/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef SP_TEXTURE_H #define SP_TEXTURE_H #include "pipe/p_state.h" struct pipe_context; struct pipe_screen; struct llvmpipe_context; struct llvmpipe_texture { struct pipe_texture base; unsigned long level_offset[PIPE_MAX_TEXTURE_LEVELS]; unsigned stride[PIPE_MAX_TEXTURE_LEVELS]; /* The data is held here: */ struct pipe_buffer *buffer; boolean modified; }; struct llvmpipe_transfer { struct pipe_transfer base; unsigned long offset; }; /** cast wrappers */ static INLINE struct llvmpipe_texture * llvmpipe_texture(struct pipe_texture *pt) { return (struct llvmpipe_texture *) pt; } static INLINE struct llvmpipe_transfer * llvmpipe_transfer(struct pipe_transfer *pt) { return (struct llvmpipe_transfer *) pt; } extern void llvmpipe_init_texture_funcs( struct llvmpipe_context *llvmpipe ); extern void llvmpipe_init_screen_texture_funcs(struct pipe_screen *screen); #endif /* SP_TEXTURE */