/* * Mesa 3-D graphics library * * Copyright (C) 2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #ifndef ILO_GPE_H #define ILO_GPE_H #include "ilo_common.h" /** * \see brw_context.h */ #define ILO_MAX_DRAW_BUFFERS 8 #define ILO_MAX_CONST_BUFFERS (1 + 12) #define ILO_MAX_SAMPLER_VIEWS 16 #define ILO_MAX_SAMPLERS 16 #define ILO_MAX_SO_BINDINGS 64 #define ILO_MAX_SO_BUFFERS 4 #define ILO_MAX_VIEWPORTS 1 #define ILO_MAX_VS_SURFACES (ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS) #define ILO_VS_CONST_SURFACE(i) (i) #define ILO_VS_TEXTURE_SURFACE(i) (ILO_MAX_CONST_BUFFERS + i) #define ILO_MAX_GS_SURFACES (ILO_MAX_SO_BINDINGS) #define ILO_GS_SO_SURFACE(i) (i) #define ILO_MAX_WM_SURFACES (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + ILO_MAX_SAMPLER_VIEWS) #define ILO_WM_DRAW_SURFACE(i) (i) #define ILO_WM_CONST_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + i) #define ILO_WM_TEXTURE_SURFACE(i) (ILO_MAX_DRAW_BUFFERS + ILO_MAX_CONST_BUFFERS + i) struct ilo_buffer; struct ilo_texture; struct ilo_shader_state; struct ilo_vb_state { struct pipe_vertex_buffer states[PIPE_MAX_ATTRIBS]; uint32_t enabled_mask; }; struct ilo_ib_state { struct pipe_resource *buffer; const void *user_buffer; unsigned offset; unsigned index_size; /* these are not valid until the state is finalized */ struct pipe_resource *hw_resource; unsigned hw_index_size; /* an offset to be added to pipe_draw_info::start */ int64_t draw_start_offset; }; struct ilo_ve_cso { /* VERTEX_ELEMENT_STATE */ uint32_t payload[2]; }; struct ilo_ve_state { struct ilo_ve_cso cso[PIPE_MAX_ATTRIBS]; unsigned count; unsigned instance_divisors[PIPE_MAX_ATTRIBS]; unsigned vb_mapping[PIPE_MAX_ATTRIBS]; unsigned vb_count; }; struct ilo_so_state { struct pipe_stream_output_target *states[ILO_MAX_SO_BUFFERS]; unsigned count; unsigned append_bitmask; bool enabled; }; struct ilo_viewport_cso { /* matrix form */ float m00, m11, m22, m30, m31, m32; /* guardband in NDC space */ float min_gbx, min_gby, max_gbx, max_gby; /* viewport in screen space */ float min_x, min_y, min_z; float max_x, max_y, max_z; }; struct ilo_viewport_state { struct ilo_viewport_cso cso[ILO_MAX_VIEWPORTS]; unsigned count; struct pipe_viewport_state viewport0; }; struct ilo_scissor_state { /* SCISSOR_RECT */ uint32_t payload[ILO_MAX_VIEWPORTS * 2]; struct pipe_scissor_state scissor0; }; struct ilo_rasterizer_clip { /* 3DSTATE_CLIP */ uint32_t payload[3]; uint32_t can_enable_guardband; }; struct ilo_rasterizer_sf { /* 3DSTATE_SF */ uint32_t payload[6]; uint32_t dw_msaa; }; struct ilo_rasterizer_wm { /* 3DSTATE_WM */ uint32_t payload[2]; uint32_t dw_msaa_rast; uint32_t dw_msaa_disp; }; struct ilo_rasterizer_state { struct pipe_rasterizer_state state; struct ilo_rasterizer_clip clip; struct ilo_rasterizer_sf sf; struct ilo_rasterizer_wm wm; }; struct ilo_dsa_state { /* DEPTH_STENCIL_STATE */ uint32_t payload[3]; struct pipe_alpha_state alpha; }; struct ilo_blend_cso { /* BLEND_STATE */ uint32_t payload[2]; uint32_t dw_blend; uint32_t dw_blend_dst_alpha_forced_one; uint32_t dw_logicop; uint32_t dw_alpha_mod; }; struct ilo_blend_state { struct ilo_blend_cso cso[ILO_MAX_DRAW_BUFFERS]; bool independent_blend_enable; bool dual_blend; bool alpha_to_coverage; }; struct ilo_sampler_cso { /* SAMPLER_STATE and SAMPLER_BORDER_COLOR_STATE */ uint32_t payload[15]; uint32_t dw_filter; uint32_t dw_filter_aniso; uint32_t dw_wrap; uint32_t dw_wrap_1d; uint32_t dw_wrap_cube; bool anisotropic; bool saturate_r; bool saturate_s; bool saturate_t; }; struct ilo_sampler_state { const struct ilo_sampler_cso *cso[ILO_MAX_SAMPLERS]; unsigned count; }; struct ilo_view_surface { /* SURFACE_STATE */ uint32_t payload[8]; struct intel_bo *bo; }; struct ilo_view_cso { struct pipe_sampler_view base; struct ilo_view_surface surface; }; struct ilo_view_state { struct pipe_sampler_view *states[ILO_MAX_SAMPLER_VIEWS]; unsigned count; }; struct ilo_cbuf_cso { struct pipe_resource *resource; struct ilo_view_surface surface; /* * this CSO is not so constant because user buffer needs to be uploaded in * finalize_constant_buffers() */ const void *user_buffer; unsigned user_buffer_size; }; struct ilo_cbuf_state { struct ilo_cbuf_cso cso[ILO_MAX_CONST_BUFFERS]; uint32_t enabled_mask; }; struct ilo_resource_state { struct pipe_surface *states[PIPE_MAX_SHADER_RESOURCES]; unsigned count; }; struct ilo_surface_cso { struct pipe_surface base; bool is_rt; union { struct ilo_view_surface rt; struct ilo_zs_surface { uint32_t payload[10]; struct intel_bo *bo; struct intel_bo *hiz_bo; struct intel_bo *separate_s8_bo; } zs; } u; }; struct ilo_fb_state { struct pipe_framebuffer_state state; struct ilo_zs_surface null_zs; unsigned num_samples; }; struct ilo_global_binding { /* * XXX These should not be treated as real resources (and there could be * thousands of them). They should be treated as regions in GLOBAL * resource, which is the only real resource. * * That is, a resource here should instead be * * struct ilo_global_region { * struct pipe_resource base; * int offset; * int size; * }; * * and it describes the region [offset, offset + size) in GLOBAL * resource. */ struct pipe_resource *resources[PIPE_MAX_SHADER_RESOURCES]; uint32_t *handles[PIPE_MAX_SHADER_RESOURCES]; unsigned count; }; struct ilo_shader_cso { uint32_t payload[5]; }; void ilo_gpe_init_ve(const struct ilo_dev_info *dev, unsigned num_states, const struct pipe_vertex_element *states, struct ilo_ve_state *ve); void ilo_gpe_set_viewport_cso(const struct ilo_dev_info *dev, const struct pipe_viewport_state *state, struct ilo_viewport_cso *vp); void ilo_gpe_set_scissor(const struct ilo_dev_info *dev, unsigned start_slot, unsigned num_states, const struct pipe_scissor_state *states, struct ilo_scissor_state *scissor); void ilo_gpe_set_scissor_null(const struct ilo_dev_info *dev, struct ilo_scissor_state *scissor); void ilo_gpe_init_rasterizer_clip(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *state, struct ilo_rasterizer_clip *clip); void ilo_gpe_init_rasterizer_sf(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *state, struct ilo_rasterizer_sf *sf); void ilo_gpe_init_rasterizer_wm_gen6(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *state, struct ilo_rasterizer_wm *wm); void ilo_gpe_init_rasterizer_wm_gen7(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *state, struct ilo_rasterizer_wm *wm); static inline void ilo_gpe_init_rasterizer(const struct ilo_dev_info *dev, const struct pipe_rasterizer_state *state, struct ilo_rasterizer_state *rasterizer) { ilo_gpe_init_rasterizer_clip(dev, state, &rasterizer->clip); ilo_gpe_init_rasterizer_sf(dev, state, &rasterizer->sf); if (dev->gen >= ILO_GEN(7)) ilo_gpe_init_rasterizer_wm_gen7(dev, state, &rasterizer->wm); else ilo_gpe_init_rasterizer_wm_gen6(dev, state, &rasterizer->wm); } void ilo_gpe_init_dsa(const struct ilo_dev_info *dev, const struct pipe_depth_stencil_alpha_state *state, struct ilo_dsa_state *dsa); void ilo_gpe_init_blend(const struct ilo_dev_info *dev, const struct pipe_blend_state *state, struct ilo_blend_state *blend); void ilo_gpe_init_sampler_cso(const struct ilo_dev_info *dev, const struct pipe_sampler_state *state, struct ilo_sampler_cso *sampler); void ilo_gpe_init_view_surface_null_gen6(const struct ilo_dev_info *dev, unsigned width, unsigned height, unsigned depth, unsigned level, struct ilo_view_surface *surf); void ilo_gpe_init_view_surface_for_buffer_gen6(const struct ilo_dev_info *dev, const struct ilo_buffer *buf, unsigned offset, unsigned size, unsigned struct_size, enum pipe_format elem_format, bool is_rt, bool render_cache_rw, struct ilo_view_surface *surf); void ilo_gpe_init_view_surface_for_texture_gen6(const struct ilo_dev_info *dev, const struct ilo_texture *tex, enum pipe_format format, unsigned first_level, unsigned num_levels, unsigned first_layer, unsigned num_layers, bool is_rt, bool render_cache_rw, struct ilo_view_surface *surf); void ilo_gpe_init_view_surface_null_gen7(const struct ilo_dev_info *dev, unsigned width, unsigned height, unsigned depth, unsigned level, struct ilo_view_surface *surf); void ilo_gpe_init_view_surface_for_buffer_gen7(const struct ilo_dev_info *dev, const struct ilo_buffer *buf, unsigned offset, unsigned size, unsigned struct_size, enum pipe_format elem_format, bool is_rt, bool render_cache_rw, struct ilo_view_surface *surf); void ilo_gpe_init_view_surface_for_texture_gen7(const struct ilo_dev_info *dev, const struct ilo_texture *tex, enum pipe_format format, unsigned first_level, unsigned num_levels, unsigned first_layer, unsigned num_layers, bool is_rt, bool render_cache_rw, struct ilo_view_surface *surf); static inline void ilo_gpe_init_view_surface_null(const struct ilo_dev_info *dev, unsigned width, unsigned height, unsigned depth, unsigned level, struct ilo_view_surface *surf) { if (dev->gen >= ILO_GEN(7)) { ilo_gpe_init_view_surface_null_gen7(dev, width, height, depth, level, surf); } else { ilo_gpe_init_view_surface_null_gen6(dev, width, height, depth, level, surf); } } static inline void ilo_gpe_init_view_surface_for_buffer(const struct ilo_dev_info *dev, const struct ilo_buffer *buf, unsigned offset, unsigned size, unsigned struct_size, enum pipe_format elem_format, bool is_rt, bool render_cache_rw, struct ilo_view_surface *surf) { if (dev->gen >= ILO_GEN(7)) { ilo_gpe_init_view_surface_for_buffer_gen7(dev, buf, offset, size, struct_size, elem_format, is_rt, render_cache_rw, surf); } else { ilo_gpe_init_view_surface_for_buffer_gen6(dev, buf, offset, size, struct_size, elem_format, is_rt, render_cache_rw, surf); } } static inline void ilo_gpe_init_view_surface_for_texture(const struct ilo_dev_info *dev, const struct ilo_texture *tex, enum pipe_format format, unsigned first_level, unsigned num_levels, unsigned first_layer, unsigned num_layers, bool is_rt, bool render_cache_rw, struct ilo_view_surface *surf) { if (dev->gen >= ILO_GEN(7)) { ilo_gpe_init_view_surface_for_texture_gen7(dev, tex, format, first_level, num_levels, first_layer, num_layers, is_rt, render_cache_rw, surf); } else { ilo_gpe_init_view_surface_for_texture_gen6(dev, tex, format, first_level, num_levels, first_layer, num_layers, is_rt, render_cache_rw, surf); } } void ilo_gpe_init_zs_surface(const struct ilo_dev_info *dev, const struct ilo_texture *tex, enum pipe_format format, unsigned level, unsigned first_layer, unsigned num_layers, struct ilo_zs_surface *zs); void ilo_gpe_init_vs_cso(const struct ilo_dev_info *dev, const struct ilo_shader_state *vs, struct ilo_shader_cso *cso); void ilo_gpe_init_gs_cso_gen6(const struct ilo_dev_info *dev, const struct ilo_shader_state *gs, struct ilo_shader_cso *cso); void ilo_gpe_init_gs_cso_gen7(const struct ilo_dev_info *dev, const struct ilo_shader_state *gs, struct ilo_shader_cso *cso); static inline void ilo_gpe_init_gs_cso(const struct ilo_dev_info *dev, const struct ilo_shader_state *gs, struct ilo_shader_cso *cso) { if (dev->gen >= ILO_GEN(7)) { ilo_gpe_init_gs_cso_gen7(dev, gs, cso); } else { ilo_gpe_init_gs_cso_gen6(dev, gs, cso); } } void ilo_gpe_init_fs_cso_gen6(const struct ilo_dev_info *dev, const struct ilo_shader_state *fs, struct ilo_shader_cso *cso); void ilo_gpe_init_fs_cso_gen7(const struct ilo_dev_info *dev, const struct ilo_shader_state *fs, struct ilo_shader_cso *cso); static inline void ilo_gpe_init_fs_cso(const struct ilo_dev_info *dev, const struct ilo_shader_state *fs, struct ilo_shader_cso *cso) { if (dev->gen >= ILO_GEN(7)) { ilo_gpe_init_fs_cso_gen7(dev, fs, cso); } else { ilo_gpe_init_fs_cso_gen6(dev, fs, cso); } } #endif /* ILO_GPE_H */