/* * Mesa 3-D graphics library * * Copyright (C) 2013 LunarG, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Chia-I Wu */ #ifndef ILO_3D_PIPELINE_H #define ILO_3D_PIPELINE_H #include "ilo_common.h" #include "ilo_gpe.h" struct intel_bo; struct ilo_cp; struct ilo_context; enum ilo_3d_pipeline_invalidate_flags { ILO_3D_PIPELINE_INVALIDATE_HW = 1 << 0, ILO_3D_PIPELINE_INVALIDATE_BATCH_BO = 1 << 1, ILO_3D_PIPELINE_INVALIDATE_STATE_BO = 1 << 2, ILO_3D_PIPELINE_INVALIDATE_KERNEL_BO = 1 << 3, ILO_3D_PIPELINE_INVALIDATE_ALL = 0xffffffff, }; enum ilo_3d_pipeline_action { ILO_3D_PIPELINE_DRAW, ILO_3D_PIPELINE_FLUSH, ILO_3D_PIPELINE_WRITE_TIMESTAMP, ILO_3D_PIPELINE_WRITE_DEPTH_COUNT, }; /** * 3D pipeline. */ struct ilo_3d_pipeline { struct ilo_cp *cp; const struct ilo_dev_info *dev; uint32_t invalidate_flags; struct intel_bo *workaround_bo; uint32_t packed_sample_position_1x; uint32_t packed_sample_position_4x; uint32_t packed_sample_position_8x[2]; int (*estimate_size)(struct ilo_3d_pipeline *pipeline, enum ilo_3d_pipeline_action action, const void *arg); void (*emit_draw)(struct ilo_3d_pipeline *pipeline, const struct ilo_context *ilo); void (*emit_flush)(struct ilo_3d_pipeline *pipeline); void (*emit_write_timestamp)(struct ilo_3d_pipeline *pipeline, struct intel_bo *bo, int index); void (*emit_write_depth_count)(struct ilo_3d_pipeline *pipeline, struct intel_bo *bo, int index); /** * HW states. */ struct ilo_3d_pipeline_state { bool has_gen6_wa_pipe_control; bool primitive_restart; int reduced_prim; int so_num_vertices, so_max_vertices; uint32_t SF_VIEWPORT; uint32_t CLIP_VIEWPORT; uint32_t SF_CLIP_VIEWPORT; /* GEN7+ */ uint32_t CC_VIEWPORT; uint32_t COLOR_CALC_STATE; uint32_t BLEND_STATE; uint32_t DEPTH_STENCIL_STATE; uint32_t SCISSOR_RECT; struct { uint32_t BINDING_TABLE_STATE; int BINDING_TABLE_STATE_size; uint32_t SURFACE_STATE[ILO_MAX_VS_SURFACES]; uint32_t SAMPLER_STATE; uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS]; uint32_t PUSH_CONSTANT_BUFFER; int PUSH_CONSTANT_BUFFER_size; } vs; struct { uint32_t BINDING_TABLE_STATE; int BINDING_TABLE_STATE_size; uint32_t SURFACE_STATE[ILO_MAX_GS_SURFACES]; bool active; } gs; struct { uint32_t BINDING_TABLE_STATE; int BINDING_TABLE_STATE_size; uint32_t SURFACE_STATE[ILO_MAX_WM_SURFACES]; uint32_t SAMPLER_STATE; uint32_t SAMPLER_BORDER_COLOR_STATE[ILO_MAX_SAMPLERS]; uint32_t PUSH_CONSTANT_BUFFER; int PUSH_CONSTANT_BUFFER_size; } wm; } state; }; struct ilo_3d_pipeline * ilo_3d_pipeline_create(struct ilo_cp *cp, const struct ilo_dev_info *dev); void ilo_3d_pipeline_destroy(struct ilo_3d_pipeline *pipeline); static inline void ilo_3d_pipeline_invalidate(struct ilo_3d_pipeline *p, uint32_t flags) { p->invalidate_flags |= flags; } /** * Estimate the size of an action. */ static inline int ilo_3d_pipeline_estimate_size(struct ilo_3d_pipeline *pipeline, enum ilo_3d_pipeline_action action, const void *arg) { return pipeline->estimate_size(pipeline, action, arg); } bool ilo_3d_pipeline_emit_draw(struct ilo_3d_pipeline *p, const struct ilo_context *ilo, int *prim_generated, int *prim_emitted); void ilo_3d_pipeline_emit_flush(struct ilo_3d_pipeline *p); void ilo_3d_pipeline_emit_write_timestamp(struct ilo_3d_pipeline *p, struct intel_bo *bo, int index); void ilo_3d_pipeline_emit_write_depth_count(struct ilo_3d_pipeline *p, struct intel_bo *bo, int index); void ilo_3d_pipeline_get_sample_position(struct ilo_3d_pipeline *p, unsigned sample_count, unsigned sample_index, float *x, float *y); void ilo_3d_pipeline_dump(struct ilo_3d_pipeline *p); #endif /* ILO_3D_PIPELINE_H */