/* * Mesa 3-D graphics library * * Copyright (C) 2012-2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #include "util/u_upload_mgr.h" #include "ilo_context.h" #include "ilo_render.h" #include "ilo_shader.h" #include "ilo_gpgpu.h" static void launch_grid(struct ilo_context *ilo, const uint *block_layout, const uint *grid_layout, const struct pipe_constant_buffer *input, uint32_t pc) { const unsigned grid_offset[3] = { 0, 0, 0 }; const unsigned thread_group_size = block_layout[0] * block_layout[1] * block_layout[2]; int max_len, before_space; ilo_cp_set_owner(ilo->cp, INTEL_RING_RENDER, NULL); max_len = ilo_render_get_launch_grid_len(ilo->render, &ilo->state_vector); max_len += ilo_render_get_flush_len(ilo->render) * 2; if (max_len > ilo_cp_space(ilo->cp)) { ilo_cp_submit(ilo->cp, "out of space"); assert(max_len <= ilo_cp_space(ilo->cp)); } before_space = ilo_cp_space(ilo->cp); while (true) { struct ilo_builder_snapshot snapshot; ilo_builder_batch_snapshot(&ilo->cp->builder, &snapshot); ilo_render_emit_launch_grid(ilo->render, &ilo->state_vector, grid_offset, grid_layout, thread_group_size, input, pc); if (!ilo_builder_validate(&ilo->cp->builder, 0, NULL)) { ilo_builder_batch_restore(&ilo->cp->builder, &snapshot); /* flush and try again */ if (ilo_builder_batch_used(&ilo->cp->builder)) { ilo_cp_submit(ilo->cp, "out of aperture"); continue; } } break; } /* sanity check size estimation */ assert(before_space - ilo_cp_space(ilo->cp) <= max_len); } static void ilo_launch_grid(struct pipe_context *pipe, const uint *block_layout, const uint *grid_layout, uint32_t pc, const void *input) { struct ilo_context *ilo = ilo_context(pipe); struct ilo_shader_state *cs = ilo->state_vector.cs; struct pipe_constant_buffer input_buf; memset(&input_buf, 0, sizeof(input_buf)); input_buf.buffer_size = ilo_shader_get_kernel_param(cs, ILO_KERNEL_CS_INPUT_SIZE); if (input_buf.buffer_size) { u_upload_data(ilo->uploader, 0, input_buf.buffer_size, input, &input_buf.buffer_offset, &input_buf.buffer); } ilo_shader_cache_upload(ilo->shader_cache, &ilo->cp->builder); launch_grid(ilo, block_layout, grid_layout, &input_buf, pc); ilo_render_invalidate_hw(ilo->render); if (ilo_debug & ILO_DEBUG_NOCACHE) ilo_render_emit_flush(ilo->render); if (input_buf.buffer_size) pipe_resource_reference(&input_buf.buffer, NULL); } /** * Initialize GPGPU-related functions. */ void ilo_init_gpgpu_functions(struct ilo_context *ilo) { ilo->base.launch_grid = ilo_launch_grid; }