/* * Copyright (C) 2016 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "pipe/p_state.h" #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_helpers.h" #include "util/u_format.h" #include "util/u_viewport.h" #include "freedreno_resource.h" #include "freedreno_query_hw.h" #include "fd5_emit.h" #include "fd5_blend.h" #include "fd5_blitter.h" #include "fd5_context.h" #include "fd5_image.h" #include "fd5_program.h" #include "fd5_rasterizer.h" #include "fd5_texture.h" #include "fd5_screen.h" #include "fd5_format.h" #include "fd5_zsa.h" /* regid: base const register * prsc or dwords: buffer containing constant values * sizedwords: size of const value buffer */ static void fd5_emit_const(struct fd_ringbuffer *ring, gl_shader_stage type, uint32_t regid, uint32_t offset, uint32_t sizedwords, const uint32_t *dwords, struct pipe_resource *prsc) { uint32_t i, sz; enum a4xx_state_src src; debug_assert((regid % 4) == 0); debug_assert((sizedwords % 4) == 0); if (prsc) { sz = 0; src = SS4_INDIRECT; } else { sz = sizedwords; src = SS4_DIRECT; } OUT_PKT7(ring, CP_LOAD_STATE4, 3 + sz); OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) | CP_LOAD_STATE4_0_STATE_SRC(src) | CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) | CP_LOAD_STATE4_0_NUM_UNIT(sizedwords/4)); if (prsc) { struct fd_bo *bo = fd_resource(prsc)->bo; OUT_RELOC(ring, bo, offset, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS), 0); } else { OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) | CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS)); OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); dwords = (uint32_t *)&((uint8_t *)dwords)[offset]; } for (i = 0; i < sz; i++) { OUT_RING(ring, dwords[i]); } } static void fd5_emit_const_bo(struct fd_ringbuffer *ring, gl_shader_stage type, boolean write, uint32_t regid, uint32_t num, struct pipe_resource **prscs, uint32_t *offsets) { uint32_t anum = align(num, 2); uint32_t i; debug_assert((regid % 4) == 0); OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * anum)); OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(regid/4) | CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | CP_LOAD_STATE4_0_STATE_BLOCK(fd4_stage2shadersb(type)) | CP_LOAD_STATE4_0_NUM_UNIT(anum/2)); OUT_RING(ring, CP_LOAD_STATE4_1_EXT_SRC_ADDR(0) | CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS)); OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (i = 0; i < num; i++) { if (prscs[i]) { if (write) { OUT_RELOCW(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0); } else { OUT_RELOC(ring, fd_resource(prscs[i])->bo, offsets[i], 0, 0); } } else { OUT_RING(ring, 0xbad00000 | (i << 16)); OUT_RING(ring, 0xbad00000 | (i << 16)); } } for (; i < anum; i++) { OUT_RING(ring, 0xffffffff); OUT_RING(ring, 0xffffffff); } } /* Border color layout is diff from a4xx/a5xx.. if it turns out to be * the same as a6xx then move this somewhere common ;-) * * Entry layout looks like (total size, 0x60 bytes): */ struct PACKED bcolor_entry { uint32_t fp32[4]; uint16_t ui16[4]; int16_t si16[4]; uint16_t fp16[4]; uint16_t rgb565; uint16_t rgb5a1; uint16_t rgba4; uint8_t __pad0[2]; uint8_t ui8[4]; int8_t si8[4]; uint32_t rgb10a2; uint32_t z24; /* also s8? */ uint16_t srgb[4]; /* appears to duplicate fp16[], but clamped, used for srgb */ uint8_t __pad1[24]; }; #define FD5_BORDER_COLOR_SIZE 0x60 #define FD5_BORDER_COLOR_UPLOAD_SIZE (2 * PIPE_MAX_SAMPLERS * FD5_BORDER_COLOR_SIZE) static void setup_border_colors(struct fd_texture_stateobj *tex, struct bcolor_entry *entries) { unsigned i, j; STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE); for (i = 0; i < tex->num_samplers; i++) { struct bcolor_entry *e = &entries[i]; struct pipe_sampler_state *sampler = tex->samplers[i]; union pipe_color_union *bc; if (!sampler) continue; bc = &sampler->border_color; /* * XXX HACK ALERT XXX * * The border colors need to be swizzled in a particular * format-dependent order. Even though samplers don't know about * formats, we can assume that with a GL state tracker, there's a * 1:1 correspondence between sampler and texture. Take advantage * of that knowledge. */ if ((i >= tex->num_textures) || !tex->textures[i]) continue; enum pipe_format format = tex->textures[i]->format; const struct util_format_description *desc = util_format_description(format); e->rgb565 = 0; e->rgb5a1 = 0; e->rgba4 = 0; e->rgb10a2 = 0; e->z24 = 0; for (j = 0; j < 4; j++) { int c = desc->swizzle[j]; int cd = c; /* * HACK: for PIPE_FORMAT_X24S8_UINT we end up w/ the * stencil border color value in bc->ui[0] but according * to desc->swizzle and desc->channel, the .x component * is NONE and the stencil value is in the y component. * Meanwhile the hardware wants this in the .x componetn. */ if ((format == PIPE_FORMAT_X24S8_UINT) || (format == PIPE_FORMAT_X32_S8X24_UINT)) { if (j == 0) { c = 1; cd = 0; } else { continue; } } if (c >= 4) continue; if (desc->channel[c].pure_integer) { uint16_t clamped; switch (desc->channel[c].size) { case 2: assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED); clamped = CLAMP(bc->ui[j], 0, 0x3); break; case 8: if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED) clamped = CLAMP(bc->i[j], -128, 127); else clamped = CLAMP(bc->ui[j], 0, 255); break; case 10: assert(desc->channel[c].type == UTIL_FORMAT_TYPE_UNSIGNED); clamped = CLAMP(bc->ui[j], 0, 0x3ff); break; case 16: if (desc->channel[c].type == UTIL_FORMAT_TYPE_SIGNED) clamped = CLAMP(bc->i[j], -32768, 32767); else clamped = CLAMP(bc->ui[j], 0, 65535); break; default: assert(!"Unexpected bit size"); case 32: clamped = 0; break; } e->fp32[cd] = bc->ui[j]; e->fp16[cd] = clamped; } else { float f = bc->f[j]; float f_u = CLAMP(f, 0, 1); float f_s = CLAMP(f, -1, 1); e->fp32[c] = fui(f); e->fp16[c] = util_float_to_half(f); e->srgb[c] = util_float_to_half(f_u); e->ui16[c] = f_u * 0xffff; e->si16[c] = f_s * 0x7fff; e->ui8[c] = f_u * 0xff; e->si8[c] = f_s * 0x7f; if (c == 1) e->rgb565 |= (int)(f_u * 0x3f) << 5; else if (c < 3) e->rgb565 |= (int)(f_u * 0x1f) << (c ? 11 : 0); if (c == 3) e->rgb5a1 |= (f_u > 0.5) ? 0x8000 : 0; else e->rgb5a1 |= (int)(f_u * 0x1f) << (c * 5); if (c == 3) e->rgb10a2 |= (int)(f_u * 0x3) << 30; else e->rgb10a2 |= (int)(f_u * 0x3ff) << (c * 10); e->rgba4 |= (int)(f_u * 0xf) << (c * 4); if (c == 0) e->z24 = f_u * 0xffffff; } } #ifdef DEBUG memset(&e->__pad0, 0, sizeof(e->__pad0)); memset(&e->__pad1, 0, sizeof(e->__pad1)); #endif } } static void emit_border_color(struct fd_context *ctx, struct fd_ringbuffer *ring) { struct fd5_context *fd5_ctx = fd5_context(ctx); struct bcolor_entry *entries; unsigned off; void *ptr; STATIC_ASSERT(sizeof(struct bcolor_entry) == FD5_BORDER_COLOR_SIZE); u_upload_alloc(fd5_ctx->border_color_uploader, 0, FD5_BORDER_COLOR_UPLOAD_SIZE, FD5_BORDER_COLOR_UPLOAD_SIZE, &off, &fd5_ctx->border_color_buf, &ptr); entries = ptr; setup_border_colors(&ctx->tex[PIPE_SHADER_VERTEX], &entries[0]); setup_border_colors(&ctx->tex[PIPE_SHADER_FRAGMENT], &entries[ctx->tex[PIPE_SHADER_VERTEX].num_samplers]); OUT_PKT4(ring, REG_A5XX_TPL1_TP_BORDER_COLOR_BASE_ADDR_LO, 2); OUT_RELOC(ring, fd_resource(fd5_ctx->border_color_buf)->bo, off, 0, 0); u_upload_unmap(fd5_ctx->border_color_uploader); } static bool emit_textures(struct fd_context *ctx, struct fd_ringbuffer *ring, enum a4xx_state_block sb, struct fd_texture_stateobj *tex) { bool needs_border = false; unsigned bcolor_offset = (sb == SB4_FS_TEX) ? ctx->tex[PIPE_SHADER_VERTEX].num_samplers : 0; unsigned i; if (tex->num_samplers > 0) { /* output sampler state: */ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (4 * tex->num_samplers)); OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | CP_LOAD_STATE4_0_STATE_BLOCK(sb) | CP_LOAD_STATE4_0_NUM_UNIT(tex->num_samplers)); OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_SHADER) | CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (i = 0; i < tex->num_samplers; i++) { static const struct fd5_sampler_stateobj dummy_sampler = {}; const struct fd5_sampler_stateobj *sampler = tex->samplers[i] ? fd5_sampler_stateobj(tex->samplers[i]) : &dummy_sampler; OUT_RING(ring, sampler->texsamp0); OUT_RING(ring, sampler->texsamp1); OUT_RING(ring, sampler->texsamp2 | A5XX_TEX_SAMP_2_BCOLOR_OFFSET(bcolor_offset)); OUT_RING(ring, sampler->texsamp3); needs_border |= sampler->needs_border; } } if (tex->num_textures > 0) { unsigned num_textures = tex->num_textures; /* emit texture state: */ OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (12 * num_textures)); OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | CP_LOAD_STATE4_0_STATE_BLOCK(sb) | CP_LOAD_STATE4_0_NUM_UNIT(num_textures)); OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(ST4_CONSTANTS) | CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (i = 0; i < tex->num_textures; i++) { static const struct fd5_pipe_sampler_view dummy_view = {}; const struct fd5_pipe_sampler_view *view = tex->textures[i] ? fd5_pipe_sampler_view(tex->textures[i]) : &dummy_view; enum a5xx_tile_mode tile_mode = TILE5_LINEAR; if (view->base.texture) tile_mode = fd_resource(view->base.texture)->tile_mode; OUT_RING(ring, view->texconst0 | A5XX_TEX_CONST_0_TILE_MODE(tile_mode)); OUT_RING(ring, view->texconst1); OUT_RING(ring, view->texconst2); OUT_RING(ring, view->texconst3); if (view->base.texture) { struct fd_resource *rsc = fd_resource(view->base.texture); if (view->base.format == PIPE_FORMAT_X32_S8X24_UINT) rsc = rsc->stencil; OUT_RELOC(ring, rsc->bo, view->offset, (uint64_t)view->texconst5 << 32, 0); } else { OUT_RING(ring, 0x00000000); OUT_RING(ring, view->texconst5); } OUT_RING(ring, view->texconst6); OUT_RING(ring, view->texconst7); OUT_RING(ring, view->texconst8); OUT_RING(ring, view->texconst9); OUT_RING(ring, view->texconst10); OUT_RING(ring, view->texconst11); } } return needs_border; } static void emit_ssbos(struct fd_context *ctx, struct fd_ringbuffer *ring, enum a4xx_state_block sb, struct fd_shaderbuf_stateobj *so) { unsigned count = util_last_bit(so->enabled_mask); if (count == 0) return; OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (4 * count)); OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | CP_LOAD_STATE4_0_STATE_BLOCK(sb) | CP_LOAD_STATE4_0_NUM_UNIT(count)); OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(0) | CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (unsigned i = 0; i < count; i++) { OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); } OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * count)); OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | CP_LOAD_STATE4_0_STATE_BLOCK(sb) | CP_LOAD_STATE4_0_NUM_UNIT(count)); OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(1) | CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (unsigned i = 0; i < count; i++) { struct pipe_shader_buffer *buf = &so->sb[i]; unsigned sz = buf->buffer_size; /* width is in dwords, overflows into height: */ sz /= 4; OUT_RING(ring, A5XX_SSBO_1_0_WIDTH(sz)); OUT_RING(ring, A5XX_SSBO_1_1_HEIGHT(sz >> 16)); } OUT_PKT7(ring, CP_LOAD_STATE4, 3 + (2 * count)); OUT_RING(ring, CP_LOAD_STATE4_0_DST_OFF(0) | CP_LOAD_STATE4_0_STATE_SRC(SS4_DIRECT) | CP_LOAD_STATE4_0_STATE_BLOCK(sb) | CP_LOAD_STATE4_0_NUM_UNIT(count)); OUT_RING(ring, CP_LOAD_STATE4_1_STATE_TYPE(2) | CP_LOAD_STATE4_1_EXT_SRC_ADDR(0)); OUT_RING(ring, CP_LOAD_STATE4_2_EXT_SRC_ADDR_HI(0)); for (unsigned i = 0; i < count; i++) { struct pipe_shader_buffer *buf = &so->sb[i]; if (buf->buffer) { struct fd_resource *rsc = fd_resource(buf->buffer); OUT_RELOCW(ring, rsc->bo, buf->buffer_offset, 0, 0); } else { OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); } } } void fd5_emit_vertex_bufs(struct fd_ringbuffer *ring, struct fd5_emit *emit) { int32_t i, j; const struct fd_vertex_state *vtx = emit->vtx; const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit); for (i = 0, j = 0; i <= vp->inputs_count; i++) { if (vp->inputs[i].sysval) continue; if (vp->inputs[i].compmask) { struct pipe_vertex_element *elem = &vtx->vtx->pipe[i]; const struct pipe_vertex_buffer *vb = &vtx->vertexbuf.vb[elem->vertex_buffer_index]; struct fd_resource *rsc = fd_resource(vb->buffer.resource); enum pipe_format pfmt = elem->src_format; enum a5xx_vtx_fmt fmt = fd5_pipe2vtx(pfmt); bool isint = util_format_is_pure_integer(pfmt); uint32_t off = vb->buffer_offset + elem->src_offset; uint32_t size = fd_bo_size(rsc->bo) - off; debug_assert(fmt != ~0); #ifdef DEBUG /* see dEQP-GLES31.stress.vertex_attribute_binding.buffer_bounds.bind_vertex_buffer_offset_near_wrap_10 */ if (off > fd_bo_size(rsc->bo)) continue; #endif OUT_PKT4(ring, REG_A5XX_VFD_FETCH(j), 4); OUT_RELOC(ring, rsc->bo, off, 0, 0); OUT_RING(ring, size); /* VFD_FETCH[j].SIZE */ OUT_RING(ring, vb->stride); /* VFD_FETCH[j].STRIDE */ OUT_PKT4(ring, REG_A5XX_VFD_DECODE(j), 2); OUT_RING(ring, A5XX_VFD_DECODE_INSTR_IDX(j) | A5XX_VFD_DECODE_INSTR_FORMAT(fmt) | COND(elem->instance_divisor, A5XX_VFD_DECODE_INSTR_INSTANCED) | A5XX_VFD_DECODE_INSTR_SWAP(fd5_pipe2swap(pfmt)) | A5XX_VFD_DECODE_INSTR_UNK30 | COND(!isint, A5XX_VFD_DECODE_INSTR_FLOAT)); OUT_RING(ring, MAX2(1, elem->instance_divisor)); /* VFD_DECODE[j].STEP_RATE */ OUT_PKT4(ring, REG_A5XX_VFD_DEST_CNTL(j), 1); OUT_RING(ring, A5XX_VFD_DEST_CNTL_INSTR_WRITEMASK(vp->inputs[i].compmask) | A5XX_VFD_DEST_CNTL_INSTR_REGID(vp->inputs[i].regid)); j++; } } OUT_PKT4(ring, REG_A5XX_VFD_CONTROL_0, 1); OUT_RING(ring, A5XX_VFD_CONTROL_0_VTXCNT(j)); } void fd5_emit_state(struct fd_context *ctx, struct fd_ringbuffer *ring, struct fd5_emit *emit) { struct pipe_framebuffer_state *pfb = &ctx->batch->framebuffer; const struct ir3_shader_variant *vp = fd5_emit_get_vp(emit); const struct ir3_shader_variant *fp = fd5_emit_get_fp(emit); const enum fd_dirty_3d_state dirty = emit->dirty; bool needs_border = false; emit_marker5(ring, 5); if ((dirty & FD_DIRTY_FRAMEBUFFER) && !emit->binning_pass) { unsigned char mrt_comp[A5XX_MAX_RENDER_TARGETS] = {0}; for (unsigned i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) { mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0; } OUT_PKT4(ring, REG_A5XX_RB_RENDER_COMPONENTS, 1); OUT_RING(ring, A5XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) | A5XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) | A5XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) | A5XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) | A5XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) | A5XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) | A5XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) | A5XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7])); } if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_FRAMEBUFFER)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); uint32_t rb_alpha_control = zsa->rb_alpha_control; if (util_format_is_pure_integer(pipe_surface_format(pfb->cbufs[0]))) rb_alpha_control &= ~A5XX_RB_ALPHA_CONTROL_ALPHA_TEST; OUT_PKT4(ring, REG_A5XX_RB_ALPHA_CONTROL, 1); OUT_RING(ring, rb_alpha_control); OUT_PKT4(ring, REG_A5XX_RB_STENCIL_CONTROL, 1); OUT_RING(ring, zsa->rb_stencil_control); } if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_BLEND | FD_DIRTY_PROG)) { struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend); struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); if (pfb->zsbuf) { struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); uint32_t gras_lrz_cntl = zsa->gras_lrz_cntl; if (emit->no_lrz_write || !rsc->lrz || !rsc->lrz_valid) gras_lrz_cntl = 0; else if (emit->binning_pass && blend->lrz_write && zsa->lrz_write) gras_lrz_cntl |= A5XX_GRAS_LRZ_CNTL_LRZ_WRITE; OUT_PKT4(ring, REG_A5XX_GRAS_LRZ_CNTL, 1); OUT_RING(ring, gras_lrz_cntl); } } if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_STENCIL_REF)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); struct pipe_stencil_ref *sr = &ctx->stencil_ref; OUT_PKT4(ring, REG_A5XX_RB_STENCILREFMASK, 2); OUT_RING(ring, zsa->rb_stencilrefmask | A5XX_RB_STENCILREFMASK_STENCILREF(sr->ref_value[0])); OUT_RING(ring, zsa->rb_stencilrefmask_bf | A5XX_RB_STENCILREFMASK_BF_STENCILREF(sr->ref_value[1])); } if (dirty & (FD_DIRTY_ZSA | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { struct fd5_zsa_stateobj *zsa = fd5_zsa_stateobj(ctx->zsa); bool fragz = fp->has_kill | fp->writes_pos; OUT_PKT4(ring, REG_A5XX_RB_DEPTH_CNTL, 1); OUT_RING(ring, zsa->rb_depth_cntl); OUT_PKT4(ring, REG_A5XX_RB_DEPTH_PLANE_CNTL, 1); OUT_RING(ring, COND(fragz, A5XX_RB_DEPTH_PLANE_CNTL_FRAG_WRITES_Z) | COND(fragz && fp->frag_coord, A5XX_RB_DEPTH_PLANE_CNTL_UNK1)); OUT_PKT4(ring, REG_A5XX_GRAS_SU_DEPTH_PLANE_CNTL, 1); OUT_RING(ring, COND(fragz, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_FRAG_WRITES_Z) | COND(fragz && fp->frag_coord, A5XX_GRAS_SU_DEPTH_PLANE_CNTL_UNK1)); } /* NOTE: scissor enabled bit is part of rasterizer state: */ if (dirty & (FD_DIRTY_SCISSOR | FD_DIRTY_RASTERIZER)) { struct pipe_scissor_state *scissor = fd_context_get_scissor(ctx); OUT_PKT4(ring, REG_A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0, 2); OUT_RING(ring, A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->minx) | A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->miny)); OUT_RING(ring, A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_X(scissor->maxx - 1) | A5XX_GRAS_SC_SCREEN_SCISSOR_TL_0_Y(scissor->maxy - 1)); OUT_PKT4(ring, REG_A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0, 2); OUT_RING(ring, A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->minx) | A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->miny)); OUT_RING(ring, A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_X(scissor->maxx - 1) | A5XX_GRAS_SC_VIEWPORT_SCISSOR_TL_0_Y(scissor->maxy - 1)); ctx->batch->max_scissor.minx = MIN2(ctx->batch->max_scissor.minx, scissor->minx); ctx->batch->max_scissor.miny = MIN2(ctx->batch->max_scissor.miny, scissor->miny); ctx->batch->max_scissor.maxx = MAX2(ctx->batch->max_scissor.maxx, scissor->maxx); ctx->batch->max_scissor.maxy = MAX2(ctx->batch->max_scissor.maxy, scissor->maxy); } if (dirty & FD_DIRTY_VIEWPORT) { fd_wfi(ctx->batch, ring); OUT_PKT4(ring, REG_A5XX_GRAS_CL_VPORT_XOFFSET_0, 6); OUT_RING(ring, A5XX_GRAS_CL_VPORT_XOFFSET_0(ctx->viewport.translate[0])); OUT_RING(ring, A5XX_GRAS_CL_VPORT_XSCALE_0(ctx->viewport.scale[0])); OUT_RING(ring, A5XX_GRAS_CL_VPORT_YOFFSET_0(ctx->viewport.translate[1])); OUT_RING(ring, A5XX_GRAS_CL_VPORT_YSCALE_0(ctx->viewport.scale[1])); OUT_RING(ring, A5XX_GRAS_CL_VPORT_ZOFFSET_0(ctx->viewport.translate[2])); OUT_RING(ring, A5XX_GRAS_CL_VPORT_ZSCALE_0(ctx->viewport.scale[2])); } if (dirty & FD_DIRTY_PROG) fd5_program_emit(ctx, ring, emit); if (dirty & FD_DIRTY_RASTERIZER) { struct fd5_rasterizer_stateobj *rasterizer = fd5_rasterizer_stateobj(ctx->rasterizer); OUT_PKT4(ring, REG_A5XX_GRAS_SU_CNTL, 1); OUT_RING(ring, rasterizer->gras_su_cntl | COND(pfb->samples > 1, A5XX_GRAS_SU_CNTL_MSAA_ENABLE)); OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); OUT_RING(ring, rasterizer->gras_su_point_minmax); OUT_RING(ring, rasterizer->gras_su_point_size); OUT_PKT4(ring, REG_A5XX_GRAS_SU_POLY_OFFSET_SCALE, 3); OUT_RING(ring, rasterizer->gras_su_poly_offset_scale); OUT_RING(ring, rasterizer->gras_su_poly_offset_offset); OUT_RING(ring, rasterizer->gras_su_poly_offset_clamp); OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1); OUT_RING(ring, rasterizer->pc_raster_cntl); OUT_PKT4(ring, REG_A5XX_GRAS_CL_CNTL, 1); OUT_RING(ring, rasterizer->gras_cl_clip_cntl); } /* note: must come after program emit.. because there is some overlap * in registers, ex. PC_PRIMITIVE_CNTL and we rely on some cached * values from fd5_program_emit() to avoid having to re-emit the prog * every time rast state changes. * * Since the primitive restart state is not part of a tracked object, we * re-emit this register every time. */ if (emit->info && ctx->rasterizer) { struct fd5_rasterizer_stateobj *rasterizer = fd5_rasterizer_stateobj(ctx->rasterizer); unsigned max_loc = fd5_context(ctx)->max_loc; OUT_PKT4(ring, REG_A5XX_PC_PRIMITIVE_CNTL, 1); OUT_RING(ring, rasterizer->pc_primitive_cntl | A5XX_PC_PRIMITIVE_CNTL_STRIDE_IN_VPC(max_loc) | COND(emit->info->primitive_restart && emit->info->index_size, A5XX_PC_PRIMITIVE_CNTL_PRIMITIVE_RESTART)); } if (dirty & (FD_DIRTY_FRAMEBUFFER | FD_DIRTY_RASTERIZER | FD_DIRTY_PROG)) { uint32_t posz_regid = ir3_find_output_regid(fp, FRAG_RESULT_DEPTH); unsigned nr = pfb->nr_cbufs; if (emit->binning_pass) nr = 0; else if (ctx->rasterizer->rasterizer_discard) nr = 0; OUT_PKT4(ring, REG_A5XX_RB_FS_OUTPUT_CNTL, 1); OUT_RING(ring, A5XX_RB_FS_OUTPUT_CNTL_MRT(nr) | COND(fp->writes_pos, A5XX_RB_FS_OUTPUT_CNTL_FRAG_WRITES_Z)); OUT_PKT4(ring, REG_A5XX_SP_FS_OUTPUT_CNTL, 1); OUT_RING(ring, A5XX_SP_FS_OUTPUT_CNTL_MRT(nr) | A5XX_SP_FS_OUTPUT_CNTL_DEPTH_REGID(posz_regid) | A5XX_SP_FS_OUTPUT_CNTL_SAMPLEMASK_REGID(regid(63, 0))); } ir3_emit_vs_consts(vp, ring, ctx, emit->info); if (!emit->binning_pass) ir3_emit_fs_consts(fp, ring, ctx); struct ir3_stream_output_info *info = &vp->shader->stream_output; if (info->num_outputs) { struct fd_streamout_stateobj *so = &ctx->streamout; for (unsigned i = 0; i < so->num_targets; i++) { struct pipe_stream_output_target *target = so->targets[i]; if (!target) continue; unsigned offset = (so->offsets[i] * info->stride[i] * 4) + target->buffer_offset; OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(i), 3); /* VPC_SO[i].BUFFER_BASE_LO: */ OUT_RELOCW(ring, fd_resource(target->buffer)->bo, 0, 0, 0); OUT_RING(ring, target->buffer_size + offset); OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(i), 3); OUT_RING(ring, offset); /* VPC_SO[i].FLUSH_BASE_LO/HI: */ // TODO just give hw a dummy addr for now.. we should // be using this an then CP_MEM_TO_REG to set the // VPC_SO[i].BUFFER_OFFSET for the next draw.. OUT_RELOCW(ring, fd5_context(ctx)->blit_mem, 0x100, 0, 0); emit->streamout_mask |= (1 << i); } } if (dirty & FD_DIRTY_BLEND) { struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend); uint32_t i; for (i = 0; i < A5XX_MAX_RENDER_TARGETS; i++) { enum pipe_format format = pipe_surface_format(pfb->cbufs[i]); bool is_int = util_format_is_pure_integer(format); bool has_alpha = util_format_has_alpha(format); uint32_t control = blend->rb_mrt[i].control; uint32_t blend_control = blend->rb_mrt[i].blend_control_alpha; if (is_int) { control &= A5XX_RB_MRT_CONTROL_COMPONENT_ENABLE__MASK; control |= A5XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY); } if (has_alpha) { blend_control |= blend->rb_mrt[i].blend_control_rgb; } else { blend_control |= blend->rb_mrt[i].blend_control_no_alpha_rgb; control &= ~A5XX_RB_MRT_CONTROL_BLEND2; } OUT_PKT4(ring, REG_A5XX_RB_MRT_CONTROL(i), 1); OUT_RING(ring, control); OUT_PKT4(ring, REG_A5XX_RB_MRT_BLEND_CONTROL(i), 1); OUT_RING(ring, blend_control); } OUT_PKT4(ring, REG_A5XX_SP_BLEND_CNTL, 1); OUT_RING(ring, blend->sp_blend_cntl); } if (dirty & (FD_DIRTY_BLEND | FD_DIRTY_SAMPLE_MASK)) { struct fd5_blend_stateobj *blend = fd5_blend_stateobj(ctx->blend); OUT_PKT4(ring, REG_A5XX_RB_BLEND_CNTL, 1); OUT_RING(ring, blend->rb_blend_cntl | A5XX_RB_BLEND_CNTL_SAMPLE_MASK(ctx->sample_mask)); } if (dirty & FD_DIRTY_BLEND_COLOR) { struct pipe_blend_color *bcolor = &ctx->blend_color; OUT_PKT4(ring, REG_A5XX_RB_BLEND_RED, 8); OUT_RING(ring, A5XX_RB_BLEND_RED_FLOAT(bcolor->color[0]) | A5XX_RB_BLEND_RED_UINT(bcolor->color[0] * 0xff) | A5XX_RB_BLEND_RED_SINT(bcolor->color[0] * 0x7f)); OUT_RING(ring, A5XX_RB_BLEND_RED_F32(bcolor->color[0])); OUT_RING(ring, A5XX_RB_BLEND_GREEN_FLOAT(bcolor->color[1]) | A5XX_RB_BLEND_GREEN_UINT(bcolor->color[1] * 0xff) | A5XX_RB_BLEND_GREEN_SINT(bcolor->color[1] * 0x7f)); OUT_RING(ring, A5XX_RB_BLEND_RED_F32(bcolor->color[1])); OUT_RING(ring, A5XX_RB_BLEND_BLUE_FLOAT(bcolor->color[2]) | A5XX_RB_BLEND_BLUE_UINT(bcolor->color[2] * 0xff) | A5XX_RB_BLEND_BLUE_SINT(bcolor->color[2] * 0x7f)); OUT_RING(ring, A5XX_RB_BLEND_BLUE_F32(bcolor->color[2])); OUT_RING(ring, A5XX_RB_BLEND_ALPHA_FLOAT(bcolor->color[3]) | A5XX_RB_BLEND_ALPHA_UINT(bcolor->color[3] * 0xff) | A5XX_RB_BLEND_ALPHA_SINT(bcolor->color[3] * 0x7f)); OUT_RING(ring, A5XX_RB_BLEND_ALPHA_F32(bcolor->color[3])); } if (ctx->dirty_shader[PIPE_SHADER_VERTEX] & FD_DIRTY_SHADER_TEX) { needs_border |= emit_textures(ctx, ring, SB4_VS_TEX, &ctx->tex[PIPE_SHADER_VERTEX]); OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1); OUT_RING(ring, ctx->tex[PIPE_SHADER_VERTEX].num_textures); } if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_TEX) { needs_border |= emit_textures(ctx, ring, SB4_FS_TEX, &ctx->tex[PIPE_SHADER_FRAGMENT]); } OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1); OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_FRAGMENT].enabled_mask ? ~0 : ctx->tex[PIPE_SHADER_FRAGMENT].num_textures); OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1); OUT_RING(ring, 0); if (needs_border) emit_border_color(ctx, ring); if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_SSBO) emit_ssbos(ctx, ring, SB4_SSBO, &ctx->shaderbuf[PIPE_SHADER_FRAGMENT]); if (ctx->dirty_shader[PIPE_SHADER_FRAGMENT] & FD_DIRTY_SHADER_IMAGE) fd5_emit_images(ctx, ring, PIPE_SHADER_FRAGMENT); } void fd5_emit_cs_state(struct fd_context *ctx, struct fd_ringbuffer *ring, struct ir3_shader_variant *cp) { enum fd_dirty_shader_state dirty = ctx->dirty_shader[PIPE_SHADER_COMPUTE]; if (dirty & FD_DIRTY_SHADER_TEX) { bool needs_border = false; needs_border |= emit_textures(ctx, ring, SB4_CS_TEX, &ctx->tex[PIPE_SHADER_COMPUTE]); if (needs_border) emit_border_color(ctx, ring); OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 1); OUT_RING(ring, 0); OUT_PKT4(ring, REG_A5XX_TPL1_HS_TEX_COUNT, 1); OUT_RING(ring, 0); OUT_PKT4(ring, REG_A5XX_TPL1_DS_TEX_COUNT, 1); OUT_RING(ring, 0); OUT_PKT4(ring, REG_A5XX_TPL1_GS_TEX_COUNT, 1); OUT_RING(ring, 0); OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 1); OUT_RING(ring, 0); } OUT_PKT4(ring, REG_A5XX_TPL1_CS_TEX_COUNT, 1); OUT_RING(ring, ctx->shaderimg[PIPE_SHADER_COMPUTE].enabled_mask ? ~0 : ctx->tex[PIPE_SHADER_COMPUTE].num_textures); if (dirty & FD_DIRTY_SHADER_SSBO) emit_ssbos(ctx, ring, SB4_CS_SSBO, &ctx->shaderbuf[PIPE_SHADER_COMPUTE]); if (dirty & FD_DIRTY_SHADER_IMAGE) fd5_emit_images(ctx, ring, PIPE_SHADER_COMPUTE); } /* emit setup at begin of new cmdstream buffer (don't rely on previous * state, there could have been a context switch between ioctls): */ void fd5_emit_restore(struct fd_batch *batch, struct fd_ringbuffer *ring) { struct fd_context *ctx = batch->ctx; fd5_set_render_mode(ctx, ring, BYPASS); fd5_cache_flush(batch, ring); OUT_PKT4(ring, REG_A5XX_HLSQ_UPDATE_CNTL, 1); OUT_RING(ring, 0xfffff); /* t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords) 0000000500024048: 70d08003 00000000 001c5000 00000005 t7 opcode: CP_PERFCOUNTER_ACTION (50) (4 dwords) 0000000500024058: 70d08003 00000010 001c7000 00000005 t7 opcode: CP_WAIT_FOR_IDLE (26) (1 dwords) 0000000500024068: 70268000 */ OUT_PKT4(ring, REG_A5XX_PC_RESTART_INDEX, 1); OUT_RING(ring, 0xffffffff); OUT_PKT4(ring, REG_A5XX_PC_RASTER_CNTL, 1); OUT_RING(ring, 0x00000012); OUT_PKT4(ring, REG_A5XX_GRAS_SU_POINT_MINMAX, 2); OUT_RING(ring, A5XX_GRAS_SU_POINT_MINMAX_MIN(1.0) | A5XX_GRAS_SU_POINT_MINMAX_MAX(4092.0)); OUT_RING(ring, A5XX_GRAS_SU_POINT_SIZE(0.5)); OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */ OUT_PKT4(ring, REG_A5XX_GRAS_SC_SCREEN_SCISSOR_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_SC_SCREEN_SCISSOR_CNTL */ OUT_PKT4(ring, REG_A5XX_SP_VS_CONFIG_MAX_CONST, 1); OUT_RING(ring, 0); /* SP_VS_CONFIG_MAX_CONST */ OUT_PKT4(ring, REG_A5XX_SP_FS_CONFIG_MAX_CONST, 1); OUT_RING(ring, 0); /* SP_FS_CONFIG_MAX_CONST */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E292, 2); OUT_RING(ring, 0x00000000); /* UNKNOWN_E292 */ OUT_RING(ring, 0x00000000); /* UNKNOWN_E293 */ OUT_PKT4(ring, REG_A5XX_RB_MODE_CNTL, 1); OUT_RING(ring, 0x00000044); /* RB_MODE_CNTL */ OUT_PKT4(ring, REG_A5XX_RB_DBG_ECO_CNTL, 1); OUT_RING(ring, 0x00100000); /* RB_DBG_ECO_CNTL */ OUT_PKT4(ring, REG_A5XX_VFD_MODE_CNTL, 1); OUT_RING(ring, 0x00000000); /* VFD_MODE_CNTL */ OUT_PKT4(ring, REG_A5XX_PC_MODE_CNTL, 1); OUT_RING(ring, 0x0000001f); /* PC_MODE_CNTL */ OUT_PKT4(ring, REG_A5XX_SP_MODE_CNTL, 1); OUT_RING(ring, 0x0000001e); /* SP_MODE_CNTL */ OUT_PKT4(ring, REG_A5XX_SP_DBG_ECO_CNTL, 1); OUT_RING(ring, 0x40000800); /* SP_DBG_ECO_CNTL */ OUT_PKT4(ring, REG_A5XX_TPL1_MODE_CNTL, 1); OUT_RING(ring, 0x00000544); /* TPL1_MODE_CNTL */ OUT_PKT4(ring, REG_A5XX_HLSQ_TIMEOUT_THRESHOLD_0, 2); OUT_RING(ring, 0x00000080); /* HLSQ_TIMEOUT_THRESHOLD_0 */ OUT_RING(ring, 0x00000000); /* HLSQ_TIMEOUT_THRESHOLD_1 */ OUT_PKT4(ring, REG_A5XX_VPC_DBG_ECO_CNTL, 1); OUT_RING(ring, 0x00000400); /* VPC_DBG_ECO_CNTL */ OUT_PKT4(ring, REG_A5XX_HLSQ_MODE_CNTL, 1); OUT_RING(ring, 0x00000001); /* HLSQ_MODE_CNTL */ OUT_PKT4(ring, REG_A5XX_VPC_MODE_CNTL, 1); OUT_RING(ring, 0x00000000); /* VPC_MODE_CNTL */ /* we don't use this yet.. probably best to disable.. */ OUT_PKT7(ring, CP_SET_DRAW_STATE, 3); OUT_RING(ring, CP_SET_DRAW_STATE__0_COUNT(0) | CP_SET_DRAW_STATE__0_DISABLE_ALL_GROUPS | CP_SET_DRAW_STATE__0_GROUP_ID(0)); OUT_RING(ring, CP_SET_DRAW_STATE__1_ADDR_LO(0)); OUT_RING(ring, CP_SET_DRAW_STATE__2_ADDR_HI(0)); OUT_PKT4(ring, REG_A5XX_GRAS_SU_CONSERVATIVE_RAS_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_SU_CONSERVATIVE_RAS_CNTL */ OUT_PKT4(ring, REG_A5XX_GRAS_SC_BIN_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_SC_BIN_CNTL */ OUT_PKT4(ring, REG_A5XX_GRAS_SC_BIN_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_SC_BIN_CNTL */ OUT_PKT4(ring, REG_A5XX_VPC_FS_PRIMITIVEID_CNTL, 1); OUT_RING(ring, 0x000000ff); /* VPC_FS_PRIMITIVEID_CNTL */ OUT_PKT4(ring, REG_A5XX_VPC_SO_OVERRIDE, 1); OUT_RING(ring, A5XX_VPC_SO_OVERRIDE_SO_DISABLE); OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(0), 3); OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_LO_0 */ OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_BASE_HI_0 */ OUT_RING(ring, 0x00000000); /* VPC_SO_BUFFER_SIZE_0 */ OUT_PKT4(ring, REG_A5XX_VPC_SO_FLUSH_BASE_LO(0), 2); OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_LO_0 */ OUT_RING(ring, 0x00000000); /* VPC_SO_FLUSH_BASE_HI_0 */ OUT_PKT4(ring, REG_A5XX_PC_GS_PARAM, 1); OUT_RING(ring, 0x00000000); /* PC_GS_PARAM */ OUT_PKT4(ring, REG_A5XX_PC_HS_PARAM, 1); OUT_RING(ring, 0x00000000); /* PC_HS_PARAM */ OUT_PKT4(ring, REG_A5XX_TPL1_TP_FS_ROTATION_CNTL, 1); OUT_RING(ring, 0x00000000); /* TPL1_TP_FS_ROTATION_CNTL */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E001, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E001 */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E004, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E004 */ OUT_PKT4(ring, REG_A5XX_GRAS_SU_LAYERED, 1); OUT_RING(ring, 0x00000000); /* GRAS_SU_LAYERED */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E29A, 1); OUT_RING(ring, 0x00ffff00); /* UNKNOWN_E29A */ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUF_CNTL, 1); OUT_RING(ring, 0x00000000); /* VPC_SO_BUF_CNTL */ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(0), 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E2AB */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E389, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E389 */ OUT_PKT4(ring, REG_A5XX_PC_GS_LAYERED, 1); OUT_RING(ring, 0x00000000); /* PC_GS_LAYERED */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5AB, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E5AB */ OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5C2, 1); OUT_RING(ring, 0x00000000); /* UNKNOWN_E5C2 */ OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_BASE_LO(1), 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(1), 6); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(2), 6); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_VPC_SO_BUFFER_OFFSET(3), 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_UNKNOWN_E5DB, 1); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_SP_HS_CTRL_REG0, 1); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_SP_GS_CTRL_REG0, 1); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_TPL1_VS_TEX_COUNT, 4); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_TPL1_FS_TEX_COUNT, 2); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7C0, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7C5, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7CA, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7CF, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7D4, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_UNKNOWN_E7D9, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT4(ring, REG_A5XX_RB_CLEAR_CNTL, 1); OUT_RING(ring, 0x00000000); } static void fd5_emit_ib(struct fd_ringbuffer *ring, struct fd_ringbuffer *target) { /* for debug after a lock up, write a unique counter value * to scratch6 for each IB, to make it easier to match up * register dumps to cmdstream. The combination of IB and * DRAW (scratch7) is enough to "triangulate" the particular * draw that caused lockup. */ emit_marker5(ring, 6); __OUT_IB5(ring, target); emit_marker5(ring, 6); } static void fd5_mem_to_mem(struct fd_ringbuffer *ring, struct pipe_resource *dst, unsigned dst_off, struct pipe_resource *src, unsigned src_off, unsigned sizedwords) { struct fd_bo *src_bo = fd_resource(src)->bo; struct fd_bo *dst_bo = fd_resource(dst)->bo; unsigned i; for (i = 0; i < sizedwords; i++) { OUT_PKT7(ring, CP_MEM_TO_MEM, 5); OUT_RING(ring, 0x00000000); OUT_RELOCW(ring, dst_bo, dst_off, 0, 0); OUT_RELOC (ring, src_bo, src_off, 0, 0); dst_off += 4; src_off += 4; } } void fd5_emit_init(struct pipe_context *pctx) { struct fd_context *ctx = fd_context(pctx); ctx->emit_const = fd5_emit_const; ctx->emit_const_bo = fd5_emit_const_bo; ctx->emit_ib = fd5_emit_ib; ctx->mem_to_mem = fd5_mem_to_mem; }