/* * Copyright © 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * @file iris_screen.c * * Screen related driver hooks and capability lists. * * A program may use multiple rendering contexts (iris_context), but * they all share a common screen (iris_screen). Global driver state * can be stored in the screen; it may be accessed by multiple threads. */ #include #include #include #include "pipe/p_defines.h" #include "pipe/p_state.h" #include "pipe/p_context.h" #include "pipe/p_screen.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_upload_mgr.h" #include "util/ralloc.h" #include "drm-uapi/i915_drm.h" #include "iris_context.h" #include "iris_pipe.h" #include "iris_resource.h" #include "iris_screen.h" #include "intel/compiler/brw_compiler.h" static void iris_flush_frontbuffer(struct pipe_screen *_screen, struct pipe_resource *resource, unsigned level, unsigned layer, void *context_private, struct pipe_box *box) { } static const char * iris_get_vendor(struct pipe_screen *pscreen) { return "Mesa Project"; } static const char * iris_get_device_vendor(struct pipe_screen *pscreen) { return "Intel"; } static const char * iris_get_name(struct pipe_screen *pscreen) { struct iris_screen *screen = (struct iris_screen *)pscreen; const char *chipset; switch (screen->pci_id) { #undef CHIPSET #define CHIPSET(id, symbol, str) case id: chipset = str; break; #include "pci_ids/i965_pci_ids.h" default: chipset = "Unknown Intel Chipset"; break; } return &chipset[9]; } static int iris_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct iris_screen *screen = (struct iris_screen *)pscreen; switch (param) { case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_ANISOTROPIC_FILTER: case PIPE_CAP_POINT_SPRITE: case PIPE_CAP_OCCLUSION_QUERY: case PIPE_CAP_QUERY_TIME_ELAPSED: case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_TEXTURE_MIRROR_CLAMP_TO_EDGE: case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_SM3: case PIPE_CAP_PRIMITIVE_RESTART: case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: case PIPE_CAP_RGB_OVERRIDE_DST_ALPHA_BLEND: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_DEPTH_CLIP_DISABLE: case PIPE_CAP_SHADER_STENCIL_EXPORT: case PIPE_CAP_TGSI_INSTANCEID: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: case PIPE_CAP_SEAMLESS_CUBE_MAP: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_TEXTURE_BARRIER: case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: case PIPE_CAP_COMPUTE: case PIPE_CAP_START_INSTANCE: case PIPE_CAP_QUERY_TIMESTAMP: case PIPE_CAP_TEXTURE_MULTISAMPLE: case PIPE_CAP_CUBE_MAP_ARRAY: case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: case PIPE_CAP_QUERY_PIPELINE_STATISTICS: case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_SAMPLE_SHADING: case PIPE_CAP_DRAW_INDIRECT: case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: case PIPE_CAP_ACCELERATED: case PIPE_CAP_UMA: case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: case PIPE_CAP_CLIP_HALFZ: case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: case PIPE_CAP_DOUBLES: case PIPE_CAP_INT64: case PIPE_CAP_INT64_DIVMOD: case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: case PIPE_CAP_SAMPLER_VIEW_TARGET: case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: case PIPE_CAP_CULL_DISTANCE: case PIPE_CAP_PACKED_UNIFORMS: case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET: case PIPE_CAP_TEXTURE_FLOAT_LINEAR: case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: case PIPE_CAP_POLYGON_OFFSET_CLAMP: case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES: case PIPE_CAP_POST_DEPTH_COVERAGE: case PIPE_CAP_QUERY_SO_OVERFLOW: case PIPE_CAP_TGSI_TEX_TXF_LZ: case PIPE_CAP_TGSI_CLOCK: case PIPE_CAP_TGSI_BALLOT: case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: case PIPE_CAP_CLEAR_TEXTURE: return true; case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: case PIPE_CAP_VERTEX_COLOR_CLAMPED: case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: case PIPE_CAP_FAKE_SW_MSAA: case PIPE_CAP_VERTEXID_NOBASE: case PIPE_CAP_FENCE_SIGNAL: case PIPE_CAP_CONSTBUF0_FLAGS: case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_TRIANGLES: case PIPE_CAP_CONSERVATIVE_RASTER_POST_SNAP_POINTS_LINES: case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_TRIANGLES: case PIPE_CAP_CONSERVATIVE_RASTER_PRE_SNAP_POINTS_LINES: case PIPE_CAP_MAX_CONSERVATIVE_RASTER_SUBPIXEL_PRECISION_BIAS: case PIPE_CAP_CONSERVATIVE_RASTER_POST_DEPTH_COVERAGE: case PIPE_CAP_PROGRAMMABLE_SAMPLE_LOCATIONS: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: case PIPE_CAP_GENERATE_MIPMAP: case PIPE_CAP_FORCE_PERSAMPLE_INTERP: case PIPE_CAP_TEXTURE_GATHER_OFFSETS: case PIPE_CAP_DEPTH_BOUNDS_TEST: case PIPE_CAP_TILE_RASTER_ORDER: case PIPE_CAP_MULTI_DRAW_INDIRECT: case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE: case PIPE_CAP_BINDLESS_TEXTURE: case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: return false; case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* Intel GPUs don't support PIPE_TEX_WRAP_MIRROR_CLAMP or * PIPE_TEX_WRAP_MIRROR_CLAMP_TO_BORDER. */ return false; case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: return 1; case PIPE_CAP_MAX_RENDER_TARGETS: return BRW_MAX_DRAW_BUFFERS; case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 15; /* 16384x16384 */ case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: return 12; /* 2048x2048 */ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: return 4; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: return 2048; case PIPE_CAP_MIN_TEXEL_OFFSET: return -8; case PIPE_CAP_MAX_TEXEL_OFFSET: return 7; case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: return BRW_MAX_SOL_BINDINGS / IRIS_MAX_SOL_BUFFERS; case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: return BRW_MAX_SOL_BINDINGS; case PIPE_CAP_GLSL_FEATURE_LEVEL: return 460; case PIPE_CAP_GLSL_FEATURE_LEVEL_COMPATIBILITY: return 140; case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: /* 3DSTATE_CONSTANT_XS requires the start of UBOs to be 32B aligned */ return 32; case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: /* Choose a cacheline (64 bytes) so that we can safely have the CPU and * GPU writing the same SSBO on non-coherent systems (Atom CPUs). With * UBOs, the GPU never writes, so there's no problem. For an SSBO, the * GPU and the CPU can be updating disjoint regions of the buffer * simultaneously and that will break if the regions overlap the same * cacheline. */ return 64; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: return 64; // XXX: ? case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: return 16; case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return true; // XXX: ????? case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: return 1 << 27; /* 128MB */ case PIPE_CAP_MAX_VIEWPORTS: return 16; case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_LITTLE; case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: return 256; case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: return 1024; case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: return 4; case PIPE_CAP_TEXTURE_GATHER_SM5: return 1; case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: return -32; case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: return 31; case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_MAX_VERTEX_STREAMS: return 4; case PIPE_CAP_VENDOR_ID: return 0x8086; case PIPE_CAP_DEVICE_ID: return screen->pci_id; case PIPE_CAP_VIDEO_MEMORY: return 0xffffffff; // XXX: bogus case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return 2048; case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: return 32; case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: return 0; case PIPE_CAP_FRAMEBUFFER_MSAA_CONSTRAINTS: return 0; case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: case PIPE_CAP_TGSI_TXQS: case PIPE_CAP_SHAREABLE_SHADERS: case PIPE_CAP_DRAW_PARAMETERS: case PIPE_CAP_TGSI_PACK_HALF_FLOAT: case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: case PIPE_CAP_INVALIDATE_BUFFER: case PIPE_CAP_STRING_MARKER: case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: case PIPE_CAP_QUERY_BUFFER_OBJECT: case PIPE_CAP_QUERY_MEMORY_INFO: case PIPE_CAP_PCI_GROUP: case PIPE_CAP_PCI_BUS: case PIPE_CAP_PCI_DEVICE: case PIPE_CAP_PCI_FUNCTION: case PIPE_CAP_TGSI_VOTE: case PIPE_CAP_MAX_WINDOW_RECTANGLES: case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: case PIPE_CAP_TGSI_ARRAY_COMPONENTS: case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: case PIPE_CAP_NATIVE_FENCE_FD: case PIPE_CAP_TGSI_FS_FBFETCH: case PIPE_CAP_TGSI_MUL_ZERO_WINS: case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: case PIPE_CAP_MEMOBJ: case PIPE_CAP_LOAD_CONSTBUF: case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: case PIPE_CAP_CONTEXT_PRIORITY_MASK: // XXX: TODO: fill these out break; } return 0; } static float iris_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) { switch (param) { case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH_AA: return 7.375f; case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: return 255.0f; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return 15.0f; case PIPE_CAPF_MIN_CONSERVATIVE_RASTER_DILATE: case PIPE_CAPF_MAX_CONSERVATIVE_RASTER_DILATE: case PIPE_CAPF_CONSERVATIVE_RASTER_DILATE_GRANULARITY: return 0.0f; default: unreachable("unknown param"); } } static int iris_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type p_stage, enum pipe_shader_cap param) { struct iris_screen *screen = (struct iris_screen *)pscreen; struct brw_compiler *compiler = screen->compiler; gl_shader_stage stage = stage_from_pipe(p_stage); /* this is probably not totally correct.. but it's a start: */ switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: return stage == MESA_SHADER_FRAGMENT ? 1024 : 16384; case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return stage == MESA_SHADER_FRAGMENT ? 1024 : 0; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return UINT_MAX; case PIPE_SHADER_CAP_MAX_INPUTS: return stage == MESA_SHADER_VERTEX ? 16 : 32; case PIPE_SHADER_CAP_MAX_OUTPUTS: return 32; case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return 16 * 1024 * sizeof(float); case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 16; case PIPE_SHADER_CAP_MAX_TEMPS: return 256; /* GL_MAX_PROGRAM_TEMPORARIES_ARB */ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 0; case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: return !compiler->glsl_compiler_options[stage].EmitNoIndirectInput; case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: return !compiler->glsl_compiler_options[stage].EmitNoIndirectOutput; case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: return !compiler->glsl_compiler_options[stage].EmitNoIndirectTemp; case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; case PIPE_SHADER_CAP_SUBROUTINES: return 0; case PIPE_SHADER_CAP_INTEGERS: case PIPE_SHADER_CAP_SCALAR_ISA: return 1; case PIPE_SHADER_CAP_INT64_ATOMICS: case PIPE_SHADER_CAP_FP16: return 0; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: return IRIS_MAX_TEXTURE_SAMPLERS; case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: return IRIS_MAX_ABOS + IRIS_MAX_SSBOS; case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: return 0; case PIPE_SHADER_CAP_PREFERRED_IR: return PIPE_SHADER_IR_NIR; case PIPE_SHADER_CAP_SUPPORTED_IRS: return 0; case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: return 0; default: unreachable("unknown shader param"); } } static int iris_get_compute_param(struct pipe_screen *pscreen, enum pipe_shader_ir ir_type, enum pipe_compute_cap param, void *ret) { /* TODO: compute shaders */ return 0; } static uint64_t iris_get_timestamp(struct pipe_screen *pscreen) { return 0; } static void iris_destroy_screen(struct pipe_screen *pscreen) { struct iris_screen *screen = (struct iris_screen *) pscreen; iris_bo_unreference(screen->workaround_bo); ralloc_free(screen); } static void iris_fence_reference(struct pipe_screen *screen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *fence) { } static boolean iris_fence_finish(struct pipe_screen *screen, struct pipe_context *ctx, struct pipe_fence_handle *fence, uint64_t timeout) { return true; } static void iris_query_memory_info(struct pipe_screen *pscreen, struct pipe_memory_info *info) { } static const void * iris_get_compiler_options(struct pipe_screen *pscreen, enum pipe_shader_ir ir, enum pipe_shader_type pstage) { struct iris_screen *screen = (struct iris_screen *) pscreen; gl_shader_stage stage = stage_from_pipe(pstage); assert(ir == PIPE_SHADER_IR_NIR); return screen->compiler->glsl_compiler_options[stage].NirOptions; } static int iris_getparam(struct iris_screen *screen, int param, int *value) { struct drm_i915_getparam gp = { .param = param, .value = value }; if (ioctl(screen->fd, DRM_IOCTL_I915_GETPARAM, &gp) == -1) return -errno; return 0; } static bool iris_getparam_boolean(struct iris_screen *screen, int param) { int value = 0; return (iris_getparam(screen, param, &value) == 0) && value; } static int iris_getparam_integer(struct iris_screen *screen, int param) { int value = -1; if (iris_getparam(screen, param, &value) == 0) return value; return -1; } static void iris_shader_debug_log(void *data, const char *fmt, ...) { struct pipe_debug_callback *dbg = data; unsigned id = 0; va_list args; if (!dbg->debug_message) return; va_start(args, fmt); dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_SHADER_INFO, fmt, args); va_end(args); } static void iris_shader_perf_log(void *data, const char *fmt, ...) { struct pipe_debug_callback *dbg = data; unsigned id = 0; va_list args; if (!dbg->debug_message) return; va_start(args, fmt); dbg->debug_message(dbg->data, &id, PIPE_DEBUG_TYPE_PERF_INFO, fmt, args); va_end(args); } struct pipe_screen * iris_screen_create(int fd) { struct iris_screen *screen = rzalloc(NULL, struct iris_screen); if (!screen) return NULL; screen->fd = fd; screen->pci_id = iris_getparam_integer(screen, I915_PARAM_CHIPSET_ID); if (!gen_get_device_info(screen->pci_id, &screen->devinfo)) return NULL; screen->bufmgr = iris_bufmgr_init(&screen->devinfo, fd); if (!screen->bufmgr) return NULL; screen->workaround_bo = iris_bo_alloc(screen->bufmgr, "workaround", 4096, IRIS_MEMZONE_OTHER); if (!screen->workaround_bo) return NULL; brw_process_intel_debug_variable(); bool hw_has_swizzling = false; // XXX: detect? isl_device_init(&screen->isl_dev, &screen->devinfo, hw_has_swizzling); screen->compiler = brw_compiler_create(screen, &screen->devinfo); screen->compiler->shader_debug_log = iris_shader_debug_log; screen->compiler->shader_perf_log = iris_shader_perf_log; slab_create_parent(&screen->transfer_pool, sizeof(struct iris_transfer), 64); struct pipe_screen *pscreen = &screen->base; iris_init_screen_resource_functions(pscreen); pscreen->destroy = iris_destroy_screen; pscreen->get_name = iris_get_name; pscreen->get_vendor = iris_get_vendor; pscreen->get_device_vendor = iris_get_device_vendor; pscreen->get_param = iris_get_param; pscreen->get_shader_param = iris_get_shader_param; pscreen->get_compute_param = iris_get_compute_param; pscreen->get_paramf = iris_get_paramf; pscreen->get_compiler_options = iris_get_compiler_options; pscreen->is_format_supported = iris_is_format_supported; pscreen->context_create = iris_create_context; pscreen->flush_frontbuffer = iris_flush_frontbuffer; pscreen->get_timestamp = iris_get_timestamp; pscreen->fence_reference = iris_fence_reference; pscreen->fence_finish = iris_fence_finish; pscreen->query_memory_info = iris_query_memory_info; return pscreen; }