/* * Mesa 3-D graphics library * * Copyright (C) 2012-2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #ifndef ILO_GPE_GEN6_H #define ILO_GPE_GEN6_H #include "ilo_common.h" #define ILO_GPE_VALID_GEN(dev, min_gen, max_gen) \ assert((dev)->gen >= ILO_GEN(min_gen) && (dev)->gen <= ILO_GEN(max_gen)) #define ILO_GPE_CMD(pipeline, op, subop) \ (0x3 << 29 | (pipeline) << 27 | (op) << 24 | (subop) << 16) /** * Commands that GEN6 GPE could emit. */ enum ilo_gpe_gen6_command { ILO_GPE_GEN6_STATE_BASE_ADDRESS, /* (0x0, 0x1, 0x01) */ ILO_GPE_GEN6_STATE_SIP, /* (0x0, 0x1, 0x02) */ ILO_GPE_GEN6_3DSTATE_VF_STATISTICS, /* (0x1, 0x0, 0x0b) */ ILO_GPE_GEN6_PIPELINE_SELECT, /* (0x1, 0x1, 0x04) */ ILO_GPE_GEN6_MEDIA_VFE_STATE, /* (0x2, 0x0, 0x00) */ ILO_GPE_GEN6_MEDIA_CURBE_LOAD, /* (0x2, 0x0, 0x01) */ ILO_GPE_GEN6_MEDIA_INTERFACE_DESCRIPTOR_LOAD, /* (0x2, 0x0, 0x02) */ ILO_GPE_GEN6_MEDIA_GATEWAY_STATE, /* (0x2, 0x0, 0x03) */ ILO_GPE_GEN6_MEDIA_STATE_FLUSH, /* (0x2, 0x0, 0x04) */ ILO_GPE_GEN6_MEDIA_OBJECT_WALKER, /* (0x2, 0x1, 0x03) */ ILO_GPE_GEN6_3DSTATE_BINDING_TABLE_POINTERS, /* (0x3, 0x0, 0x01) */ ILO_GPE_GEN6_3DSTATE_SAMPLER_STATE_POINTERS, /* (0x3, 0x0, 0x02) */ ILO_GPE_GEN6_3DSTATE_URB, /* (0x3, 0x0, 0x05) */ ILO_GPE_GEN6_3DSTATE_VERTEX_BUFFERS, /* (0x3, 0x0, 0x08) */ ILO_GPE_GEN6_3DSTATE_VERTEX_ELEMENTS, /* (0x3, 0x0, 0x09) */ ILO_GPE_GEN6_3DSTATE_INDEX_BUFFER, /* (0x3, 0x0, 0x0a) */ ILO_GPE_GEN6_3DSTATE_VIEWPORT_STATE_POINTERS, /* (0x3, 0x0, 0x0d) */ ILO_GPE_GEN6_3DSTATE_CC_STATE_POINTERS, /* (0x3, 0x0, 0x0e) */ ILO_GPE_GEN6_3DSTATE_SCISSOR_STATE_POINTERS, /* (0x3, 0x0, 0x0f) */ ILO_GPE_GEN6_3DSTATE_VS, /* (0x3, 0x0, 0x10) */ ILO_GPE_GEN6_3DSTATE_GS, /* (0x3, 0x0, 0x11) */ ILO_GPE_GEN6_3DSTATE_CLIP, /* (0x3, 0x0, 0x12) */ ILO_GPE_GEN6_3DSTATE_SF, /* (0x3, 0x0, 0x13) */ ILO_GPE_GEN6_3DSTATE_WM, /* (0x3, 0x0, 0x14) */ ILO_GPE_GEN6_3DSTATE_CONSTANT_VS, /* (0x3, 0x0, 0x15) */ ILO_GPE_GEN6_3DSTATE_CONSTANT_GS, /* (0x3, 0x0, 0x16) */ ILO_GPE_GEN6_3DSTATE_CONSTANT_PS, /* (0x3, 0x0, 0x17) */ ILO_GPE_GEN6_3DSTATE_SAMPLE_MASK, /* (0x3, 0x0, 0x18) */ ILO_GPE_GEN6_3DSTATE_DRAWING_RECTANGLE, /* (0x3, 0x1, 0x00) */ ILO_GPE_GEN6_3DSTATE_DEPTH_BUFFER, /* (0x3, 0x1, 0x05) */ ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_OFFSET, /* (0x3, 0x1, 0x06) */ ILO_GPE_GEN6_3DSTATE_POLY_STIPPLE_PATTERN, /* (0x3, 0x1, 0x07) */ ILO_GPE_GEN6_3DSTATE_LINE_STIPPLE, /* (0x3, 0x1, 0x08) */ ILO_GPE_GEN6_3DSTATE_AA_LINE_PARAMETERS, /* (0x3, 0x1, 0x0a) */ ILO_GPE_GEN6_3DSTATE_GS_SVB_INDEX, /* (0x3, 0x1, 0x0b) */ ILO_GPE_GEN6_3DSTATE_MULTISAMPLE, /* (0x3, 0x1, 0x0d) */ ILO_GPE_GEN6_3DSTATE_STENCIL_BUFFER, /* (0x3, 0x1, 0x0e) */ ILO_GPE_GEN6_3DSTATE_HIER_DEPTH_BUFFER, /* (0x3, 0x1, 0x0f) */ ILO_GPE_GEN6_3DSTATE_CLEAR_PARAMS, /* (0x3, 0x1, 0x10) */ ILO_GPE_GEN6_PIPE_CONTROL, /* (0x3, 0x2, 0x00) */ ILO_GPE_GEN6_3DPRIMITIVE, /* (0x3, 0x3, 0x00) */ ILO_GPE_GEN6_COMMAND_COUNT, }; /** * Indirect states that GEN6 GPE could emit. */ enum ilo_gpe_gen6_state { ILO_GPE_GEN6_INTERFACE_DESCRIPTOR_DATA, ILO_GPE_GEN6_SF_VIEWPORT, ILO_GPE_GEN6_CLIP_VIEWPORT, ILO_GPE_GEN6_CC_VIEWPORT, ILO_GPE_GEN6_COLOR_CALC_STATE, ILO_GPE_GEN6_BLEND_STATE, ILO_GPE_GEN6_DEPTH_STENCIL_STATE, ILO_GPE_GEN6_SCISSOR_RECT, ILO_GPE_GEN6_BINDING_TABLE_STATE, ILO_GPE_GEN6_SURFACE_STATE, ILO_GPE_GEN6_SAMPLER_STATE, ILO_GPE_GEN6_SAMPLER_BORDER_COLOR_STATE, ILO_GPE_GEN6_PUSH_CONSTANT_BUFFER, ILO_GPE_GEN6_STATE_COUNT, }; enum intel_tiling_mode; struct intel_bo; struct ilo_cp; struct ilo_texture; struct ilo_shader; typedef void (*ilo_gpe_gen6_STATE_BASE_ADDRESS)(const struct ilo_dev_info *dev, struct intel_bo *general_state_bo, struct intel_bo *surface_state_bo, struct intel_bo *dynamic_state_bo, struct intel_bo *indirect_object_bo, struct intel_bo *instruction_bo, uint32_t general_state_size, uint32_t dynamic_state_size, uint32_t indirect_object_size, uint32_t instruction_size, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_STATE_SIP)(const struct ilo_dev_info *dev, uint32_t sip, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_VF_STATISTICS)(const struct ilo_dev_info *dev, bool enable, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_PIPELINE_SELECT)(const struct ilo_dev_info *dev, int pipeline, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_MEDIA_VFE_STATE)(const struct ilo_dev_info *dev, int max_threads, int num_urb_entries, int urb_entry_size, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_MEDIA_CURBE_LOAD)(const struct ilo_dev_info *dev, uint32_t buf, int size, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_MEDIA_INTERFACE_DESCRIPTOR_LOAD)(const struct ilo_dev_info *dev, uint32_t offset, int num_ids, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_MEDIA_GATEWAY_STATE)(const struct ilo_dev_info *dev, int id, int byte, int thread_count, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_MEDIA_STATE_FLUSH)(const struct ilo_dev_info *dev, int thread_count_water_mark, int barrier_mask, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_MEDIA_OBJECT_WALKER)(const struct ilo_dev_info *dev, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_BINDING_TABLE_POINTERS)(const struct ilo_dev_info *dev, uint32_t vs_binding_table, uint32_t gs_binding_table, uint32_t ps_binding_table, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_SAMPLER_STATE_POINTERS)(const struct ilo_dev_info *dev, uint32_t vs_sampler_state, uint32_t gs_sampler_state, uint32_t ps_sampler_state, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_URB)(const struct ilo_dev_info *dev, int vs_total_size, int gs_total_size, int vs_entry_size, int gs_entry_size, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_VERTEX_BUFFERS)(const struct ilo_dev_info *dev, const struct pipe_vertex_buffer *vbuffers, const int *instance_divisors, uint32_t vbuffer_mask, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_VERTEX_ELEMENTS)(const struct ilo_dev_info *dev, const struct pipe_vertex_element *velements, int num_elements, bool last_velement_edgeflag, bool prepend_generated_ids, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_INDEX_BUFFER)(const struct ilo_dev_info *dev, const struct pipe_index_buffer *ib, bool enable_cut_index, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_VIEWPORT_STATE_POINTERS)(const struct ilo_dev_info *dev, uint32_t clip_viewport, uint32_t sf_viewport, uint32_t cc_viewport, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_CC_STATE_POINTERS)(const struct ilo_dev_info *dev, uint32_t blend_state, uint32_t depth_stencil_state, uint32_t color_calc_state, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_SCISSOR_STATE_POINTERS)(const struct ilo_dev_info *dev, uint32_t scissor_rect, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_VS)(const struct ilo_dev_info *dev, const struct ilo_shader *vs, int num_samplers, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_GS)(const struct ilo_dev_info *dev, const struct ilo_shader *gs, const struct ilo_shader *vs, uint32_t vs_offset, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_CLIP)(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *rasterizer, bool has_linear_interp, bool enable_guardband, int num_viewports, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_SF)(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *rasterizer, const struct ilo_shader *fs, const struct ilo_shader *last_sh, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_WM)(const struct ilo_dev_info *dev, const struct ilo_shader *fs, int num_samplers, const struct pipe_rasterizer_state *rasterizer, bool dual_blend, bool cc_may_kill, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_CONSTANT_VS)(const struct ilo_dev_info *dev, const uint32_t *bufs, const int *sizes, int num_bufs, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_CONSTANT_GS)(const struct ilo_dev_info *dev, const uint32_t *bufs, const int *sizes, int num_bufs, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_CONSTANT_PS)(const struct ilo_dev_info *dev, const uint32_t *bufs, const int *sizes, int num_bufs, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_SAMPLE_MASK)(const struct ilo_dev_info *dev, unsigned sample_mask, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_DRAWING_RECTANGLE)(const struct ilo_dev_info *dev, unsigned x, unsigned y, unsigned width, unsigned height, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_DEPTH_BUFFER)(const struct ilo_dev_info *dev, const struct pipe_surface *surface, bool hiz, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_OFFSET)(const struct ilo_dev_info *dev, int x_offset, int y_offset, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_POLY_STIPPLE_PATTERN)(const struct ilo_dev_info *dev, const struct pipe_poly_stipple *pattern, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_LINE_STIPPLE)(const struct ilo_dev_info *dev, unsigned pattern, unsigned factor, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_AA_LINE_PARAMETERS)(const struct ilo_dev_info *dev, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_GS_SVB_INDEX)(const struct ilo_dev_info *dev, int index, unsigned svbi, unsigned max_svbi, bool load_vertex_count, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_MULTISAMPLE)(const struct ilo_dev_info *dev, int num_samples, const uint32_t *packed_sample_pos, bool pixel_location_center, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_STENCIL_BUFFER)(const struct ilo_dev_info *dev, const struct pipe_surface *surface, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_HIER_DEPTH_BUFFER)(const struct ilo_dev_info *dev, const struct pipe_surface *surface, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DSTATE_CLEAR_PARAMS)(const struct ilo_dev_info *dev, uint32_t clear_val, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_PIPE_CONTROL)(const struct ilo_dev_info *dev, uint32_t dw1, struct intel_bo *bo, uint32_t bo_offset, bool write_qword, struct ilo_cp *cp); typedef void (*ilo_gpe_gen6_3DPRIMITIVE)(const struct ilo_dev_info *dev, const struct pipe_draw_info *info, bool rectlist, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_INTERFACE_DESCRIPTOR_DATA)(const struct ilo_dev_info *dev, const struct ilo_shader **cs, uint32_t *sampler_state, int *num_samplers, uint32_t *binding_table_state, int *num_surfaces, int num_ids, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_SF_VIEWPORT)(const struct ilo_dev_info *dev, const struct pipe_viewport_state *viewports, int num_viewports, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_CLIP_VIEWPORT)(const struct ilo_dev_info *dev, const struct pipe_viewport_state *viewports, int num_viewports, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_CC_VIEWPORT)(const struct ilo_dev_info *dev, const struct pipe_viewport_state *viewports, int num_viewports, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_COLOR_CALC_STATE)(const struct ilo_dev_info *dev, const struct pipe_stencil_ref *stencil_ref, float alpha_ref, const struct pipe_blend_color *blend_color, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_BLEND_STATE)(const struct ilo_dev_info *dev, const struct pipe_blend_state *blend, const struct pipe_framebuffer_state *framebuffer, const struct pipe_alpha_state *alpha, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_DEPTH_STENCIL_STATE)(const struct ilo_dev_info *dev, const struct pipe_depth_stencil_alpha_state *dsa, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_SCISSOR_RECT)(const struct ilo_dev_info *dev, const struct pipe_scissor_state *scissors, int num_scissors, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_BINDING_TABLE_STATE)(const struct ilo_dev_info *dev, uint32_t *surface_states, int num_surface_states, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_surf_SURFACE_STATE)(const struct ilo_dev_info *dev, const struct pipe_surface *surface, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_view_SURFACE_STATE)(const struct ilo_dev_info *dev, const struct pipe_sampler_view *view, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_cbuf_SURFACE_STATE)(const struct ilo_dev_info *dev, const struct pipe_constant_buffer *cbuf, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_so_SURFACE_STATE)(const struct ilo_dev_info *dev, const struct pipe_stream_output_target *so, const struct pipe_stream_output_info *so_info, int so_index, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_SAMPLER_STATE)(const struct ilo_dev_info *dev, const struct pipe_sampler_state **samplers, const struct pipe_sampler_view **sampler_views, const uint32_t *sampler_border_colors, int num_samplers, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_SAMPLER_BORDER_COLOR_STATE)(const struct ilo_dev_info *dev, const union pipe_color_union *color, struct ilo_cp *cp); typedef uint32_t (*ilo_gpe_gen6_push_constant_buffer)(const struct ilo_dev_info *dev, int size, void **pcb, struct ilo_cp *cp); /** * GEN6 graphics processing engine * * This is a low-level interface. It does not handle the interdependencies * between states. */ struct ilo_gpe_gen6 { int (*estimate_command_size)(const struct ilo_dev_info *dev, enum ilo_gpe_gen6_command cmd, int arg); int (*estimate_state_size)(const struct ilo_dev_info *dev, enum ilo_gpe_gen6_state state, int arg); #define GEN6_EMIT(name) ilo_gpe_gen6_ ## name emit_ ## name GEN6_EMIT(STATE_BASE_ADDRESS); GEN6_EMIT(STATE_SIP); GEN6_EMIT(3DSTATE_VF_STATISTICS); GEN6_EMIT(PIPELINE_SELECT); GEN6_EMIT(MEDIA_VFE_STATE); GEN6_EMIT(MEDIA_CURBE_LOAD); GEN6_EMIT(MEDIA_INTERFACE_DESCRIPTOR_LOAD); GEN6_EMIT(MEDIA_GATEWAY_STATE); GEN6_EMIT(MEDIA_STATE_FLUSH); GEN6_EMIT(MEDIA_OBJECT_WALKER); GEN6_EMIT(3DSTATE_BINDING_TABLE_POINTERS); GEN6_EMIT(3DSTATE_SAMPLER_STATE_POINTERS); GEN6_EMIT(3DSTATE_URB); GEN6_EMIT(3DSTATE_VERTEX_BUFFERS); GEN6_EMIT(3DSTATE_VERTEX_ELEMENTS); GEN6_EMIT(3DSTATE_INDEX_BUFFER); GEN6_EMIT(3DSTATE_VIEWPORT_STATE_POINTERS); GEN6_EMIT(3DSTATE_CC_STATE_POINTERS); GEN6_EMIT(3DSTATE_SCISSOR_STATE_POINTERS); GEN6_EMIT(3DSTATE_VS); GEN6_EMIT(3DSTATE_GS); GEN6_EMIT(3DSTATE_CLIP); GEN6_EMIT(3DSTATE_SF); GEN6_EMIT(3DSTATE_WM); GEN6_EMIT(3DSTATE_CONSTANT_VS); GEN6_EMIT(3DSTATE_CONSTANT_GS); GEN6_EMIT(3DSTATE_CONSTANT_PS); GEN6_EMIT(3DSTATE_SAMPLE_MASK); GEN6_EMIT(3DSTATE_DRAWING_RECTANGLE); GEN6_EMIT(3DSTATE_DEPTH_BUFFER); GEN6_EMIT(3DSTATE_POLY_STIPPLE_OFFSET); GEN6_EMIT(3DSTATE_POLY_STIPPLE_PATTERN); GEN6_EMIT(3DSTATE_LINE_STIPPLE); GEN6_EMIT(3DSTATE_AA_LINE_PARAMETERS); GEN6_EMIT(3DSTATE_GS_SVB_INDEX); GEN6_EMIT(3DSTATE_MULTISAMPLE); GEN6_EMIT(3DSTATE_STENCIL_BUFFER); GEN6_EMIT(3DSTATE_HIER_DEPTH_BUFFER); GEN6_EMIT(3DSTATE_CLEAR_PARAMS); GEN6_EMIT(PIPE_CONTROL); GEN6_EMIT(3DPRIMITIVE); GEN6_EMIT(INTERFACE_DESCRIPTOR_DATA); GEN6_EMIT(SF_VIEWPORT); GEN6_EMIT(CLIP_VIEWPORT); GEN6_EMIT(CC_VIEWPORT); GEN6_EMIT(COLOR_CALC_STATE); GEN6_EMIT(BLEND_STATE); GEN6_EMIT(DEPTH_STENCIL_STATE); GEN6_EMIT(SCISSOR_RECT); GEN6_EMIT(BINDING_TABLE_STATE); GEN6_EMIT(surf_SURFACE_STATE); GEN6_EMIT(view_SURFACE_STATE); GEN6_EMIT(cbuf_SURFACE_STATE); GEN6_EMIT(so_SURFACE_STATE); GEN6_EMIT(SAMPLER_STATE); GEN6_EMIT(SAMPLER_BORDER_COLOR_STATE); GEN6_EMIT(push_constant_buffer); #undef GEN6_EMIT }; const struct ilo_gpe_gen6 * ilo_gpe_gen6_get(void); /* Below are helpers for other GENs */ int ilo_gpe_gen6_translate_winsys_tiling(enum intel_tiling_mode tiling); int ilo_gpe_gen6_translate_pipe_prim(unsigned prim); int ilo_gpe_gen6_translate_texture(enum pipe_texture_target target); void ilo_gpe_gen6_fill_3dstate_sf_raster(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *rasterizer, int num_samples, enum pipe_format depth_format, bool separate_stencil, uint32_t *dw, int num_dwords); void ilo_gpe_gen6_fill_3dstate_sf_sbe(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *rasterizer, const struct ilo_shader *fs, const struct ilo_shader *last_sh, uint32_t *dw, int num_dwords); void ilo_gpe_gen6_emit_3DSTATE_DEPTH_BUFFER(const struct ilo_dev_info *dev, const struct pipe_surface *surface, const struct pipe_depth_stencil_alpha_state *dsa, bool hiz, struct ilo_cp *cp); void ilo_gpe_gen6_fill_SF_VIEWPORT(const struct ilo_dev_info *dev, const struct pipe_viewport_state *viewports, int num_viewports, uint32_t *dw, int num_dwords); void ilo_gpe_gen6_fill_CLIP_VIEWPORT(const struct ilo_dev_info *dev, const struct pipe_viewport_state *viewports, int num_viewports, uint32_t *dw, int num_dwords); #endif /* ILO_GPE_GEN6_H */