/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2012 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "freedreno_context.h" #include "freedreno_draw.h" #include "freedreno_fence.h" #include "freedreno_program.h" #include "freedreno_resource.h" #include "freedreno_texture.h" #include "freedreno_state.h" #include "freedreno_gmem.h" #include "freedreno_query.h" #include "freedreno_query_hw.h" #include "freedreno_util.h" static void fd_context_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence, unsigned flags) { struct fd_context *ctx = fd_context(pctx); uint32_t timestamp; if (!ctx->screen->reorder) { struct fd_batch *batch = NULL; fd_batch_reference(&batch, ctx->batch); fd_batch_flush(batch, true); timestamp = fd_ringbuffer_timestamp(batch->gmem); fd_batch_reference(&batch, NULL); } else { timestamp = fd_bc_flush(&ctx->screen->batch_cache, ctx); } if (fence) { fd_screen_fence_ref(pctx->screen, fence, NULL); *fence = fd_fence_create(pctx, timestamp); } } /** * emit marker string as payload of a no-op packet, which can be * decoded by cffdump. */ static void fd_emit_string_marker(struct pipe_context *pctx, const char *string, int len) { struct fd_context *ctx = fd_context(pctx); struct fd_ringbuffer *ring; const uint32_t *buf = (const void *)string; if (!ctx->batch) return; ring = ctx->batch->draw; /* max packet size is 0x3fff dwords: */ len = MIN2(len, 0x3fff * 4); OUT_PKT3(ring, CP_NOP, align(len, 4) / 4); while (len >= 4) { OUT_RING(ring, *buf); buf++; len -= 4; } /* copy remainder bytes without reading past end of input string: */ if (len > 0) { uint32_t w = 0; memcpy(&w, buf, len); OUT_RING(ring, w); } } void fd_context_destroy(struct pipe_context *pctx) { struct fd_context *ctx = fd_context(pctx); unsigned i; DBG(""); if (ctx->screen->reorder) util_queue_destroy(&ctx->flush_queue); fd_batch_reference(&ctx->batch, NULL); /* unref current batch */ fd_bc_invalidate_context(ctx); fd_prog_fini(pctx); fd_hw_query_fini(pctx); if (ctx->blitter) util_blitter_destroy(ctx->blitter); if (ctx->primconvert) util_primconvert_destroy(ctx->primconvert); util_slab_destroy(&ctx->transfer_pool); for (i = 0; i < ARRAY_SIZE(ctx->pipe); i++) { struct fd_vsc_pipe *pipe = &ctx->pipe[i]; if (!pipe->bo) break; fd_bo_del(pipe->bo); } fd_device_del(ctx->dev); if (fd_mesa_debug & (FD_DBG_BSTAT | FD_DBG_MSGS)) { printf("batch_total=%u, batch_sysmem=%u, batch_gmem=%u, batch_restore=%u\n", (uint32_t)ctx->stats.batch_total, (uint32_t)ctx->stats.batch_sysmem, (uint32_t)ctx->stats.batch_gmem, (uint32_t)ctx->stats.batch_restore); } FREE(ctx); } static void fd_set_debug_callback(struct pipe_context *pctx, const struct pipe_debug_callback *cb) { struct fd_context *ctx = fd_context(pctx); if (cb) ctx->debug = *cb; else memset(&ctx->debug, 0, sizeof(ctx->debug)); } struct pipe_context * fd_context_init(struct fd_context *ctx, struct pipe_screen *pscreen, const uint8_t *primtypes, void *priv) { struct fd_screen *screen = fd_screen(pscreen); struct pipe_context *pctx; int i; ctx->screen = screen; ctx->primtypes = primtypes; ctx->primtype_mask = 0; for (i = 0; i < PIPE_PRIM_MAX; i++) if (primtypes[i]) ctx->primtype_mask |= (1 << i); /* need some sane default in case state tracker doesn't * set some state: */ ctx->sample_mask = 0xffff; pctx = &ctx->base; pctx->screen = pscreen; pctx->priv = priv; pctx->flush = fd_context_flush; pctx->emit_string_marker = fd_emit_string_marker; pctx->set_debug_callback = fd_set_debug_callback; /* TODO what about compute? Ideally it creates it's own independent * batches per compute job (since it isn't using tiling, so no point * in getting involved with the re-ordering madness).. */ if (!screen->reorder) { ctx->batch = fd_bc_alloc_batch(&screen->batch_cache, ctx); } else { util_queue_init(&ctx->flush_queue, "flush_queue", 16, 1); } util_slab_create(&ctx->transfer_pool, sizeof(struct fd_transfer), 16, UTIL_SLAB_SINGLETHREADED); fd_draw_init(pctx); fd_resource_context_init(pctx); fd_query_context_init(pctx); fd_texture_init(pctx); fd_state_init(pctx); fd_hw_query_init(pctx); ctx->blitter = util_blitter_create(pctx); if (!ctx->blitter) goto fail; ctx->primconvert = util_primconvert_create(pctx, ctx->primtype_mask); if (!ctx->primconvert) goto fail; return pctx; fail: pctx->destroy(pctx); return NULL; }