/* * Copyright © 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * @file iris_pipe_control.c * * PIPE_CONTROL is the main flushing and synchronization primitive on Intel * GPUs. It can invalidate caches, stall until rendering reaches various * stages of completion, write to memory, and other things. In a way, it's * a swiss army knife command - it has all kinds of capabilities, but some * significant limitations as well. * * Unfortunately, it's notoriously complicated and difficult to use. Many * sub-commands can't be used together. Some are meant to be used at the * top of the pipeline (invalidating caches before drawing), while some are * meant to be used at the end (stalling or flushing after drawing). * * Also, there's a list of restrictions a mile long, which vary by generation. * Do this before doing that, or suffer the consequences (usually a GPU hang). * * This file contains helpers for emitting them safely. You can simply call * iris_emit_pipe_control_flush() with the desired operations (as logical * PIPE_CONTROL_* bits), and it will take care of splitting it into multiple * PIPE_CONTROL commands as necessary. The per-generation workarounds are * applied in iris_emit_raw_pipe_control() in iris_state.c. */ #include "iris_context.h" #include "util/hash_table.h" #include "util/set.h" /** * Emit a PIPE_CONTROL with various flushing flags. * * The caller is responsible for deciding what flags are appropriate for the * given generation. */ void iris_emit_pipe_control_flush(struct iris_batch *batch, const char *reason, uint32_t flags) { if ((flags & PIPE_CONTROL_CACHE_FLUSH_BITS) && (flags & PIPE_CONTROL_CACHE_INVALIDATE_BITS)) { /* A pipe control command with flush and invalidate bits set * simultaneously is an inherently racy operation on Gen6+ if the * contents of the flushed caches were intended to become visible from * any of the invalidated caches. Split it in two PIPE_CONTROLs, the * first one should stall the pipeline to make sure that the flushed R/W * caches are coherent with memory once the specified R/O caches are * invalidated. On pre-Gen6 hardware the (implicit) R/O cache * invalidation seems to happen at the bottom of the pipeline together * with any write cache flush, so this shouldn't be a concern. In order * to ensure a full stall, we do an end-of-pipe sync. */ iris_emit_end_of_pipe_sync(batch, reason, flags & PIPE_CONTROL_CACHE_FLUSH_BITS); flags &= ~(PIPE_CONTROL_CACHE_FLUSH_BITS | PIPE_CONTROL_CS_STALL); } batch->vtbl->emit_raw_pipe_control(batch, reason, flags, NULL, 0, 0); } /** * Emit a PIPE_CONTROL that writes to a buffer object. * * \p flags should contain one of the following items: * - PIPE_CONTROL_WRITE_IMMEDIATE * - PIPE_CONTROL_WRITE_TIMESTAMP * - PIPE_CONTROL_WRITE_DEPTH_COUNT */ void iris_emit_pipe_control_write(struct iris_batch *batch, const char *reason, uint32_t flags, struct iris_bo *bo, uint32_t offset, uint64_t imm) { batch->vtbl->emit_raw_pipe_control(batch, reason, flags, bo, offset, imm); } /* * From Sandybridge PRM, volume 2, "1.7.2 End-of-Pipe Synchronization": * * Write synchronization is a special case of end-of-pipe * synchronization that requires that the render cache and/or depth * related caches are flushed to memory, where the data will become * globally visible. This type of synchronization is required prior to * SW (CPU) actually reading the result data from memory, or initiating * an operation that will use as a read surface (such as a texture * surface) a previous render target and/or depth/stencil buffer * * From Haswell PRM, volume 2, part 1, "End-of-Pipe Synchronization": * * Exercising the write cache flush bits (Render Target Cache Flush * Enable, Depth Cache Flush Enable, DC Flush) in PIPE_CONTROL only * ensures the write caches are flushed and doesn't guarantee the data * is globally visible. * * SW can track the completion of the end-of-pipe-synchronization by * using "Notify Enable" and "PostSync Operation - Write Immediate * Data" in the PIPE_CONTROL command. */ void iris_emit_end_of_pipe_sync(struct iris_batch *batch, const char *reason, uint32_t flags) { /* From Sandybridge PRM, volume 2, "1.7.3.1 Writing a Value to Memory": * * "The most common action to perform upon reaching a synchronization * point is to write a value out to memory. An immediate value * (included with the synchronization command) may be written." * * From Broadwell PRM, volume 7, "End-of-Pipe Synchronization": * * "In case the data flushed out by the render engine is to be read * back in to the render engine in coherent manner, then the render * engine has to wait for the fence completion before accessing the * flushed data. This can be achieved by following means on various * products: PIPE_CONTROL command with CS Stall and the required * write caches flushed with Post-Sync-Operation as Write Immediate * Data. * * Example: * - Workload-1 (3D/GPGPU/MEDIA) * - PIPE_CONTROL (CS Stall, Post-Sync-Operation Write Immediate * Data, Required Write Cache Flush bits set) * - Workload-2 (Can use the data produce or output by Workload-1) */ iris_emit_pipe_control_write(batch, reason, flags | PIPE_CONTROL_CS_STALL | PIPE_CONTROL_WRITE_IMMEDIATE, batch->screen->workaround_bo, 0, 0); } static void iris_texture_barrier(struct pipe_context *ctx, unsigned flags) { struct iris_context *ice = (void *) ctx; struct iris_batch *render_batch = &ice->batches[IRIS_BATCH_RENDER]; struct iris_batch *compute_batch = &ice->batches[IRIS_BATCH_COMPUTE]; if (render_batch->contains_draw || render_batch->cache.render->entries || render_batch->cache.depth->entries) { iris_batch_maybe_flush(render_batch, 48); iris_emit_pipe_control_flush(render_batch, "API: texture barrier (1/2)", PIPE_CONTROL_DEPTH_CACHE_FLUSH | PIPE_CONTROL_RENDER_TARGET_FLUSH | PIPE_CONTROL_CS_STALL); iris_emit_pipe_control_flush(render_batch, "API: texture barrier (2/2)", PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE); } if (compute_batch->contains_draw) { iris_batch_maybe_flush(compute_batch, 48); iris_emit_pipe_control_flush(compute_batch, "API: texture barrier (1/2)", PIPE_CONTROL_CS_STALL); iris_emit_pipe_control_flush(compute_batch, "API: texture barrier (2/2)", PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE); } } static void iris_memory_barrier(struct pipe_context *ctx, unsigned flags) { struct iris_context *ice = (void *) ctx; unsigned bits = PIPE_CONTROL_DATA_CACHE_FLUSH | PIPE_CONTROL_CS_STALL; if (flags & (PIPE_BARRIER_VERTEX_BUFFER | PIPE_BARRIER_INDEX_BUFFER | PIPE_BARRIER_INDIRECT_BUFFER)) { bits |= PIPE_CONTROL_VF_CACHE_INVALIDATE; } if (flags & PIPE_BARRIER_CONSTANT_BUFFER) { bits |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | PIPE_CONTROL_CONST_CACHE_INVALIDATE; } if (flags & (PIPE_BARRIER_TEXTURE | PIPE_BARRIER_FRAMEBUFFER)) { bits |= PIPE_CONTROL_TEXTURE_CACHE_INVALIDATE | PIPE_CONTROL_RENDER_TARGET_FLUSH; } for (int i = 0; i < IRIS_BATCH_COUNT; i++) { if (ice->batches[i].contains_draw || ice->batches[i].cache.render->entries) { iris_batch_maybe_flush(&ice->batches[i], 24); iris_emit_pipe_control_flush(&ice->batches[i], "API: memory barrier", bits); } } } void iris_init_flush_functions(struct pipe_context *ctx) { ctx->memory_barrier = iris_memory_barrier; ctx->texture_barrier = iris_texture_barrier; }