/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2012 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "pipe/p_defines.h" #include "pipe/p_screen.h" #include "pipe/p_state.h" #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "util/u_format_s3tc.h" #include "util/u_string.h" #include "os/os_time.h" #include #include #include #include "freedreno_context.h" #include "freedreno_screen.h" #include "freedreno_resource.h" #include "freedreno_fence.h" #include "freedreno_util.h" /* XXX this should go away */ #include "state_tracker/drm_driver.h" int fd_mesa_debug = 0; static const char * fd_screen_get_name(struct pipe_screen *pscreen) { static char buffer[128]; util_snprintf(buffer, sizeof(buffer), "FD%03d", fd_screen(pscreen)->device_id); return buffer; } static const char * fd_screen_get_vendor(struct pipe_screen *pscreen) { return "freedreno"; } static uint64_t fd_screen_get_timestamp(struct pipe_screen *pscreen) { int64_t cpu_time = os_time_get() * 1000; return cpu_time + fd_screen(pscreen)->cpu_gpu_time_delta; } static void fd_screen_fence_ref(struct pipe_screen *pscreen, struct pipe_fence_handle **ptr, struct pipe_fence_handle *pfence) { fd_fence_ref(fd_fence(pfence), (struct fd_fence **)ptr); } static boolean fd_screen_fence_signalled(struct pipe_screen *screen, struct pipe_fence_handle *pfence) { return fd_fence_signalled(fd_fence(pfence)); } static boolean fd_screen_fence_finish(struct pipe_screen *screen, struct pipe_fence_handle *pfence, uint64_t timeout) { return fd_fence_wait(fd_fence(pfence)); } static void fd_screen_destroy(struct pipe_screen *pscreen) { // TODO DBG("TODO"); } /* EGL Version 1.4 EGL Vendor Qualcomm, Inc EGL Extensions EGL_QUALCOMM_shared_image EGL_KHR_image EGL_AMD_create_image EGL_KHR_lock_surface EGL_KHR_lock_surface2 EGL_KHR_fence_sync EGL_IMG_context_priorityEGL_ANDROID_image_native_buffer GL extensions: GL_AMD_compressed_ATC_texture GL_AMD_performance_monitor GL_AMD_program_binary_Z400 GL_EXT_texture_filter_anisotropic GL_EXT_texture_format_BGRA8888 GL_EXT_texture_type_2_10_10_10_REV GL_NV_fence GL_OES_compressed_ETC1_RGB8_texture GL_OES_depth_texture GL_OES_depth24 GL_OES_EGL_image GL_OES_EGL_image_external GL_OES_element_index_uint GL_OES_fbo_render_mipmap GL_OES_fragment_precision_high GL_OES_get_program_binary GL_OES_packed_depth_stencil GL_OES_rgb8_rgba8 GL_OES_standard_derivatives GL_OES_texture_3D GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_half_float_linear GL_OES_texture_npot GL_OES_vertex_half_float GL_OES_vertex_type_10_10_10_2 GL_QCOM_alpha_test GL_QCOM_binning_control GL_QCOM_driver_control GL_QCOM_perfmon_global_mode GL_QCOM_extended_get GL_QCOM_extended_get2 GL_QCOM_tiled_rendering GL_QCOM_writeonly_rendering GL_AMD_compressed_3DC_texture GL_MAX_3D_TEXTURE_SIZE_OES: 1024 0 0 0 no GL_MAX_SAMPLES_ANGLE: GL_INVALID_ENUM no GL_MAX_SAMPLES_APPLE: GL_INVALID_ENUM GL_MAX_TEXTURE_MAX_ANISOTROPY_EXT: 16 0 0 0 no GL_MAX_SAMPLES_IMG: GL_INVALID_ENUM GL_MAX_TEXTURE_SIZE: 4096 0 0 0 GL_MAX_VIEWPORT_DIMS: 4096 4096 0 0 GL_MAX_VERTEX_ATTRIBS: 16 0 0 0 GL_MAX_VERTEX_UNIFORM_VECTORS: 251 0 0 0 GL_MAX_VARYING_VECTORS: 8 0 0 0 GL_MAX_COMBINED_TEXTURE_IMAGE_UNITS: 20 0 0 0 GL_MAX_VERTEX_TEXTURE_IMAGE_UNITS: 4 0 0 0 GL_MAX_TEXTURE_IMAGE_UNITS: 16 0 0 0 GL_MAX_FRAGMENT_UNIFORM_VECTORS: 221 0 0 0 GL_MAX_CUBE_MAP_TEXTURE_SIZE: 4096 0 0 0 GL_MAX_RENDERBUFFER_SIZE: 4096 0 0 0 no GL_TEXTURE_NUM_LEVELS_QCOM: GL_INVALID_ENUM */ static int fd_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { /* this is probably not totally correct.. but it's a start: */ switch (param) { /* Supported features (boolean caps). */ case PIPE_CAP_NPOT_TEXTURES: case PIPE_CAP_TWO_SIDED_STENCIL: case PIPE_CAP_ANISOTROPIC_FILTER: case PIPE_CAP_POINT_SPRITE: case PIPE_CAP_TEXTURE_SHADOW_MAP: case PIPE_CAP_TEXTURE_MIRROR_CLAMP: case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_SHADER_STENCIL_EXPORT: case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: case PIPE_CAP_SM3: case PIPE_CAP_SEAMLESS_CUBE_MAP: case PIPE_CAP_PRIMITIVE_RESTART: case PIPE_CAP_CONDITIONAL_RENDER: case PIPE_CAP_TEXTURE_BARRIER: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_TGSI_INSTANCEID: case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_COMPUTE: case PIPE_CAP_START_INSTANCE: case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: case PIPE_CAP_TEXTURE_MULTISAMPLE: case PIPE_CAP_USER_CONSTANT_BUFFERS: return 1; case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; case PIPE_CAP_GLSL_FEATURE_LEVEL: return 120; /* Unsupported features. */ case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: case PIPE_CAP_DEPTH_CLIP_DISABLE: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_SCALED_RESOLVE: case PIPE_CAP_TGSI_CAN_COMPACT_VARYINGS: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: case PIPE_CAP_VERTEX_COLOR_CLAMPED: case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_USER_INDEX_BUFFERS: return 0; /* Stream output. */ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: return 0; /* Texturing. */ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: return 14; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: return 9192; case PIPE_CAP_MAX_COMBINED_SAMPLERS: return 20; /* Render targets. */ case PIPE_CAP_MAX_RENDER_TARGETS: return 1; /* Timer queries. */ case PIPE_CAP_QUERY_TIME_ELAPSED: case PIPE_CAP_OCCLUSION_QUERY: case PIPE_CAP_QUERY_TIMESTAMP: return 0; case PIPE_CAP_MIN_TEXEL_OFFSET: return -8; case PIPE_CAP_MAX_TEXEL_OFFSET: return 7; default: DBG("unknown param %d", param); return 0; } } static float fd_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) { switch (param) { case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH_AA: case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: return 8192.0f; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return 16.0f; case PIPE_CAPF_GUARD_BAND_LEFT: case PIPE_CAPF_GUARD_BAND_TOP: case PIPE_CAPF_GUARD_BAND_RIGHT: case PIPE_CAPF_GUARD_BAND_BOTTOM: return 0.0f; default: DBG("unknown paramf %d", param); return 0; } } static int fd_screen_get_shader_param(struct pipe_screen *pscreen, unsigned shader, enum pipe_shader_cap param) { switch(shader) { case PIPE_SHADER_FRAGMENT: case PIPE_SHADER_VERTEX: break; case PIPE_SHADER_COMPUTE: case PIPE_SHADER_GEOMETRY: /* maye we could emulate.. */ return 0; default: DBG("unknown shader type %d", shader); return 0; } /* this is probably not totally correct.. but it's a start: */ switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return 16384; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return 8; /* XXX */ case PIPE_SHADER_CAP_MAX_INPUTS: return 32; case PIPE_SHADER_CAP_MAX_TEMPS: return 256; /* Max native temporaries. */ case PIPE_SHADER_CAP_MAX_ADDRS: /* XXX Isn't this equal to TEMPS? */ return 1; /* Max native address registers */ case PIPE_SHADER_CAP_MAX_CONSTS: case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 64; case PIPE_SHADER_CAP_MAX_PREDS: return 0; /* nothing uses this */ case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; case PIPE_SHADER_CAP_SUBROUTINES: return 0; case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: case PIPE_SHADER_CAP_INTEGERS: return 0; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: return 16; case PIPE_SHADER_CAP_PREFERRED_IR: return PIPE_SHADER_IR_TGSI; default: DBG("unknown shader param %d", param); return 0; } return 0; } static boolean fd_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned usage) { unsigned retval = 0; if ((target >= PIPE_MAX_TEXTURE_TYPES) || (sample_count > 1) || /* TODO add MSAA */ !util_format_is_supported(format, usage)) { DBG("not supported: format=%s, target=%d, sample_count=%d, usage=%x", util_format_name(format), target, sample_count, usage); return FALSE; } /* TODO figure out how to render to other formats.. */ if ((usage & PIPE_BIND_RENDER_TARGET) && ((format != PIPE_FORMAT_B8G8R8A8_UNORM) && (format != PIPE_FORMAT_B8G8R8X8_UNORM))) { DBG("not supported render target: format=%s, target=%d, sample_count=%d, usage=%x", util_format_name(format), target, sample_count, usage); return FALSE; } if ((usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_VERTEX_BUFFER)) && (fd_pipe2surface(format) != FMT_INVALID)) { retval |= usage & (PIPE_BIND_SAMPLER_VIEW | PIPE_BIND_VERTEX_BUFFER); } if ((usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED)) && (fd_pipe2color(format) != COLORX_INVALID)) { retval |= usage & (PIPE_BIND_RENDER_TARGET | PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED); } if ((usage & PIPE_BIND_DEPTH_STENCIL) && (fd_pipe2depth(format) != DEPTHX_INVALID)) { retval |= PIPE_BIND_DEPTH_STENCIL; } if ((usage & PIPE_BIND_INDEX_BUFFER) && (fd_pipe2index(format) != INDEX_SIZE_INVALID)) { retval |= PIPE_BIND_INDEX_BUFFER; } if (usage & PIPE_BIND_TRANSFER_READ) retval |= PIPE_BIND_TRANSFER_READ; if (usage & PIPE_BIND_TRANSFER_WRITE) retval |= PIPE_BIND_TRANSFER_WRITE; if (retval != usage) { DBG("not supported: format=%s, target=%d, sample_count=%d, " "usage=%x, retval=%x", util_format_name(format), target, sample_count, usage, retval); } return retval == usage; } boolean fd_screen_bo_get_handle(struct pipe_screen *pscreen, struct fd_bo *bo, unsigned stride, struct winsys_handle *whandle) { whandle->stride = stride; if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { return fd_bo_get_name(bo, &whandle->handle) == 0; } else if (whandle->type == DRM_API_HANDLE_TYPE_KMS) { whandle->handle = fd_bo_handle(bo); return TRUE; } else { return FALSE; } } struct fd_bo * fd_screen_bo_from_handle(struct pipe_screen *pscreen, struct winsys_handle *whandle, unsigned *out_stride) { struct fd_screen *screen = fd_screen(pscreen); struct fd_bo *bo; bo = fd_bo_from_name(screen->dev, whandle->handle); if (!bo) { DBG("ref name 0x%08x failed", whandle->handle); return NULL; } *out_stride = whandle->stride; return bo; } struct pipe_screen * fd_screen_create(struct fd_device *dev) { struct fd_screen *screen = CALLOC_STRUCT(fd_screen); struct pipe_screen *pscreen; uint64_t val; char *fd_dbg = getenv("FD_MESA_DEBUG"); if (fd_dbg) fd_mesa_debug = atoi(fd_dbg); if (!screen) return NULL; DBG(""); screen->dev = dev; // maybe this should be in context? screen->pipe = fd_pipe_new(screen->dev, FD_PIPE_3D); fd_pipe_get_param(screen->pipe, FD_GMEM_SIZE, &val); screen->gmemsize_bytes = val; fd_pipe_get_param(screen->pipe, FD_DEVICE_ID, &val); screen->device_id = val; pscreen = &screen->base; pscreen->destroy = fd_screen_destroy; pscreen->get_param = fd_screen_get_param; pscreen->get_paramf = fd_screen_get_paramf; pscreen->get_shader_param = fd_screen_get_shader_param; pscreen->context_create = fd_context_create; pscreen->is_format_supported = fd_screen_is_format_supported; fd_resource_screen_init(pscreen); pscreen->get_name = fd_screen_get_name; pscreen->get_vendor = fd_screen_get_vendor; pscreen->get_timestamp = fd_screen_get_timestamp; pscreen->fence_reference = fd_screen_fence_ref; pscreen->fence_signalled = fd_screen_fence_signalled; pscreen->fence_finish = fd_screen_fence_finish; util_format_s3tc_init(); return pscreen; }