/* * Copyright (c) 2011-2013 Luc Verhaegen * Copyright (c) 2018-2019 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #include "util/u_memory.h" #include "util/u_upload_mgr.h" #include "util/u_math.h" #include "util/u_debug.h" #include "util/u_transfer.h" #include "lima_bo.h" #include "lima_context.h" #include "lima_screen.h" #include "lima_texture.h" #include "lima_resource.h" #include "lima_submit.h" #include "lima_util.h" #include "lima_format.h" #include #define lima_tex_list_size 64 static_assert(offsetof(lima_tex_desc, va) == 24, "lima_tex_desc->va offset isn't 24"); static void lima_texture_desc_set_va(lima_tex_desc *desc, int idx, uint32_t va) { unsigned va_bit_idx = VA_BIT_OFFSET + (VA_BIT_SIZE * idx); unsigned va_idx = va_bit_idx / 32; va_bit_idx %= 32; va >>= 6; desc->va[va_idx] |= va << va_bit_idx; if (va_bit_idx <= 6) return; desc->va[va_idx + 1] |= va >> (32 - va_bit_idx); } /* * Note: this function is used by both draw and flush code path, * make sure no lima_submit_get() is called inside this. */ void lima_texture_desc_set_res(struct lima_context *ctx, lima_tex_desc *desc, struct pipe_resource *prsc, unsigned first_level, unsigned last_level) { unsigned width, height, layout, i; struct lima_resource *lima_res = lima_resource(prsc); width = prsc->width0; height = prsc->height0; if (first_level != 0) { width = u_minify(width, first_level); height = u_minify(height, first_level); } desc->format = lima_format_get_texel(prsc->format); desc->swap_r_b = lima_format_get_swap_rb(prsc->format); desc->width = width; desc->height = height; desc->unknown_3_1 = 1; if (lima_res->tiled) layout = 3; else { /* for padded linear texture */ if (lima_res->levels[first_level].width != width) { desc->stride = lima_res->levels[first_level].stride; desc->has_stride = 1; } layout = 0; } uint32_t base_va = lima_res->bo->va; /* attach first level */ uint32_t first_va = base_va + lima_res->levels[first_level].offset; desc->va_s.va_0 = first_va >> 6; desc->va_s.layout = layout; /* Attach remaining levels. * Each subsequent mipmap address is specified using the 26 msbs. * These addresses are then packed continuously in memory */ for (i = 1; i <= (last_level - first_level); i++) { uint32_t address = base_va + lima_res->levels[first_level + i].offset; lima_texture_desc_set_va(desc, i, address); } } static void lima_update_tex_desc(struct lima_context *ctx, struct lima_sampler_state *sampler, struct lima_sampler_view *texture, void *pdesc, unsigned desc_size) { /* unit is 1/16 since lod_bias is in fixed format */ int lod_bias_delta = 0; lima_tex_desc *desc = pdesc; unsigned first_level; unsigned last_level; float max_lod; memset(desc, 0, desc_size); switch (texture->base.target) { case PIPE_TEXTURE_2D: case PIPE_TEXTURE_RECT: desc->texture_type = LIMA_TEXTURE_TYPE_2D; break; case PIPE_TEXTURE_CUBE: desc->texture_type = LIMA_TEXTURE_TYPE_CUBE; break; default: break; } if (!sampler->base.normalized_coords) desc->unnorm_coords = 1; first_level = texture->base.u.tex.first_level; last_level = texture->base.u.tex.last_level; if (last_level - first_level >= LIMA_MAX_MIP_LEVELS) last_level = first_level + LIMA_MAX_MIP_LEVELS - 1; desc->min_lod = lima_float_to_fixed8(sampler->base.min_lod); max_lod = MIN2(sampler->base.max_lod, sampler->base.min_lod + (last_level - first_level)); desc->max_lod = lima_float_to_fixed8(max_lod); desc->lod_bias = lima_float_to_fixed8(sampler->base.lod_bias); switch (sampler->base.min_mip_filter) { case PIPE_TEX_MIPFILTER_LINEAR: desc->min_mipfilter_2 = 3; break; case PIPE_TEX_MIPFILTER_NEAREST: desc->min_mipfilter_2 = 0; break; case PIPE_TEX_MIPFILTER_NONE: desc->max_lod = desc->min_lod; break; default: break; } switch (sampler->base.mag_img_filter) { case PIPE_TEX_FILTER_LINEAR: desc->mag_img_filter_nearest = 0; break; case PIPE_TEX_FILTER_NEAREST: default: desc->mag_img_filter_nearest = 1; break; } switch (sampler->base.min_img_filter) { break; case PIPE_TEX_FILTER_LINEAR: desc->min_img_filter_nearest = 0; break; case PIPE_TEX_FILTER_NEAREST: default: lod_bias_delta = 8; desc->min_img_filter_nearest = 1; break; } /* Only clamp, clamp to edge, repeat and mirror repeat are supported */ switch (sampler->base.wrap_s) { case PIPE_TEX_WRAP_CLAMP: desc->wrap_s_clamp = 1; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_CLAMP_TO_BORDER: desc->wrap_s_clamp_to_edge = 1; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: desc->wrap_s_mirror_repeat = 1; break; case PIPE_TEX_WRAP_REPEAT: default: break; } /* Only clamp, clamp to edge, repeat and mirror repeat are supported */ switch (sampler->base.wrap_t) { case PIPE_TEX_WRAP_CLAMP: desc->wrap_t_clamp = 1; break; case PIPE_TEX_WRAP_CLAMP_TO_EDGE: case PIPE_TEX_WRAP_CLAMP_TO_BORDER: desc->wrap_t_clamp_to_edge = 1; break; case PIPE_TEX_WRAP_MIRROR_REPEAT: desc->wrap_t_mirror_repeat = 1; break; case PIPE_TEX_WRAP_REPEAT: default: break; } if (desc->min_img_filter_nearest && desc->mag_img_filter_nearest && desc->min_mipfilter_2 == 0 && (desc->min_lod != desc->max_lod)) lod_bias_delta = -1; desc->lod_bias += lod_bias_delta; lima_texture_desc_set_res(ctx, desc, texture->base.texture, first_level, last_level); } static unsigned lima_calc_tex_desc_size(struct lima_sampler_view *texture) { unsigned size = offsetof(lima_tex_desc, va); unsigned va_bit_size; unsigned first_level = texture->base.u.tex.first_level; unsigned last_level = texture->base.u.tex.last_level; if (last_level - first_level >= LIMA_MAX_MIP_LEVELS) last_level = first_level + LIMA_MAX_MIP_LEVELS - 1; va_bit_size = VA_BIT_OFFSET + VA_BIT_SIZE * (last_level - first_level + 1); size += (va_bit_size + 7) >> 3; size = align(size, lima_min_tex_desc_size); return size; } void lima_update_textures(struct lima_context *ctx) { struct lima_submit *submit = lima_submit_get(ctx); struct lima_texture_stateobj *lima_tex = &ctx->tex_stateobj; assert (lima_tex->num_samplers <= 16); /* Nothing to do - we have no samplers or textures */ if (!lima_tex->num_samplers || !lima_tex->num_textures) return; /* we always need to add texture bo to submit */ for (int i = 0; i < lima_tex->num_samplers; i++) { struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); struct lima_resource *rsc = lima_resource(texture->base.texture); lima_flush_previous_submit_writing_resource(ctx, texture->base.texture); lima_submit_add_bo(submit, LIMA_PIPE_PP, rsc->bo, LIMA_SUBMIT_BO_READ); } /* do not regenerate texture desc if no change */ if (!(ctx->dirty & LIMA_CONTEXT_DIRTY_TEXTURES)) return; unsigned size = lima_tex_list_size; for (int i = 0; i < lima_tex->num_samplers; i++) { struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); size += lima_calc_tex_desc_size(texture); } uint32_t *descs = lima_ctx_buff_alloc(ctx, lima_ctx_buff_pp_tex_desc, size); off_t offset = lima_tex_list_size; for (int i = 0; i < lima_tex->num_samplers; i++) { struct lima_sampler_state *sampler = lima_sampler_state(lima_tex->samplers[i]); struct lima_sampler_view *texture = lima_sampler_view(lima_tex->textures[i]); unsigned desc_size = lima_calc_tex_desc_size(texture); descs[i] = lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc) + offset; lima_update_tex_desc(ctx, sampler, texture, (void *)descs + offset, desc_size); offset += desc_size; } lima_dump_command_stream_print( submit->dump, descs, size, false, "add textures_desc at va %x\n", lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc)); lima_dump_texture_descriptor( submit->dump, descs, size, lima_ctx_buff_va(ctx, lima_ctx_buff_pp_tex_desc) + lima_tex_list_size, lima_tex_list_size); }