/* * Copyright (c) 2011-2013 Luc Verhaegen * Copyright (c) 2017-2019 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_helpers.h" #include "util/u_debug.h" #include "pipe/p_state.h" #include "lima_screen.h" #include "lima_context.h" #include "lima_resource.h" static void lima_set_framebuffer_state(struct pipe_context *pctx, const struct pipe_framebuffer_state *framebuffer) { struct lima_context *ctx = lima_context(pctx); /* submit need framebuffer info, flush before change it */ lima_flush(ctx); struct lima_context_framebuffer *fb = &ctx->framebuffer; fb->base.samples = framebuffer->samples; fb->base.nr_cbufs = framebuffer->nr_cbufs; pipe_surface_reference(&fb->base.cbufs[0], framebuffer->cbufs[0]); pipe_surface_reference(&fb->base.zsbuf, framebuffer->zsbuf); /* need align here? */ fb->base.width = framebuffer->width; fb->base.height = framebuffer->height; int width = align(framebuffer->width, 16) >> 4; int height = align(framebuffer->height, 16) >> 4; if (fb->tiled_w != width || fb->tiled_h != height) { struct lima_screen *screen = lima_screen(ctx->base.screen); fb->tiled_w = width; fb->tiled_h = height; fb->shift_h = 0; fb->shift_w = 0; int limit = screen->plb_max_blk; while ((width * height) > limit) { if (width >= height) { width = (width + 1) >> 1; fb->shift_w++; } else { height = (height + 1) >> 1; fb->shift_h++; } } fb->block_w = width; fb->block_h = height; fb->shift_min = MIN3(fb->shift_w, fb->shift_h, 2); debug_printf("fb dim change tiled=%d/%d block=%d/%d shift=%d/%d/%d\n", fb->tiled_w, fb->tiled_h, fb->block_w, fb->block_h, fb->shift_w, fb->shift_h, fb->shift_min); } ctx->dirty |= LIMA_CONTEXT_DIRTY_FRAMEBUFFER; } static void lima_set_polygon_stipple(struct pipe_context *pctx, const struct pipe_poly_stipple *stipple) { } static void * lima_create_depth_stencil_alpha_state(struct pipe_context *pctx, const struct pipe_depth_stencil_alpha_state *cso) { struct lima_depth_stencil_alpha_state *so; so = CALLOC_STRUCT(lima_depth_stencil_alpha_state); if (!so) return NULL; so->base = *cso; return so; } static void lima_bind_depth_stencil_alpha_state(struct pipe_context *pctx, void *hwcso) { struct lima_context *ctx = lima_context(pctx); ctx->zsa = hwcso; ctx->dirty |= LIMA_CONTEXT_DIRTY_ZSA; } static void lima_delete_depth_stencil_alpha_state(struct pipe_context *pctx, void *hwcso) { FREE(hwcso); } static void * lima_create_rasterizer_state(struct pipe_context *pctx, const struct pipe_rasterizer_state *cso) { struct lima_rasterizer_state *so; so = CALLOC_STRUCT(lima_rasterizer_state); if (!so) return NULL; so->base = *cso; return so; } static void lima_bind_rasterizer_state(struct pipe_context *pctx, void *hwcso) { struct lima_context *ctx = lima_context(pctx); ctx->rasterizer = hwcso; ctx->dirty |= LIMA_CONTEXT_DIRTY_RASTERIZER; } static void lima_delete_rasterizer_state(struct pipe_context *pctx, void *hwcso) { FREE(hwcso); } static void * lima_create_blend_state(struct pipe_context *pctx, const struct pipe_blend_state *cso) { struct lima_blend_state *so; so = CALLOC_STRUCT(lima_blend_state); if (!so) return NULL; so->base = *cso; return so; } static void lima_bind_blend_state(struct pipe_context *pctx, void *hwcso) { struct lima_context *ctx = lima_context(pctx); ctx->blend = hwcso; ctx->dirty |= LIMA_CONTEXT_DIRTY_BLEND; } static void lima_delete_blend_state(struct pipe_context *pctx, void *hwcso) { FREE(hwcso); } static void * lima_create_vertex_elements_state(struct pipe_context *pctx, unsigned num_elements, const struct pipe_vertex_element *elements) { struct lima_vertex_element_state *so; so = CALLOC_STRUCT(lima_vertex_element_state); if (!so) return NULL; memcpy(so->pipe, elements, sizeof(*elements) * num_elements); so->num_elements = num_elements; return so; } static void lima_bind_vertex_elements_state(struct pipe_context *pctx, void *hwcso) { struct lima_context *ctx = lima_context(pctx); ctx->vertex_elements = hwcso; ctx->dirty |= LIMA_CONTEXT_DIRTY_VERTEX_ELEM; } static void lima_delete_vertex_elements_state(struct pipe_context *pctx, void *hwcso) { FREE(hwcso); } static void lima_set_vertex_buffers(struct pipe_context *pctx, unsigned start_slot, unsigned count, const struct pipe_vertex_buffer *vb) { struct lima_context *ctx = lima_context(pctx); struct lima_context_vertex_buffer *so = &ctx->vertex_buffers; util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, vb, start_slot, count); so->count = util_last_bit(so->enabled_mask); ctx->dirty |= LIMA_CONTEXT_DIRTY_VERTEX_BUFF; } static void lima_set_viewport_states(struct pipe_context *pctx, unsigned start_slot, unsigned num_viewports, const struct pipe_viewport_state *viewport) { struct lima_context *ctx = lima_context(pctx); /* reverse calculate the parameter of glViewport */ ctx->viewport.left = viewport->translate[0] - fabsf(viewport->scale[0]); ctx->viewport.right = viewport->translate[0] + fabsf(viewport->scale[0]); ctx->viewport.bottom = viewport->translate[1] - fabsf(viewport->scale[1]); ctx->viewport.top = viewport->translate[1] + fabsf(viewport->scale[1]); /* reverse calculate the parameter of glDepthRange */ float near, far; near = viewport->translate[2] - viewport->scale[2]; far = viewport->translate[2] + viewport->scale[2]; ctx->viewport.near = MIN2(near, far); ctx->viewport.far = MAX2(near, far); ctx->viewport.transform = *viewport; ctx->dirty |= LIMA_CONTEXT_DIRTY_VIEWPORT; } static void lima_set_scissor_states(struct pipe_context *pctx, unsigned start_slot, unsigned num_scissors, const struct pipe_scissor_state *scissor) { struct lima_context *ctx = lima_context(pctx); ctx->scissor = *scissor; ctx->dirty |= LIMA_CONTEXT_DIRTY_SCISSOR; } static void lima_set_blend_color(struct pipe_context *pctx, const struct pipe_blend_color *blend_color) { struct lima_context *ctx = lima_context(pctx); ctx->blend_color = *blend_color; ctx->dirty |= LIMA_CONTEXT_DIRTY_BLEND_COLOR; } static void lima_set_stencil_ref(struct pipe_context *pctx, const struct pipe_stencil_ref *stencil_ref) { struct lima_context *ctx = lima_context(pctx); ctx->stencil_ref = *stencil_ref; ctx->dirty |= LIMA_CONTEXT_DIRTY_STENCIL_REF; } static void lima_set_constant_buffer(struct pipe_context *pctx, enum pipe_shader_type shader, uint index, const struct pipe_constant_buffer *cb) { struct lima_context *ctx = lima_context(pctx); struct lima_context_constant_buffer *so = ctx->const_buffer + shader; assert(index == 0); if (unlikely(!cb)) { so->buffer = NULL; so->size = 0; } else { assert(!cb->buffer); so->buffer = cb->user_buffer + cb->buffer_offset; so->size = cb->buffer_size; } so->dirty = true; ctx->dirty |= LIMA_CONTEXT_DIRTY_CONST_BUFF; } static void * lima_create_sampler_state(struct pipe_context *pctx, const struct pipe_sampler_state *cso) { struct lima_sampler_state *so = CALLOC_STRUCT(lima_sampler_state); if (!so) return NULL; memcpy(so, cso, sizeof(*cso)); return so; } static void lima_sampler_state_delete(struct pipe_context *pctx, void *sstate) { free(sstate); } static void lima_sampler_states_bind(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, void **hwcso) { struct lima_context *ctx = lima_context(pctx); struct lima_texture_stateobj *lima_tex = &ctx->tex_stateobj; unsigned i; unsigned new_nr = 0; assert(start == 0); for (i = 0; i < nr; i++) { if (hwcso[i]) new_nr = i + 1; lima_tex->samplers[i] = hwcso[i]; } for (; i < lima_tex->num_samplers; i++) { lima_tex->samplers[i] = NULL; } lima_tex->num_samplers = new_nr; ctx->dirty |= LIMA_CONTEXT_DIRTY_TEXTURES; } static struct pipe_sampler_view * lima_create_sampler_view(struct pipe_context *pctx, struct pipe_resource *prsc, const struct pipe_sampler_view *cso) { struct lima_sampler_view *so = CALLOC_STRUCT(lima_sampler_view); if (!so) return NULL; so->base = *cso; pipe_reference(NULL, &prsc->reference); so->base.texture = prsc; so->base.reference.count = 1; so->base.context = pctx; return &so->base; } static void lima_sampler_view_destroy(struct pipe_context *pctx, struct pipe_sampler_view *pview) { struct lima_sampler_view *view = lima_sampler_view(pview); pipe_resource_reference(&pview->texture, NULL); free(view); } static void lima_set_sampler_views(struct pipe_context *pctx, enum pipe_shader_type shader, unsigned start, unsigned nr, struct pipe_sampler_view **views) { struct lima_context *ctx = lima_context(pctx); struct lima_texture_stateobj *lima_tex = &ctx->tex_stateobj; int i; unsigned new_nr = 0; assert(start == 0); for (i = 0; i < nr; i++) { if (views[i]) new_nr = i + 1; pipe_sampler_view_reference(&lima_tex->textures[i], views[i]); } for (; i < lima_tex->num_textures; i++) { pipe_sampler_view_reference(&lima_tex->textures[i], NULL); } lima_tex->num_textures = new_nr; ctx->dirty |= LIMA_CONTEXT_DIRTY_TEXTURES; } static void lima_set_sample_mask(struct pipe_context *pctx, unsigned sample_mask) { } void lima_state_init(struct lima_context *ctx) { ctx->base.set_framebuffer_state = lima_set_framebuffer_state; ctx->base.set_polygon_stipple = lima_set_polygon_stipple; ctx->base.set_viewport_states = lima_set_viewport_states; ctx->base.set_scissor_states = lima_set_scissor_states; ctx->base.set_blend_color = lima_set_blend_color; ctx->base.set_stencil_ref = lima_set_stencil_ref; ctx->base.set_vertex_buffers = lima_set_vertex_buffers; ctx->base.set_constant_buffer = lima_set_constant_buffer; ctx->base.create_depth_stencil_alpha_state = lima_create_depth_stencil_alpha_state; ctx->base.bind_depth_stencil_alpha_state = lima_bind_depth_stencil_alpha_state; ctx->base.delete_depth_stencil_alpha_state = lima_delete_depth_stencil_alpha_state; ctx->base.create_rasterizer_state = lima_create_rasterizer_state; ctx->base.bind_rasterizer_state = lima_bind_rasterizer_state; ctx->base.delete_rasterizer_state = lima_delete_rasterizer_state; ctx->base.create_blend_state = lima_create_blend_state; ctx->base.bind_blend_state = lima_bind_blend_state; ctx->base.delete_blend_state = lima_delete_blend_state; ctx->base.create_vertex_elements_state = lima_create_vertex_elements_state; ctx->base.bind_vertex_elements_state = lima_bind_vertex_elements_state; ctx->base.delete_vertex_elements_state = lima_delete_vertex_elements_state; ctx->base.create_sampler_state = lima_create_sampler_state; ctx->base.delete_sampler_state = lima_sampler_state_delete; ctx->base.bind_sampler_states = lima_sampler_states_bind; ctx->base.create_sampler_view = lima_create_sampler_view; ctx->base.sampler_view_destroy = lima_sampler_view_destroy; ctx->base.set_sampler_views = lima_set_sampler_views; ctx->base.set_sample_mask = lima_set_sample_mask; } void lima_state_fini(struct lima_context *ctx) { struct lima_context_vertex_buffer *so = &ctx->vertex_buffers; util_set_vertex_buffers_mask(so->vb, &so->enabled_mask, NULL, 0, ARRAY_SIZE(so->vb)); pipe_surface_reference(&ctx->framebuffer.base.cbufs[0], NULL); pipe_surface_reference(&ctx->framebuffer.base.zsbuf, NULL); }