/* * Copyright (c) 2017-2019 Lima Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * */ #include #include "util/ralloc.h" #include "util/u_debug.h" #include "util/u_screen.h" #include "renderonly/renderonly.h" #include "drm-uapi/drm_fourcc.h" #include "drm-uapi/lima_drm.h" #include "lima_screen.h" #include "lima_context.h" #include "lima_resource.h" #include "lima_program.h" #include "lima_bo.h" #include "lima_fence.h" #include "lima_format.h" #include "lima_util.h" #include "ir/lima_ir.h" #include "xf86drm.h" int lima_plb_max_blk = 0; static void lima_screen_destroy(struct pipe_screen *pscreen) { struct lima_screen *screen = lima_screen(pscreen); lima_dump_file_close(); slab_destroy_parent(&screen->transfer_pool); if (screen->ro) free(screen->ro); if (screen->pp_buffer) lima_bo_unreference(screen->pp_buffer); lima_bo_cache_fini(screen); lima_bo_table_fini(screen); ralloc_free(screen); } static const char * lima_screen_get_name(struct pipe_screen *pscreen) { struct lima_screen *screen = lima_screen(pscreen); switch (screen->gpu_type) { case DRM_LIMA_PARAM_GPU_ID_MALI400: return "Mali400"; case DRM_LIMA_PARAM_GPU_ID_MALI450: return "Mali450"; } return NULL; } static const char * lima_screen_get_vendor(struct pipe_screen *pscreen) { return "lima"; } static const char * lima_screen_get_device_vendor(struct pipe_screen *pscreen) { return "ARM"; } static int lima_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { switch (param) { case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_ACCELERATED: case PIPE_CAP_UMA: case PIPE_CAP_NATIVE_FENCE_FD: case PIPE_CAP_FRAGMENT_SHADER_TEXTURE_LOD: return 1; /* Unimplemented, but for exporting OpenGL 2.0 */ case PIPE_CAP_OCCLUSION_QUERY: case PIPE_CAP_POINT_SPRITE: return 1; /* not clear supported */ case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: return 1; case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: case PIPE_CAP_TGSI_FS_POINT_IS_SYSVAL: case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: return 1; case PIPE_CAP_MAX_TEXTURE_2D_SIZE: return 1 << (LIMA_MAX_MIP_LEVELS - 1); case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return LIMA_MAX_MIP_LEVELS; case PIPE_CAP_VENDOR_ID: return 0x13B5; case PIPE_CAP_VIDEO_MEMORY: return 0; case PIPE_CAP_PCI_GROUP: case PIPE_CAP_PCI_BUS: case PIPE_CAP_PCI_DEVICE: case PIPE_CAP_PCI_FUNCTION: return 0; case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return 0; default: return u_pipe_screen_get_param_defaults(pscreen, param); } } static float lima_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) { switch (param) { case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH_AA: case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: return 100.0f; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return 16.0f; default: return 0.0f; } } static int get_vertex_shader_param(struct lima_screen *screen, enum pipe_shader_cap param) { switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return 16384; /* need investigate */ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 1024; case PIPE_SHADER_CAP_MAX_INPUTS: return 16; /* attributes */ case PIPE_SHADER_CAP_MAX_OUTPUTS: return LIMA_MAX_VARYING_NUM; /* varying */ case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return 16 * 1024 * sizeof(float); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_SHADER_CAP_PREFERRED_IR: return PIPE_SHADER_IR_NIR; case PIPE_SHADER_CAP_MAX_TEMPS: return 256; /* need investigate */ case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; default: return 0; } } static int get_fragment_shader_param(struct lima_screen *screen, enum pipe_shader_cap param) { switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return 16384; /* need investigate */ case PIPE_SHADER_CAP_MAX_INPUTS: return LIMA_MAX_VARYING_NUM - 1; /* varying, minus gl_Position */ case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 1024; case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return 16 * 1024 * sizeof(float); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: return 16; /* need investigate */ case PIPE_SHADER_CAP_PREFERRED_IR: return PIPE_SHADER_IR_NIR; case PIPE_SHADER_CAP_MAX_TEMPS: return 256; /* need investigate */ case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: return 0; case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; default: return 0; } } static int lima_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) { struct lima_screen *screen = lima_screen(pscreen); switch (shader) { case PIPE_SHADER_FRAGMENT: return get_fragment_shader_param(screen, param); case PIPE_SHADER_VERTEX: return get_vertex_shader_param(screen, param); default: return 0; } } static bool lima_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned storage_sample_count, unsigned usage) { switch (target) { case PIPE_BUFFER: case PIPE_TEXTURE_1D: case PIPE_TEXTURE_2D: case PIPE_TEXTURE_RECT: case PIPE_TEXTURE_CUBE: break; default: return false; } if (MAX2(1, sample_count) != MAX2(1, storage_sample_count)) return false; /* be able to support 16, now limit to 4 */ if (sample_count > 1 && sample_count != 4) return false; if (usage & PIPE_BIND_RENDER_TARGET && !lima_format_pixel_supported(format)) return false; if (usage & PIPE_BIND_DEPTH_STENCIL) { switch (format) { case PIPE_FORMAT_Z16_UNORM: case PIPE_FORMAT_Z24_UNORM_S8_UINT: case PIPE_FORMAT_Z24X8_UNORM: break; default: return false; } } if (usage & PIPE_BIND_VERTEX_BUFFER) { switch (format) { case PIPE_FORMAT_R32G32B32_FLOAT: break; default: return false; } } if (usage & PIPE_BIND_INDEX_BUFFER) { switch (format) { case PIPE_FORMAT_I8_UINT: case PIPE_FORMAT_I16_UINT: case PIPE_FORMAT_I32_UINT: break; default: return false; } } if (usage & PIPE_BIND_SAMPLER_VIEW) return lima_format_texel_supported(format); return true; } static const void * lima_screen_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type shader) { return lima_program_get_compiler_options(shader); } static bool lima_screen_set_plb_max_blk(struct lima_screen *screen) { if (lima_plb_max_blk) { screen->plb_max_blk = lima_plb_max_blk; return true; } if (screen->gpu_type == DRM_LIMA_PARAM_GPU_ID_MALI450) screen->plb_max_blk = 4096; else screen->plb_max_blk = 512; drmDevicePtr devinfo; if (drmGetDevice2(screen->fd, 0, &devinfo)) return false; if (devinfo->bustype == DRM_BUS_PLATFORM && devinfo->deviceinfo.platform) { char **compatible = devinfo->deviceinfo.platform->compatible; if (compatible && *compatible) if (!strcmp("allwinner,sun50i-h5-mali", *compatible)) screen->plb_max_blk = 2048; } drmFreeDevice(&devinfo); return true; } static bool lima_screen_query_info(struct lima_screen *screen) { struct drm_lima_get_param param; memset(¶m, 0, sizeof(param)); param.param = DRM_LIMA_PARAM_GPU_ID; if (drmIoctl(screen->fd, DRM_IOCTL_LIMA_GET_PARAM, ¶m)) return false; switch (param.value) { case DRM_LIMA_PARAM_GPU_ID_MALI400: case DRM_LIMA_PARAM_GPU_ID_MALI450: screen->gpu_type = param.value; break; default: return false; } memset(¶m, 0, sizeof(param)); param.param = DRM_LIMA_PARAM_NUM_PP; if (drmIoctl(screen->fd, DRM_IOCTL_LIMA_GET_PARAM, ¶m)) return false; screen->num_pp = param.value; lima_screen_set_plb_max_blk(screen); return true; } static void lima_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen, enum pipe_format format, int max, uint64_t *modifiers, unsigned int *external_only, int *count) { uint64_t available_modifiers[] = { DRM_FORMAT_MOD_ARM_16X16_BLOCK_U_INTERLEAVED, DRM_FORMAT_MOD_LINEAR, }; if (!modifiers) { *count = ARRAY_SIZE(available_modifiers); return; } for (int i = 0; i < *count; i++) { modifiers[i] = available_modifiers[i]; if (external_only) external_only = false; } } static const struct debug_named_value debug_options[] = { { "gp", LIMA_DEBUG_GP, "print GP shader compiler result of each stage" }, { "pp", LIMA_DEBUG_PP, "print PP shader compiler result of each stage" }, { "dump", LIMA_DEBUG_DUMP, "dump GPU command stream to $PWD/lima.dump" }, { "shaderdb", LIMA_DEBUG_SHADERDB, "print shader information for shaderdb" }, { "nobocache", LIMA_DEBUG_NO_BO_CACHE, "disable BO cache" }, { "bocache", LIMA_DEBUG_BO_CACHE, "print debug info for BO cache" }, { "notiling", LIMA_DEBUG_NO_TILING, "don't use tiled buffers" }, { NULL } }; DEBUG_GET_ONCE_FLAGS_OPTION(lima_debug, "LIMA_DEBUG", debug_options, 0) uint32_t lima_debug; static void lima_screen_parse_env(void) { lima_debug = debug_get_option_lima_debug(); if (lima_debug & LIMA_DEBUG_DUMP) lima_dump_file_open(); lima_ctx_num_plb = debug_get_num_option("LIMA_CTX_NUM_PLB", LIMA_CTX_PLB_DEF_NUM); if (lima_ctx_num_plb > LIMA_CTX_PLB_MAX_NUM || lima_ctx_num_plb < LIMA_CTX_PLB_MIN_NUM) { fprintf(stderr, "lima: LIMA_CTX_NUM_PLB %d out of range [%d %d], " "reset to default %d\n", lima_ctx_num_plb, LIMA_CTX_PLB_MIN_NUM, LIMA_CTX_PLB_MAX_NUM, LIMA_CTX_PLB_DEF_NUM); lima_ctx_num_plb = LIMA_CTX_PLB_DEF_NUM; } lima_plb_max_blk = debug_get_num_option("LIMA_PLB_MAX_BLK", 0); if (lima_plb_max_blk < 0 || lima_plb_max_blk > 65536) { fprintf(stderr, "lima: LIMA_PLB_MAX_BLK %d out of range [%d %d], " "reset to default %d\n", lima_plb_max_blk, 0, 65536, 0); lima_plb_max_blk = 0; } lima_ppir_force_spilling = debug_get_num_option("LIMA_PPIR_FORCE_SPILLING", 0); if (lima_ppir_force_spilling < 0) { fprintf(stderr, "lima: LIMA_PPIR_FORCE_SPILLING %d less than 0, " "reset to default 0\n", lima_ppir_force_spilling); lima_ppir_force_spilling = 0; } } struct pipe_screen * lima_screen_create(int fd, struct renderonly *ro) { struct lima_screen *screen; screen = rzalloc(NULL, struct lima_screen); if (!screen) return NULL; screen->fd = fd; lima_screen_parse_env(); if (!lima_screen_query_info(screen)) goto err_out0; if (!lima_bo_cache_init(screen)) goto err_out0; if (!lima_bo_table_init(screen)) goto err_out1; screen->pp_ra = ppir_regalloc_init(screen); if (!screen->pp_ra) goto err_out2; screen->pp_buffer = lima_bo_create(screen, pp_buffer_size, 0); if (!screen->pp_buffer) goto err_out2; screen->pp_buffer->cacheable = false; /* fs program for clear buffer? * const0 1 0 0 -1.67773, mov.v0 $0 ^const0.xxxx, stop */ static const uint32_t pp_clear_program[] = { 0x00020425, 0x0000000c, 0x01e007cf, 0xb0000000, 0x000005f5, 0x00000000, 0x00000000, 0x00000000, }; memcpy(lima_bo_map(screen->pp_buffer) + pp_clear_program_offset, pp_clear_program, sizeof(pp_clear_program)); /* copy texture to framebuffer, used to reload gpu tile buffer * load.v $1 0.xy, texld_2d 0, mov.v0 $0 ^tex_sampler, sync, stop */ static const uint32_t pp_reload_program[] = { 0x000005e6, 0xf1003c20, 0x00000000, 0x39001000, 0x00000e4e, 0x000007cf, 0x00000000, 0x00000000, }; memcpy(lima_bo_map(screen->pp_buffer) + pp_reload_program_offset, pp_reload_program, sizeof(pp_reload_program)); /* 0/1/2 vertex index for reload/clear draw */ static const uint8_t pp_shared_index[] = { 0, 1, 2 }; memcpy(lima_bo_map(screen->pp_buffer) + pp_shared_index_offset, pp_shared_index, sizeof(pp_shared_index)); /* 4096x4096 gl pos used for partial clear */ static const float pp_clear_gl_pos[] = { 4096, 0, 1, 1, 0, 0, 1, 1, 0, 4096, 1, 1, }; memcpy(lima_bo_map(screen->pp_buffer) + pp_clear_gl_pos_offset, pp_clear_gl_pos, sizeof(pp_clear_gl_pos)); /* is pp frame render state static? */ uint32_t *pp_frame_rsw = lima_bo_map(screen->pp_buffer) + pp_frame_rsw_offset; memset(pp_frame_rsw, 0, 0x40); pp_frame_rsw[8] = 0x0000f008; pp_frame_rsw[9] = screen->pp_buffer->va + pp_clear_program_offset; pp_frame_rsw[13] = 0x00000100; if (ro) { screen->ro = renderonly_dup(ro); if (!screen->ro) { fprintf(stderr, "Failed to dup renderonly object\n"); goto err_out3; } } screen->base.destroy = lima_screen_destroy; screen->base.get_name = lima_screen_get_name; screen->base.get_vendor = lima_screen_get_vendor; screen->base.get_device_vendor = lima_screen_get_device_vendor; screen->base.get_param = lima_screen_get_param; screen->base.get_paramf = lima_screen_get_paramf; screen->base.get_shader_param = lima_screen_get_shader_param; screen->base.context_create = lima_context_create; screen->base.is_format_supported = lima_screen_is_format_supported; screen->base.get_compiler_options = lima_screen_get_compiler_options; screen->base.query_dmabuf_modifiers = lima_screen_query_dmabuf_modifiers; lima_resource_screen_init(screen); lima_fence_screen_init(screen); slab_create_parent(&screen->transfer_pool, sizeof(struct lima_transfer), 16); screen->refcnt = 1; return &screen->base; err_out3: lima_bo_unreference(screen->pp_buffer); err_out2: lima_bo_table_fini(screen); err_out1: lima_bo_cache_fini(screen); err_out0: ralloc_free(screen); return NULL; }