/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef I915_BATCH_H #define I915_BATCH_H #include "i915_batchbuffer.h" #include "i915_context.h" #define BEGIN_BATCH(dwords) \ (i915_winsys_batchbuffer_check(i915->batch, dwords)) #define OUT_BATCH(dword) \ i915_winsys_batchbuffer_dword(i915->batch, dword) #define OUT_BATCH_F(f) \ i915_winsys_batchbuffer_float(i915->batch, f) #define OUT_RELOC(buf, usage, offset) \ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, false) #define OUT_RELOC_FENCED(buf, usage, offset) \ i915_winsys_batchbuffer_reloc(i915->batch, buf, usage, offset, true) #define FLUSH_BATCH(fence) \ i915_flush(i915, fence) /************************************************************************ * i915_flush.c */ void i915_flush(struct i915_context *i915, struct pipe_fence_handle **fence); /* * Flush if the current color buf is idle and we have more than 256 vertices * queued, or if the current color buf is busy and we have more than 4096 * vertices queued. */ static INLINE void i915_flush_heuristically(struct i915_context* i915, int num_vertex) { i915->queued_vertices += num_vertex; /* fire if we have more than 1/20th of the last frame's vertices */ if (i915->queued_vertices > i915->last_fired_vertices / 20) { FLUSH_BATCH(NULL); i915->fired_vertices += i915->queued_vertices; i915->queued_vertices = 0; return; } } #endif