/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /** * @file * C - JIT interfaces * * @author Jose Fonseca */ #include "util/u_memory.h" #include "gallivm/lp_bld_init.h" #include "gallivm/lp_bld_debug.h" #include "lp_context.h" #include "lp_jit.h" static void lp_jit_create_types(struct lp_fragment_shader_variant *lp) { struct gallivm_state *gallivm = lp->gallivm; LLVMContextRef lc = gallivm->context; LLVMTypeRef texture_type, sampler_type; /* struct lp_jit_texture */ { LLVMTypeRef elem_types[LP_JIT_TEXTURE_NUM_FIELDS]; elem_types[LP_JIT_TEXTURE_WIDTH] = elem_types[LP_JIT_TEXTURE_HEIGHT] = elem_types[LP_JIT_TEXTURE_DEPTH] = elem_types[LP_JIT_TEXTURE_FIRST_LEVEL] = elem_types[LP_JIT_TEXTURE_LAST_LEVEL] = LLVMInt32TypeInContext(lc); elem_types[LP_JIT_TEXTURE_BASE] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0); elem_types[LP_JIT_TEXTURE_ROW_STRIDE] = elem_types[LP_JIT_TEXTURE_IMG_STRIDE] = elem_types[LP_JIT_TEXTURE_MIP_OFFSETS] = LLVMArrayType(LLVMInt32TypeInContext(lc), LP_MAX_TEXTURE_LEVELS); texture_type = LLVMStructTypeInContext(lc, elem_types, Elements(elem_types), 0); #if HAVE_LLVM < 0x0300 LLVMAddTypeName(gallivm->module, "texture", texture_type); LLVMInvalidateStructLayout(gallivm->target, texture_type); #endif LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, width, gallivm->target, texture_type, LP_JIT_TEXTURE_WIDTH); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, height, gallivm->target, texture_type, LP_JIT_TEXTURE_HEIGHT); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, depth, gallivm->target, texture_type, LP_JIT_TEXTURE_DEPTH); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, first_level, gallivm->target, texture_type, LP_JIT_TEXTURE_FIRST_LEVEL); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, last_level, gallivm->target, texture_type, LP_JIT_TEXTURE_LAST_LEVEL); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, base, gallivm->target, texture_type, LP_JIT_TEXTURE_BASE); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, row_stride, gallivm->target, texture_type, LP_JIT_TEXTURE_ROW_STRIDE); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, img_stride, gallivm->target, texture_type, LP_JIT_TEXTURE_IMG_STRIDE); LP_CHECK_MEMBER_OFFSET(struct lp_jit_texture, mip_offsets, gallivm->target, texture_type, LP_JIT_TEXTURE_MIP_OFFSETS); LP_CHECK_STRUCT_SIZE(struct lp_jit_texture, gallivm->target, texture_type); } { /* struct lp_jit_sampler */ LLVMTypeRef elem_types[LP_JIT_SAMPLER_NUM_FIELDS]; elem_types[LP_JIT_SAMPLER_MIN_LOD] = elem_types[LP_JIT_SAMPLER_MAX_LOD] = elem_types[LP_JIT_SAMPLER_LOD_BIAS] = LLVMFloatTypeInContext(lc); elem_types[LP_JIT_SAMPLER_BORDER_COLOR] = LLVMArrayType(LLVMFloatTypeInContext(lc), 4); sampler_type = LLVMStructTypeInContext(lc, elem_types, Elements(elem_types), 0); #if HAVE_LLVM < 0x0300 LLVMAddTypeName(gallivm->module, "texture", texture_type); LLVMInvalidateStructLayout(gallivm->target, texture_type); #endif LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, min_lod, gallivm->target, texture_type, LP_JIT_SAMPLER_MIN_LOD); LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, max_lod, gallivm->target, texture_type, LP_JIT_SAMPLER_MAX_LOD); LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, lod_bias, gallivm->target, texture_type, LP_JIT_SAMPLER_LOD_BIAS); LP_CHECK_MEMBER_OFFSET(struct lp_jit_sampler, border_color, gallivm->target, texture_type, LP_JIT_SAMPLER_BORDER_COLOR); LP_CHECK_STRUCT_SIZE(struct lp_jit_sampler, gallivm->target, sampler_type); } /* struct lp_jit_context */ { LLVMTypeRef elem_types[LP_JIT_CTX_COUNT]; LLVMTypeRef context_type; elem_types[LP_JIT_CTX_CONSTANTS] = LLVMArrayType(LLVMPointerType(LLVMFloatTypeInContext(lc), 0), LP_MAX_TGSI_CONST_BUFFERS); elem_types[LP_JIT_CTX_ALPHA_REF] = LLVMFloatTypeInContext(lc); elem_types[LP_JIT_CTX_STENCIL_REF_FRONT] = elem_types[LP_JIT_CTX_STENCIL_REF_BACK] = LLVMInt32TypeInContext(lc); elem_types[LP_JIT_CTX_U8_BLEND_COLOR] = LLVMPointerType(LLVMInt8TypeInContext(lc), 0); elem_types[LP_JIT_CTX_F_BLEND_COLOR] = LLVMPointerType(LLVMFloatTypeInContext(lc), 0); elem_types[LP_JIT_CTX_TEXTURES] = LLVMArrayType(texture_type, PIPE_MAX_SHADER_SAMPLER_VIEWS); elem_types[LP_JIT_CTX_SAMPLERS] = LLVMArrayType(sampler_type, PIPE_MAX_SAMPLERS); context_type = LLVMStructTypeInContext(lc, elem_types, Elements(elem_types), 0); #if HAVE_LLVM < 0x0300 LLVMInvalidateStructLayout(gallivm->target, context_type); LLVMAddTypeName(gallivm->module, "context", context_type); #endif LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, constants, gallivm->target, context_type, LP_JIT_CTX_CONSTANTS); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, alpha_ref_value, gallivm->target, context_type, LP_JIT_CTX_ALPHA_REF); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_front, gallivm->target, context_type, LP_JIT_CTX_STENCIL_REF_FRONT); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, stencil_ref_back, gallivm->target, context_type, LP_JIT_CTX_STENCIL_REF_BACK); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, u8_blend_color, gallivm->target, context_type, LP_JIT_CTX_U8_BLEND_COLOR); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, f_blend_color, gallivm->target, context_type, LP_JIT_CTX_F_BLEND_COLOR); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, textures, gallivm->target, context_type, LP_JIT_CTX_TEXTURES); LP_CHECK_MEMBER_OFFSET(struct lp_jit_context, samplers, gallivm->target, context_type, LP_JIT_CTX_SAMPLERS); LP_CHECK_STRUCT_SIZE(struct lp_jit_context, gallivm->target, context_type); lp->jit_context_ptr_type = LLVMPointerType(context_type, 0); } if (gallivm_debug & GALLIVM_DEBUG_IR) { LLVMDumpModule(gallivm->module); } } void lp_jit_screen_cleanup(struct llvmpipe_screen *screen) { /* nothing */ } void lp_jit_screen_init(struct llvmpipe_screen *screen) { lp_build_init(); } void lp_jit_init_types(struct lp_fragment_shader_variant *lp) { if (!lp->jit_context_ptr_type) lp_jit_create_types(lp); }