_VTXATTR = 33, NV40_STATE_SR = 34, NV40_STATE_MAX = 35 }; #include "nv40_screen.h" #define NV40_NEW_BLEND (1 << 0) #define NV40_NEW_RAST (1 << 1) #define NV40_NEW_ZSA (1 << 2) #define NV40_NEW_SAMPLER (1 << 3) #define NV40_NEW_FB (1 << 4) #define NV40_NEW_STIPPLE (1 << 5) #define NV40_NEW_SCISSOR (1 << 6) #define NV40_NEW_VIEWPORT (1 << 7) #define NV40_NEW_BCOL (1 << 8) #define NV40_NEW_VERTPROG (1 << 9) #define NV40_NEW_FRAGPROG (1 << 10) #define NV40_NEW_ARRAYS (1 << 11) #define NV40_NEW_UCP (1 << 12) #define NV40_NEW_SR (1 << 13) struct nv40_rasterizer_state { struct pipe_rasterizer_state pipe; struct nouveau_stateobj *so; }; struct nv40_zsa_state { struct pipe_depth_stencil_alpha_state pipe; struct nouveau_stateobj *so; }; struct nv40_blend_state { struct pipe_blend_state pipe; struct nouveau_stateobj *so; }; struct nv40_state { unsigned scissor_enabled; unsigned stipple_enabled; unsigned fp_samplers; uint64_t dirty; struct nouveau_stateobj *hw[NV40_STATE_MAX]; }; struct nv40_vtxelt_state { struct pipe_vertex_element pipe[16]; unsigned num_elements; }; struct nv40_context { struct pipe_context pipe; struct nouveau_winsys *nvws; struct nv40_screen *screen; struct draw_context *draw; /* HW state derived from pipe states */ struct nv40_state state; struct { struct nv40_vertex_program *vertprog; unsigned nr_attribs; unsigned hw[PIPE_MAX_SHADER_INPUTS]; unsigned draw[PIPE_MAX_SHADER_INPUTS]; unsigned emit[PIPE_MAX_SHADER_INPUTS]; } swtnl; enum { HW, SWTNL, SWRAST } render_mode; unsigned fallback_swtnl; unsigned fallback_swrast; /* Context state */ unsigned dirty, draw_dirty; struct pipe_scissor_state scissor; unsigned stipple[32]; struct pipe_clip_state clip; struct nv40_vertex_program *vertprog; struct nv40_fragment_program *fragprog; struct pipe_buffer *constbuf[PIPE_SHADER_TYPES]; unsigned constbuf_nr[PIPE_SHADER_TYPES]; struct nv40_rasterizer_state *rasterizer; struct nv40_zsa_state *zsa; struct nv40_blend_state *blend; struct pipe_blend_color blend_colour; struct pipe_stencil_ref stencil_ref; struct pipe_viewport_state viewport; struct pipe_framebuffer_state framebuffer; struct pipe_buffer *idxbuf; unsigned idxbuf_format; struct nv40_sampler_state *tex_sampler[PIPE_MAX_SAMPLERS]; struct nv40_miptree *tex_miptree[PIPE_MAX_SAMPLERS]; struct pipe_sampler_view *fragment_sampler_views[PIPE_MAX_SAMPLERS]; unsigned nr_samplers; unsigned nr_textures; unsigned dirty_samplers; struct pipe_vertex_buffer vtxbuf[PIPE_MAX_ATTRIBS]; unsigned vtxbuf_nr; struct nv40_vtxelt_state *vtxelt; }; static INLINE struct nv40_context * nv40_context(struct pipe_context *pipe) { return (struct nv40_context *)pipe; } struct nv40_state_entry { boolean (*validate)(struct nv40_context *nv40); struct { unsigned pipe; unsigned hw; } dirty; }; extern void nv40_init_state_functions(struct nv40_context *nv40); extern void nv40_init_surface_functions(struct nv40_context *nv40); extern void nv40_init_query_functions(struct nv40_context *nv40); extern void nv40_screen_init_miptree_functions(struct pipe_screen *pscreen); /* nv40_draw.c */ extern struct draw_stage *nv40_draw_render_stage(struct nv40_context *nv40); extern void nv40_draw_elements_swtnl(struct pipe_context *pipe, struct pipe_buffer *idxbuf, unsigned ib_size, unsigned mode, unsigned start, unsigned count); /* nv40_vertprog.c */ extern void nv40_vertprog_destroy(struct nv40_context *, struct nv40_vertex_program *); /* nv40_fragprog.c */ extern void nv40_fragprog_destroy(struct nv40_context *, struct nv40_fragment_program *); /* nv40_fragtex.c */ extern void nv40_fragtex_bind(struct nv40_context *); /* nv40_state.c and friends */ extern boolean nv40_state_validate(struct nv40_context *nv40); extern boolean nv40_state_validate_swtnl(struct nv40_context *nv40); extern void nv40_state_emit(struct nv40_context *nv40); extern void nv40_state_flush_notify(struct nouveau_channel *chan); extern struct nv40_state_entry nv40_state_rasterizer; extern struct nv40_state_entry nv40_state_scissor; extern struct nv40_state_entry nv40_state_stipple; extern struct nv40_state_entry nv40_state_fragprog; extern struct nv40_state_entry nv40_state_vertprog; extern struct nv40_state_entry nv40_state_blend; extern struct nv40_state_entry nv40_state_blend_colour; extern struct nv40_state_entry nv40_state_zsa; extern struct nv40_state_entry nv40_state_viewport; extern struct nv40_state_entry nv40_state_framebuffer; extern struct nv40_state_entry nv40_state_fragtex; extern struct nv40_state_entry nv40_state_vbo; extern struct nv40_state_entry nv40_state_vtxfmt; extern struct nv40_state_entry nv40_state_sr; /* nv40_vbo.c */ extern void nv40_draw_arrays(struct pipe_context *, unsigned mode, unsigned start, unsigned count); extern void nv40_draw_elements(struct pipe_context *pipe, struct pipe_buffer *indexBuffer, unsigned indexSize, unsigned mode, unsigned start, unsigned count); /* nv40_clear.c */ extern void nv40_clear(struct pipe_context *pipe, unsigned buffers, const float *rgba, double depth, unsigned stencil); /* nv40_context.c */ struct pipe_context * nv40_create(struct pipe_screen *pscreen, void *priv); #endif