/* * Copyright © 2017 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. */ /** * @file iris_batch.c * * Batchbuffer and command submission module. * * Every API draw call results in a number of GPU commands, which we * collect into a "batch buffer". Typically, many draw calls are grouped * into a single batch to amortize command submission overhead. * * We submit batches to the kernel using the I915_GEM_EXECBUFFER2 ioctl. * One critical piece of data is the "validation list", which contains a * list of the buffer objects (BOs) which the commands in the GPU need. * The kernel will make sure these are resident and pinned at the correct * virtual memory address before executing our batch. If a BO is not in * the validation list, it effectively does not exist, so take care. */ #include "iris_batch.h" #include "iris_bufmgr.h" #include "iris_context.h" #include "drm-uapi/i915_drm.h" #include "util/hash_table.h" #include "util/set.h" #include "main/macros.h" #include #include #define FILE_DEBUG_FLAG DEBUG_BUFMGR /* Terminating the batch takes either 4 bytes for MI_BATCH_BUFFER_END * or 12 bytes for MI_BATCH_BUFFER_START (when chaining). Plus, we may * need an extra 4 bytes to pad out to the nearest QWord. So reserve 16. */ #define BATCH_RESERVED 16 static void iris_batch_reset(struct iris_batch *batch); /** * Debugging code to dump the validation list, used by INTEL_DEBUG=submit. */ static void dump_validation_list(struct iris_batch *batch) { fprintf(stderr, "Validation list (length %d):\n", batch->exec_count); for (int i = 0; i < batch->exec_count; i++) { uint64_t flags = batch->validation_list[i].flags; assert(batch->validation_list[i].handle == batch->exec_bos[i]->gem_handle); fprintf(stderr, "[%2d]: %2d %-14s %p %-7s @ 0x%016llx (%"PRIu64"B) - %d refs\n", i, batch->validation_list[i].handle, batch->exec_bos[i]->name, batch->exec_bos[i], (flags & EXEC_OBJECT_WRITE) ? "(write)" : "", batch->validation_list[i].offset, batch->exec_bos[i]->size, batch->exec_bos[i]->refcount); } } /** * Return BO information to the batch decoder (for debugging). */ static struct gen_batch_decode_bo decode_get_bo(void *v_batch, uint64_t address) { struct iris_batch *batch = v_batch; for (int i = 0; i < batch->exec_count; i++) { struct iris_bo *bo = batch->exec_bos[i]; /* The decoder zeroes out the top 16 bits, so we need to as well */ uint64_t bo_address = bo->gtt_offset & (~0ull >> 16); if (address >= bo_address && address < bo_address + bo->size) { return (struct gen_batch_decode_bo) { .addr = address, .size = bo->size, .map = iris_bo_map(batch->dbg, bo, MAP_READ) + (address - bo_address), }; } } return (struct gen_batch_decode_bo) { }; } /** * Decode the current batch. */ static void decode_batch(struct iris_batch *batch) { void *map = iris_bo_map(batch->dbg, batch->exec_bos[0], MAP_READ); gen_print_batch(&batch->decoder, map, batch->primary_batch_size, batch->exec_bos[0]->gtt_offset); } static bool uint_key_compare(const void *a, const void *b) { return a == b; } static uint32_t uint_key_hash(const void *key) { return (uintptr_t) key; } void iris_init_batch(struct iris_batch *batch, struct iris_screen *screen, struct iris_vtable *vtbl, struct pipe_debug_callback *dbg, uint8_t engine) { batch->screen = screen; batch->vtbl = vtbl; batch->dbg = dbg; /* engine should be one of I915_EXEC_RENDER, I915_EXEC_BLT, etc. */ assert((engine & ~I915_EXEC_RING_MASK) == 0); assert(util_bitcount(engine) == 1); batch->engine = engine; batch->exec_count = 0; batch->exec_array_size = 100; batch->exec_bos = malloc(batch->exec_array_size * sizeof(batch->exec_bos[0])); batch->validation_list = malloc(batch->exec_array_size * sizeof(batch->validation_list[0])); batch->cache.render = _mesa_hash_table_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); batch->cache.depth = _mesa_set_create(NULL, _mesa_hash_pointer, _mesa_key_pointer_equal); if (unlikely(INTEL_DEBUG)) { batch->state_sizes = _mesa_hash_table_create(NULL, uint_key_hash, uint_key_compare); const unsigned decode_flags = GEN_BATCH_DECODE_FULL | ((INTEL_DEBUG & DEBUG_COLOR) ? GEN_BATCH_DECODE_IN_COLOR : 0) | GEN_BATCH_DECODE_OFFSETS | GEN_BATCH_DECODE_FLOATS; gen_batch_decode_ctx_init(&batch->decoder, &screen->devinfo, stderr, decode_flags, NULL, decode_get_bo, NULL, batch); batch->decoder.max_vbo_decoded_lines = 32; } iris_batch_reset(batch); } #define READ_ONCE(x) (*(volatile __typeof__(x) *)&(x)) static unsigned add_exec_bo(struct iris_batch *batch, struct iris_bo *bo) { unsigned index = READ_ONCE(bo->index); if (index < batch->exec_count && batch->exec_bos[index] == bo) return index; /* May have been shared between multiple active batches */ for (index = 0; index < batch->exec_count; index++) { if (batch->exec_bos[index] == bo) return index; } iris_bo_reference(bo); if (batch->exec_count == batch->exec_array_size) { batch->exec_array_size *= 2; batch->exec_bos = realloc(batch->exec_bos, batch->exec_array_size * sizeof(batch->exec_bos[0])); batch->validation_list = realloc(batch->validation_list, batch->exec_array_size * sizeof(batch->validation_list[0])); } batch->validation_list[batch->exec_count] = (struct drm_i915_gem_exec_object2) { .handle = bo->gem_handle, .offset = bo->gtt_offset, .flags = bo->kflags, }; bo->index = batch->exec_count; batch->exec_bos[batch->exec_count] = bo; batch->aperture_space += bo->size; return batch->exec_count++; } static void create_batch(struct iris_batch *batch) { struct iris_screen *screen = batch->screen; struct iris_bufmgr *bufmgr = screen->bufmgr; batch->bo = iris_bo_alloc(bufmgr, "command buffer", BATCH_SZ + BATCH_RESERVED, IRIS_MEMZONE_OTHER); batch->bo->kflags |= EXEC_OBJECT_CAPTURE; batch->map = iris_bo_map(NULL, batch->bo, MAP_READ | MAP_WRITE); batch->map_next = batch->map; batch->contains_draw = false; add_exec_bo(batch, batch->bo); } static void iris_batch_reset(struct iris_batch *batch) { if (batch->last_bo != NULL) { iris_bo_unreference(batch->last_bo); batch->last_bo = NULL; } batch->last_bo = batch->bo; batch->primary_batch_size = 0; create_batch(batch); assert(batch->bo->index == 0); if (batch->state_sizes) _mesa_hash_table_clear(batch->state_sizes, NULL); iris_cache_sets_clear(batch); } void iris_batch_free(struct iris_batch *batch) { for (int i = 0; i < batch->exec_count; i++) { iris_bo_unreference(batch->exec_bos[i]); } free(batch->exec_bos); free(batch->validation_list); iris_bo_unreference(batch->bo); batch->bo = NULL; batch->map = NULL; batch->map_next = NULL; iris_bo_unreference(batch->last_bo); _mesa_hash_table_destroy(batch->cache.render, NULL); _mesa_set_destroy(batch->cache.depth, NULL); if (batch->state_sizes) { _mesa_hash_table_destroy(batch->state_sizes, NULL); gen_batch_decode_ctx_finish(&batch->decoder); } } /** * If we've chained to a secondary batch, or are getting near to the end, * then flush. This should only be called between draws. */ void iris_batch_maybe_flush(struct iris_batch *batch, unsigned estimate) { if (batch->bo != batch->exec_bos[0] || iris_batch_bytes_used(batch) + estimate >= BATCH_SZ) { iris_batch_flush(batch); } } void iris_chain_to_new_batch(struct iris_batch *batch) { /* We only support chaining a single time. */ assert(batch->bo == batch->exec_bos[0]); uint32_t *cmd = batch->map_next; uint64_t *addr = batch->map_next + 4; batch->map_next += 8; /* No longer held by batch->bo, still held by validation list */ iris_bo_unreference(batch->bo); batch->primary_batch_size = iris_batch_bytes_used(batch); create_batch(batch); /* Emit MI_BATCH_BUFFER_START to chain to another batch. */ *cmd = (0x31 << 23) | (1 << 8) | (3 - 2); *addr = batch->bo->gtt_offset; } /** * Terminate a batch with MI_BATCH_BUFFER_END. */ static void iris_finish_batch(struct iris_batch *batch) { // XXX: ISP DIS /* Emit MI_BATCH_BUFFER_END to finish our batch. */ uint32_t *map = batch->map_next; map[0] = (0xA << 23); batch->map_next += 4; if (batch->bo == batch->exec_bos[0]) batch->primary_batch_size = iris_batch_bytes_used(batch); } /** * Submit the batch to the GPU via execbuffer2. */ static int submit_batch(struct iris_batch *batch, int in_fence_fd, int *out_fence_fd) { iris_bo_unmap(batch->bo); /* The requirement for using I915_EXEC_NO_RELOC are: * * The addresses written in the objects must match the corresponding * reloc.gtt_offset which in turn must match the corresponding * execobject.offset. * * Any render targets written to in the batch must be flagged with * EXEC_OBJECT_WRITE. * * To avoid stalling, execobject.offset should match the current * address of that object within the active context. */ struct drm_i915_gem_execbuffer2 execbuf = { .buffers_ptr = (uintptr_t) batch->validation_list, .buffer_count = batch->exec_count, .batch_start_offset = 0, /* This must be QWord aligned. */ .batch_len = ALIGN(batch->primary_batch_size, 8), .flags = batch->engine | I915_EXEC_NO_RELOC | I915_EXEC_BATCH_FIRST | I915_EXEC_HANDLE_LUT, .rsvd1 = batch->hw_ctx_id, /* rsvd1 is actually the context ID */ }; unsigned long cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2; if (in_fence_fd != -1) { execbuf.rsvd2 = in_fence_fd; execbuf.flags |= I915_EXEC_FENCE_IN; } if (out_fence_fd != NULL) { cmd = DRM_IOCTL_I915_GEM_EXECBUFFER2_WR; *out_fence_fd = -1; execbuf.flags |= I915_EXEC_FENCE_OUT; } int ret = drm_ioctl(batch->screen->fd, cmd, &execbuf); if (ret != 0) { ret = -errno; DBG("execbuf FAILED: errno = %d\n", -ret); fprintf(stderr, "execbuf FAILED: errno = %d\n", -ret); abort(); } else { DBG("execbuf succeeded\n"); } for (int i = 0; i < batch->exec_count; i++) { struct iris_bo *bo = batch->exec_bos[i]; bo->idle = false; bo->index = -1; } if (ret == 0 && out_fence_fd != NULL) *out_fence_fd = execbuf.rsvd2 >> 32; return ret; } /** * Flush the batch buffer, submitting it to the GPU and resetting it so * we're ready to emit the next batch. * * \param in_fence_fd is ignored if -1. Otherwise, this function takes * ownership of the fd. * * \param out_fence_fd is ignored if NULL. Otherwise, the caller must * take ownership of the returned fd. */ int _iris_batch_flush_fence(struct iris_batch *batch, int in_fence_fd, int *out_fence_fd, const char *file, int line) { if (iris_batch_bytes_used(batch) == 0) return 0; iris_finish_batch(batch); if (unlikely(INTEL_DEBUG & (DEBUG_BATCH | DEBUG_SUBMIT))) { int bytes_for_commands = iris_batch_bytes_used(batch); int second_bytes = 0; if (batch->bo != batch->exec_bos[0]) { second_bytes = bytes_for_commands; bytes_for_commands += batch->primary_batch_size; } fprintf(stderr, "%19s:%-3d: Batchbuffer flush with %5d+%5db (%0.1f%%) " "(cmds), %4d BOs (%0.1fMb aperture)\n", file, line, batch->primary_batch_size, second_bytes, 100.0f * bytes_for_commands / BATCH_SZ, batch->exec_count, (float) batch->aperture_space / (1024 * 1024)); dump_validation_list(batch); } if (unlikely(INTEL_DEBUG & DEBUG_BATCH)) { decode_batch(batch); } int ret = submit_batch(batch, in_fence_fd, out_fence_fd); //throttle(iris); if (ret >= 0) { //if (iris->ctx.Const.ResetStrategy == GL_LOSE_CONTEXT_ON_RESET_ARB) //iris_check_for_reset(ice); if (unlikely(INTEL_DEBUG & DEBUG_SYNC)) { dbg_printf("waiting for idle\n"); iris_bo_wait_rendering(batch->bo); } } else { #ifdef DEBUG const bool color = INTEL_DEBUG & DEBUG_COLOR; fprintf(stderr, "%siris: Failed to submit batchbuffer: %-80s%s\n", color ? "\e[1;41m" : "", strerror(-ret), color ? "\e[0m" : ""); abort(); #endif } /* Clean up after the batch we submitted and prepare for a new one. */ for (int i = 0; i < batch->exec_count; i++) { iris_bo_unreference(batch->exec_bos[i]); batch->exec_bos[i] = NULL; } batch->exec_count = 0; batch->aperture_space = 0; /* Start a new batch buffer. */ iris_batch_reset(batch); return 0; } /** * Does the current batch refer to the given BO? * * (In other words, is the BO in the current batch's validation list?) */ bool iris_batch_references(struct iris_batch *batch, struct iris_bo *bo) { unsigned index = READ_ONCE(bo->index); if (index < batch->exec_count && batch->exec_bos[index] == bo) return true; for (int i = 0; i < batch->exec_count; i++) { if (batch->exec_bos[i] == bo) return true; } return false; } /** * Add a buffer to the current batch's validation list. * * You must call this on any BO you wish to use in this batch, to ensure * that it's resident when the GPU commands execute. */ void iris_use_pinned_bo(struct iris_batch *batch, struct iris_bo *bo, bool writable) { assert(bo->kflags & EXEC_OBJECT_PINNED); unsigned index = add_exec_bo(batch, bo); if (writable) batch->validation_list[index].flags |= EXEC_OBJECT_WRITE; }