/* -*- mode: C; c-file-style: "k&r"; tab-width 4; indent-tabs-mode: t; -*- */ /* * Copyright (C) 2013 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include "pipe/p_state.h" #include "util/u_string.h" #include "util/u_memory.h" #include "util/u_prim.h" #include "freedreno_state.h" #include "freedreno_resource.h" #include "fd3_draw.h" #include "fd3_context.h" #include "fd3_emit.h" #include "fd3_program.h" #include "fd3_util.h" #include "fd3_zsa.h" static void emit_vertexbufs(struct fd_context *ctx, struct fd_ringbuffer *ring) { struct fd_vertex_stateobj *vtx = ctx->vtx; struct fd_vertexbuf_stateobj *vertexbuf = &ctx->vertexbuf; struct fd3_vertex_buf bufs[PIPE_MAX_ATTRIBS]; unsigned i; if (!vtx->num_elements) return; for (i = 0; i < vtx->num_elements; i++) { struct pipe_vertex_element *elem = &vtx->pipe[i]; struct pipe_vertex_buffer *vb = &vertexbuf->vb[elem->vertex_buffer_index]; bufs[i].offset = vb->buffer_offset + elem->src_offset; bufs[i].stride = vb->stride; bufs[i].prsc = vb->buffer; bufs[i].format = elem->src_format; } fd3_emit_vertex_bufs(ring, &ctx->prog, bufs, vtx->num_elements); } static void draw_impl(struct fd_context *ctx, const struct pipe_draw_info *info, struct fd_ringbuffer *ring, unsigned dirty, bool binning) { fd3_emit_state(ctx, ring, dirty, binning); if (dirty & FD_DIRTY_VTXBUF) emit_vertexbufs(ctx, ring); OUT_PKT0(ring, REG_A3XX_PC_VERTEX_REUSE_BLOCK_CNTL, 1); OUT_RING(ring, 0x0000000b); /* PC_VERTEX_REUSE_BLOCK_CNTL */ OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); OUT_RING(ring, info->min_index); /* VFD_INDEX_MIN */ OUT_RING(ring, info->max_index); /* VFD_INDEX_MAX */ OUT_RING(ring, info->start_instance); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, info->start); /* VFD_INDEX_OFFSET */ OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1); OUT_RING(ring, info->primitive_restart ? /* PC_RESTART_INDEX */ info->restart_index : 0xffffffff); fd_draw_emit(ctx, ring, binning ? IGNORE_VISIBILITY : USE_VISIBILITY, info); } static void fd3_draw(struct fd_context *ctx, const struct pipe_draw_info *info) { unsigned dirty = ctx->dirty; draw_impl(ctx, info, ctx->binning_ring, dirty & ~(FD_DIRTY_BLEND), true); draw_impl(ctx, info, ctx->ring, dirty, false); } /* binning pass cmds for a clear: * NOTE: newer blob drivers don't use binning for clear, which is probably * preferable since it is low vtx count. However that doesn't seem to * actually work for me. Not sure if it is depending on support for * clear pass (rather than using solid-fill shader), or something else * that newer blob is doing differently. Once that is figured out, we * can remove fd3_clear_binning(). */ static void fd3_clear_binning(struct fd_context *ctx, unsigned dirty) { struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_ringbuffer *ring = ctx->binning_ring; fd3_emit_state(ctx, ring, dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR), true); fd3_program_emit(ring, &ctx->solid_prog, true); fd3_emit_vertex_bufs(ring, &ctx->solid_prog, (struct fd3_vertex_buf[]) { { .prsc = fd3_ctx->solid_vbuf, .stride = 12, .format = PIPE_FORMAT_R32G32B32_FLOAT }, }, 1); OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); OUT_RING(ring, 0); /* VFD_INDEX_MIN */ OUT_RING(ring, 2); /* VFD_INDEX_MAX */ OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1); OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */ OUT_PKT3(ring, CP_EVENT_WRITE, 1); OUT_RING(ring, PERFCOUNTER_STOP); fd_draw(ctx, ring, DI_PT_RECTLIST, IGNORE_VISIBILITY, DI_SRC_SEL_AUTO_INDEX, 2, INDEX_SIZE_IGN, 0, 0, NULL); } static void fd3_clear(struct fd_context *ctx, unsigned buffers, const union pipe_color_union *color, double depth, unsigned stencil) { struct fd3_context *fd3_ctx = fd3_context(ctx); struct fd_ringbuffer *ring = ctx->ring; unsigned dirty = ctx->dirty; unsigned ce, i; fd3_clear_binning(ctx, dirty); /* emit generic state now: */ fd3_emit_state(ctx, ring, dirty & (FD_DIRTY_VIEWPORT | FD_DIRTY_FRAMEBUFFER | FD_DIRTY_SCISSOR), false); OUT_PKT0(ring, REG_A3XX_RB_BLEND_ALPHA, 1); OUT_RING(ring, A3XX_RB_BLEND_ALPHA_UINT(0xff) | A3XX_RB_BLEND_ALPHA_FLOAT(1.0)); OUT_PKT0(ring, REG_A3XX_RB_RENDER_CONTROL, 1); OUT_RINGP(ring, A3XX_RB_RENDER_CONTROL_ALPHA_TEST_FUNC(FUNC_NEVER), &fd3_ctx->rbrc_patches); if (buffers & PIPE_CLEAR_DEPTH) { OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_Z_WRITE_ENABLE | A3XX_RB_DEPTH_CONTROL_Z_ENABLE | A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_ALWAYS)); OUT_PKT0(ring, REG_A3XX_GRAS_CL_VPORT_ZOFFSET, 2); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZOFFSET(0.0)); OUT_RING(ring, A3XX_GRAS_CL_VPORT_ZSCALE(depth)); ctx->dirty |= FD_DIRTY_VIEWPORT; } else { OUT_PKT0(ring, REG_A3XX_RB_DEPTH_CONTROL, 1); OUT_RING(ring, A3XX_RB_DEPTH_CONTROL_ZFUNC(FUNC_NEVER)); } if (buffers & PIPE_CLEAR_STENCIL) { OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2); OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(stencil) | A3XX_RB_STENCILREFMASK_STENCILMASK(stencil) | A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(0) | A3XX_RB_STENCILREFMASK_STENCILMASK(0) | 0xff000000 | // XXX ??? A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0xff)); OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_STENCIL_ENABLE | A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_ALWAYS) | A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_REPLACE) | A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); } else { OUT_PKT0(ring, REG_A3XX_RB_STENCILREFMASK, 2); OUT_RING(ring, A3XX_RB_STENCILREFMASK_STENCILREF(0) | A3XX_RB_STENCILREFMASK_STENCILMASK(0) | A3XX_RB_STENCILREFMASK_STENCILWRITEMASK(0)); OUT_RING(ring, A3XX_RB_STENCILREFMASK_BF_STENCILREF(0) | A3XX_RB_STENCILREFMASK_BF_STENCILMASK(0) | A3XX_RB_STENCILREFMASK_BF_STENCILWRITEMASK(0)); OUT_PKT0(ring, REG_A3XX_RB_STENCIL_CONTROL, 1); OUT_RING(ring, A3XX_RB_STENCIL_CONTROL_FUNC(FUNC_NEVER) | A3XX_RB_STENCIL_CONTROL_FAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_FUNC_BF(FUNC_NEVER) | A3XX_RB_STENCIL_CONTROL_FAIL_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZPASS_BF(STENCIL_KEEP) | A3XX_RB_STENCIL_CONTROL_ZFAIL_BF(STENCIL_KEEP)); } if (buffers & PIPE_CLEAR_COLOR) { ce = 0xf; } else { ce = 0x0; } for (i = 0; i < 4; i++) { OUT_PKT0(ring, REG_A3XX_RB_MRT_CONTROL(i), 1); OUT_RING(ring, A3XX_RB_MRT_CONTROL_ROP_CODE(12) | A3XX_RB_MRT_CONTROL_DITHER_MODE(DITHER_ALWAYS) | A3XX_RB_MRT_CONTROL_COMPONENT_ENABLE(ce)); OUT_PKT0(ring, REG_A3XX_RB_MRT_BLEND_CONTROL(i), 1); OUT_RING(ring, A3XX_RB_MRT_BLEND_CONTROL_RGB_SRC_FACTOR(FACTOR_ONE) | A3XX_RB_MRT_BLEND_CONTROL_RGB_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | A3XX_RB_MRT_BLEND_CONTROL_RGB_DEST_FACTOR(FACTOR_ZERO) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_SRC_FACTOR(FACTOR_ONE) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_BLEND_OPCODE(BLEND_DST_PLUS_SRC) | A3XX_RB_MRT_BLEND_CONTROL_ALPHA_DEST_FACTOR(FACTOR_ZERO) | A3XX_RB_MRT_BLEND_CONTROL_CLAMP_ENABLE); } OUT_PKT0(ring, REG_A3XX_GRAS_SU_MODE_CONTROL, 1); OUT_RING(ring, A3XX_GRAS_SU_MODE_CONTROL_LINEHALFWIDTH(0)); fd3_program_emit(ring, &ctx->solid_prog, false); fd3_emit_vertex_bufs(ring, &ctx->solid_prog, (struct fd3_vertex_buf[]) { { .prsc = fd3_ctx->solid_vbuf, .stride = 12, .format = PIPE_FORMAT_R32G32B32_FLOAT }, }, 1); fd3_emit_constant(ring, SB_FRAG_SHADER, 0, 0, 4, color->ui, NULL); OUT_PKT0(ring, REG_A3XX_PC_PRIM_VTX_CNTL, 1); OUT_RING(ring, A3XX_PC_PRIM_VTX_CNTL_STRIDE_IN_VPC(0) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_FRONT_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_POLYMODE_BACK_PTYPE(PC_DRAW_TRIANGLES) | A3XX_PC_PRIM_VTX_CNTL_PROVOKING_VTX_LAST); OUT_PKT0(ring, REG_A3XX_VFD_INDEX_MIN, 4); OUT_RING(ring, 0); /* VFD_INDEX_MIN */ OUT_RING(ring, 2); /* VFD_INDEX_MAX */ OUT_RING(ring, 0); /* VFD_INSTANCEID_OFFSET */ OUT_RING(ring, 0); /* VFD_INDEX_OFFSET */ OUT_PKT0(ring, REG_A3XX_PC_RESTART_INDEX, 1); OUT_RING(ring, 0xffffffff); /* PC_RESTART_INDEX */ OUT_PKT3(ring, CP_EVENT_WRITE, 1); OUT_RING(ring, PERFCOUNTER_STOP); fd_draw(ctx, ring, DI_PT_RECTLIST, USE_VISIBILITY, DI_SRC_SEL_AUTO_INDEX, 2, INDEX_SIZE_IGN, 0, 0, NULL); } void fd3_draw_init(struct pipe_context *pctx) { struct fd_context *ctx = fd_context(pctx); ctx->draw = fd3_draw; ctx->clear = fd3_clear; }