/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2015 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #ifndef IR3_NIR_H_ #define IR3_NIR_H_ #include "compiler/nir/nir.h" #include "compiler/shader_enums.h" #include "ir3_shader.h" bool ir3_nir_lower_if_else(nir_shader *shader); bool ir3_nir_apply_trig_workarounds(nir_shader *shader); struct nir_shader * ir3_tgsi_to_nir(const struct tgsi_token *tokens); const nir_shader_compiler_options * ir3_get_compiler_options(void); bool ir3_key_lowers_nir(const struct ir3_shader_key *key); struct nir_shader * ir3_optimize_nir(struct ir3_shader *shader, nir_shader *s, const struct ir3_shader_key *key); #endif /* IR3_NIR_H_ */