/* * Copyright (c) 2012 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. */ #include "ir3.h" #include #include #include #include #include #include #include "freedreno_util.h" #include "instr-a3xx.h" #define CHUNK_SZ 1020 struct ir3_heap_chunk { struct ir3_heap_chunk *next; uint32_t heap[CHUNK_SZ]; }; static void grow_heap(struct ir3 *shader) { struct ir3_heap_chunk *chunk = calloc(1, sizeof(*chunk)); chunk->next = shader->chunk; shader->chunk = chunk; shader->heap_idx = 0; } /* simple allocator to carve allocations out of an up-front allocated heap, * so that we can free everything easily in one shot. */ void * ir3_alloc(struct ir3 *shader, int sz) { void *ptr; sz = align(sz, 4) / 4; if ((shader->heap_idx + sz) > CHUNK_SZ) grow_heap(shader); ptr = &shader->chunk->heap[shader->heap_idx]; shader->heap_idx += sz; return ptr; } struct ir3 * ir3_create(struct ir3_compiler *compiler, unsigned nin, unsigned nout) { struct ir3 *shader = calloc(1, sizeof(struct ir3)); grow_heap(shader); shader->compiler = compiler; shader->ninputs = nin; shader->inputs = ir3_alloc(shader, sizeof(shader->inputs[0]) * nin); shader->noutputs = nout; shader->outputs = ir3_alloc(shader, sizeof(shader->outputs[0]) * nout); list_inithead(&shader->block_list); return shader; } void ir3_destroy(struct ir3 *shader) { while (shader->chunk) { struct ir3_heap_chunk *chunk = shader->chunk; shader->chunk = chunk->next; free(chunk); } free(shader->indirects); free(shader->predicates); free(shader->baryfs); free(shader); } #define iassert(cond) do { \ if (!(cond)) { \ assert(cond); \ return -1; \ } } while (0) static uint32_t reg(struct ir3_register *reg, struct ir3_info *info, uint32_t repeat, uint32_t valid_flags) { reg_t val = { .dummy32 = 0 }; if (reg->flags & ~valid_flags) { debug_printf("INVALID FLAGS: %x vs %x\n", reg->flags, valid_flags); } if (!(reg->flags & IR3_REG_R)) repeat = 0; if (reg->flags & IR3_REG_IMMED) { val.iim_val = reg->iim_val; } else { unsigned components; if (reg->flags & IR3_REG_RELATIV) { components = reg->size; val.dummy10 = reg->offset; } else { components = util_last_bit(reg->wrmask); val.comp = reg->num & 0x3; val.num = reg->num >> 2; } int16_t max = (reg->num + repeat + components - 1) >> 2; if (reg->flags & IR3_REG_CONST) { info->max_const = MAX2(info->max_const, max); } else if (val.num == 63) { /* ignore writes to dummy register r63.x */ } else if ((max != REG_A0) && (max != REG_P0)) { if (reg->flags & IR3_REG_HALF) { info->max_half_reg = MAX2(info->max_half_reg, max); } else { info->max_reg = MAX2(info->max_reg, max); } } } return val.dummy32; } static int emit_cat0(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) { instr_cat0_t *cat0 = ptr; if (info->gpu_id >= 400) { cat0->a4xx.immed = instr->cat0.immed; } else { cat0->a3xx.immed = instr->cat0.immed; } cat0->repeat = instr->repeat; cat0->ss = !!(instr->flags & IR3_INSTR_SS); cat0->inv = instr->cat0.inv; cat0->comp = instr->cat0.comp; cat0->opc = instr->opc; cat0->jmp_tgt = !!(instr->flags & IR3_INSTR_JP); cat0->sync = !!(instr->flags & IR3_INSTR_SY); cat0->opc_cat = 0; return 0; } static uint32_t type_flags(type_t type) { return (type_size(type) == 32) ? 0 : IR3_REG_HALF; } static int emit_cat1(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src = instr->regs[1]; instr_cat1_t *cat1 = ptr; iassert(instr->regs_count == 2); iassert(!((dst->flags ^ type_flags(instr->cat1.dst_type)) & IR3_REG_HALF)); iassert((src->flags & IR3_REG_IMMED) || !((src->flags ^ type_flags(instr->cat1.src_type)) & IR3_REG_HALF)); if (src->flags & IR3_REG_IMMED) { cat1->iim_val = src->iim_val; cat1->src_im = 1; } else if (src->flags & IR3_REG_RELATIV) { cat1->off = reg(src, info, instr->repeat, IR3_REG_R | IR3_REG_CONST | IR3_REG_HALF | IR3_REG_RELATIV); cat1->src_rel = 1; cat1->src_rel_c = !!(src->flags & IR3_REG_CONST); } else { cat1->src = reg(src, info, instr->repeat, IR3_REG_R | IR3_REG_CONST | IR3_REG_HALF); cat1->src_c = !!(src->flags & IR3_REG_CONST); } cat1->dst = reg(dst, info, instr->repeat, IR3_REG_RELATIV | IR3_REG_EVEN | IR3_REG_R | IR3_REG_POS_INF | IR3_REG_HALF); cat1->repeat = instr->repeat; cat1->src_r = !!(src->flags & IR3_REG_R); cat1->ss = !!(instr->flags & IR3_INSTR_SS); cat1->ul = !!(instr->flags & IR3_INSTR_UL); cat1->dst_type = instr->cat1.dst_type; cat1->dst_rel = !!(dst->flags & IR3_REG_RELATIV); cat1->src_type = instr->cat1.src_type; cat1->even = !!(dst->flags & IR3_REG_EVEN); cat1->pos_inf = !!(dst->flags & IR3_REG_POS_INF); cat1->jmp_tgt = !!(instr->flags & IR3_INSTR_JP); cat1->sync = !!(instr->flags & IR3_INSTR_SY); cat1->opc_cat = 1; return 0; } static int emit_cat2(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src1 = instr->regs[1]; struct ir3_register *src2 = instr->regs[2]; instr_cat2_t *cat2 = ptr; unsigned absneg = ir3_cat2_absneg(instr->opc); iassert((instr->regs_count == 2) || (instr->regs_count == 3)); if (src1->flags & IR3_REG_RELATIV) { iassert(src1->num < (1 << 10)); cat2->rel1.src1 = reg(src1, info, instr->repeat, IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF | absneg); cat2->rel1.src1_c = !!(src1->flags & IR3_REG_CONST); cat2->rel1.src1_rel = 1; } else if (src1->flags & IR3_REG_CONST) { iassert(src1->num < (1 << 12)); cat2->c1.src1 = reg(src1, info, instr->repeat, IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF); cat2->c1.src1_c = 1; } else { iassert(src1->num < (1 << 11)); cat2->src1 = reg(src1, info, instr->repeat, IR3_REG_IMMED | IR3_REG_R | IR3_REG_HALF | absneg); } cat2->src1_im = !!(src1->flags & IR3_REG_IMMED); cat2->src1_neg = !!(src1->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT)); cat2->src1_abs = !!(src1->flags & (IR3_REG_FABS | IR3_REG_SABS)); cat2->src1_r = !!(src1->flags & IR3_REG_R); if (src2) { iassert((src2->flags & IR3_REG_IMMED) || !((src1->flags ^ src2->flags) & IR3_REG_HALF)); if (src2->flags & IR3_REG_RELATIV) { iassert(src2->num < (1 << 10)); cat2->rel2.src2 = reg(src2, info, instr->repeat, IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF | absneg); cat2->rel2.src2_c = !!(src2->flags & IR3_REG_CONST); cat2->rel2.src2_rel = 1; } else if (src2->flags & IR3_REG_CONST) { iassert(src2->num < (1 << 12)); cat2->c2.src2 = reg(src2, info, instr->repeat, IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF); cat2->c2.src2_c = 1; } else { iassert(src2->num < (1 << 11)); cat2->src2 = reg(src2, info, instr->repeat, IR3_REG_IMMED | IR3_REG_R | IR3_REG_HALF | absneg); } cat2->src2_im = !!(src2->flags & IR3_REG_IMMED); cat2->src2_neg = !!(src2->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT)); cat2->src2_abs = !!(src2->flags & (IR3_REG_FABS | IR3_REG_SABS)); cat2->src2_r = !!(src2->flags & IR3_REG_R); } cat2->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_EI | IR3_REG_HALF); cat2->repeat = instr->repeat; cat2->ss = !!(instr->flags & IR3_INSTR_SS); cat2->ul = !!(instr->flags & IR3_INSTR_UL); cat2->dst_half = !!((src1->flags ^ dst->flags) & IR3_REG_HALF); cat2->ei = !!(dst->flags & IR3_REG_EI); cat2->cond = instr->cat2.condition; cat2->full = ! (src1->flags & IR3_REG_HALF); cat2->opc = instr->opc; cat2->jmp_tgt = !!(instr->flags & IR3_INSTR_JP); cat2->sync = !!(instr->flags & IR3_INSTR_SY); cat2->opc_cat = 2; return 0; } static int emit_cat3(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src1 = instr->regs[1]; struct ir3_register *src2 = instr->regs[2]; struct ir3_register *src3 = instr->regs[3]; unsigned absneg = ir3_cat3_absneg(instr->opc); instr_cat3_t *cat3 = ptr; uint32_t src_flags = 0; switch (instr->opc) { case OPC_MAD_F16: case OPC_MAD_U16: case OPC_MAD_S16: case OPC_SEL_B16: case OPC_SEL_S16: case OPC_SEL_F16: case OPC_SAD_S16: case OPC_SAD_S32: // really?? src_flags |= IR3_REG_HALF; break; default: break; } iassert(instr->regs_count == 4); iassert(!((src1->flags ^ src_flags) & IR3_REG_HALF)); iassert(!((src2->flags ^ src_flags) & IR3_REG_HALF)); iassert(!((src3->flags ^ src_flags) & IR3_REG_HALF)); if (src1->flags & IR3_REG_RELATIV) { iassert(src1->num < (1 << 10)); cat3->rel1.src1 = reg(src1, info, instr->repeat, IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF | absneg); cat3->rel1.src1_c = !!(src1->flags & IR3_REG_CONST); cat3->rel1.src1_rel = 1; } else if (src1->flags & IR3_REG_CONST) { iassert(src1->num < (1 << 12)); cat3->c1.src1 = reg(src1, info, instr->repeat, IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF); cat3->c1.src1_c = 1; } else { iassert(src1->num < (1 << 11)); cat3->src1 = reg(src1, info, instr->repeat, IR3_REG_R | IR3_REG_HALF | absneg); } cat3->src1_neg = !!(src1->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT)); cat3->src1_r = !!(src1->flags & IR3_REG_R); cat3->src2 = reg(src2, info, instr->repeat, IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF | absneg); cat3->src2_c = !!(src2->flags & IR3_REG_CONST); cat3->src2_neg = !!(src2->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT)); cat3->src2_r = !!(src2->flags & IR3_REG_R); if (src3->flags & IR3_REG_RELATIV) { iassert(src3->num < (1 << 10)); cat3->rel2.src3 = reg(src3, info, instr->repeat, IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF | absneg); cat3->rel2.src3_c = !!(src3->flags & IR3_REG_CONST); cat3->rel2.src3_rel = 1; } else if (src3->flags & IR3_REG_CONST) { iassert(src3->num < (1 << 12)); cat3->c2.src3 = reg(src3, info, instr->repeat, IR3_REG_CONST | IR3_REG_R | IR3_REG_HALF); cat3->c2.src3_c = 1; } else { iassert(src3->num < (1 << 11)); cat3->src3 = reg(src3, info, instr->repeat, IR3_REG_R | IR3_REG_HALF | absneg); } cat3->src3_neg = !!(src3->flags & (IR3_REG_FNEG | IR3_REG_SNEG | IR3_REG_BNOT)); cat3->src3_r = !!(src3->flags & IR3_REG_R); cat3->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF); cat3->repeat = instr->repeat; cat3->ss = !!(instr->flags & IR3_INSTR_SS); cat3->ul = !!(instr->flags & IR3_INSTR_UL); cat3->dst_half = !!((src_flags ^ dst->flags) & IR3_REG_HALF); cat3->opc = instr->opc; cat3->jmp_tgt = !!(instr->flags & IR3_INSTR_JP); cat3->sync = !!(instr->flags & IR3_INSTR_SY); cat3->opc_cat = 3; return 0; } static int emit_cat4(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src = instr->regs[1]; instr_cat4_t *cat4 = ptr; iassert(instr->regs_count == 2); if (src->flags & IR3_REG_RELATIV) { iassert(src->num < (1 << 10)); cat4->rel.src = reg(src, info, instr->repeat, IR3_REG_RELATIV | IR3_REG_CONST | IR3_REG_FNEG | IR3_REG_FABS | IR3_REG_R | IR3_REG_HALF); cat4->rel.src_c = !!(src->flags & IR3_REG_CONST); cat4->rel.src_rel = 1; } else if (src->flags & IR3_REG_CONST) { iassert(src->num < (1 << 12)); cat4->c.src = reg(src, info, instr->repeat, IR3_REG_CONST | IR3_REG_FNEG | IR3_REG_FABS | IR3_REG_R | IR3_REG_HALF); cat4->c.src_c = 1; } else { iassert(src->num < (1 << 11)); cat4->src = reg(src, info, instr->repeat, IR3_REG_IMMED | IR3_REG_FNEG | IR3_REG_FABS | IR3_REG_R | IR3_REG_HALF); } cat4->src_im = !!(src->flags & IR3_REG_IMMED); cat4->src_neg = !!(src->flags & IR3_REG_FNEG); cat4->src_abs = !!(src->flags & IR3_REG_FABS); cat4->src_r = !!(src->flags & IR3_REG_R); cat4->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF); cat4->repeat = instr->repeat; cat4->ss = !!(instr->flags & IR3_INSTR_SS); cat4->ul = !!(instr->flags & IR3_INSTR_UL); cat4->dst_half = !!((src->flags ^ dst->flags) & IR3_REG_HALF); cat4->full = ! (src->flags & IR3_REG_HALF); cat4->opc = instr->opc; cat4->jmp_tgt = !!(instr->flags & IR3_INSTR_JP); cat4->sync = !!(instr->flags & IR3_INSTR_SY); cat4->opc_cat = 4; return 0; } static int emit_cat5(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) { struct ir3_register *dst = instr->regs[0]; struct ir3_register *src1 = instr->regs[1]; struct ir3_register *src2 = instr->regs[2]; struct ir3_register *src3 = instr->regs[3]; instr_cat5_t *cat5 = ptr; iassert(!((dst->flags ^ type_flags(instr->cat5.type)) & IR3_REG_HALF)); if (src1) { cat5->full = ! (src1->flags & IR3_REG_HALF); cat5->src1 = reg(src1, info, instr->repeat, IR3_REG_HALF); } if (instr->flags & IR3_INSTR_S2EN) { if (src2) { iassert(!((src1->flags ^ src2->flags) & IR3_REG_HALF)); cat5->s2en.src2 = reg(src2, info, instr->repeat, IR3_REG_HALF); } if (src3) { iassert(src3->flags & IR3_REG_HALF); cat5->s2en.src3 = reg(src3, info, instr->repeat, IR3_REG_HALF); } iassert(!(instr->cat5.samp | instr->cat5.tex)); } else { iassert(!src3); if (src2) { iassert(!((src1->flags ^ src2->flags) & IR3_REG_HALF)); cat5->norm.src2 = reg(src2, info, instr->repeat, IR3_REG_HALF); } cat5->norm.samp = instr->cat5.samp; cat5->norm.tex = instr->cat5.tex; } cat5->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF); cat5->wrmask = dst->wrmask; cat5->type = instr->cat5.type; cat5->is_3d = !!(instr->flags & IR3_INSTR_3D); cat5->is_a = !!(instr->flags & IR3_INSTR_A); cat5->is_s = !!(instr->flags & IR3_INSTR_S); cat5->is_s2en = !!(instr->flags & IR3_INSTR_S2EN); cat5->is_o = !!(instr->flags & IR3_INSTR_O); cat5->is_p = !!(instr->flags & IR3_INSTR_P); cat5->opc = instr->opc; cat5->jmp_tgt = !!(instr->flags & IR3_INSTR_JP); cat5->sync = !!(instr->flags & IR3_INSTR_SY); cat5->opc_cat = 5; return 0; } static int emit_cat6(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) { struct ir3_register *dst, *src1, *src2; instr_cat6_t *cat6 = ptr; /* the "dst" for a store instruction is (from the perspective * of data flow in the shader, ie. register use/def, etc) in * fact a register that is read by the instruction, rather * than written: */ if (is_store(instr)) { iassert(instr->regs_count >= 3); dst = instr->regs[1]; src1 = instr->regs[2]; src2 = (instr->regs_count >= 4) ? instr->regs[3] : NULL; } else { iassert(instr->regs_count >= 2); dst = instr->regs[0]; src1 = instr->regs[1]; src2 = (instr->regs_count >= 3) ? instr->regs[2] : NULL; } /* TODO we need a more comprehensive list about which instructions * can be encoded which way. Or possibly use IR3_INSTR_0 flag to * indicate to use the src_off encoding even if offset is zero * (but then what to do about dst_off?) */ if (instr->cat6.src_offset || (instr->opc == OPC_LDG)) { instr_cat6a_t *cat6a = ptr; cat6->src_off = true; cat6a->src1 = reg(src1, info, instr->repeat, IR3_REG_IMMED); cat6a->src1_im = !!(src1->flags & IR3_REG_IMMED); if (src2) { cat6a->src2 = reg(src2, info, instr->repeat, IR3_REG_IMMED); cat6a->src2_im = !!(src2->flags & IR3_REG_IMMED); } cat6a->off = instr->cat6.src_offset; } else { instr_cat6b_t *cat6b = ptr; cat6->src_off = false; cat6b->src1 = reg(src1, info, instr->repeat, IR3_REG_IMMED); cat6b->src1_im = !!(src1->flags & IR3_REG_IMMED); if (src2) { cat6b->src2 = reg(src2, info, instr->repeat, IR3_REG_IMMED); cat6b->src2_im = !!(src2->flags & IR3_REG_IMMED); } } if (instr->cat6.dst_offset || (instr->opc == OPC_STG)) { instr_cat6c_t *cat6c = ptr; cat6->dst_off = true; cat6c->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF); cat6c->off = instr->cat6.dst_offset; } else { instr_cat6d_t *cat6d = ptr; cat6->dst_off = false; cat6d->dst = reg(dst, info, instr->repeat, IR3_REG_R | IR3_REG_HALF); } cat6->type = instr->cat6.type; cat6->opc = instr->opc; cat6->jmp_tgt = !!(instr->flags & IR3_INSTR_JP); cat6->sync = !!(instr->flags & IR3_INSTR_SY); cat6->g = !!(instr->flags & IR3_INSTR_G); cat6->opc_cat = 6; return 0; } static int (*emit[])(struct ir3_instruction *instr, void *ptr, struct ir3_info *info) = { emit_cat0, emit_cat1, emit_cat2, emit_cat3, emit_cat4, emit_cat5, emit_cat6, }; void * ir3_assemble(struct ir3 *shader, struct ir3_info *info, uint32_t gpu_id) { uint32_t *ptr, *dwords; info->gpu_id = gpu_id; info->max_reg = -1; info->max_half_reg = -1; info->max_const = -1; info->instrs_count = 0; info->sizedwords = 0; list_for_each_entry (struct ir3_block, block, &shader->block_list, node) { list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) { info->sizedwords += 2; } } /* need a integer number of instruction "groups" (sets of 16 * instructions on a4xx or sets of 4 instructions on a3xx), * so pad out w/ NOPs if needed: (NOTE each instruction is 64bits) */ if (gpu_id >= 400) { info->sizedwords = align(info->sizedwords, 16 * 2); } else { info->sizedwords = align(info->sizedwords, 4 * 2); } ptr = dwords = calloc(4, info->sizedwords); list_for_each_entry (struct ir3_block, block, &shader->block_list, node) { list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) { int ret = emit[instr->category](instr, dwords, info); if (ret) goto fail; info->instrs_count += 1 + instr->repeat; dwords += 2; } } return ptr; fail: free(ptr); return NULL; } static struct ir3_register * reg_create(struct ir3 *shader, int num, int flags) { struct ir3_register *reg = ir3_alloc(shader, sizeof(struct ir3_register)); reg->wrmask = 1; reg->flags = flags; reg->num = num; return reg; } static void insert_instr(struct ir3_block *block, struct ir3_instruction *instr) { struct ir3 *shader = block->shader; #ifdef DEBUG static uint32_t serialno = 0; instr->serialno = ++serialno; #endif list_addtail(&instr->node, &block->instr_list); if (is_input(instr)) array_insert(shader->baryfs, instr); } struct ir3_block * ir3_block_create(struct ir3 *shader) { struct ir3_block *block = ir3_alloc(shader, sizeof(*block)); #ifdef DEBUG static uint32_t serialno = 0; block->serialno = ++serialno; #endif block->shader = shader; list_inithead(&block->node); list_inithead(&block->instr_list); return block; } static struct ir3_instruction *instr_create(struct ir3_block *block, int nreg) { struct ir3_instruction *instr; unsigned sz = sizeof(*instr) + (nreg * sizeof(instr->regs[0])); char *ptr = ir3_alloc(block->shader, sz); instr = (struct ir3_instruction *)ptr; ptr += sizeof(*instr); instr->regs = (struct ir3_register **)ptr; #ifdef DEBUG instr->regs_max = nreg; #endif return instr; } struct ir3_instruction * ir3_instr_create2(struct ir3_block *block, int category, opc_t opc, int nreg) { struct ir3_instruction *instr = instr_create(block, nreg); instr->block = block; instr->category = category; instr->opc = opc; insert_instr(block, instr); return instr; } struct ir3_instruction * ir3_instr_create(struct ir3_block *block, int category, opc_t opc) { /* NOTE: we could be slightly more clever, at least for non-meta, * and choose # of regs based on category. */ return ir3_instr_create2(block, category, opc, 4); } struct ir3_instruction * ir3_instr_clone(struct ir3_instruction *instr) { struct ir3_instruction *new_instr = instr_create(instr->block, instr->regs_count); struct ir3_register **regs; unsigned i; regs = new_instr->regs; *new_instr = *instr; new_instr->regs = regs; insert_instr(instr->block, new_instr); /* clone registers: */ new_instr->regs_count = 0; for (i = 0; i < instr->regs_count; i++) { struct ir3_register *reg = instr->regs[i]; struct ir3_register *new_reg = ir3_reg_create(new_instr, reg->num, reg->flags); *new_reg = *reg; } return new_instr; } struct ir3_register * ir3_reg_create(struct ir3_instruction *instr, int num, int flags) { struct ir3 *shader = instr->block->shader; struct ir3_register *reg = reg_create(shader, num, flags); #ifdef DEBUG debug_assert(instr->regs_count < instr->regs_max); #endif instr->regs[instr->regs_count++] = reg; return reg; } void ir3_instr_set_address(struct ir3_instruction *instr, struct ir3_instruction *addr) { if (instr->address != addr) { struct ir3 *ir = instr->block->shader; instr->address = addr; array_insert(ir->indirects, instr); } } void ir3_block_clear_mark(struct ir3_block *block) { list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) instr->flags &= ~IR3_INSTR_MARK; } void ir3_clear_mark(struct ir3 *ir) { list_for_each_entry (struct ir3_block, block, &ir->block_list, node) { ir3_block_clear_mark(block); } } /* note: this will destroy instr->depth, don't do it until after sched! */ unsigned ir3_count_instructions(struct ir3 *ir) { unsigned cnt = 0; list_for_each_entry (struct ir3_block, block, &ir->block_list, node) { list_for_each_entry (struct ir3_instruction, instr, &block->instr_list, node) { instr->ip = cnt++; } block->start_ip = list_first_entry(&block->instr_list, struct ir3_instruction, node)->ip; block->end_ip = list_last_entry(&block->instr_list, struct ir3_instruction, node)->ip; } return cnt; }