/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2014 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "pipe/p_state.h" #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "freedreno_draw.h" #include "freedreno_state.h" #include "freedreno_resource.h" #include "fd4_gmem.h" #include "fd4_context.h" #include "fd4_draw.h" #include "fd4_emit.h" #include "fd4_program.h" #include "fd4_format.h" #include "fd4_zsa.h" static void emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w, bool decode_srgb) { enum a4xx_tile_mode tile_mode; unsigned i; if (bin_w) { tile_mode = 2; } else { tile_mode = TILE4_LINEAR; } for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) { enum a4xx_color_fmt format = 0; enum a3xx_color_swap swap = WZYX; bool srgb = false; struct fd_resource *rsc = NULL; struct fd_resource_slice *slice = NULL; uint32_t stride = 0; uint32_t base = 0; uint32_t offset = 0; if ((i < nr_bufs) && bufs[i]) { struct pipe_surface *psurf = bufs[i]; enum pipe_format pformat = psurf->format; rsc = fd_resource(psurf->texture); /* In case we're drawing to Z32F_S8, the "color" actually goes to * the stencil */ if (rsc->stencil) { rsc = rsc->stencil; pformat = rsc->base.b.format; bases++; } slice = fd_resource_slice(rsc, psurf->u.tex.level); format = fd4_pipe2color(pformat); swap = fd4_pipe2swap(pformat); if (decode_srgb) srgb = util_format_is_srgb(pformat); else pformat = util_format_linear(pformat); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); if (bin_w) { stride = bin_w * rsc->cpp; if (bases) { base = bases[i]; } } else { stride = slice->pitch * rsc->cpp; } } else if ((i < nr_bufs) && bases) { base = bases[i]; } OUT_PKT0(ring, REG_A4XX_RB_MRT_BUF_INFO(i), 3); OUT_RING(ring, A4XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | A4XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) | A4XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(stride) | A4XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap) | COND(srgb, A4XX_RB_MRT_BUF_INFO_COLOR_SRGB)); if (bin_w || (i >= nr_bufs) || !bufs[i]) { OUT_RING(ring, base); OUT_RING(ring, A4XX_RB_MRT_CONTROL3_STRIDE(stride)); } else { OUT_RELOCW(ring, rsc->bo, offset, 0, 0); /* RB_MRT[i].CONTROL3.STRIDE not emitted by c2d.. * not sure if we need to skip it for bypass or * not. */ OUT_RING(ring, A4XX_RB_MRT_CONTROL3_STRIDE(0)); } } } static bool use_hw_binning(struct fd_context *ctx) { struct fd_gmem_stateobj *gmem = &ctx->gmem; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; /* this seems to be a hw bug.. but this hack fixes piglit fbo-maxsize: */ if ((pfb->width > 4096) && (pfb->height > 4096)) return false; return fd_binning_enabled && ((gmem->nbins_x * gmem->nbins_y) > 2); } /* transfer from gmem to system memory (ie. normal RAM) */ static void emit_gmem2mem_surf(struct fd_context *ctx, bool stencil, uint32_t base, struct pipe_surface *psurf) { struct fd_ringbuffer *ring = ctx->ring; struct fd_resource *rsc = fd_resource(psurf->texture); enum pipe_format pformat = psurf->format; struct fd_resource_slice *slice; uint32_t offset; if (stencil) { debug_assert(rsc->stencil); rsc = rsc->stencil; pformat = rsc->base.b.format; } slice = &rsc->slices[psurf->u.tex.level]; offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); OUT_PKT0(ring, REG_A4XX_RB_COPY_CONTROL, 4); OUT_RING(ring, A4XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE) | A4XX_RB_COPY_CONTROL_MODE(RB_COPY_RESOLVE) | A4XX_RB_COPY_CONTROL_GMEM_BASE(base)); OUT_RELOCW(ring, rsc->bo, offset, 0, 0); /* RB_COPY_DEST_BASE */ OUT_RING(ring, A4XX_RB_COPY_DEST_PITCH_PITCH(slice->pitch * rsc->cpp)); OUT_RING(ring, A4XX_RB_COPY_DEST_INFO_TILE(TILE4_LINEAR) | A4XX_RB_COPY_DEST_INFO_FORMAT(fd4_pipe2color(pformat)) | A4XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) | A4XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE) | A4XX_RB_COPY_DEST_INFO_SWAP(fd4_pipe2swap(pformat))); fd4_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL); } static void fd4_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile) { struct fd4_context *fd4_ctx = fd4_context(ctx); struct fd_gmem_stateobj *gmem = &ctx->gmem; struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd4_emit emit = { .debug = &ctx->debug, .vtx = &fd4_ctx->solid_vbuf_state, .prog = &ctx->solid_prog, .key = { .half_precision = true, }, }; OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2); OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) | A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */ OUT_PKT0(ring, REG_A4XX_RB_STENCILREFMASK, 2); OUT_RING(ring, 0xff000000 | A4XX_RB_STENCILREFMASK_STENCILREF(0) | A4XX_RB_STENCILREFMASK_STENCILMASK(0) | A4XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); OUT_RING(ring, 0xff000000 | A4XX_RB_STENCILREFMASK_BF_STENCILREF(0) | A4XX_RB_STENCILREFMASK_BF_STENCILMASK(0) | A4XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0xff)); OUT_PKT0(ring, REG_A4XX_GRAS_SU_MODE_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0)); fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A4XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, 0x80000); /* GRAS_CL_CLIP_CNTL */ OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 6); OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0((float)pfb->width/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0((float)pfb->width/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0((float)pfb->height/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-(float)pfb->height/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(1.0)); OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | 0xa); /* XXX */ OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | A4XX_GRAS_SC_CONTROL_MSAA_DISABLE | A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A4XX_GRAS_SC_CONTROL_RASTER_MODE(1)); OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1); OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1); OUT_RING(ring, 0x00000002); OUT_PKT0(ring, REG_A4XX_GRAS_SC_WINDOW_SCISSOR_BR, 2); OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_BR_X(pfb->width - 1) | A4XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(pfb->height - 1)); OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) | A4XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0)); OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2); OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */ fd4_program_emit(ring, &emit, 0, NULL); fd4_emit_vertex_bufs(ring, &emit); if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); if (!rsc->stencil || (ctx->resolve & FD_BUFFER_DEPTH)) emit_gmem2mem_surf(ctx, false, ctx->gmem.zsbuf_base[0], pfb->zsbuf); if (rsc->stencil && (ctx->resolve & FD_BUFFER_STENCIL)) emit_gmem2mem_surf(ctx, true, ctx->gmem.zsbuf_base[1], pfb->zsbuf); } if (ctx->resolve & FD_BUFFER_COLOR) { unsigned i; for (i = 0; i < pfb->nr_cbufs; i++) { if (!pfb->cbufs[i]) continue; if (!(ctx->resolve & (PIPE_CLEAR_COLOR0 << i))) continue; emit_gmem2mem_surf(ctx, false, gmem->cbuf_base[i], pfb->cbufs[i]); } } OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A4XX_GRAS_SC_CONTROL_MSAA_DISABLE | A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A4XX_GRAS_SC_CONTROL_RASTER_MODE(0)); } /* transfer from system memory to gmem */ static void emit_mem2gmem_surf(struct fd_context *ctx, uint32_t *bases, struct pipe_surface **bufs, uint32_t nr_bufs, uint32_t bin_w) { struct fd_ringbuffer *ring = ctx->ring; struct pipe_surface *zsbufs[2]; emit_mrt(ring, nr_bufs, bufs, bases, bin_w, false); if (bufs[0] && (bufs[0]->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) { /* The gmem_restore_tex logic will put the first buffer's stencil * as color. Supply it with the proper information to make that * happen. */ zsbufs[0] = zsbufs[1] = bufs[0]; bufs = zsbufs; nr_bufs = 2; } fd4_emit_gmem_restore_tex(ring, nr_bufs, bufs); fd4_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, DI_SRC_SEL_AUTO_INDEX, 2, 1, INDEX_SIZE_IGN, 0, 0, NULL); } static void fd4_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile) { struct fd4_context *fd4_ctx = fd4_context(ctx); struct fd_gmem_stateobj *gmem = &ctx->gmem; struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd4_emit emit = { .debug = &ctx->debug, .vtx = &fd4_ctx->blit_vbuf_state, .sprite_coord_enable = 1, /* NOTE: They all use the same VP, this is for vtx bufs. */ .prog = &ctx->blit_prog[0], .key = { .half_precision = fd_half_precision(pfb), }, .no_decode_srgb = true, }; unsigned char mrt_comp[A4XX_MAX_RENDER_TARGETS] = {0}; float x0, y0, x1, y1; unsigned bin_w = tile->bin_w; unsigned bin_h = tile->bin_h; unsigned i; /* write texture coordinates to vertexbuf: */ x0 = ((float)tile->xoff) / ((float)pfb->width); x1 = ((float)tile->xoff + bin_w) / ((float)pfb->width); y0 = ((float)tile->yoff) / ((float)pfb->height); y1 = ((float)tile->yoff + bin_h) / ((float)pfb->height); OUT_PKT3(ring, CP_MEM_WRITE, 5); OUT_RELOCW(ring, fd_resource(fd4_ctx->blit_texcoord_vbuf)->bo, 0, 0, 0); OUT_RING(ring, fui(x0)); OUT_RING(ring, fui(y0)); OUT_RING(ring, fui(x1)); OUT_RING(ring, fui(y1)); for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) { mrt_comp[i] = ((i < pfb->nr_cbufs) && pfb->cbufs[i]) ? 0xf : 0; OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1); OUT_RING(ring, A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) | A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf)); OUT_PKT0(ring, REG_A4XX_RB_MRT_BLEND_CONTROL(i), 1); OUT_RING(ring, A4XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) | A4XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | A4XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) | A4XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) | A4XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | A4XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO)); } OUT_PKT0(ring, REG_A4XX_RB_RENDER_COMPONENTS, 1); OUT_RING(ring, A4XX_RB_RENDER_COMPONENTS_RT0(mrt_comp[0]) | A4XX_RB_RENDER_COMPONENTS_RT1(mrt_comp[1]) | A4XX_RB_RENDER_COMPONENTS_RT2(mrt_comp[2]) | A4XX_RB_RENDER_COMPONENTS_RT3(mrt_comp[3]) | A4XX_RB_RENDER_COMPONENTS_RT4(mrt_comp[4]) | A4XX_RB_RENDER_COMPONENTS_RT5(mrt_comp[5]) | A4XX_RB_RENDER_COMPONENTS_RT6(mrt_comp[6]) | A4XX_RB_RENDER_COMPONENTS_RT7(mrt_comp[7])); OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, 0x8); /* XXX RB_RENDER_CONTROL */ OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_LESS)); OUT_PKT0(ring, REG_A4XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, 0x280000); /* XXX GRAS_CL_CLIP_CNTL */ OUT_PKT0(ring, REG_A4XX_GRAS_SU_MODE_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0) | A4XX_GRAS_SU_MODE_CONTROL_RENDERING_PASS); OUT_PKT0(ring, REG_A4XX_GRAS_CL_VPORT_XOFFSET_0, 6); OUT_RING(ring, A4XX_GRAS_CL_VPORT_XOFFSET_0((float)bin_w/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_XSCALE_0((float)bin_w/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_YOFFSET_0((float)bin_h/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_YSCALE_0(-(float)bin_h/2.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZOFFSET_0(0.0)); OUT_RING(ring, A4XX_GRAS_CL_VPORT_ZSCALE_0(1.0)); OUT_PKT0(ring, REG_A4XX_GRAS_SC_WINDOW_SCISSOR_BR, 2); OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_BR_X(bin_w - 1) | A4XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(bin_h - 1)); OUT_RING(ring, A4XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) | A4XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0)); OUT_PKT0(ring, REG_A4XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) | A4XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0)); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_BR_X(bin_w - 1) | A4XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(bin_h - 1)); OUT_PKT0(ring, REG_A4XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A4XX_RB_MODE_CONTROL_WIDTH(gmem->bin_w) | A4XX_RB_MODE_CONTROL_HEIGHT(gmem->bin_h)); OUT_PKT0(ring, REG_A4XX_RB_STENCIL_CONTROL, 2); OUT_RING(ring, A4XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) | A4XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_ALWAYS) | A4XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A4XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); OUT_RING(ring, 0x00000000); /* RB_STENCIL_CONTROL2 */ OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A4XX_GRAS_SC_CONTROL_MSAA_DISABLE | A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A4XX_GRAS_SC_CONTROL_RASTER_MODE(1)); OUT_PKT0(ring, REG_A4XX_PC_PRIM_VTX_CNTL, 1); OUT_RING(ring, A4XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST | A4XX_PC_PRIM_VTX_CNTL_VAROUT(1)); OUT_PKT0(ring, REG_A4XX_VFD_INDEX_OFFSET, 2); OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ OUT_RING(ring, 0); /* ??? UNKNOWN_2209 */ fd4_emit_vertex_bufs(ring, &emit); /* for gmem pitch/base calculations, we need to use the non- * truncated tile sizes: */ bin_w = gmem->bin_w; bin_h = gmem->bin_h; if (fd_gmem_needs_restore(ctx, tile, FD_BUFFER_COLOR)) { emit.prog = &ctx->blit_prog[pfb->nr_cbufs - 1]; emit.fp = NULL; /* frag shader changed so clear cache */ fd4_program_emit(ring, &emit, pfb->nr_cbufs, pfb->cbufs); emit_mem2gmem_surf(ctx, gmem->cbuf_base, pfb->cbufs, pfb->nr_cbufs, bin_w); } if (fd_gmem_needs_restore(ctx, tile, FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { switch (pfb->zsbuf->format) { case PIPE_FORMAT_Z32_FLOAT_S8X24_UINT: case PIPE_FORMAT_Z32_FLOAT: emit.prog = (pfb->zsbuf->format == PIPE_FORMAT_Z32_FLOAT) ? &ctx->blit_z : &ctx->blit_zs; emit.key.half_precision = false; OUT_PKT0(ring, REG_A4XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A4XX_RB_DEPTH_CONTROL_Z_ENABLE | A4XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE | A4XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS) | A4XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE); OUT_PKT0(ring, REG_A4XX_GRAS_ALPHA_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_ALPHA_CONTROL_ALPHA_TEST_ENABLE); OUT_PKT0(ring, REG_A4XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, 0x80000); /* GRAS_CL_CLIP_CNTL */ break; default: /* Non-float can use a regular color write. It's split over 8-bit * components, so half precision is always sufficient. */ emit.prog = &ctx->blit_prog[0]; emit.key.half_precision = true; break; } emit.fp = NULL; /* frag shader changed so clear cache */ fd4_program_emit(ring, &emit, 1, &pfb->zsbuf); emit_mem2gmem_surf(ctx, gmem->zsbuf_base, &pfb->zsbuf, 1, bin_w); } OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A4XX_GRAS_SC_CONTROL_RASTER_MODE(0)); OUT_PKT0(ring, REG_A4XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A4XX_RB_MODE_CONTROL_WIDTH(gmem->bin_w) | A4XX_RB_MODE_CONTROL_HEIGHT(gmem->bin_h) | 0x00010000); /* XXX */ } static void patch_draws(struct fd_context *ctx, enum pc_di_vis_cull_mode vismode) { unsigned i; for (i = 0; i < fd_patch_num_elements(&ctx->draw_patches); i++) { struct fd_cs_patch *patch = fd_patch_element(&ctx->draw_patches, i); *patch->cs = patch->val | DRAW4(0, 0, 0, vismode); } util_dynarray_resize(&ctx->draw_patches, 0); } /* for rendering directly to system memory: */ static void fd4_emit_sysmem_prep(struct fd_context *ctx) { struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd_ringbuffer *ring = ctx->ring; fd4_emit_restore(ctx); OUT_PKT0(ring, REG_A4XX_RB_FRAME_BUFFER_DIMENSION, 1); OUT_RING(ring, A4XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | A4XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, NULL, 0, true); /* setup scissor/offset for current tile: */ OUT_PKT0(ring, REG_A4XX_RB_BIN_OFFSET, 1); OUT_RING(ring, A4XX_RB_BIN_OFFSET_X(0) | A4XX_RB_BIN_OFFSET_Y(0)); OUT_PKT0(ring, REG_A4XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) | A4XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0)); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_BR_X(pfb->width - 1) | A4XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(pfb->height - 1)); OUT_PKT0(ring, REG_A4XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A4XX_RB_MODE_CONTROL_WIDTH(0) | A4XX_RB_MODE_CONTROL_HEIGHT(0) | 0x00c00000); /* XXX */ OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, 0x8); patch_draws(ctx, IGNORE_VISIBILITY); } static void update_vsc_pipe(struct fd_context *ctx) { struct fd4_context *fd4_ctx = fd4_context(ctx); struct fd_ringbuffer *ring = ctx->ring; int i; OUT_PKT0(ring, REG_A4XX_VSC_SIZE_ADDRESS, 1); OUT_RELOCW(ring, fd4_ctx->vsc_size_mem, 0, 0, 0); /* VSC_SIZE_ADDRESS */ OUT_PKT0(ring, REG_A4XX_VSC_PIPE_CONFIG_REG(0), 8); for (i = 0; i < 8; i++) { struct fd_vsc_pipe *pipe = &ctx->pipe[i]; OUT_RING(ring, A4XX_VSC_PIPE_CONFIG_REG_X(pipe->x) | A4XX_VSC_PIPE_CONFIG_REG_Y(pipe->y) | A4XX_VSC_PIPE_CONFIG_REG_W(pipe->w) | A4XX_VSC_PIPE_CONFIG_REG_H(pipe->h)); } OUT_PKT0(ring, REG_A4XX_VSC_PIPE_DATA_ADDRESS_REG(0), 8); for (i = 0; i < 8; i++) { struct fd_vsc_pipe *pipe = &ctx->pipe[i]; if (!pipe->bo) { pipe->bo = fd_bo_new(ctx->dev, 0x40000, DRM_FREEDRENO_GEM_TYPE_KMEM); } OUT_RELOCW(ring, pipe->bo, 0, 0, 0); /* VSC_PIPE_DATA_ADDRESS[i] */ } OUT_PKT0(ring, REG_A4XX_VSC_PIPE_DATA_LENGTH_REG(0), 8); for (i = 0; i < 8; i++) { struct fd_vsc_pipe *pipe = &ctx->pipe[i]; OUT_RING(ring, fd_bo_size(pipe->bo) - 32); /* VSC_PIPE_DATA_LENGTH[i] */ } } static void emit_binning_pass(struct fd_context *ctx) { struct fd_gmem_stateobj *gmem = &ctx->gmem; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd_ringbuffer *ring = ctx->ring; int i; uint32_t x1 = gmem->minx; uint32_t y1 = gmem->miny; uint32_t x2 = gmem->minx + gmem->width - 1; uint32_t y2 = gmem->miny + gmem->height - 1; OUT_PKT0(ring, REG_A4XX_PC_BINNING_COMMAND, 1); OUT_RING(ring, A4XX_PC_BINNING_COMMAND_BINNING_ENABLE); OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_TILING_PASS) | A4XX_GRAS_SC_CONTROL_MSAA_DISABLE | A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A4XX_GRAS_SC_CONTROL_RASTER_MODE(0)); OUT_PKT0(ring, REG_A4XX_RB_FRAME_BUFFER_DIMENSION, 1); OUT_RING(ring, A4XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | A4XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); /* setup scissor/offset for whole screen: */ OUT_PKT0(ring, REG_A4XX_RB_BIN_OFFSET, 1); OUT_RING(ring, A4XX_RB_BIN_OFFSET_X(x1) | A4XX_RB_BIN_OFFSET_Y(y1)); OUT_PKT0(ring, REG_A4XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) | A4XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1)); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) | A4XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2)); for (i = 0; i < A4XX_MAX_RENDER_TARGETS; i++) { OUT_PKT0(ring, REG_A4XX_RB_MRT_CONTROL(i), 1); OUT_RING(ring, A4XX_RB_MRT_CONTROL_ROP_CODE(ROP_CLEAR) | A4XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf)); } /* emit IB to binning drawcmds: */ ctx->emit_ib(ring, ctx->binning_start, ctx->binning_end); fd_reset_wfi(ctx); fd_wfi(ctx, ring); /* and then put stuff back the way it was: */ OUT_PKT0(ring, REG_A4XX_PC_BINNING_COMMAND, 1); OUT_RING(ring, 0x00000000); OUT_PKT0(ring, REG_A4XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A4XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A4XX_GRAS_SC_CONTROL_MSAA_DISABLE | A4XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A4XX_GRAS_SC_CONTROL_RASTER_MODE(0)); fd_event_write(ctx, ring, CACHE_FLUSH); fd_wfi(ctx, ring); } /* before first tile */ static void fd4_emit_tile_init(struct fd_context *ctx) { struct fd_ringbuffer *ring = ctx->ring; struct fd_gmem_stateobj *gmem = &ctx->gmem; fd4_emit_restore(ctx); OUT_PKT0(ring, REG_A4XX_VSC_BIN_SIZE, 1); OUT_RING(ring, A4XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) | A4XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h)); update_vsc_pipe(ctx); if (use_hw_binning(ctx)) { OUT_PKT0(ring, REG_A4XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A4XX_RB_MODE_CONTROL_WIDTH(gmem->bin_w) | A4XX_RB_MODE_CONTROL_HEIGHT(gmem->bin_h)); OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, A4XX_RB_RENDER_CONTROL_BINNING_PASS | A4XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | 0x8); /* emit hw binning pass: */ emit_binning_pass(ctx); patch_draws(ctx, USE_VISIBILITY); } else { patch_draws(ctx, IGNORE_VISIBILITY); } OUT_PKT0(ring, REG_A4XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A4XX_RB_MODE_CONTROL_WIDTH(gmem->bin_w) | A4XX_RB_MODE_CONTROL_HEIGHT(gmem->bin_h) | A4XX_RB_MODE_CONTROL_ENABLE_GMEM); } /* before mem2gmem */ static void fd4_emit_tile_prep(struct fd_context *ctx, struct fd_tile *tile) { struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd_gmem_stateobj *gmem = &ctx->gmem; if (pfb->zsbuf) { struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); uint32_t cpp = rsc->cpp; OUT_PKT0(ring, REG_A4XX_RB_DEPTH_INFO, 3); OUT_RING(ring, A4XX_RB_DEPTH_INFO_DEPTH_BASE(gmem->zsbuf_base[0]) | A4XX_RB_DEPTH_INFO_DEPTH_FORMAT(fd4_pipe2depth(pfb->zsbuf->format))); OUT_RING(ring, A4XX_RB_DEPTH_PITCH(cpp * gmem->bin_w)); OUT_RING(ring, A4XX_RB_DEPTH_PITCH2(cpp * gmem->bin_w)); OUT_PKT0(ring, REG_A4XX_RB_STENCIL_INFO, 2); if (rsc->stencil) { OUT_RING(ring, A4XX_RB_STENCIL_INFO_SEPARATE_STENCIL | A4XX_RB_STENCIL_INFO_STENCIL_BASE(gmem->zsbuf_base[1])); OUT_RING(ring, A4XX_RB_STENCIL_PITCH(rsc->stencil->cpp * gmem->bin_w)); } else { OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); } } else { OUT_PKT0(ring, REG_A4XX_RB_DEPTH_INFO, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_PKT0(ring, REG_A4XX_RB_STENCIL_INFO, 2); OUT_RING(ring, 0); /* RB_STENCIL_INFO */ OUT_RING(ring, 0); /* RB_STENCIL_PITCH */ } OUT_PKT0(ring, REG_A4XX_GRAS_DEPTH_CONTROL, 1); if (pfb->zsbuf) { OUT_RING(ring, A4XX_GRAS_DEPTH_CONTROL_FORMAT( fd4_pipe2depth(pfb->zsbuf->format))); } else { OUT_RING(ring, A4XX_GRAS_DEPTH_CONTROL_FORMAT(DEPTH4_NONE)); } if (ctx->needs_rb_fbd) { fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A4XX_RB_FRAME_BUFFER_DIMENSION, 1); OUT_RING(ring, A4XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | A4XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); ctx->needs_rb_fbd = false; } } /* before IB to rendering cmds: */ static void fd4_emit_tile_renderprep(struct fd_context *ctx, struct fd_tile *tile) { struct fd4_context *fd4_ctx = fd4_context(ctx); struct fd_ringbuffer *ring = ctx->ring; struct fd_gmem_stateobj *gmem = &ctx->gmem; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; uint32_t x1 = tile->xoff; uint32_t y1 = tile->yoff; uint32_t x2 = tile->xoff + tile->bin_w - 1; uint32_t y2 = tile->yoff + tile->bin_h - 1; if (use_hw_binning(ctx)) { struct fd_vsc_pipe *pipe = &ctx->pipe[tile->p]; assert(pipe->w * pipe->h); fd_event_write(ctx, ring, HLSQ_FLUSH); fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A4XX_PC_VSTREAM_CONTROL, 1); OUT_RING(ring, A4XX_PC_VSTREAM_CONTROL_SIZE(pipe->w * pipe->h) | A4XX_PC_VSTREAM_CONTROL_N(tile->n)); OUT_PKT3(ring, CP_SET_BIN_DATA, 2); OUT_RELOCW(ring, pipe->bo, 0, 0, 0); /* BIN_DATA_ADDR <- VSC_PIPE[p].DATA_ADDRESS */ OUT_RELOCW(ring, fd4_ctx->vsc_size_mem, /* BIN_SIZE_ADDR <- VSC_SIZE_ADDRESS + (p * 4) */ (tile->p * 4), 0, 0); } else { OUT_PKT0(ring, REG_A4XX_PC_VSTREAM_CONTROL, 1); OUT_RING(ring, 0x00000000); } OUT_PKT3(ring, CP_SET_BIN, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, CP_SET_BIN_1_X1(x1) | CP_SET_BIN_1_Y1(y1)); OUT_RING(ring, CP_SET_BIN_2_X2(x2) | CP_SET_BIN_2_Y2(y2)); emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, gmem->cbuf_base, gmem->bin_w, true); /* setup scissor/offset for current tile: */ OUT_PKT0(ring, REG_A4XX_RB_BIN_OFFSET, 1); OUT_RING(ring, A4XX_RB_BIN_OFFSET_X(tile->xoff) | A4XX_RB_BIN_OFFSET_Y(tile->yoff)); OUT_PKT0(ring, REG_A4XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) | A4XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1)); OUT_RING(ring, A4XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) | A4XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2)); OUT_PKT0(ring, REG_A4XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, 0x8); } void fd4_gmem_init(struct pipe_context *pctx) { struct fd_context *ctx = fd_context(pctx); ctx->emit_sysmem_prep = fd4_emit_sysmem_prep; ctx->emit_tile_init = fd4_emit_tile_init; ctx->emit_tile_prep = fd4_emit_tile_prep; ctx->emit_tile_mem2gmem = fd4_emit_tile_mem2gmem; ctx->emit_tile_renderprep = fd4_emit_tile_renderprep; ctx->emit_tile_gmem2mem = fd4_emit_tile_gmem2mem; }