/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2013 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "pipe/p_state.h" #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_inlines.h" #include "util/u_format.h" #include "freedreno_draw.h" #include "freedreno_state.h" #include "freedreno_resource.h" #include "fd3_gmem.h" #include "fd3_context.h" #include "fd3_emit.h" #include "fd3_program.h" #include "fd3_format.h" #include "fd3_zsa.h" static void emit_mrt(struct fd_ringbuffer *ring, unsigned nr_bufs, struct pipe_surface **bufs, uint32_t *bases, uint32_t bin_w, bool decode_srgb) { enum a3xx_tile_mode tile_mode; unsigned i; if (bin_w) { tile_mode = TILE_32X32; } else { tile_mode = LINEAR; } for (i = 0; i < A3XX_MAX_RENDER_TARGETS; i++) { enum pipe_format pformat = 0; enum a3xx_color_fmt format = 0; enum a3xx_color_swap swap = WZYX; bool srgb = false; struct fd_resource *rsc = NULL; struct fd_resource_slice *slice = NULL; uint32_t stride = 0; uint32_t base = 0; uint32_t offset = 0; if ((i < nr_bufs) && bufs[i]) { struct pipe_surface *psurf = bufs[i]; rsc = fd_resource(psurf->texture); pformat = psurf->format; /* In case we're drawing to Z32F_S8, the "color" actually goes to * the stencil */ if (rsc->stencil) { rsc = rsc->stencil; pformat = rsc->base.b.format; bases++; } slice = fd_resource_slice(rsc, psurf->u.tex.level); format = fd3_pipe2color(pformat); swap = fd3_pipe2swap(pformat); if (decode_srgb) srgb = util_format_is_srgb(pformat); else pformat = util_format_linear(pformat); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); if (bin_w) { stride = bin_w * rsc->cpp; if (bases) { base = bases[i]; } } else { stride = slice->pitch * rsc->cpp; } } else if (i < nr_bufs && bases) { base = bases[i]; } OUT_PKT0(ring, REG_A3XX_RB_MRT_BUF_INFO(i), 2); OUT_RING(ring, A3XX_RB_MRT_BUF_INFO_COLOR_FORMAT(format) | A3XX_RB_MRT_BUF_INFO_COLOR_TILE_MODE(tile_mode) | A3XX_RB_MRT_BUF_INFO_COLOR_BUF_PITCH(stride) | A3XX_RB_MRT_BUF_INFO_COLOR_SWAP(swap) | COND(srgb, A3XX_RB_MRT_BUF_INFO_COLOR_SRGB)); if (bin_w || (i >= nr_bufs) || !bufs[i]) { OUT_RING(ring, A3XX_RB_MRT_BUF_BASE_COLOR_BUF_BASE(base)); } else { OUT_RELOCW(ring, rsc->bo, offset, 0, -1); } OUT_PKT0(ring, REG_A3XX_SP_FS_IMAGE_OUTPUT_REG(i), 1); OUT_RING(ring, COND((i < nr_bufs) && bufs[i], A3XX_SP_FS_IMAGE_OUTPUT_REG_MRTFORMAT( fd3_fs_output_format(pformat)))); } } static bool use_hw_binning(struct fd_context *ctx) { struct fd_gmem_stateobj *gmem = &ctx->gmem; /* workaround: combining scissor optimization and hw binning * seems problematic. Seems like we end up with a mismatch * between binning pass and rendering pass, wrt. where the hw * thinks the vertices belong. And the blob driver doesn't * seem to implement anything like scissor optimization, so * not entirely sure what I might be missing. * * But scissor optimization is mainly for window managers, * which don't have many vertices (and therefore doesn't * benefit much from binning pass). * * So for now just disable binning if scissor optimization is * used. */ if (gmem->minx || gmem->miny) return false; return fd_binning_enabled && ((gmem->nbins_x * gmem->nbins_y) > 2); } /* workaround for (hlsq?) lockup with hw binning on a3xx patchlevel 0 */ static void update_vsc_pipe(struct fd_context *ctx); static void emit_binning_workaround(struct fd_context *ctx) { struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_gmem_stateobj *gmem = &ctx->gmem; struct fd_ringbuffer *ring = ctx->ring; struct fd3_emit emit = { .vtx = &fd3_ctx->solid_vbuf_state, .prog = &ctx->solid_prog, .key = { .half_precision = true, }, }; OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 2); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(0)); OUT_RING(ring, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(32) | A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER)); OUT_PKT0(ring, REG_A3XX_RB_COPY_CONTROL, 4); OUT_RING(ring, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE) | A3XX_RB_COPY_CONTROL_MODE(0) | A3XX_RB_COPY_CONTROL_GMEM_BASE(0)); OUT_RELOCW(ring, fd_resource(fd3_ctx->solid_vbuf)->bo, 0x20, 0, -1); /* RB_COPY_DEST_BASE */ OUT_RING(ring, A3XX_RB_COPY_DEST_PITCH_PITCH(128)); OUT_RING(ring, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR) | A3XX_RB_COPY_DEST_INFO_FORMAT(RB_R8G8B8A8_UNORM) | A3XX_RB_COPY_DEST_INFO_SWAP(WZYX) | A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) | A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(1)); fd3_program_emit(ring, &emit, 0, NULL); fd3_emit_vertex_bufs(ring, &emit); OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 4); OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(FOUR_QUADS) | A3XX_HLSQ_CONTROL_0_REG_FSSUPERTHREADENABLE | A3XX_HLSQ_CONTROL_0_REG_RESERVED2 | A3XX_HLSQ_CONTROL_0_REG_SPCONSTFULLUPDATE); OUT_RING(ring, A3XX_HLSQ_CONTROL_1_REG_VSTHREADSIZE(TWO_QUADS) | A3XX_HLSQ_CONTROL_1_REG_VSSUPERTHREADENABLE); OUT_RING(ring, A3XX_HLSQ_CONTROL_2_REG_PRIMALLOCTHRESHOLD(31)); OUT_RING(ring, 0); /* HLSQ_CONTROL_3_REG */ OUT_PKT0(ring, REG_A3XX_HLSQ_CONST_FSPRESV_RANGE_REG, 1); OUT_RING(ring, A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_STARTENTRY(0x20) | A3XX_HLSQ_CONST_FSPRESV_RANGE_REG_ENDENTRY(0x20)); OUT_PKT0(ring, REG_A3XX_RB_MSAA_CONTROL, 1); OUT_RING(ring, A3XX_RB_MSAA_CONTROL_DISABLE | A3XX_RB_MSAA_CONTROL_SAMPLES(MSAA_ONE) | A3XX_RB_MSAA_CONTROL_SAMPLE_MASK(0xffff)); OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) | A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0.0)); OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); OUT_RING(ring, 0); /* VFD_INDEX_MIN */ OUT_RING(ring, 2); /* VFD_INDEX_MAX */ OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) | A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(1)); OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(0) | A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(1)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) | A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0)); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(31) | A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(0)); fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET(0.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE(1.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET(0.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(1.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(1.0)); OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, A3XX_GRAS_CL_CLIP_CNTL_CLIP_DISABLE | A3XX_GRAS_CL_CLIP_CNTL_ZFAR_CLIP_DISABLE | A3XX_GRAS_CL_CLIP_CNTL_VP_CLIP_CODE_IGNORE | A3XX_GRAS_CL_CLIP_CNTL_VP_XFORM_DISABLE | A3XX_GRAS_CL_CLIP_CNTL_PERSP_DIVISION_DISABLE); OUT_PKT0(ring, REG_A3XX_GRAS_CL_GB_CLIP_ADJ, 1); OUT_RING(ring, A3XX_GRAS_CL_GB_CLIP_ADJ_HORZ(0) | A3XX_GRAS_CL_GB_CLIP_ADJ_VERT(0)); OUT_PKT3(ring, CP_DRAW_INDX_2, 5); OUT_RING(ring, 0x00000000); /* viz query info. */ OUT_RING(ring, DRAW(DI_PT_RECTLIST, DI_SRC_SEL_IMMEDIATE, INDEX_SIZE_32_BIT, IGNORE_VISIBILITY, 0)); OUT_RING(ring, 2); /* NumIndices */ OUT_RING(ring, 2); OUT_RING(ring, 1); fd_reset_wfi(ctx); OUT_PKT0(ring, REG_A3XX_HLSQ_CONTROL_0_REG, 1); OUT_RING(ring, A3XX_HLSQ_CONTROL_0_REG_FSTHREADSIZE(TWO_QUADS)); OUT_PKT0(ring, REG_A3XX_VFD_PERFCOUNTER0_SELECT, 1); OUT_RING(ring, 0x00000000); fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A3XX_VSC_BIN_SIZE, 1); OUT_RING(ring, A3XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) | A3XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, 0x00000000); } /* transfer from gmem to system memory (ie. normal RAM) */ static void emit_gmem2mem_surf(struct fd_context *ctx, enum adreno_rb_copy_control_mode mode, bool stencil, uint32_t base, struct pipe_surface *psurf) { struct fd_ringbuffer *ring = ctx->ring; struct fd_resource *rsc = fd_resource(psurf->texture); enum pipe_format format = psurf->format; if (stencil) { rsc = rsc->stencil; format = rsc->base.b.format; } struct fd_resource_slice *slice = fd_resource_slice(rsc, psurf->u.tex.level); uint32_t offset = fd_resource_offset(rsc, psurf->u.tex.level, psurf->u.tex.first_layer); debug_assert(psurf->u.tex.first_layer == psurf->u.tex.last_layer); OUT_PKT0(ring, REG_A3XX_RB_COPY_CONTROL, 4); OUT_RING(ring, A3XX_RB_COPY_CONTROL_MSAA_RESOLVE(MSAA_ONE) | A3XX_RB_COPY_CONTROL_MODE(mode) | A3XX_RB_COPY_CONTROL_GMEM_BASE(base) | COND(format == PIPE_FORMAT_Z32_FLOAT || format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT, A3XX_RB_COPY_CONTROL_UNK12)); OUT_RELOCW(ring, rsc->bo, offset, 0, -1); /* RB_COPY_DEST_BASE */ OUT_RING(ring, A3XX_RB_COPY_DEST_PITCH_PITCH(slice->pitch * rsc->cpp)); OUT_RING(ring, A3XX_RB_COPY_DEST_INFO_TILE(LINEAR) | A3XX_RB_COPY_DEST_INFO_FORMAT(fd3_pipe2color(format)) | A3XX_RB_COPY_DEST_INFO_COMPONENT_ENABLE(0xf) | A3XX_RB_COPY_DEST_INFO_ENDIAN(ENDIAN_NONE) | A3XX_RB_COPY_DEST_INFO_SWAP(fd3_pipe2swap(format))); fd_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL); } static void fd3_emit_tile_gmem2mem(struct fd_context *ctx, struct fd_tile *tile) { struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd3_emit emit = { .vtx = &fd3_ctx->solid_vbuf_state, .prog = &ctx->solid_prog, .key = { .half_precision = true, }, }; int i; OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) | A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2); OUT_RING(ring, 0xff000000 | A3XX_RB_STENCILREFMASK_STENCILREF(0) | A3XX_RB_STENCILREFMASK_STENCILMASK(0) | A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); OUT_RING(ring, 0xff000000 | A3XX_RB_STENCILREFMASK_STENCILREF(0) | A3XX_RB_STENCILREFMASK_STENCILMASK(0) | A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0)); OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, 0x00000000); /* GRAS_CL_CLIP_CNTL */ fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET((float)pfb->width/2.0 - 0.5)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE((float)pfb->width/2.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET((float)pfb->height/2.0 - 0.5)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(-(float)pfb->height/2.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(1.0)); OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(0)); OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | A3XX_RB_RENDER_CONTROL_ENABLE_GMEM | A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) | A3XX_RB_RENDER_CONTROL_BIN_WIDTH(ctx->gmem.bin_w)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RESOLVE_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(1)); OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) | A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0)); OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(pfb->width - 1) | A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(pfb->height - 1)); OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); OUT_RING(ring, 0); /* VFD_INDEX_MIN */ OUT_RING(ring, 2); /* VFD_INDEX_MAX */ OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ fd3_program_emit(ring, &emit, 0, NULL); fd3_emit_vertex_bufs(ring, &emit); if (ctx->resolve & (FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); if (!rsc->stencil || ctx->resolve & FD_BUFFER_DEPTH) emit_gmem2mem_surf(ctx, RB_COPY_DEPTH_STENCIL, false, ctx->gmem.zsbuf_base[0], pfb->zsbuf); if (rsc->stencil && ctx->resolve & FD_BUFFER_STENCIL) emit_gmem2mem_surf(ctx, RB_COPY_DEPTH_STENCIL, true, ctx->gmem.zsbuf_base[1], pfb->zsbuf); } if (ctx->resolve & FD_BUFFER_COLOR) { for (i = 0; i < pfb->nr_cbufs; i++) { if (!pfb->cbufs[i]) continue; if (!(ctx->resolve & (PIPE_CLEAR_COLOR0 << i))) continue; emit_gmem2mem_surf(ctx, RB_COPY_RESOLVE, false, ctx->gmem.cbuf_base[i], pfb->cbufs[i]); } } OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); } /* transfer from system memory to gmem */ static void emit_mem2gmem_surf(struct fd_context *ctx, uint32_t bases[], struct pipe_surface **psurf, uint32_t bufs, uint32_t bin_w) { struct fd_ringbuffer *ring = ctx->ring; struct pipe_surface *zsbufs[2]; assert(bufs > 0); OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(bufs - 1)); emit_mrt(ring, bufs, psurf, bases, bin_w, false); if (psurf[0] && (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT || psurf[0]->format == PIPE_FORMAT_Z32_FLOAT_S8X24_UINT)) { /* Depth is stored as unorm in gmem, so we have to write it in using a * special blit shader which writes depth. */ OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, (A3XX_RB_DEPTH_CONTROL_FRAG_WRITES_Z | A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE | A3XX_RB_DEPTH_CONTROL_Z_ENABLE | A3XX_RB_DEPTH_CONTROL_EARLY_Z_DISABLE | A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS))); OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2); OUT_RING(ring, A3XX_RB_DEPTH_INFO_DEPTH_BASE(bases[0]) | A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(DEPTHX_32)); OUT_RING(ring, A3XX_RB_DEPTH_PITCH(4 * ctx->gmem.bin_w)); if (psurf[0]->format == PIPE_FORMAT_Z32_FLOAT) { OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(0), 1); OUT_RING(ring, 0); } else { /* The gmem_restore_tex logic will put the first buffer's stencil * as color. Supply it with the proper information to make that * happen. */ zsbufs[0] = zsbufs[1] = psurf[0]; psurf = zsbufs; bufs = 2; } } else { OUT_PKT0(ring, REG_A3XX_SP_FS_OUTPUT_REG, 1); OUT_RING(ring, A3XX_SP_FS_OUTPUT_REG_MRT(bufs - 1)); } fd3_emit_gmem_restore_tex(ring, psurf, bufs); fd_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, DI_SRC_SEL_AUTO_INDEX, 2, 0, INDEX_SIZE_IGN, 0, 0, NULL); } static void fd3_emit_tile_mem2gmem(struct fd_context *ctx, struct fd_tile *tile) { struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_gmem_stateobj *gmem = &ctx->gmem; struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd3_emit emit = { .vtx = &fd3_ctx->blit_vbuf_state, .sprite_coord_enable = 1, /* NOTE: They all use the same VP, this is for vtx bufs. */ .prog = &ctx->blit_prog[0], .key = { .half_precision = fd_half_precision(pfb), }, }; float x0, y0, x1, y1; unsigned bin_w = tile->bin_w; unsigned bin_h = tile->bin_h; unsigned i; /* write texture coordinates to vertexbuf: */ x0 = ((float)tile->xoff) / ((float)pfb->width); x1 = ((float)tile->xoff + bin_w) / ((float)pfb->width); y0 = ((float)tile->yoff) / ((float)pfb->height); y1 = ((float)tile->yoff + bin_h) / ((float)pfb->height); OUT_PKT3(ring, CP_MEM_WRITE, 5); OUT_RELOCW(ring, fd_resource(fd3_ctx->blit_texcoord_vbuf)->bo, 0, 0, 0); OUT_RING(ring, fui(x0)); OUT_RING(ring, fui(y0)); OUT_RING(ring, fui(x1)); OUT_RING(ring, fui(y1)); fd3_emit_cache_flush(ctx, ring); for (i = 0; i < 4; i++) { OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1); OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_COPY) | A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE) | A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0xf)); OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1); OUT_RING(ring, A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) | A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO)); } OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_ALWAYS) | A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w)); fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_LESS)); OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2); OUT_RING(ring, 0); OUT_RING(ring, 0); OUT_PKT0(ring, REG_A3XX_GRAS_CL_CLIP_CNTL, 1); OUT_RING(ring, A3XX_GRAS_CL_CLIP_CNTL_IJ_PERSP_CENTER); /* GRAS_CL_CLIP_CNTL */ fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_XOFFSET, 6); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XOFFSET((float)bin_w/2.0 - 0.5)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_XSCALE((float)bin_w/2.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_YOFFSET((float)bin_h/2.0 - 0.5)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_YSCALE(-(float)bin_h/2.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(1.0)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_WINDOW_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_TL_X(0) | A3XX_GRAS_SC_WINDOW_SCISSOR_TL_Y(0)); OUT_RING(ring, A3XX_GRAS_SC_WINDOW_SCISSOR_BR_X(bin_w - 1) | A3XX_GRAS_SC_WINDOW_SCISSOR_BR_Y(bin_h - 1)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) | A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0)); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(bin_w - 1) | A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(bin_h - 1)); OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); OUT_RING(ring, 0x2 | A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) | A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_ALWAYS) | A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2); OUT_RING(ring, 0); /* RB_STENCIL_INFO */ OUT_RING(ring, 0); /* RB_STENCIL_PITCH */ OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(1)); OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(2) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); OUT_RING(ring, 0); /* VFD_INDEX_MIN */ OUT_RING(ring, 2); /* VFD_INDEX_MAX */ OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ fd3_emit_vertex_bufs(ring, &emit); /* for gmem pitch/base calculations, we need to use the non- * truncated tile sizes: */ bin_w = gmem->bin_w; bin_h = gmem->bin_h; if (fd_gmem_needs_restore(ctx, tile, FD_BUFFER_COLOR)) { emit.prog = &ctx->blit_prog[pfb->nr_cbufs - 1]; emit.fp = NULL; /* frag shader changed so clear cache */ fd3_program_emit(ring, &emit, pfb->nr_cbufs, pfb->cbufs); emit_mem2gmem_surf(ctx, gmem->cbuf_base, pfb->cbufs, pfb->nr_cbufs, bin_w); } if (fd_gmem_needs_restore(ctx, tile, FD_BUFFER_DEPTH | FD_BUFFER_STENCIL)) { if (pfb->zsbuf->format != PIPE_FORMAT_Z32_FLOAT_S8X24_UINT && pfb->zsbuf->format != PIPE_FORMAT_Z32_FLOAT) { /* Non-float can use a regular color write. It's split over 8-bit * components, so half precision is always sufficient. */ emit.prog = &ctx->blit_prog[0]; emit.key.half_precision = true; } else { /* Float depth needs special blit shader that writes depth */ if (pfb->zsbuf->format == PIPE_FORMAT_Z32_FLOAT) emit.prog = &ctx->blit_z; else emit.prog = &ctx->blit_zs; emit.key.half_precision = false; } emit.fp = NULL; /* frag shader changed so clear cache */ fd3_program_emit(ring, &emit, 1, &pfb->zsbuf); emit_mem2gmem_surf(ctx, gmem->zsbuf_base, &pfb->zsbuf, 1, bin_w); } OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); } static void patch_draws(struct fd_context *ctx, enum pc_di_vis_cull_mode vismode) { unsigned i; for (i = 0; i < fd_patch_num_elements(&ctx->draw_patches); i++) { struct fd_cs_patch *patch = fd_patch_element(&ctx->draw_patches, i); *patch->cs = patch->val | DRAW(0, 0, 0, vismode, 0); } util_dynarray_resize(&ctx->draw_patches, 0); } static void patch_rbrc(struct fd_context *ctx, uint32_t val) { struct fd3_context *fd3_ctx = fd3_context(ctx); unsigned i; for (i = 0; i < fd_patch_num_elements(&fd3_ctx->rbrc_patches); i++) { struct fd_cs_patch *patch = fd_patch_element(&fd3_ctx->rbrc_patches, i); *patch->cs = patch->val | val; } util_dynarray_resize(&fd3_ctx->rbrc_patches, 0); } /* for rendering directly to system memory: */ static void fd3_emit_sysmem_prep(struct fd_context *ctx) { struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd_ringbuffer *ring = ctx->ring; uint32_t i, pitch = 0; for (i = 0; i < pfb->nr_cbufs; i++) { struct pipe_surface *psurf = pfb->cbufs[i]; if (!psurf) continue; pitch = fd_resource(psurf->texture)->slices[psurf->u.tex.level].pitch; } fd3_emit_restore(ctx); OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1); OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, NULL, 0, true); /* setup scissor/offset for current tile: */ OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(0) | A3XX_RB_WINDOW_OFFSET_Y(0)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(0) | A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(0)); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(pfb->width - 1) | A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(pfb->height - 1)); OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_RB_MODE_CONTROL_GMEM_BYPASS | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); patch_draws(ctx, IGNORE_VISIBILITY); patch_rbrc(ctx, A3XX_RB_RENDER_CONTROL_BIN_WIDTH(pitch)); } static void update_vsc_pipe(struct fd_context *ctx) { struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_ringbuffer *ring = ctx->ring; int i; OUT_PKT0(ring, REG_A3XX_VSC_SIZE_ADDRESS, 1); OUT_RELOCW(ring, fd3_ctx->vsc_size_mem, 0, 0, 0); /* VSC_SIZE_ADDRESS */ for (i = 0; i < 8; i++) { struct fd_vsc_pipe *pipe = &ctx->pipe[i]; if (!pipe->bo) { pipe->bo = fd_bo_new(ctx->dev, 0x40000, DRM_FREEDRENO_GEM_TYPE_KMEM); } OUT_PKT0(ring, REG_A3XX_VSC_PIPE(i), 3); OUT_RING(ring, A3XX_VSC_PIPE_CONFIG_X(pipe->x) | A3XX_VSC_PIPE_CONFIG_Y(pipe->y) | A3XX_VSC_PIPE_CONFIG_W(pipe->w) | A3XX_VSC_PIPE_CONFIG_H(pipe->h)); OUT_RELOCW(ring, pipe->bo, 0, 0, 0); /* VSC_PIPE[i].DATA_ADDRESS */ OUT_RING(ring, fd_bo_size(pipe->bo) - 32); /* VSC_PIPE[i].DATA_LENGTH */ } } static void emit_binning_pass(struct fd_context *ctx) { struct fd_gmem_stateobj *gmem = &ctx->gmem; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; struct fd_ringbuffer *ring = ctx->ring; int i; uint32_t x1 = gmem->minx; uint32_t y1 = gmem->miny; uint32_t x2 = gmem->minx + gmem->width - 1; uint32_t y2 = gmem->miny + gmem->height - 1; if (ctx->screen->gpu_id == 320) { emit_binning_workaround(ctx); fd_wfi(ctx, ring); OUT_PKT3(ring, CP_INVALIDATE_STATE, 1); OUT_RING(ring, 0x00007fff); } OUT_PKT0(ring, REG_A3XX_VSC_BIN_CONTROL, 1); OUT_RING(ring, A3XX_VSC_BIN_CONTROL_BINNING_ENABLE); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_TILING_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1); OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) | A3XX_RB_RENDER_CONTROL_DISABLE_COLOR_PIPE | A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w)); /* setup scissor/offset for whole screen: */ OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(x1) | A3XX_RB_WINDOW_OFFSET_Y(y1)); OUT_PKT0(ring, REG_A3XX_RB_LRZ_VSC_CONTROL, 1); OUT_RING(ring, A3XX_RB_LRZ_VSC_CONTROL_BINNING_ENABLE); OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) | A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1)); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) | A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2)); OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_TILING_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(0)); for (i = 0; i < 4; i++) { OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1); OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(ROP_CLEAR) | A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_DISABLE) | A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(0)); } OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); OUT_RING(ring, A3XX_PC_VSTREAM_CONTROL_SIZE(1) | A3XX_PC_VSTREAM_CONTROL_N(0)); /* emit IB to binning drawcmds: */ ctx->emit_ib(ring, ctx->binning_start, ctx->binning_end); fd_reset_wfi(ctx); fd_wfi(ctx, ring); /* and then put stuff back the way it was: */ OUT_PKT0(ring, REG_A3XX_VSC_BIN_CONTROL, 1); OUT_RING(ring, 0x00000000); OUT_PKT0(ring, REG_A3XX_SP_SP_CTRL_REG, 1); OUT_RING(ring, A3XX_SP_SP_CTRL_REG_RESOLVE | A3XX_SP_SP_CTRL_REG_CONSTMODE(1) | A3XX_SP_SP_CTRL_REG_SLEEPMODE(1) | A3XX_SP_SP_CTRL_REG_L0MODE(0)); OUT_PKT0(ring, REG_A3XX_RB_LRZ_VSC_CONTROL, 1); OUT_RING(ring, 0x00000000); OUT_PKT0(ring, REG_A3XX_GRAS_SC_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SC_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_GRAS_SC_CONTROL_MSAA_SAMPLES(MSAA_ONE) | A3XX_GRAS_SC_CONTROL_RASTER_MODE(0)); OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 2); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(pfb->nr_cbufs - 1)); OUT_RING(ring, A3XX_RB_RENDER_CONTROL_ENABLE_GMEM | A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER) | A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w)); fd_event_write(ctx, ring, CACHE_FLUSH); fd_wfi(ctx, ring); if (ctx->screen->gpu_id == 320) { /* dummy-draw workaround: */ OUT_PKT3(ring, CP_DRAW_INDX, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, DRAW(1, DI_SRC_SEL_AUTO_INDEX, INDEX_SIZE_IGN, IGNORE_VISIBILITY, 0)); OUT_RING(ring, 0); /* NumIndices */ fd_reset_wfi(ctx); } OUT_PKT3(ring, CP_NOP, 4); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); OUT_RING(ring, 0x00000000); fd_wfi(ctx, ring); if (ctx->screen->gpu_id == 320) { emit_binning_workaround(ctx); } } /* before first tile */ static void fd3_emit_tile_init(struct fd_context *ctx) { struct fd_ringbuffer *ring = ctx->ring; struct fd_gmem_stateobj *gmem = &ctx->gmem; uint32_t rb_render_control; fd3_emit_restore(ctx); /* note: use gmem->bin_w/h, the bin_w/h parameters may be truncated * at the right and bottom edge tiles */ OUT_PKT0(ring, REG_A3XX_VSC_BIN_SIZE, 1); OUT_RING(ring, A3XX_VSC_BIN_SIZE_WIDTH(gmem->bin_w) | A3XX_VSC_BIN_SIZE_HEIGHT(gmem->bin_h)); update_vsc_pipe(ctx); if (use_hw_binning(ctx)) { /* mark the end of the binning cmds: */ fd_ringmarker_mark(ctx->binning_end); /* emit hw binning pass: */ emit_binning_pass(ctx); patch_draws(ctx, USE_VISIBILITY); } else { patch_draws(ctx, IGNORE_VISIBILITY); } rb_render_control = A3XX_RB_RENDER_CONTROL_ENABLE_GMEM | A3XX_RB_RENDER_CONTROL_BIN_WIDTH(gmem->bin_w); patch_rbrc(ctx, rb_render_control); } /* before mem2gmem */ static void fd3_emit_tile_prep(struct fd_context *ctx, struct fd_tile *tile) { struct fd_ringbuffer *ring = ctx->ring; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; if (ctx->needs_rb_fbd) { fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A3XX_RB_FRAME_BUFFER_DIMENSION, 1); OUT_RING(ring, A3XX_RB_FRAME_BUFFER_DIMENSION_WIDTH(pfb->width) | A3XX_RB_FRAME_BUFFER_DIMENSION_HEIGHT(pfb->height)); ctx->needs_rb_fbd = false; } OUT_PKT0(ring, REG_A3XX_RB_MODE_CONTROL, 1); OUT_RING(ring, A3XX_RB_MODE_CONTROL_RENDER_MODE(RB_RENDERING_PASS) | A3XX_RB_MODE_CONTROL_MARB_CACHE_SPLIT_MODE | A3XX_RB_MODE_CONTROL_MRT(MAX2(1, pfb->nr_cbufs) - 1)); } /* before IB to rendering cmds: */ static void fd3_emit_tile_renderprep(struct fd_context *ctx, struct fd_tile *tile) { struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_ringbuffer *ring = ctx->ring; struct fd_gmem_stateobj *gmem = &ctx->gmem; struct pipe_framebuffer_state *pfb = &ctx->framebuffer; uint32_t x1 = tile->xoff; uint32_t y1 = tile->yoff; uint32_t x2 = tile->xoff + tile->bin_w - 1; uint32_t y2 = tile->yoff + tile->bin_h - 1; uint32_t reg; OUT_PKT0(ring, REG_A3XX_RB_DEPTH_INFO, 2); reg = A3XX_RB_DEPTH_INFO_DEPTH_BASE(gmem->zsbuf_base[0]); if (pfb->zsbuf) { reg |= A3XX_RB_DEPTH_INFO_DEPTH_FORMAT(fd_pipe2depth(pfb->zsbuf->format)); } OUT_RING(ring, reg); if (pfb->zsbuf) { struct fd_resource *rsc = fd_resource(pfb->zsbuf->texture); OUT_RING(ring, A3XX_RB_DEPTH_PITCH(rsc->cpp * gmem->bin_w)); if (rsc->stencil) { OUT_PKT0(ring, REG_A3XX_RB_STENCIL_INFO, 2); OUT_RING(ring, A3XX_RB_STENCIL_INFO_STENCIL_BASE(gmem->zsbuf_base[1])); OUT_RING(ring, A3XX_RB_STENCIL_PITCH(rsc->stencil->cpp * gmem->bin_w)); } } else { OUT_RING(ring, 0x00000000); } if (use_hw_binning(ctx)) { struct fd_vsc_pipe *pipe = &ctx->pipe[tile->p]; assert(pipe->w * pipe->h); fd_event_write(ctx, ring, HLSQ_FLUSH); fd_wfi(ctx, ring); OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); OUT_RING(ring, A3XX_PC_VSTREAM_CONTROL_SIZE(pipe->w * pipe->h) | A3XX_PC_VSTREAM_CONTROL_N(tile->n)); OUT_PKT3(ring, CP_SET_BIN_DATA, 2); OUT_RELOC(ring, pipe->bo, 0, 0, 0); /* BIN_DATA_ADDR <- VSC_PIPE[p].DATA_ADDRESS */ OUT_RELOC(ring, fd3_ctx->vsc_size_mem, /* BIN_SIZE_ADDR <- VSC_SIZE_ADDRESS + (p * 4) */ (tile->p * 4), 0, 0); } else { OUT_PKT0(ring, REG_A3XX_PC_VSTREAM_CONTROL, 1); OUT_RING(ring, 0x00000000); } OUT_PKT3(ring, CP_SET_BIN, 3); OUT_RING(ring, 0x00000000); OUT_RING(ring, CP_SET_BIN_1_X1(x1) | CP_SET_BIN_1_Y1(y1)); OUT_RING(ring, CP_SET_BIN_2_X2(x2) | CP_SET_BIN_2_Y2(y2)); emit_mrt(ring, pfb->nr_cbufs, pfb->cbufs, gmem->cbuf_base, gmem->bin_w, true); /* setup scissor/offset for current tile: */ OUT_PKT0(ring, REG_A3XX_RB_WINDOW_OFFSET, 1); OUT_RING(ring, A3XX_RB_WINDOW_OFFSET_X(tile->xoff) | A3XX_RB_WINDOW_OFFSET_Y(tile->yoff)); OUT_PKT0(ring, REG_A3XX_GRAS_SC_SCREEN_SCISSOR_TL, 2); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_TL_X(x1) | A3XX_GRAS_SC_SCREEN_SCISSOR_TL_Y(y1)); OUT_RING(ring, A3XX_GRAS_SC_SCREEN_SCISSOR_BR_X(x2) | A3XX_GRAS_SC_SCREEN_SCISSOR_BR_Y(y2)); } void fd3_gmem_init(struct pipe_context *pctx) { struct fd_context *ctx = fd_context(pctx); ctx->emit_sysmem_prep = fd3_emit_sysmem_prep; ctx->emit_tile_init = fd3_emit_tile_init; ctx->emit_tile_prep = fd3_emit_tile_prep; ctx->emit_tile_mem2gmem = fd3_emit_tile_mem2gmem; ctx->emit_tile_renderprep = fd3_emit_tile_renderprep; ctx->emit_tile_gmem2mem = fd3_emit_tile_gmem2mem; }