/************************************************************************** * * Copyright 2003 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "i915_blit.h" #include "i915_reg.h" #include "i915_batch.h" #include "i915_debug.h" void i915_fill_blit(struct i915_context *i915, unsigned cpp, unsigned rgba_mask, unsigned short dst_pitch, struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short x, short y, short w, short h, unsigned color) { unsigned BR13, CMD; I915_DBG(DBG_BLIT, "%s dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, dst_buffer, dst_pitch, dst_offset, x, y, w, h); if(!i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)) { FLUSH_BATCH(NULL, I915_FLUSH_ASYNC); assert(i915_winsys_validate_buffers(i915->batch, &dst_buffer, 1)); } switch (cpp) { case 1: case 2: case 3: BR13 = (((int) dst_pitch) & 0xffff) | (0xF0 << 16) | (1 << 24); CMD = XY_COLOR_BLT_CMD; break; case 4: BR13 = (((int) dst_pitch) & 0xffff) | (0xF0 << 16) | (1 << 24) | (1 << 25); CMD = (XY_COLOR_BLT_CMD | rgba_mask); break; default: return; } if (!BEGIN_BATCH(6)) { FLUSH_BATCH(NULL, I915_FLUSH_ASYNC); assert(BEGIN_BATCH(6)); } OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((y << 16) | x); OUT_BATCH(((y + h) << 16) | (x + w)); OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset); OUT_BATCH(color); i915_set_flush_dirty(i915, I915_FLUSH_CACHE); } void i915_copy_blit(struct i915_context *i915, unsigned cpp, unsigned short src_pitch, struct i915_winsys_buffer *src_buffer, unsigned src_offset, unsigned short dst_pitch, struct i915_winsys_buffer *dst_buffer, unsigned dst_offset, short src_x, short src_y, short dst_x, short dst_y, short w, short h) { unsigned CMD, BR13; int dst_y2 = dst_y + h; int dst_x2 = dst_x + w; struct i915_winsys_buffer *buffers[2] = {src_buffer, dst_buffer}; I915_DBG(DBG_BLIT, "%s src:buf(%p)/%d+%d %d,%d dst:buf(%p)/%d+%d %d,%d sz:%dx%d\n", __FUNCTION__, src_buffer, src_pitch, src_offset, src_x, src_y, dst_buffer, dst_pitch, dst_offset, dst_x, dst_y, w, h); if(!i915_winsys_validate_buffers(i915->batch, buffers, 2)) { FLUSH_BATCH(NULL, I915_FLUSH_ASYNC); assert(i915_winsys_validate_buffers(i915->batch, buffers, 2)); } switch (cpp) { case 1: case 2: case 3: BR13 = (((int) dst_pitch) & 0xffff) | (0xCC << 16) | (1 << 24); CMD = XY_SRC_COPY_BLT_CMD; break; case 4: BR13 = (((int) dst_pitch) & 0xffff) | (0xCC << 16) | (1 << 24) | (1 << 25); CMD = (XY_SRC_COPY_BLT_CMD | XY_SRC_COPY_BLT_WRITE_ALPHA | XY_SRC_COPY_BLT_WRITE_RGB); break; default: return; } if (dst_y2 < dst_y || dst_x2 < dst_x) { return; } /* Hardware can handle negative pitches but loses the ability to do * proper overlapping blits in that case. We don't really have a * need for either at this stage. */ assert (dst_pitch > 0 && src_pitch > 0); if (!BEGIN_BATCH(8)) { FLUSH_BATCH(NULL, I915_FLUSH_ASYNC); assert(BEGIN_BATCH(8)); } OUT_BATCH(CMD); OUT_BATCH(BR13); OUT_BATCH((dst_y << 16) | dst_x); OUT_BATCH((dst_y2 << 16) | dst_x2); OUT_RELOC_FENCED(dst_buffer, I915_USAGE_2D_TARGET, dst_offset); OUT_BATCH((src_y << 16) | src_x); OUT_BATCH(((int) src_pitch & 0xffff)); OUT_RELOC_FENCED(src_buffer, I915_USAGE_2D_SOURCE, src_offset); i915_set_flush_dirty(i915, I915_FLUSH_CACHE); }