/************************************************************************** * * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_inlines.h" #include "util/u_memory.h" #include "id_screen.h" #include "id_objects.h" struct pipe_buffer * identity_buffer_create(struct identity_screen *id_screen, struct pipe_buffer *buffer) { struct identity_buffer *id_buffer; if(!buffer) goto error; assert(buffer->screen == id_screen->screen); id_buffer = CALLOC_STRUCT(identity_buffer); if(!id_buffer) goto error; memcpy(&id_buffer->base, buffer, sizeof(struct pipe_buffer)); pipe_reference_init(&id_buffer->base.reference, 1); id_buffer->base.screen = &id_screen->base; id_buffer->buffer = buffer; return &id_buffer->base; error: pipe_buffer_reference(&buffer, NULL); return NULL; } void identity_buffer_destroy(struct identity_buffer *id_buffer) { pipe_buffer_reference(&id_buffer->buffer, NULL); FREE(id_buffer); } struct pipe_texture * identity_texture_create(struct identity_screen *id_screen, struct pipe_texture *texture) { struct identity_texture *id_texture; if(!texture) goto error; assert(texture->screen == id_screen->screen); id_texture = CALLOC_STRUCT(identity_texture); if(!id_texture) goto error; memcpy(&id_texture->base, texture, sizeof(struct pipe_texture)); pipe_reference_init(&id_texture->base.reference, 1); id_texture->base.screen = &id_screen->base; id_texture->texture = texture; return &id_texture->base; error: pipe_texture_reference(&texture, NULL); return NULL; } void identity_texture_destroy(struct identity_texture *id_texture) { pipe_texture_reference(&id_texture->texture, NULL); FREE(id_texture); } struct pipe_surface * identity_surface_create(struct identity_texture *id_texture, struct pipe_surface *surface) { struct identity_surface *id_surface; if(!surface) goto error; assert(surface->texture == id_texture->texture); id_surface = CALLOC_STRUCT(identity_surface); if(!id_surface) goto error; memcpy(&id_surface->base, surface, sizeof(struct pipe_surface)); pipe_reference_init(&id_surface->base.reference, 1); id_surface->base.texture = NULL; pipe_texture_reference(&id_surface->base.texture, &id_texture->base); id_surface->surface = surface; return &id_surface->base; error: pipe_surface_reference(&surface, NULL); return NULL; } void identity_surface_destroy(struct identity_surface *id_surface) { pipe_texture_reference(&id_surface->base.texture, NULL); pipe_surface_reference(&id_surface->surface, NULL); FREE(id_surface); } struct pipe_transfer * identity_transfer_create(struct identity_texture *id_texture, struct pipe_transfer *transfer) { struct identity_transfer *id_transfer; if(!transfer) goto error; assert(transfer->texture == id_texture->texture); id_transfer = CALLOC_STRUCT(identity_transfer); if(!id_transfer) goto error; memcpy(&id_transfer->base, transfer, sizeof(struct pipe_transfer)); id_transfer->base.texture = NULL; pipe_texture_reference(&id_transfer->base.texture, &id_texture->base); id_transfer->transfer = transfer; assert(id_transfer->base.texture == &id_texture->base); return &id_transfer->base; error: transfer->texture->screen->tex_transfer_destroy(transfer); return NULL; } void identity_transfer_destroy(struct identity_transfer *id_transfer) { struct identity_screen *id_screen = identity_screen(id_transfer->base.texture->screen); struct pipe_screen *screen = id_screen->screen; pipe_texture_reference(&id_transfer->base.texture, NULL); screen->tex_transfer_destroy(id_transfer->transfer); FREE(id_transfer); }