/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "pipe/p_defines.h" #include "util/u_memory.h" #include "lp_context.h" #include "lp_state.h" #include "lp_setup.h" #include "draw/draw_context.h" struct lp_rast_state { struct pipe_rasterizer_state lp_state; struct pipe_rasterizer_state draw_state; }; /* State which might be handled in either the draw module or locally. * This function is used to turn that state off in one of the two * places. */ static void clear_flags(struct pipe_rasterizer_state *rast) { rast->light_twoside = 0; rast->offset_tri = 0; rast->offset_line = 0; rast->offset_point = 0; rast->offset_units = 0.0f; rast->offset_scale = 0.0f; } static void * llvmpipe_create_rasterizer_state(struct pipe_context *pipe, const struct pipe_rasterizer_state *rast) { boolean need_pipeline; /* Partition rasterizer state into what we want the draw module to * handle, and what we'll look after ourselves. */ struct lp_rast_state *state = MALLOC_STRUCT(lp_rast_state); if (state == NULL) return NULL; memcpy(&state->draw_state, rast, sizeof *rast); memcpy(&state->lp_state, rast, sizeof *rast); /* We rely on draw module to do unfilled polyons, AA lines and * points and stipple. * * Over time, reduce this list of conditions, and expand the list * of flags which get cleared in clear_flags(). */ need_pipeline = (rast->fill_front != PIPE_POLYGON_MODE_FILL || rast->fill_back != PIPE_POLYGON_MODE_FILL || rast->point_smooth || rast->line_smooth || rast->line_stipple_enable || rast->poly_stipple_enable); /* If not using the pipeline, clear out the flags which we can * handle ourselves. If we *are* using the pipeline, do everything * on the pipeline and clear those flags on our internal copy of * the state. */ if (need_pipeline) clear_flags(&state->lp_state); else clear_flags(&state->draw_state); return state; } static void llvmpipe_bind_rasterizer_state(struct pipe_context *pipe, void *handle) { struct llvmpipe_context *llvmpipe = llvmpipe_context(pipe); const struct lp_rast_state *state = (const struct lp_rast_state *) handle; if (state) { llvmpipe->rasterizer = &state->lp_state; draw_set_rasterizer_state(llvmpipe->draw, &state->draw_state, handle); /* XXX: just pass lp_state directly to setup. */ lp_setup_set_triangle_state( llvmpipe->setup, state->lp_state.cull_face, state->lp_state.front_ccw, state->lp_state.scissor, state->lp_state.half_pixel_center, state->lp_state.bottom_edge_rule); lp_setup_set_flatshade_first( llvmpipe->setup, state->lp_state.flatshade_first); lp_setup_set_rasterizer_discard( llvmpipe->setup, state->lp_state.rasterizer_discard); lp_setup_set_line_state( llvmpipe->setup, state->lp_state.line_width); lp_setup_set_point_state( llvmpipe->setup, state->lp_state.point_size, state->lp_state.point_size_per_vertex, state->lp_state.sprite_coord_enable, state->lp_state.sprite_coord_mode); } else { llvmpipe->rasterizer = NULL; draw_set_rasterizer_state(llvmpipe->draw, NULL, handle); } llvmpipe->dirty |= LP_NEW_RASTERIZER; } static void llvmpipe_delete_rasterizer_state(struct pipe_context *pipe, void *rasterizer) { FREE( rasterizer ); } void llvmpipe_init_rasterizer_funcs(struct llvmpipe_context *llvmpipe) { llvmpipe->pipe.create_rasterizer_state = llvmpipe_create_rasterizer_state; llvmpipe->pipe.bind_rasterizer_state = llvmpipe_bind_rasterizer_state; llvmpipe->pipe.delete_rasterizer_state = llvmpipe_delete_rasterizer_state; }