/* * Mesa 3-D graphics library * * Copyright (C) 2012-2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "tgsi/tgsi_dump.h" #include "tgsi/tgsi_util.h" #include "toy_compiler.h" #include "toy_tgsi.h" #include "toy_legalize.h" #include "toy_optimize.h" #include "toy_helpers.h" #include "ilo_context.h" #include "ilo_shader_internal.h" struct vs_compile_context { struct ilo_shader *shader; const struct ilo_shader_variant *variant; struct toy_compiler tc; struct toy_tgsi tgsi; enum brw_message_target const_cache; int output_map[PIPE_MAX_SHADER_OUTPUTS]; int num_grf_per_vrf; int first_const_grf; int first_ucp_grf; int first_vue_grf; int first_free_grf; int last_free_grf; int first_free_mrf; int last_free_mrf; }; static void vs_lower_opcode_tgsi_in(struct vs_compile_context *vcc, struct toy_dst dst, int dim, int idx) { struct toy_compiler *tc = &vcc->tc; int slot; assert(!dim); slot = toy_tgsi_find_input(&vcc->tgsi, idx); if (slot >= 0) { const int first_in_grf = vcc->first_vue_grf + (vcc->shader->in.count - vcc->tgsi.num_inputs); const int grf = first_in_grf + vcc->tgsi.inputs[slot].semantic_index; const struct toy_src src = tsrc(TOY_FILE_GRF, grf, 0); tc_MOV(tc, dst, src); } else { /* undeclared input */ tc_MOV(tc, dst, tsrc_imm_f(0.0f)); } } static bool vs_lower_opcode_tgsi_const_pcb(struct vs_compile_context *vcc, struct toy_dst dst, int dim, struct toy_src idx) { const int i = idx.val32; const int grf = vcc->first_const_grf + i / 2; const int grf_subreg = (i & 1) * 16; struct toy_src src; if (!vcc->variant->use_pcb || dim != 0 || idx.file != TOY_FILE_IMM || grf >= vcc->first_ucp_grf) return false; src = tsrc_rect(tsrc(TOY_FILE_GRF, grf, grf_subreg), TOY_RECT_041); tc_MOV(&vcc->tc, dst, src); return true; } static void vs_lower_opcode_tgsi_const_gen6(struct vs_compile_context *vcc, struct toy_dst dst, int dim, struct toy_src idx) { const struct toy_dst header = tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0)); const struct toy_dst block_offsets = tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf + 1, 0)); const struct toy_src r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0)); struct toy_compiler *tc = &vcc->tc; unsigned msg_type, msg_ctrl, msg_len; struct toy_inst *inst; struct toy_src desc; if (vs_lower_opcode_tgsi_const_pcb(vcc, dst, dim, idx)) return; /* set message header */ inst = tc_MOV(tc, header, r0); inst->mask_ctrl = BRW_MASK_DISABLE; /* set block offsets */ tc_MOV(tc, block_offsets, idx); msg_type = GEN6_DATAPORT_READ_MESSAGE_OWORD_DUAL_BLOCK_READ; msg_ctrl = BRW_DATAPORT_OWORD_DUAL_BLOCK_1OWORD << 8;; msg_len = 2; desc = tsrc_imm_mdesc_data_port(tc, false, msg_len, 1, true, false, msg_type, msg_ctrl, ILO_VS_CONST_SURFACE(dim)); tc_SEND(tc, dst, tsrc_from(header), desc, vcc->const_cache); } static void vs_lower_opcode_tgsi_const_gen7(struct vs_compile_context *vcc, struct toy_dst dst, int dim, struct toy_src idx) { struct toy_compiler *tc = &vcc->tc; const struct toy_dst offset = tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0)); struct toy_src desc; if (vs_lower_opcode_tgsi_const_pcb(vcc, dst, dim, idx)) return; /* * In 259b65e2e7938de4aab323033cfe2b33369ddb07, pull constant load was * changed from OWord Dual Block Read to ld to increase performance in the * classic driver. Since we use the constant cache instead of the data * cache, I wonder if we still want to follow the classic driver. */ /* set offset */ tc_MOV(tc, offset, idx); desc = tsrc_imm_mdesc_sampler(tc, 1, 1, false, BRW_SAMPLER_SIMD_MODE_SIMD4X2, GEN5_SAMPLER_MESSAGE_SAMPLE_LD, 0, ILO_VS_CONST_SURFACE(dim)); tc_SEND(tc, dst, tsrc_from(offset), desc, BRW_SFID_SAMPLER); } static void vs_lower_opcode_tgsi_imm(struct vs_compile_context *vcc, struct toy_dst dst, int idx) { const uint32_t *imm; int ch; imm = toy_tgsi_get_imm(&vcc->tgsi, idx, NULL); for (ch = 0; ch < 4; ch++) { /* raw moves */ tc_MOV(&vcc->tc, tdst_writemask(tdst_ud(dst), 1 << ch), tsrc_imm_ud(imm[ch])); } } static void vs_lower_opcode_tgsi_sv(struct vs_compile_context *vcc, struct toy_dst dst, int dim, int idx) { struct toy_compiler *tc = &vcc->tc; const struct toy_tgsi *tgsi = &vcc->tgsi; int slot; assert(!dim); slot = toy_tgsi_find_system_value(tgsi, idx); if (slot < 0) return; switch (tgsi->system_values[slot].semantic_name) { case TGSI_SEMANTIC_INSTANCEID: case TGSI_SEMANTIC_VERTEXID: /* * In 3DSTATE_VERTEX_ELEMENTS, we prepend an extra vertex element for * the generated IDs, with VID in the X channel and IID in the Y * channel. */ { const int grf = vcc->first_vue_grf; const struct toy_src src = tsrc(TOY_FILE_GRF, grf, 0); const enum toy_swizzle swizzle = (tgsi->system_values[slot].semantic_name == TGSI_SEMANTIC_INSTANCEID) ? TOY_SWIZZLE_Y : TOY_SWIZZLE_X; tc_MOV(tc, tdst_d(dst), tsrc_d(tsrc_swizzle1(src, swizzle))); } break; case TGSI_SEMANTIC_PRIMID: default: tc_fail(tc, "unhandled system value"); tc_MOV(tc, dst, tsrc_imm_d(0)); break; } } static void vs_lower_opcode_tgsi_direct(struct vs_compile_context *vcc, struct toy_inst *inst) { struct toy_compiler *tc = &vcc->tc; int dim, idx; assert(inst->src[0].file == TOY_FILE_IMM); dim = inst->src[0].val32; assert(inst->src[1].file == TOY_FILE_IMM); idx = inst->src[1].val32; switch (inst->opcode) { case TOY_OPCODE_TGSI_IN: vs_lower_opcode_tgsi_in(vcc, inst->dst, dim, idx); break; case TOY_OPCODE_TGSI_CONST: if (tc->dev->gen >= ILO_GEN(7)) vs_lower_opcode_tgsi_const_gen7(vcc, inst->dst, dim, inst->src[1]); else vs_lower_opcode_tgsi_const_gen6(vcc, inst->dst, dim, inst->src[1]); break; case TOY_OPCODE_TGSI_SV: vs_lower_opcode_tgsi_sv(vcc, inst->dst, dim, idx); break; case TOY_OPCODE_TGSI_IMM: assert(!dim); vs_lower_opcode_tgsi_imm(vcc, inst->dst, idx); break; default: tc_fail(tc, "unhandled TGSI fetch"); break; } tc_discard_inst(tc, inst); } static void vs_lower_opcode_tgsi_indirect(struct vs_compile_context *vcc, struct toy_inst *inst) { struct toy_compiler *tc = &vcc->tc; enum tgsi_file_type file; int dim, idx; struct toy_src indirect_dim, indirect_idx; assert(inst->src[0].file == TOY_FILE_IMM); file = inst->src[0].val32; assert(inst->src[1].file == TOY_FILE_IMM); dim = inst->src[1].val32; indirect_dim = inst->src[2]; assert(inst->src[3].file == TOY_FILE_IMM); idx = inst->src[3].val32; indirect_idx = inst->src[4]; /* no dimension indirection */ assert(indirect_dim.file == TOY_FILE_IMM); dim += indirect_dim.val32; switch (inst->opcode) { case TOY_OPCODE_TGSI_INDIRECT_FETCH: if (file == TGSI_FILE_CONSTANT) { if (idx) { struct toy_dst tmp = tc_alloc_tmp(tc); tc_ADD(tc, tmp, indirect_idx, tsrc_imm_d(idx)); indirect_idx = tsrc_from(tmp); } if (tc->dev->gen >= ILO_GEN(7)) vs_lower_opcode_tgsi_const_gen7(vcc, inst->dst, dim, indirect_idx); else vs_lower_opcode_tgsi_const_gen6(vcc, inst->dst, dim, indirect_idx); break; } /* fall through */ case TOY_OPCODE_TGSI_INDIRECT_STORE: default: tc_fail(tc, "unhandled TGSI indirection"); break; } tc_discard_inst(tc, inst); } /** * Emit instructions to move sampling parameters to the message registers. */ static int vs_add_sampler_params(struct toy_compiler *tc, int msg_type, int base_mrf, struct toy_src coords, int num_coords, struct toy_src bias_or_lod, struct toy_src ref_or_si, struct toy_src ddx, struct toy_src ddy, int num_derivs) { const unsigned coords_writemask = (1 << num_coords) - 1; struct toy_dst m[3]; int num_params, i; assert(num_coords <= 4); assert(num_derivs <= 3 && num_derivs <= num_coords); for (i = 0; i < Elements(m); i++) m[i] = tdst(TOY_FILE_MRF, base_mrf + i, 0); switch (msg_type) { case GEN5_SAMPLER_MESSAGE_SAMPLE_LOD: tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords); tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_X), bias_or_lod); num_params = 5; break; case GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS: tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords); tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_XZ), tsrc_swizzle(ddx, 0, 0, 1, 1)); tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_YW), tsrc_swizzle(ddy, 0, 0, 1, 1)); if (num_derivs > 2) { tc_MOV(tc, tdst_writemask(m[2], TOY_WRITEMASK_X), tsrc_swizzle1(ddx, 2)); tc_MOV(tc, tdst_writemask(m[2], TOY_WRITEMASK_Y), tsrc_swizzle1(ddy, 2)); } num_params = 4 + num_derivs * 2; break; case GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE: tc_MOV(tc, tdst_writemask(m[0], coords_writemask), coords); tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_X), ref_or_si); tc_MOV(tc, tdst_writemask(m[1], TOY_WRITEMASK_Y), bias_or_lod); num_params = 6; break; case GEN5_SAMPLER_MESSAGE_SAMPLE_LD: assert(num_coords <= 3); tc_MOV(tc, tdst_writemask(tdst_d(m[0]), coords_writemask), coords); tc_MOV(tc, tdst_writemask(tdst_d(m[0]), TOY_WRITEMASK_W), bias_or_lod); if (tc->dev->gen >= ILO_GEN(7)) { num_params = 4; } else { tc_MOV(tc, tdst_writemask(tdst_d(m[1]), TOY_WRITEMASK_X), ref_or_si); num_params = 5; } break; case GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO: tc_MOV(tc, tdst_writemask(tdst_d(m[0]), TOY_WRITEMASK_X), bias_or_lod); num_params = 1; break; default: tc_fail(tc, "unknown sampler opcode"); num_params = 0; break; } return (num_params + 3) / 4; } /** * Set up message registers and return the message descriptor for sampling. */ static struct toy_src vs_prepare_tgsi_sampling(struct toy_compiler *tc, const struct toy_inst *inst, int base_mrf, unsigned *ret_sampler_index) { unsigned simd_mode, msg_type, msg_len, sampler_index, binding_table_index; struct toy_src coords, ddx, ddy, bias_or_lod, ref_or_si; int num_coords, ref_pos, num_derivs; int sampler_src; simd_mode = BRW_SAMPLER_SIMD_MODE_SIMD4X2; coords = inst->src[0]; ddx = tsrc_null(); ddy = tsrc_null(); bias_or_lod = tsrc_null(); ref_or_si = tsrc_null(); num_derivs = 0; sampler_src = 1; num_coords = tgsi_util_get_texture_coord_dim(inst->tex.target, &ref_pos); /* extract the parameters */ switch (inst->opcode) { case TOY_OPCODE_TGSI_TXD: if (ref_pos >= 0) { assert(ref_pos < 4); msg_type = HSW_SAMPLER_MESSAGE_SAMPLE_DERIV_COMPARE; ref_or_si = tsrc_swizzle1(coords, ref_pos); if (tc->dev->gen < ILO_GEN(7.5)) tc_fail(tc, "TXD with shadow sampler not supported"); } else { msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_DERIVS; } ddx = inst->src[1]; ddy = inst->src[2]; num_derivs = num_coords; sampler_src = 3; break; case TOY_OPCODE_TGSI_TXL: if (ref_pos >= 0) { assert(ref_pos < 3); msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE; ref_or_si = tsrc_swizzle1(coords, ref_pos); } else { msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD; } bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_W); break; case TOY_OPCODE_TGSI_TXF: msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LD; switch (inst->tex.target) { case TGSI_TEXTURE_2D_MSAA: case TGSI_TEXTURE_2D_ARRAY_MSAA: assert(ref_pos >= 0 && ref_pos < 4); /* lod is always 0 */ bias_or_lod = tsrc_imm_d(0); ref_or_si = tsrc_swizzle1(coords, ref_pos); break; default: bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_W); break; } /* offset the coordinates */ if (!tsrc_is_null(inst->tex.offsets[0])) { struct toy_dst tmp; tmp = tc_alloc_tmp(tc); tc_ADD(tc, tmp, coords, inst->tex.offsets[0]); coords = tsrc_from(tmp); } sampler_src = 1; break; case TOY_OPCODE_TGSI_TXQ: msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO; num_coords = 0; bias_or_lod = tsrc_swizzle1(coords, TOY_SWIZZLE_X); break; case TOY_OPCODE_TGSI_TXQ_LZ: msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_RESINFO; num_coords = 0; sampler_src = 0; break; case TOY_OPCODE_TGSI_TXL2: if (ref_pos >= 0) { assert(ref_pos < 4); msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD_COMPARE; ref_or_si = tsrc_swizzle1(coords, ref_pos); } else { msg_type = GEN5_SAMPLER_MESSAGE_SAMPLE_LOD; } bias_or_lod = tsrc_swizzle1(inst->src[1], TOY_SWIZZLE_X); sampler_src = 2; break; default: assert(!"unhandled sampling opcode"); if (ret_sampler_index) *ret_sampler_index = 0; return tsrc_null(); break; } assert(inst->src[sampler_src].file == TOY_FILE_IMM); sampler_index = inst->src[sampler_src].val32; binding_table_index = ILO_VS_TEXTURE_SURFACE(sampler_index); /* * From the Sandy Bridge PRM, volume 4 part 1, page 18: * * "Note that the (cube map) coordinates delivered to the sampling * engine must already have been divided by the component with the * largest absolute value." */ switch (inst->tex.target) { case TGSI_TEXTURE_CUBE: case TGSI_TEXTURE_SHADOWCUBE: case TGSI_TEXTURE_CUBE_ARRAY: case TGSI_TEXTURE_SHADOWCUBE_ARRAY: /* TXQ does not need coordinates */ if (num_coords >= 3) { struct toy_dst tmp, max; struct toy_src abs_coords[3]; int i; tmp = tc_alloc_tmp(tc); max = tdst_writemask(tmp, TOY_WRITEMASK_W); for (i = 0; i < 3; i++) abs_coords[i] = tsrc_absolute(tsrc_swizzle1(coords, i)); tc_SEL(tc, max, abs_coords[0], abs_coords[0], BRW_CONDITIONAL_GE); tc_SEL(tc, max, tsrc_from(max), abs_coords[0], BRW_CONDITIONAL_GE); tc_INV(tc, max, tsrc_from(max)); for (i = 0; i < 3; i++) tc_MUL(tc, tdst_writemask(tmp, 1 << i), coords, tsrc_from(max)); coords = tsrc_from(tmp); } break; } /* set up sampler parameters */ msg_len = vs_add_sampler_params(tc, msg_type, base_mrf, coords, num_coords, bias_or_lod, ref_or_si, ddx, ddy, num_derivs); /* * From the Sandy Bridge PRM, volume 4 part 1, page 136: * * "The maximum message length allowed to the sampler is 11. This would * disallow sample_d, sample_b_c, and sample_l_c with a SIMD Mode of * SIMD16." */ if (msg_len > 11) tc_fail(tc, "maximum length for messages to the sampler is 11"); if (ret_sampler_index) *ret_sampler_index = sampler_index; return tsrc_imm_mdesc_sampler(tc, msg_len, 1, false, simd_mode, msg_type, sampler_index, binding_table_index); } static void vs_lower_opcode_tgsi_sampling(struct vs_compile_context *vcc, struct toy_inst *inst) { struct toy_compiler *tc = &vcc->tc; struct toy_src desc; struct toy_dst dst, tmp; unsigned sampler_index; int swizzles[4], i; unsigned swizzle_zero_mask, swizzle_one_mask, swizzle_normal_mask; bool need_filter; desc = vs_prepare_tgsi_sampling(tc, inst, vcc->first_free_mrf, &sampler_index); switch (inst->opcode) { case TOY_OPCODE_TGSI_TXF: case TOY_OPCODE_TGSI_TXQ: case TOY_OPCODE_TGSI_TXQ_LZ: need_filter = false; break; default: need_filter = true; break; } toy_compiler_lower_to_send(tc, inst, false, BRW_SFID_SAMPLER); inst->src[0] = tsrc(TOY_FILE_MRF, vcc->first_free_mrf, 0); inst->src[1] = desc; /* write to a temp first */ tmp = tc_alloc_tmp(tc); tmp.type = inst->dst.type; dst = inst->dst; inst->dst = tmp; tc_move_inst(tc, inst); if (need_filter) { assert(sampler_index < vcc->variant->num_sampler_views); swizzles[0] = vcc->variant->sampler_view_swizzles[sampler_index].r; swizzles[1] = vcc->variant->sampler_view_swizzles[sampler_index].g; swizzles[2] = vcc->variant->sampler_view_swizzles[sampler_index].b; swizzles[3] = vcc->variant->sampler_view_swizzles[sampler_index].a; } else { swizzles[0] = PIPE_SWIZZLE_RED; swizzles[1] = PIPE_SWIZZLE_GREEN; swizzles[2] = PIPE_SWIZZLE_BLUE; swizzles[3] = PIPE_SWIZZLE_ALPHA; } swizzle_zero_mask = 0; swizzle_one_mask = 0; swizzle_normal_mask = 0; for (i = 0; i < 4; i++) { switch (swizzles[i]) { case PIPE_SWIZZLE_ZERO: swizzle_zero_mask |= 1 << i; swizzles[i] = i; break; case PIPE_SWIZZLE_ONE: swizzle_one_mask |= 1 << i; swizzles[i] = i; break; default: swizzle_normal_mask |= 1 << i; break; } } /* swizzle the results */ if (swizzle_normal_mask) { tc_MOV(tc, tdst_writemask(dst, swizzle_normal_mask), tsrc_swizzle(tsrc_from(tmp), swizzles[0], swizzles[1], swizzles[2], swizzles[3])); } if (swizzle_zero_mask) tc_MOV(tc, tdst_writemask(dst, swizzle_zero_mask), tsrc_imm_f(0.0f)); if (swizzle_one_mask) tc_MOV(tc, tdst_writemask(dst, swizzle_one_mask), tsrc_imm_f(1.0f)); } static void vs_lower_opcode_urb_write(struct toy_compiler *tc, struct toy_inst *inst) { /* vs_write_vue() has set up the message registers */ toy_compiler_lower_to_send(tc, inst, false, BRW_SFID_URB); } static void vs_lower_virtual_opcodes(struct vs_compile_context *vcc) { struct toy_compiler *tc = &vcc->tc; struct toy_inst *inst; tc_head(tc); while ((inst = tc_next(tc)) != NULL) { switch (inst->opcode) { case TOY_OPCODE_TGSI_IN: case TOY_OPCODE_TGSI_CONST: case TOY_OPCODE_TGSI_SV: case TOY_OPCODE_TGSI_IMM: vs_lower_opcode_tgsi_direct(vcc, inst); break; case TOY_OPCODE_TGSI_INDIRECT_FETCH: case TOY_OPCODE_TGSI_INDIRECT_STORE: vs_lower_opcode_tgsi_indirect(vcc, inst); break; case TOY_OPCODE_TGSI_TEX: case TOY_OPCODE_TGSI_TXB: case TOY_OPCODE_TGSI_TXD: case TOY_OPCODE_TGSI_TXL: case TOY_OPCODE_TGSI_TXP: case TOY_OPCODE_TGSI_TXF: case TOY_OPCODE_TGSI_TXQ: case TOY_OPCODE_TGSI_TXQ_LZ: case TOY_OPCODE_TGSI_TEX2: case TOY_OPCODE_TGSI_TXB2: case TOY_OPCODE_TGSI_TXL2: case TOY_OPCODE_TGSI_SAMPLE: case TOY_OPCODE_TGSI_SAMPLE_I: case TOY_OPCODE_TGSI_SAMPLE_I_MS: case TOY_OPCODE_TGSI_SAMPLE_B: case TOY_OPCODE_TGSI_SAMPLE_C: case TOY_OPCODE_TGSI_SAMPLE_C_LZ: case TOY_OPCODE_TGSI_SAMPLE_D: case TOY_OPCODE_TGSI_SAMPLE_L: case TOY_OPCODE_TGSI_GATHER4: case TOY_OPCODE_TGSI_SVIEWINFO: case TOY_OPCODE_TGSI_SAMPLE_POS: case TOY_OPCODE_TGSI_SAMPLE_INFO: vs_lower_opcode_tgsi_sampling(vcc, inst); break; case TOY_OPCODE_INV: case TOY_OPCODE_LOG: case TOY_OPCODE_EXP: case TOY_OPCODE_SQRT: case TOY_OPCODE_RSQ: case TOY_OPCODE_SIN: case TOY_OPCODE_COS: case TOY_OPCODE_FDIV: case TOY_OPCODE_POW: case TOY_OPCODE_INT_DIV_QUOTIENT: case TOY_OPCODE_INT_DIV_REMAINDER: toy_compiler_lower_math(tc, inst); break; case TOY_OPCODE_URB_WRITE: vs_lower_opcode_urb_write(tc, inst); break; default: if (inst->opcode > 127) tc_fail(tc, "unhandled virtual opcode"); break; } } } /** * Compile the shader. */ static bool vs_compile(struct vs_compile_context *vcc) { struct toy_compiler *tc = &vcc->tc; struct ilo_shader *sh = vcc->shader; vs_lower_virtual_opcodes(vcc); toy_compiler_legalize_for_ra(tc); toy_compiler_optimize(tc); toy_compiler_allocate_registers(tc, vcc->first_free_grf, vcc->last_free_grf, vcc->num_grf_per_vrf); toy_compiler_legalize_for_asm(tc); if (tc->fail) { ilo_err("failed to legalize VS instructions: %s\n", tc->reason); return false; } if (ilo_debug & ILO_DEBUG_VS) { ilo_printf("legalized instructions:\n"); toy_compiler_dump(tc); ilo_printf("\n"); } if (true) { sh->kernel = toy_compiler_assemble(tc, &sh->kernel_size); } else { static const uint32_t microcode[] = { /* fill in the microcode here */ 0x0, 0x0, 0x0, 0x0, }; const bool swap = true; sh->kernel_size = sizeof(microcode); sh->kernel = MALLOC(sh->kernel_size); if (sh->kernel) { const int num_dwords = sizeof(microcode) / 4; const uint32_t *src = microcode; uint32_t *dst = (uint32_t *) sh->kernel; int i; for (i = 0; i < num_dwords; i += 4) { if (swap) { dst[i + 0] = src[i + 3]; dst[i + 1] = src[i + 2]; dst[i + 2] = src[i + 1]; dst[i + 3] = src[i + 0]; } else { memcpy(dst, src, 16); } } } } if (!sh->kernel) { ilo_err("failed to compile VS: %s\n", tc->reason); return false; } if (ilo_debug & ILO_DEBUG_VS) { ilo_printf("disassembly:\n"); toy_compiler_disassemble(tc, sh->kernel, sh->kernel_size); ilo_printf("\n"); } return true; } /** * Collect the toy registers to be written to the VUE. */ static int vs_collect_outputs(struct vs_compile_context *vcc, struct toy_src *outs) { const struct toy_tgsi *tgsi = &vcc->tgsi; int i; for (i = 0; i < vcc->shader->out.count; i++) { const int slot = vcc->output_map[i]; const int vrf = (slot >= 0) ? toy_tgsi_get_vrf(tgsi, TGSI_FILE_OUTPUT, 0, tgsi->outputs[slot].index) : -1; struct toy_src src; if (vrf >= 0) { struct toy_dst dst; dst = tdst(TOY_FILE_VRF, vrf, 0); src = tsrc_from(dst); if (i == 0) { /* PSIZE is at channel W */ tc_MOV(&vcc->tc, tdst_writemask(dst, TOY_WRITEMASK_W), tsrc_swizzle1(src, TOY_SWIZZLE_X)); /* the other channels are for the header */ dst = tdst_d(dst); tc_MOV(&vcc->tc, tdst_writemask(dst, TOY_WRITEMASK_XYZ), tsrc_imm_d(0)); } else { /* initialize unused channels to 0.0f */ if (tgsi->outputs[slot].undefined_mask) { dst = tdst_writemask(dst, tgsi->outputs[slot].undefined_mask); tc_MOV(&vcc->tc, dst, tsrc_imm_f(0.0f)); } } } else { /* XXX this is too ugly */ if (vcc->shader->out.semantic_names[i] == TGSI_SEMANTIC_CLIPDIST && slot < 0) { /* ok, we need to compute clip distance */ int clipvert_slot = -1, clipvert_vrf, j; for (j = 0; j < tgsi->num_outputs; j++) { if (tgsi->outputs[j].semantic_name == TGSI_SEMANTIC_CLIPVERTEX) { clipvert_slot = j; break; } else if (tgsi->outputs[j].semantic_name == TGSI_SEMANTIC_POSITION) { /* remember pos, but keep looking */ clipvert_slot = j; } } clipvert_vrf = (clipvert_slot >= 0) ? toy_tgsi_get_vrf(tgsi, TGSI_FILE_OUTPUT, 0, tgsi->outputs[clipvert_slot].index) : -1; if (clipvert_vrf >= 0) { struct toy_dst tmp = tc_alloc_tmp(&vcc->tc); struct toy_src clipvert = tsrc(TOY_FILE_VRF, clipvert_vrf, 0); int first_ucp, last_ucp; if (vcc->shader->out.semantic_indices[i]) { first_ucp = 4; last_ucp = MIN2(7, vcc->variant->u.vs.num_ucps - 1); } else { first_ucp = 0; last_ucp = MIN2(3, vcc->variant->u.vs.num_ucps - 1); } for (j = first_ucp; j <= last_ucp; j++) { const int plane_grf = vcc->first_ucp_grf + j / 2; const int plane_subreg = (j & 1) * 16; const struct toy_src plane = tsrc_rect(tsrc(TOY_FILE_GRF, plane_grf, plane_subreg), TOY_RECT_041); const unsigned writemask = 1 << ((j >= 4) ? j - 4 : j); tc_DP4(&vcc->tc, tdst_writemask(tmp, writemask), clipvert, plane); } src = tsrc_from(tmp); } else { src = tsrc_imm_f(0.0f); } } else { src = (i == 0) ? tsrc_imm_d(0) : tsrc_imm_f(0.0f); } } outs[i] = src; } return i; } /** * Emit instructions to write the VUE. */ static void vs_write_vue(struct vs_compile_context *vcc) { struct toy_compiler *tc = &vcc->tc; struct toy_src outs[PIPE_MAX_SHADER_OUTPUTS]; struct toy_dst header; struct toy_src r0; struct toy_inst *inst; int sent_attrs, total_attrs; header = tdst_ud(tdst(TOY_FILE_MRF, vcc->first_free_mrf, 0)); r0 = tsrc_ud(tsrc(TOY_FILE_GRF, 0, 0)); inst = tc_MOV(tc, header, r0); inst->mask_ctrl = BRW_MASK_DISABLE; if (tc->dev->gen >= ILO_GEN(7)) { inst = tc_OR(tc, tdst_offset(header, 0, 5), tsrc_rect(tsrc_offset(r0, 0, 5), TOY_RECT_010), tsrc_rect(tsrc_imm_ud(0xff00), TOY_RECT_010)); inst->exec_size = BRW_EXECUTE_1; inst->access_mode = BRW_ALIGN_1; inst->mask_ctrl = BRW_MASK_DISABLE; } total_attrs = vs_collect_outputs(vcc, outs); sent_attrs = 0; while (sent_attrs < total_attrs) { struct toy_src desc; int mrf = vcc->first_free_mrf + 1, avail_mrf_for_attrs; int num_attrs, msg_len, i; bool eot; num_attrs = total_attrs - sent_attrs; eot = true; /* see if we need another message */ avail_mrf_for_attrs = vcc->last_free_mrf - mrf + 1; if (num_attrs > avail_mrf_for_attrs) { /* * From the Sandy Bridge PRM, volume 4 part 2, page 22: * * "Offset. This field specifies a destination offset (in 256-bit * units) from the start of the URB entry(s), as referenced by * URB Return Handle n, at which the data (if any) will be * written." * * As we need to offset the following messages, we must make sure * this one writes an even number of attributes. */ num_attrs = avail_mrf_for_attrs & ~1; eot = false; } if (tc->dev->gen >= ILO_GEN(7)) { /* do not forget about the header */ msg_len = 1 + num_attrs; } else { /* * From the Sandy Bridge PRM, volume 4 part 2, page 26: * * "At least 256 bits per vertex (512 bits total, M1 & M2) must * be written. Writing only 128 bits per vertex (256 bits * total, M1 only) results in UNDEFINED operation." * * "[DevSNB] Interleave writes must be in multiples of 256 per * vertex." * * That is, we must write or appear to write an even number of * attributes, starting from two. */ if (num_attrs % 2 && num_attrs == avail_mrf_for_attrs) { num_attrs--; eot = false; } msg_len = 1 + align(num_attrs, 2); } for (i = 0; i < num_attrs; i++) tc_MOV(tc, tdst(TOY_FILE_MRF, mrf++, 0), outs[sent_attrs + i]); assert(sent_attrs % 2 == 0); desc = tsrc_imm_mdesc_urb(tc, eot, msg_len, 0, eot, true, false, BRW_URB_SWIZZLE_INTERLEAVE, sent_attrs / 2, 0); tc_add2(tc, TOY_OPCODE_URB_WRITE, tdst_null(), tsrc_from(header), desc); sent_attrs += num_attrs; } } /** * Set up shader inputs for fixed-function units. */ static void vs_setup_shader_in(struct ilo_shader *sh, const struct toy_tgsi *tgsi) { int num_attrs, i; /* vertex/instance id is the first VE if exists */ for (i = 0; i < tgsi->num_system_values; i++) { bool found = false; switch (tgsi->system_values[i].semantic_name) { case TGSI_SEMANTIC_INSTANCEID: case TGSI_SEMANTIC_VERTEXID: found = true; break; default: break; } if (found) { sh->in.semantic_names[sh->in.count] = tgsi->system_values[i].semantic_name; sh->in.semantic_indices[sh->in.count] = tgsi->system_values[i].semantic_index; sh->in.interp[sh->in.count] = TGSI_INTERPOLATE_CONSTANT; sh->in.centroid[sh->in.count] = false; sh->in.count++; break; } } num_attrs = 0; for (i = 0; i < tgsi->num_inputs; i++) { assert(tgsi->inputs[i].semantic_name == TGSI_SEMANTIC_GENERIC); if (tgsi->inputs[i].semantic_index >= num_attrs) num_attrs = tgsi->inputs[i].semantic_index + 1; } assert(num_attrs <= PIPE_MAX_ATTRIBS); /* VF cannot remap VEs. VE[i] must be used as GENERIC[i]. */ for (i = 0; i < num_attrs; i++) { sh->in.semantic_names[sh->in.count + i] = TGSI_SEMANTIC_GENERIC; sh->in.semantic_indices[sh->in.count + i] = i; sh->in.interp[sh->in.count + i] = TGSI_INTERPOLATE_CONSTANT; sh->in.centroid[sh->in.count + i] = false; } sh->in.count += num_attrs; sh->in.has_pos = false; sh->in.has_linear_interp = false; sh->in.barycentric_interpolation_mode = 0; } /** * Set up shader outputs for fixed-function units. */ static void vs_setup_shader_out(struct ilo_shader *sh, const struct toy_tgsi *tgsi, bool output_clipdist, int *output_map) { int psize_slot = -1, pos_slot = -1; int clipdist_slot[2] = { -1, -1 }; int color_slot[4] = { -1, -1, -1, -1 }; int num_outs, i; /* find out the slots of outputs that need special care */ for (i = 0; i < tgsi->num_outputs; i++) { switch (tgsi->outputs[i].semantic_name) { case TGSI_SEMANTIC_PSIZE: psize_slot = i; break; case TGSI_SEMANTIC_POSITION: pos_slot = i; break; case TGSI_SEMANTIC_CLIPDIST: if (tgsi->outputs[i].semantic_index) clipdist_slot[1] = i; else clipdist_slot[0] = i; break; case TGSI_SEMANTIC_COLOR: if (tgsi->outputs[i].semantic_index) color_slot[2] = i; else color_slot[0] = i; break; case TGSI_SEMANTIC_BCOLOR: if (tgsi->outputs[i].semantic_index) color_slot[3] = i; else color_slot[1] = i; break; default: break; } } /* the first two VUEs are always PSIZE and POSITION */ num_outs = 2; output_map[0] = psize_slot; output_map[1] = pos_slot; sh->out.register_indices[0] = (psize_slot >= 0) ? tgsi->outputs[psize_slot].index : -1; sh->out.semantic_names[0] = TGSI_SEMANTIC_PSIZE; sh->out.semantic_indices[0] = 0; sh->out.register_indices[1] = (pos_slot >= 0) ? tgsi->outputs[pos_slot].index : -1; sh->out.semantic_names[1] = TGSI_SEMANTIC_POSITION; sh->out.semantic_indices[1] = 0; sh->out.has_pos = true; /* followed by optional clip distances */ if (output_clipdist) { sh->out.register_indices[num_outs] = (clipdist_slot[0] >= 0) ? tgsi->outputs[clipdist_slot[0]].index : -1; sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST; sh->out.semantic_indices[num_outs] = 0; output_map[num_outs++] = clipdist_slot[0]; sh->out.register_indices[num_outs] = (clipdist_slot[1] >= 0) ? tgsi->outputs[clipdist_slot[1]].index : -1; sh->out.semantic_names[num_outs] = TGSI_SEMANTIC_CLIPDIST; sh->out.semantic_indices[num_outs] = 1; output_map[num_outs++] = clipdist_slot[1]; } /* * make BCOLOR follow COLOR so that we can make use of * ATTRIBUTE_SWIZZLE_INPUTATTR_FACING in 3DSTATE_SF */ for (i = 0; i < 4; i++) { const int slot = color_slot[i]; if (slot < 0) continue; sh->out.register_indices[num_outs] = tgsi->outputs[slot].index; sh->out.semantic_names[num_outs] = tgsi->outputs[slot].semantic_name; sh->out.semantic_indices[num_outs] = tgsi->outputs[slot].semantic_index; output_map[num_outs++] = slot; } /* add the rest of the outputs */ for (i = 0; i < tgsi->num_outputs; i++) { switch (tgsi->outputs[i].semantic_name) { case TGSI_SEMANTIC_PSIZE: case TGSI_SEMANTIC_POSITION: case TGSI_SEMANTIC_CLIPDIST: case TGSI_SEMANTIC_COLOR: case TGSI_SEMANTIC_BCOLOR: break; default: sh->out.register_indices[num_outs] = tgsi->outputs[i].index; sh->out.semantic_names[num_outs] = tgsi->outputs[i].semantic_name; sh->out.semantic_indices[num_outs] = tgsi->outputs[i].semantic_index; output_map[num_outs++] = i; break; } } sh->out.count = num_outs; } /** * Translate the TGSI tokens. */ static bool vs_setup_tgsi(struct toy_compiler *tc, const struct tgsi_token *tokens, struct toy_tgsi *tgsi) { if (ilo_debug & ILO_DEBUG_VS) { ilo_printf("dumping vertex shader\n"); ilo_printf("\n"); tgsi_dump(tokens, 0); ilo_printf("\n"); } toy_compiler_translate_tgsi(tc, tokens, true, tgsi); if (tc->fail) { ilo_err("failed to translate VS TGSI tokens: %s\n", tc->reason); return false; } if (ilo_debug & ILO_DEBUG_VS) { ilo_printf("TGSI translator:\n"); toy_tgsi_dump(tgsi); ilo_printf("\n"); toy_compiler_dump(tc); ilo_printf("\n"); } return true; } /** * Set up VS compile context. This includes translating the TGSI tokens. */ static bool vs_setup(struct vs_compile_context *vcc, const struct ilo_shader_state *state, const struct ilo_shader_variant *variant) { int num_consts; memset(vcc, 0, sizeof(*vcc)); vcc->shader = CALLOC_STRUCT(ilo_shader); if (!vcc->shader) return false; vcc->variant = variant; toy_compiler_init(&vcc->tc, state->info.dev); vcc->tc.templ.access_mode = BRW_ALIGN_16; vcc->tc.templ.exec_size = BRW_EXECUTE_8; vcc->tc.rect_linear_width = 4; /* * The classic driver uses the sampler cache (gen6) or the data cache * (gen7). Why? */ vcc->const_cache = GEN6_SFID_DATAPORT_CONSTANT_CACHE; if (!vs_setup_tgsi(&vcc->tc, state->info.tokens, &vcc->tgsi)) { toy_compiler_cleanup(&vcc->tc); FREE(vcc->shader); return false; } vs_setup_shader_in(vcc->shader, &vcc->tgsi); vs_setup_shader_out(vcc->shader, &vcc->tgsi, (vcc->variant->u.vs.num_ucps > 0), vcc->output_map); if (vcc->variant->use_pcb && !vcc->tgsi.const_indirect) { num_consts = (vcc->tgsi.const_count + 1) / 2; /* * From the Sandy Bridge PRM, volume 2 part 1, page 138: * * "The sum of all four read length fields (each incremented to * represent the actual read length) must be less than or equal to * 32" */ if (num_consts > 32) num_consts = 0; } else { num_consts = 0; } vcc->shader->skip_cbuf0_upload = (!vcc->tgsi.const_count || num_consts); vcc->shader->pcb.cbuf0_size = num_consts * (sizeof(float) * 8); /* r0 is reserved for payload header */ vcc->first_const_grf = 1; vcc->first_ucp_grf = vcc->first_const_grf + num_consts; /* fit each pair of user clip planes into a register */ vcc->first_vue_grf = vcc->first_ucp_grf + (vcc->variant->u.vs.num_ucps + 1) / 2; vcc->first_free_grf = vcc->first_vue_grf + vcc->shader->in.count; vcc->last_free_grf = 127; /* m0 is reserved for system routines */ vcc->first_free_mrf = 1; vcc->last_free_mrf = 15; vcc->num_grf_per_vrf = 1; if (vcc->tc.dev->gen >= ILO_GEN(7)) { vcc->last_free_grf -= 15; vcc->first_free_mrf = vcc->last_free_grf + 1; vcc->last_free_mrf = vcc->first_free_mrf + 14; } vcc->shader->in.start_grf = vcc->first_const_grf; vcc->shader->pcb.clip_state_size = vcc->variant->u.vs.num_ucps * (sizeof(float) * 4); return true; } /** * Compile the vertex shader. */ struct ilo_shader * ilo_shader_compile_vs(const struct ilo_shader_state *state, const struct ilo_shader_variant *variant) { struct vs_compile_context vcc; bool need_gs; if (!vs_setup(&vcc, state, variant)) return NULL; if (vcc.tc.dev->gen >= ILO_GEN(7)) { need_gs = false; } else { need_gs = variant->u.vs.rasterizer_discard || state->info.stream_output.num_outputs; } vs_write_vue(&vcc); if (!vs_compile(&vcc)) { FREE(vcc.shader); vcc.shader = NULL; } toy_tgsi_cleanup(&vcc.tgsi); toy_compiler_cleanup(&vcc.tc); if (need_gs) { int so_mapping[PIPE_MAX_SHADER_OUTPUTS]; int i, j; for (i = 0; i < vcc.tgsi.num_outputs; i++) { int attr = 0; for (j = 0; j < vcc.shader->out.count; j++) { if (vcc.tgsi.outputs[i].semantic_name == vcc.shader->out.semantic_names[j] && vcc.tgsi.outputs[i].semantic_index == vcc.shader->out.semantic_indices[j]) { attr = j; break; } } so_mapping[i] = attr; } if (!ilo_shader_compile_gs_passthrough(state, variant, so_mapping, vcc.shader)) { ilo_shader_destroy_kernel(vcc.shader); vcc.shader = NULL; } } return vcc.shader; }