/* * Copyright © 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * @file iris_batch.c * * Batchbuffer and command submission module. * * Every API draw call results in a number of GPU commands, which we * collect into a "batch buffer". Typically, many draw calls are grouped * into a single batch to amortize command submission overhead. * * We submit batches to the kernel using the I915_GEM_EXECBUFFER2 ioctl. * One critical piece of data is the "validation list", which contains a * list of the buffer objects (BOs) which the commands in the GPU need. * The kernel will make sure these are resident and pinned at the correct * virtual memory address before executing our batch. If a BO is not in * the validation list, it effectively does not exist, so take care. */ #include "iris_batch.h" #include "iris_bufmgr.h" #include "iris_context.h" #include "iris_fence.h" #include "drm-uapi/i915_drm.h" #include "util/hash_table.h" #include "util/set.h" #include "main/macros.h" #include #include #if HAVE_VALGRIND #include #include #define VG(x) x #else #define VG(x) #endif #define FILE_DEBUG_FLAG DEBUG_BUFMGR /* Terminating the batch takes either 4 bytes for MI_BATCH_BUFFER_END * or 12 bytes for MI_BATCH_BUFFER_START (when chaining). Plus, we may * need an extra 4 bytes to pad out to the nearest QWord. So reserve 16. */ #define BATCH_RESERVED 16 static void iris_batch_reset(struct iris_batch *batch); static unsigned num_fences(struct iris_batch *batch) { return util_dynarray_num_elements(&batch->exec_fences, struct drm_i915_gem_exec_fence); } /** * Debugging code to dump the fence list, used by INTEL_DEBUG=submit. */ static void dump_fence_list(struct iris_batch *batch) { fprintf(stderr, "Fence list (length %u): ", num_fences(batch)); util_dynarray_foreach(&batch->exec_fences, struct drm_i915_gem_exec_fence, f) { fprintf(stderr, "%s%u%s ", (f->flags & I915_EXEC_FENCE_WAIT) ? "..." : "", f->handle, (f->flags & I915_EXEC_FENCE_SIGNAL) ? "!" : ""); } fprintf(stderr, "\n"); } /** * Debugging code to dump the validation list, used by INTEL_DEBUG=submit. */ static void dump_validation_list(struct iris_batch *batch) { fprintf(stderr, "Validation list (length %d):\n", batch->exec_count); for (int i = 0; i < batch->exec_count; i++) { uint64_t flags = batch->validation_list[i].flags; assert(batch->validation_list[i].handle == batch->exec_bos[i]->gem_handle); fprintf(stderr, "[%2d]: %2d %-14s @ 0x%016llx (%"PRIu64"B)\t %2d refs %s\n", i, batch->validation_list[i].handle, batch->exec_bos[i]->name, batch->validation_list[i].offset, batch->exec_bos[i]->size, batch->exec_bos[i]->refcount, (flags & EXEC_OBJECT_WRITE) ? " (write)" : ""); } } /** * Return BO information to the batch decoder (for debugging). */ static struct gen_batch_decode_bo decode_get_bo(void *v_batch, bool ppgtt, uint64_t address) { struct iris_batch *batch = v_batch; assert(ppgtt); for (int i = 0; i < batch->exec_count; i++) { struct iris_bo *bo = batch->exec_bos[i]; /* The decoder zeroes out the top 16 bits, so we need to as well */ uint64_t bo_address = bo->gtt_offset & (~0ull >> 16); if (address >= bo_address && address < bo_address + bo->size) { return (struct gen_batch_decode_bo) { .addr = address, .size = bo->size, .map = iris_bo_map(batch->dbg, bo, MAP_READ) + (address - bo_address), }; } } return (struct gen_batch_decode_bo) { }; } static unsigned decode_get_state_size(void *v_batch, uint32_t offset_from_base) { struct iris_batch *batch = v_batch; /* The decoder gives us offsets from a base address, which is not great. * Binding tables are relative to surface state base address, and other * state is relative to dynamic state base address. These could alias, * but in practice it's unlikely because surface offsets are always in * the [0, 64K) range, and we assign dynamic state addresses starting at * the top of the 4GB range. We should fix this but it's likely good * enough for now. */ unsigned size = (uintptr_t) _mesa_hash_table_u64_search(batch->state_sizes, offset_from_base); return size; } /** * Decode the current batch. */ static void decode_batch(struct iris_batch *batch) { void *map = iris_bo_map(batch->dbg, batch->exec_bos[0], MAP_READ); gen_print_batch(&batch->decoder, map, batch->primary_batch_size, batch->exec_bos[0]->gtt_offset, false); } void iris_init_batch(struct iris_batch *batch, struct iris_screen *screen, struct iris_vtable *vtbl, struct pipe_debug_callback *dbg, struct pipe_device_reset_callback *reset, struct hash_table_u64 *state_sizes, struct iris_batch *all_batches, enum iris_batch_name name, uint8_t engine, int priority) { batch->screen = screen; batch->vtbl = vtbl; batch->dbg = dbg; batch->reset = reset; batch->state_sizes = state_sizes; batch->name = name; /* engine should be one of I915_EXEC_RENDER, I915_EXEC_BLT, etc. */ assert((engine & ~I915_EXEC_RING_MASK) == 0); assert(util_bitcount(engine) == 1); batch->engine = engine; batch->hw_ctx_id = iris_create_hw_context(screen->bufmgr); assert(batch->hw_ctx_id); iris_hw_context_set_priority(screen->bufmgr, batch->hw_ctx_id, priority); util_dynarray_init(&batch->exec_fences, ralloc_context(NULL)); util_dynarray_init(&batch->syncpts, ralloc_context(NULL)); batch->exec_count = 0; batch->exec_array_size = 100; batch->exec_bos = malloc(batch->exec_array_size * sizeof(batch->exec_bos[0])); batch->validation_list = malloc(batch->exec_array_size * sizeof(batch->validation_list[0])); batch->cache.render = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); batch->cache.depth = _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); memset(batch->other_batches, 0, sizeof(batch->other_batches)); for (int i = 0, j = 0; i < IRIS_BATCH_COUNT; i++) { if (&all_batches[i] != batch) batch->other_batches[j++] = &all_batches[i]; } if (unlikely(INTEL_DEBUG)) { const unsigned decode_flags = GEN_BATCH_DECODE_FULL | ((INTEL_DEBUG & DEBUG_COLOR) ? GEN_BATCH_DECODE_IN_COLOR : 0) | GEN_BATCH_DECODE_OFFSETS | GEN_BATCH_DECODE_FLOATS; gen_batch_decode_ctx_init(&batch->decoder, &screen->devinfo, stderr, decode_flags, NULL, decode_get_bo, decode_get_state_size, batch); batch->decoder.dynamic_base = IRIS_MEMZONE_DYNAMIC_START; batch->decoder.instruction_base = IRIS_MEMZONE_SHADER_START; batch->decoder.max_vbo_decoded_lines = 32; } iris_batch_reset(batch); } static struct drm_i915_gem_exec_object2 * find_validation_entry(struct iris_batch *batch, struct iris_bo *bo) { unsigned index = READ_ONCE(bo->index); if (index < batch->exec_count && batch->exec_bos[index] == bo) return &batch->validation_list[index]; /* May have been shared between multiple active batches */ for (index = 0; index < batch->exec_count; index++) { if (batch->exec_bos[index] == bo) return &batch->validation_list[index]; } return NULL; } /** * Add a buffer to the current batch's validation list. * * You must call this on any BO you wish to use in this batch, to ensure * that it's resident when the GPU commands execute. */ void iris_use_pinned_bo(struct iris_batch *batch, struct iris_bo *bo, bool writable) { assert(bo->kflags & EXEC_OBJECT_PINNED); /* Never mark the workaround BO with EXEC_OBJECT_WRITE. We don't care * about the order of any writes to that buffer, and marking it writable * would introduce data dependencies between multiple batches which share * the buffer. */ if (bo == batch->screen->workaround_bo) writable = false; struct drm_i915_gem_exec_object2 *existing_entry = find_validation_entry(batch, bo); if (existing_entry) { /* The BO is already in the validation list; mark it writable */ if (writable) existing_entry->flags |= EXEC_OBJECT_WRITE; return; } if (bo != batch->bo) { /* This is the first time our batch has seen this BO. Before we use it, * we may need to flush and synchronize with other batches. */ for (int b = 0; b < ARRAY_SIZE(batch->other_batches); b++) { struct drm_i915_gem_exec_object2 *other_entry = find_validation_entry(batch->other_batches[b], bo); /* If the buffer is referenced by another batch, and either batch * intends to write it, then flush the other batch and synchronize. * * Consider these cases: * * 1. They read, we read => No synchronization required. * 2. They read, we write => Synchronize (they need the old value) * 3. They write, we read => Synchronize (we need their new value) * 4. They write, we write => Synchronize (order writes) * * The read/read case is very common, as multiple batches usually * share a streaming state buffer or shader assembly buffer, and * we want to avoid synchronizing in this case. */ if (other_entry && ((other_entry->flags & EXEC_OBJECT_WRITE) || writable)) { iris_batch_flush(batch->other_batches[b]); iris_batch_add_syncpt(batch, batch->other_batches[b]->last_syncpt, I915_EXEC_FENCE_WAIT); } } } /* Now, take a reference and add it to the validation list. */ iris_bo_reference(bo); if (batch->exec_count == batch->exec_array_size) { batch->exec_array_size *= 2; batch->exec_bos = realloc(batch->exec_bos, batch->exec_array_size * sizeof(batch->exec_bos[0])); batch->validation_list = realloc(batch->validation_list, batch->exec_array_size * sizeof(batch->validation_list[0])); } batch->validation_list[batch->exec_count] = (struct drm_i915_gem_exec_object2) { .handle = bo->gem_handle, .offset = bo->gtt_offset, .flags = bo->kflags | (writable ? EXEC_OBJECT_WRITE : 0), }; bo->index = batch->exec_count; batch->exec_bos[batch->exec_count] = bo; batch->aperture_space += bo->size; batch->exec_count++; } static void create_batch(struct iris_batch *batch) { struct iris_screen *screen = batch->screen; struct iris_bufmgr *bufmgr = screen->bufmgr; batch->bo = iris_bo_alloc(bufmgr, "command buffer", BATCH_SZ + BATCH_RESERVED, IRIS_MEMZONE_OTHER); batch->bo->kflags |= EXEC_OBJECT_CAPTURE; batch->map = iris_bo_map(NULL, batch->bo, MAP_READ | MAP_WRITE); batch->map_next = batch->map; iris_use_pinned_bo(batch, batch->bo, false); } static void iris_batch_reset(struct iris_batch *batch) { struct iris_screen *screen = batch->screen; iris_bo_unreference(batch->bo); batch->primary_batch_size = 0; batch->contains_draw = false; batch->decoder.surface_base = batch->last_surface_base_address; create_batch(batch); assert(batch->bo->index == 0); struct iris_syncpt *syncpt = iris_create_syncpt(screen); iris_batch_add_syncpt(batch, syncpt, I915_EXEC_FENCE_SIGNAL); iris_syncpt_reference(screen, &syncpt, NULL); iris_cache_sets_clear(batch); } void iris_batch_free(struct iris_batch *batch) { struct iris_screen *screen = batch->screen; struct iris_bufmgr *bufmgr = screen->bufmgr; for (int i = 0; i < batch->exec_count; i++) { iris_bo_unreference(batch->exec_bos[i]); } free(batch->exec_bos); free(batch->validation_list); ralloc_free(batch->exec_fences.mem_ctx); util_dynarray_foreach(&batch->syncpts, struct iris_syncpt *, s) iris_syncpt_reference(screen, s, NULL); ralloc_free(batch->syncpts.mem_ctx); iris_syncpt_reference(screen, &batch->last_syncpt, NULL); iris_bo_unreference(batch->bo); batch->bo = NULL; batch->map = NULL; batch->map_next = NULL; iris_destroy_hw_context(bufmgr, batch->hw_ctx_id); _mesa_hash_table_destroy(batch->cache.render, NULL); _mesa_set_destroy(batch->cache.depth, NULL); if (unlikely(INTEL_DEBUG)) gen_batch_decode_ctx_finish(&batch->decoder); } /** * If we've chained to a secondary batch, or are getting near to the end, * then flush. This should only be called between draws. */ void iris_batch_maybe_flush(struct iris_batch *batch, unsigned estimate) { if (batch->bo != batch->exec_bos[0] || iris_batch_bytes_used(batch) + estimate >= BATCH_SZ) { iris_batch_flush(batch); } } void iris_chain_to_new_batch(struct iris_batch *batch) { /* We only support chaining a single time. */ assert(batch->bo == batch->exec_bos[0]); VG(void *map = batch->map); uint32_t *cmd = batch->map_next; uint64_t *addr = batch->map_next + 4; batch->map_next += 12; /* No longer held by batch->bo, still held by validation list */ iris_bo_unreference(batch->bo); batch->primary_batch_size = iris_batch_bytes_used(batch); create_batch(batch); /* Emit MI_BATCH_BUFFER_START to chain to another batch. */ *cmd = (0x31 << 23) | (1 << 8) | (3 - 2); *addr = batch->bo->gtt_offset; VG(VALGRIND_CHECK_MEM_IS_DEFINED(map, batch->primary_batch_size)); } /** * Terminate a batch with MI_BATCH_BUFFER_END. */ static void iris_finish_batch(struct iris_batch *batch) { /* Emit MI_BATCH_BUFFER_END to finish our batch. */ uint32_t *map = batch->map_next; map[0] = (0xA << 23); batch->map_next += 4; VG(VALGRIND_CHECK_MEM_IS_DEFINED(batch->map, iris_batch_bytes_used(batch))); if (batch->bo == batch->exec_bos[0]) batch->primary_batch_size = iris_batch_bytes_used(batch); } /** * Replace our current GEM context with a new one (in case it got banned). */ static bool replace_hw_ctx(struct iris_batch *batch) { struct iris_screen *screen = batch->screen; struct iris_bufmgr *bufmgr = screen->bufmgr; uint32_t new_ctx = iris_clone_hw_context(bufmgr, batch->hw_ctx_id); if (!new_ctx) return false; iris_destroy_hw_context(bufmgr, batch->hw_ctx_id); batch->hw_ctx_id = new_ctx; /* Notify the context that state must be re-initialized. */ iris_lost_context_state(batch); return true; } enum pipe_reset_status iris_batch_check_for_reset(struct iris_batch *batch) { struct iris_screen *screen = batch->screen; enum pipe_reset_status status = PIPE_NO_RESET; struct drm_i915_reset_stats stats = { .ctx_id = batch->hw_ctx_id }; if (drmIoctl(screen->fd, DRM_IOCTL_I915_GET_RESET_STATS, &stats)) DBG("DRM_IOCTL_I915_GET_RESET_STATS failed: %s\n", strerror(errno)); if (stats.batch_active != 0) { /* A reset was observed while a batch from this hardware context was * executing. Assume that this context was at fault. */ status = PIPE_GUILTY_CONTEXT_RESET; } else if (stats.batch_pending != 0) { /* A reset was observed while a batch from this context was in progress, * but the batch was not executing. In this case, assume that the * context was not at fault. */ status = PIPE_INNOCENT_CONTEXT_RESET; } if (status != PIPE_NO_RESET) { /* Our context is likely banned, or at least in an unknown state. * Throw it away and start with a fresh context. Ideally this may * catch the problem before our next execbuf fails with -EIO. */ replace_hw_ctx(batch); } return status; } /** * Submit the batch to the GPU via execbuffer2. */ static int submit_batch(struct iris_batch *batch) { iris_bo_unmap(batch->bo); /* The requirement for using I915_EXEC_NO_RELOC are: * * The addresses written in the objects must match the corresponding * reloc.gtt_offset which in turn must match the corresponding * execobject.offset. * * Any render targets written to in the batch must be flagged with * EXEC_OBJECT_WRITE. * * To avoid stalling, execobject.offset should match the current * address of that object within the active context. */ struct drm_i915_gem_execbuffer2 execbuf = { .buffers_ptr = (uintptr_t) batch->validation_list, .buffer_count = batch->exec_count, .batch_start_offset = 0, /* This must be QWord aligned. */ .batch_len = ALIGN(batch->primary_batch_size, 8), .flags = batch->engine | I915_EXEC_NO_RELOC | I915_EXEC_BATCH_FIRST | I915_EXEC_HANDLE_LUT, .rsvd1 = batch->hw_ctx_id, /* rsvd1 is actually the context ID */ }; if (num_fences(batch)) { execbuf.flags |= I915_EXEC_FENCE_ARRAY; execbuf.num_cliprects = num_fences(batch); execbuf.cliprects_ptr = (uintptr_t)util_dynarray_begin(&batch->exec_fences); } int ret = 0; if (!batch->screen->no_hw && drm_ioctl(batch->screen->fd, DRM_IOCTL_I915_GEM_EXECBUFFER2, &execbuf)) ret = -errno; for (int i = 0; i < batch->exec_count; i++) { struct iris_bo *bo = batch->exec_bos[i]; bo->idle = false; bo->index = -1; iris_bo_unreference(bo); } return ret; } static const char * batch_name_to_string(enum iris_batch_name name) { const char *names[IRIS_BATCH_COUNT] = { [IRIS_BATCH_RENDER] = "render", [IRIS_BATCH_COMPUTE] = "compute", }; return names[name]; } /** * Flush the batch buffer, submitting it to the GPU and resetting it so * we're ready to emit the next batch. * * \param in_fence_fd is ignored if -1. Otherwise, this function takes * ownership of the fd. * * \param out_fence_fd is ignored if NULL. Otherwise, the caller must * take ownership of the returned fd. */ void _iris_batch_flush(struct iris_batch *batch, const char *file, int line) { struct iris_screen *screen = batch->screen; if (iris_batch_bytes_used(batch) == 0) return; iris_finish_batch(batch); if (unlikely(INTEL_DEBUG & (DEBUG_BATCH | DEBUG_SUBMIT | DEBUG_PIPE_CONTROL))) { int bytes_for_commands = iris_batch_bytes_used(batch); int second_bytes = 0; if (batch->bo != batch->exec_bos[0]) { second_bytes = bytes_for_commands; bytes_for_commands += batch->primary_batch_size; } fprintf(stderr, "%19s:%-3d: %s batch [%u] flush with %5d+%5db (%0.1f%%) " "(cmds), %4d BOs (%0.1fMb aperture)\n", file, line, batch_name_to_string(batch->name), batch->hw_ctx_id, batch->primary_batch_size, second_bytes, 100.0f * bytes_for_commands / BATCH_SZ, batch->exec_count, (float) batch->aperture_space / (1024 * 1024)); if (INTEL_DEBUG & (DEBUG_BATCH | DEBUG_SUBMIT)) { dump_fence_list(batch); dump_validation_list(batch); } if (INTEL_DEBUG & DEBUG_BATCH) { decode_batch(batch); } } int ret = submit_batch(batch); batch->exec_count = 0; batch->aperture_space = 0; struct iris_syncpt *syncpt = ((struct iris_syncpt **) util_dynarray_begin(&batch->syncpts))[0]; iris_syncpt_reference(screen, &batch->last_syncpt, syncpt); util_dynarray_foreach(&batch->syncpts, struct iris_syncpt *, s) iris_syncpt_reference(screen, s, NULL); util_dynarray_clear(&batch->syncpts); util_dynarray_clear(&batch->exec_fences); if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { dbg_printf("waiting for idle\n"); iris_bo_wait_rendering(batch->bo); /* if execbuf failed; this is a nop */ } /* Start a new batch buffer. */ iris_batch_reset(batch); /* EIO means our context is banned. In this case, try and replace it * with a new logical context, and inform iris_context that all state * has been lost and needs to be re-initialized. If this succeeds, * dubiously claim success... */ if (ret == -EIO && replace_hw_ctx(batch)) { if (batch->reset->reset) { /* Tell the state tracker the device is lost and it was our fault. */ batch->reset->reset(batch->reset->data, PIPE_GUILTY_CONTEXT_RESET); } ret = 0; } if (ret < 0) { #ifdef DEBUG const bool color = INTEL_DEBUG & DEBUG_COLOR; fprintf(stderr, "%siris: Failed to submit batchbuffer: %-80s%s\n", color ? "\e[1;41m" : "", strerror(-ret), color ? "\e[0m" : ""); #endif abort(); } } /** * Does the current batch refer to the given BO? * * (In other words, is the BO in the current batch's validation list?) */ bool iris_batch_references(struct iris_batch *batch, struct iris_bo *bo) { return find_validation_entry(batch, bo) != NULL; }