/* * Copyright (c) 2012-2015 Etnaviv Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Wladimir J. van der Laan * Christian Gmeiner */ #include "etnaviv_screen.h" #include "hw/common.xml.h" #include "etnaviv_compiler.h" #include "etnaviv_context.h" #include "etnaviv_debug.h" #include "etnaviv_fence.h" #include "etnaviv_format.h" #include "etnaviv_query.h" #include "etnaviv_resource.h" #include "etnaviv_translate.h" #include "util/os_time.h" #include "util/u_math.h" #include "util/u_memory.h" #include "util/u_string.h" #include "state_tracker/drm_driver.h" #include #define ETNA_DRM_VERSION(major, minor) ((major) << 16 | (minor)) #define ETNA_DRM_VERSION_FENCE_FD ETNA_DRM_VERSION(1, 1) static const struct debug_named_value debug_options[] = { {"dbg_msgs", ETNA_DBG_MSGS, "Print debug messages"}, {"frame_msgs", ETNA_DBG_FRAME_MSGS, "Print frame messages"}, {"resource_msgs", ETNA_DBG_RESOURCE_MSGS, "Print resource messages"}, {"compiler_msgs", ETNA_DBG_COMPILER_MSGS, "Print compiler messages"}, {"linker_msgs", ETNA_DBG_LINKER_MSGS, "Print linker messages"}, {"dump_shaders", ETNA_DBG_DUMP_SHADERS, "Dump shaders"}, {"no_ts", ETNA_DBG_NO_TS, "Disable TS"}, {"no_autodisable", ETNA_DBG_NO_AUTODISABLE, "Disable autodisable"}, {"no_supertile", ETNA_DBG_NO_SUPERTILE, "Disable supertiles"}, {"no_early_z", ETNA_DBG_NO_EARLY_Z, "Disable early z"}, {"cflush_all", ETNA_DBG_CFLUSH_ALL, "Flush every cash before state update"}, {"msaa2x", ETNA_DBG_MSAA_2X, "Force 2x msaa"}, {"msaa4x", ETNA_DBG_MSAA_4X, "Force 4x msaa"}, {"flush_all", ETNA_DBG_FLUSH_ALL, "Flush after every rendered primitive"}, {"zero", ETNA_DBG_ZERO, "Zero all resources after allocation"}, {"draw_stall", ETNA_DBG_DRAW_STALL, "Stall FE/PE after each rendered primitive"}, {"shaderdb", ETNA_DBG_SHADERDB, "Enable shaderdb output"}, {"no_singlebuffer",ETNA_DBG_NO_SINGLEBUF, "Disable single buffer feature"}, DEBUG_NAMED_VALUE_END }; DEBUG_GET_ONCE_FLAGS_OPTION(etna_mesa_debug, "ETNA_MESA_DEBUG", debug_options, 0) int etna_mesa_debug = 0; static void etna_screen_destroy(struct pipe_screen *pscreen) { struct etna_screen *screen = etna_screen(pscreen); if (screen->pipe) etna_pipe_del(screen->pipe); if (screen->gpu) etna_gpu_del(screen->gpu); if (screen->ro) FREE(screen->ro); if (screen->dev) etna_device_del(screen->dev); FREE(screen); } static const char * etna_screen_get_name(struct pipe_screen *pscreen) { struct etna_screen *priv = etna_screen(pscreen); static char buffer[128]; util_snprintf(buffer, sizeof(buffer), "Vivante GC%x rev %04x", priv->model, priv->revision); return buffer; } static const char * etna_screen_get_vendor(struct pipe_screen *pscreen) { return "etnaviv"; } static const char * etna_screen_get_device_vendor(struct pipe_screen *pscreen) { return "Vivante"; } static int etna_screen_get_param(struct pipe_screen *pscreen, enum pipe_cap param) { struct etna_screen *screen = etna_screen(pscreen); switch (param) { /* Supported features (boolean caps). */ case PIPE_CAP_ANISOTROPIC_FILTER: case PIPE_CAP_POINT_SPRITE: case PIPE_CAP_BLEND_EQUATION_SEPARATE: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_UPPER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_HALF_INTEGER: case PIPE_CAP_SM3: case PIPE_CAP_TEXTURE_BARRIER: case PIPE_CAP_QUADS_FOLLOW_PROVOKING_VERTEX_CONVENTION: case PIPE_CAP_VERTEX_BUFFER_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_BUFFER_STRIDE_4BYTE_ALIGNED_ONLY: case PIPE_CAP_VERTEX_ELEMENT_SRC_OFFSET_4BYTE_ALIGNED_ONLY: case PIPE_CAP_TGSI_TEXCOORD: case PIPE_CAP_VERTEX_COLOR_UNCLAMPED: case PIPE_CAP_MIXED_COLOR_DEPTH_BITS: return 1; case PIPE_CAP_NATIVE_FENCE_FD: return screen->drm_version >= ETNA_DRM_VERSION_FENCE_FD; /* Memory */ case PIPE_CAP_CONSTANT_BUFFER_OFFSET_ALIGNMENT: return 256; case PIPE_CAP_MIN_MAP_BUFFER_ALIGNMENT: return 4; /* XXX could easily be supported */ case PIPE_CAP_GLSL_FEATURE_LEVEL: return 120; case PIPE_CAP_NPOT_TEXTURES: return true; /* VIV_FEATURE(priv->dev, chipMinorFeatures1, NON_POWER_OF_TWO); */ case PIPE_CAP_TEXTURE_SWIZZLE: case PIPE_CAP_PRIMITIVE_RESTART: return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0); case PIPE_CAP_ENDIANNESS: return PIPE_ENDIAN_LITTLE; /* on most Viv hw this is configurable (feature ENDIANNESS_CONFIG) */ /* Unsupported features. */ case PIPE_CAP_SEAMLESS_CUBE_MAP: case PIPE_CAP_COMPUTE: /* XXX supported on gc2000 */ case PIPE_CAP_MIXED_COLORBUFFER_FORMATS: /* only one colorbuffer supported, so mixing makes no sense */ case PIPE_CAP_CONDITIONAL_RENDER: /* no occlusion queries */ case PIPE_CAP_TGSI_INSTANCEID: /* no idea, really */ case PIPE_CAP_START_INSTANCE: /* instancing not supported AFAIK */ case PIPE_CAP_VERTEX_ELEMENT_INSTANCE_DIVISOR: /* instancing not supported AFAIK */ case PIPE_CAP_SHADER_STENCIL_EXPORT: /* Fragment shader cannot export stencil value */ case PIPE_CAP_MAX_DUAL_SOURCE_RENDER_TARGETS: /* no dual-source supported */ case PIPE_CAP_TEXTURE_MULTISAMPLE: /* no texture multisample */ case PIPE_CAP_TEXTURE_MIRROR_CLAMP: /* only mirrored repeat */ case PIPE_CAP_INDEP_BLEND_ENABLE: case PIPE_CAP_INDEP_BLEND_FUNC: case PIPE_CAP_DEPTH_CLIP_DISABLE: case PIPE_CAP_SEAMLESS_CUBE_MAP_PER_TEXTURE: case PIPE_CAP_TGSI_FS_COORD_ORIGIN_LOWER_LEFT: case PIPE_CAP_TGSI_FS_COORD_PIXEL_CENTER_INTEGER: case PIPE_CAP_TGSI_CAN_COMPACT_CONSTANTS: /* Don't skip strict max uniform limit check */ case PIPE_CAP_FRAGMENT_COLOR_CLAMPED: case PIPE_CAP_VERTEX_COLOR_CLAMPED: case PIPE_CAP_USER_VERTEX_BUFFERS: case PIPE_CAP_TEXTURE_BUFFER_OBJECTS: case PIPE_CAP_TEXTURE_BUFFER_OFFSET_ALIGNMENT: case PIPE_CAP_BUFFER_SAMPLER_VIEW_RGBA_ONLY: case PIPE_CAP_MIXED_FRAMEBUFFER_SIZES: /* TODO: test me out with piglit */ case PIPE_CAP_TGSI_VS_LAYER_VIEWPORT: case PIPE_CAP_MAX_TEXTURE_GATHER_COMPONENTS: case PIPE_CAP_TEXTURE_GATHER_SM5: case PIPE_CAP_BUFFER_MAP_PERSISTENT_COHERENT: case PIPE_CAP_FAKE_SW_MSAA: case PIPE_CAP_TEXTURE_QUERY_LOD: case PIPE_CAP_SAMPLE_SHADING: case PIPE_CAP_TEXTURE_GATHER_OFFSETS: case PIPE_CAP_TGSI_VS_WINDOW_SPACE_POSITION: case PIPE_CAP_DRAW_INDIRECT: case PIPE_CAP_TGSI_FS_FINE_DERIVATIVE: case PIPE_CAP_CONDITIONAL_RENDER_INVERTED: case PIPE_CAP_SAMPLER_VIEW_TARGET: case PIPE_CAP_CLIP_HALFZ: case PIPE_CAP_VERTEXID_NOBASE: case PIPE_CAP_POLYGON_OFFSET_CLAMP: case PIPE_CAP_MULTISAMPLE_Z_RESOLVE: case PIPE_CAP_RESOURCE_FROM_USER_MEMORY: case PIPE_CAP_DEVICE_RESET_STATUS_QUERY: case PIPE_CAP_MAX_SHADER_PATCH_VARYINGS: case PIPE_CAP_TEXTURE_FLOAT_LINEAR: case PIPE_CAP_TEXTURE_HALF_FLOAT_LINEAR: case PIPE_CAP_DEPTH_BOUNDS_TEST: case PIPE_CAP_TGSI_TXQS: case PIPE_CAP_FORCE_PERSAMPLE_INTERP: case PIPE_CAP_SHAREABLE_SHADERS: case PIPE_CAP_COPY_BETWEEN_COMPRESSED_AND_PLAIN_FORMATS: case PIPE_CAP_CLEAR_TEXTURE: case PIPE_CAP_DRAW_PARAMETERS: case PIPE_CAP_TGSI_PACK_HALF_FLOAT: case PIPE_CAP_MULTI_DRAW_INDIRECT: case PIPE_CAP_MULTI_DRAW_INDIRECT_PARAMS: case PIPE_CAP_TGSI_FS_POSITION_IS_SYSVAL: case PIPE_CAP_TGSI_FS_FACE_IS_INTEGER_SYSVAL: case PIPE_CAP_SHADER_BUFFER_OFFSET_ALIGNMENT: case PIPE_CAP_INVALIDATE_BUFFER: case PIPE_CAP_GENERATE_MIPMAP: case PIPE_CAP_STRING_MARKER: case PIPE_CAP_SURFACE_REINTERPRET_BLOCKS: case PIPE_CAP_QUERY_BUFFER_OBJECT: case PIPE_CAP_QUERY_MEMORY_INFO: case PIPE_CAP_FRAMEBUFFER_NO_ATTACHMENT: case PIPE_CAP_ROBUST_BUFFER_ACCESS_BEHAVIOR: case PIPE_CAP_CULL_DISTANCE: case PIPE_CAP_PRIMITIVE_RESTART_FOR_PATCHES: case PIPE_CAP_TGSI_VOTE: case PIPE_CAP_MAX_WINDOW_RECTANGLES: case PIPE_CAP_POLYGON_OFFSET_UNITS_UNSCALED: case PIPE_CAP_VIEWPORT_SUBPIXEL_BITS: case PIPE_CAP_TGSI_ARRAY_COMPONENTS: case PIPE_CAP_STREAM_OUTPUT_INTERLEAVE_BUFFERS: case PIPE_CAP_TGSI_CAN_READ_OUTPUTS: case PIPE_CAP_GLSL_OPTIMIZE_CONSERVATIVELY: case PIPE_CAP_TGSI_FS_FBFETCH: case PIPE_CAP_TGSI_MUL_ZERO_WINS: case PIPE_CAP_DOUBLES: case PIPE_CAP_INT64: case PIPE_CAP_INT64_DIVMOD: case PIPE_CAP_TGSI_TEX_TXF_LZ: case PIPE_CAP_TGSI_CLOCK: case PIPE_CAP_POLYGON_MODE_FILL_RECTANGLE: case PIPE_CAP_SPARSE_BUFFER_PAGE_SIZE: case PIPE_CAP_TGSI_BALLOT: case PIPE_CAP_TGSI_TES_LAYER_VIEWPORT: case PIPE_CAP_CAN_BIND_CONST_BUFFER_AS_VERTEX: case PIPE_CAP_ALLOW_MAPPED_BUFFERS_DURING_EXECUTION: case PIPE_CAP_POST_DEPTH_COVERAGE: case PIPE_CAP_BINDLESS_TEXTURE: case PIPE_CAP_NIR_SAMPLERS_AS_DEREF: case PIPE_CAP_QUERY_SO_OVERFLOW: case PIPE_CAP_MEMOBJ: case PIPE_CAP_LOAD_CONSTBUF: case PIPE_CAP_TGSI_ANY_REG_AS_ADDRESS: case PIPE_CAP_TILE_RASTER_ORDER: case PIPE_CAP_MAX_COMBINED_SHADER_OUTPUT_RESOURCES: case PIPE_CAP_SIGNED_VERTEX_BUFFER_OFFSET: case PIPE_CAP_CONTEXT_PRIORITY_MASK: case PIPE_CAP_FENCE_SIGNAL: case PIPE_CAP_CONSTBUF0_FLAGS: case PIPE_CAP_PACKED_UNIFORMS: return 0; /* Stream output. */ case PIPE_CAP_MAX_STREAM_OUTPUT_BUFFERS: case PIPE_CAP_STREAM_OUTPUT_PAUSE_RESUME: case PIPE_CAP_MAX_STREAM_OUTPUT_SEPARATE_COMPONENTS: case PIPE_CAP_MAX_STREAM_OUTPUT_INTERLEAVED_COMPONENTS: return 0; /* Geometry shader output, unsupported. */ case PIPE_CAP_MAX_GEOMETRY_OUTPUT_VERTICES: case PIPE_CAP_MAX_GEOMETRY_TOTAL_OUTPUT_COMPONENTS: case PIPE_CAP_MAX_VERTEX_STREAMS: return 0; case PIPE_CAP_MAX_VERTEX_ATTRIB_STRIDE: return 128; /* Texturing. */ case PIPE_CAP_MAX_TEXTURE_2D_LEVELS: case PIPE_CAP_MAX_TEXTURE_CUBE_LEVELS: { int log2_max_tex_size = util_last_bit(screen->specs.max_texture_size); assert(log2_max_tex_size > 0); return log2_max_tex_size; } case PIPE_CAP_MAX_TEXTURE_3D_LEVELS: /* 3D textures not supported - fake it */ return 5; case PIPE_CAP_MAX_TEXTURE_ARRAY_LAYERS: return 0; case PIPE_CAP_CUBE_MAP_ARRAY: return 0; case PIPE_CAP_MIN_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MIN_TEXEL_OFFSET: return -8; case PIPE_CAP_MAX_TEXTURE_GATHER_OFFSET: case PIPE_CAP_MAX_TEXEL_OFFSET: return 7; case PIPE_CAP_TEXTURE_BORDER_COLOR_QUIRK: return 0; case PIPE_CAP_MAX_TEXTURE_BUFFER_SIZE: return 65536; /* Render targets. */ case PIPE_CAP_MAX_RENDER_TARGETS: return 1; /* Viewports and scissors. */ case PIPE_CAP_MAX_VIEWPORTS: return 1; /* Timer queries. */ case PIPE_CAP_QUERY_TIME_ELAPSED: return 0; case PIPE_CAP_OCCLUSION_QUERY: return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0); case PIPE_CAP_QUERY_TIMESTAMP: return 1; case PIPE_CAP_QUERY_PIPELINE_STATISTICS: return 0; /* Preferences */ case PIPE_CAP_PREFER_BLIT_BASED_TEXTURE_TRANSFER: return 0; case PIPE_CAP_PCI_GROUP: case PIPE_CAP_PCI_BUS: case PIPE_CAP_PCI_DEVICE: case PIPE_CAP_PCI_FUNCTION: return 0; case PIPE_CAP_VENDOR_ID: case PIPE_CAP_DEVICE_ID: return 0xFFFFFFFF; case PIPE_CAP_ACCELERATED: return 1; case PIPE_CAP_VIDEO_MEMORY: return 0; case PIPE_CAP_UMA: return 1; } debug_printf("unknown param %d", param); return 0; } static float etna_screen_get_paramf(struct pipe_screen *pscreen, enum pipe_capf param) { struct etna_screen *screen = etna_screen(pscreen); switch (param) { case PIPE_CAPF_MAX_LINE_WIDTH: case PIPE_CAPF_MAX_LINE_WIDTH_AA: case PIPE_CAPF_MAX_POINT_WIDTH: case PIPE_CAPF_MAX_POINT_WIDTH_AA: return 8192.0f; case PIPE_CAPF_MAX_TEXTURE_ANISOTROPY: return 16.0f; case PIPE_CAPF_MAX_TEXTURE_LOD_BIAS: return util_last_bit(screen->specs.max_texture_size); } debug_printf("unknown paramf %d", param); return 0; } static int etna_screen_get_shader_param(struct pipe_screen *pscreen, enum pipe_shader_type shader, enum pipe_shader_cap param) { struct etna_screen *screen = etna_screen(pscreen); switch (shader) { case PIPE_SHADER_FRAGMENT: case PIPE_SHADER_VERTEX: break; case PIPE_SHADER_COMPUTE: case PIPE_SHADER_GEOMETRY: case PIPE_SHADER_TESS_CTRL: case PIPE_SHADER_TESS_EVAL: return 0; default: DBG("unknown shader type %d", shader); return 0; } switch (param) { case PIPE_SHADER_CAP_MAX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_ALU_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INSTRUCTIONS: case PIPE_SHADER_CAP_MAX_TEX_INDIRECTIONS: return ETNA_MAX_TOKENS; case PIPE_SHADER_CAP_MAX_CONTROL_FLOW_DEPTH: return ETNA_MAX_DEPTH; /* XXX */ case PIPE_SHADER_CAP_MAX_INPUTS: /* Maximum number of inputs for the vertex shader is the number * of vertex elements - each element defines one vertex shader * input register. For the fragment shader, this is the number * of varyings. */ return shader == PIPE_SHADER_FRAGMENT ? screen->specs.max_varyings : screen->specs.vertex_max_elements; case PIPE_SHADER_CAP_MAX_OUTPUTS: return 16; /* see VIVS_VS_OUTPUT */ case PIPE_SHADER_CAP_MAX_TEMPS: return 64; /* Max native temporaries. */ case PIPE_SHADER_CAP_MAX_CONST_BUFFERS: return 1; case PIPE_SHADER_CAP_TGSI_CONT_SUPPORTED: return 1; case PIPE_SHADER_CAP_INDIRECT_INPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_OUTPUT_ADDR: case PIPE_SHADER_CAP_INDIRECT_TEMP_ADDR: case PIPE_SHADER_CAP_INDIRECT_CONST_ADDR: return 1; case PIPE_SHADER_CAP_SUBROUTINES: return 0; case PIPE_SHADER_CAP_TGSI_SQRT_SUPPORTED: return VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG); case PIPE_SHADER_CAP_INTEGERS: case PIPE_SHADER_CAP_INT64_ATOMICS: case PIPE_SHADER_CAP_FP16: return 0; case PIPE_SHADER_CAP_MAX_TEXTURE_SAMPLERS: case PIPE_SHADER_CAP_MAX_SAMPLER_VIEWS: return shader == PIPE_SHADER_FRAGMENT ? screen->specs.fragment_sampler_count : screen->specs.vertex_sampler_count; case PIPE_SHADER_CAP_PREFERRED_IR: return PIPE_SHADER_IR_TGSI; case PIPE_SHADER_CAP_MAX_CONST_BUFFER_SIZE: return 4096; case PIPE_SHADER_CAP_TGSI_DROUND_SUPPORTED: case PIPE_SHADER_CAP_TGSI_DFRACEXP_DLDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_LDEXP_SUPPORTED: case PIPE_SHADER_CAP_TGSI_FMA_SUPPORTED: case PIPE_SHADER_CAP_TGSI_ANY_INOUT_DECL_RANGE: return false; case PIPE_SHADER_CAP_SUPPORTED_IRS: return 0; case PIPE_SHADER_CAP_MAX_UNROLL_ITERATIONS_HINT: return 32; case PIPE_SHADER_CAP_MAX_SHADER_BUFFERS: case PIPE_SHADER_CAP_MAX_SHADER_IMAGES: case PIPE_SHADER_CAP_LOWER_IF_THRESHOLD: case PIPE_SHADER_CAP_TGSI_SKIP_MERGE_REGISTERS: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTERS: case PIPE_SHADER_CAP_MAX_HW_ATOMIC_COUNTER_BUFFERS: return 0; } debug_printf("unknown shader param %d", param); return 0; } static uint64_t etna_screen_get_timestamp(struct pipe_screen *pscreen) { return os_time_get_nano(); } static bool gpu_supports_texure_format(struct etna_screen *screen, uint32_t fmt, enum pipe_format format) { bool supported = true; if (fmt == TEXTURE_FORMAT_ETC1) supported = VIV_FEATURE(screen, chipFeatures, ETC1_TEXTURE_COMPRESSION); if (fmt >= TEXTURE_FORMAT_DXT1 && fmt <= TEXTURE_FORMAT_DXT4_DXT5) supported = VIV_FEATURE(screen, chipFeatures, DXT_TEXTURE_COMPRESSION); if (util_format_is_srgb(format)) supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0); if (fmt & EXT_FORMAT) { supported = VIV_FEATURE(screen, chipMinorFeatures1, HALTI0); /* ETC1 is checked above, as it has its own feature bit. ETC2 is * supported with HALTI0, however that implementation is buggy in hardware. * The blob driver does per-block patching to work around this. As this * is currently not implemented by etnaviv, enable it for HALTI1 (GC3000) * only. */ if (util_format_is_etc(format)) supported = VIV_FEATURE(screen, chipMinorFeatures2, HALTI1); } if (fmt & ASTC_FORMAT) { supported = screen->specs.tex_astc; } if (!supported) return false; if (texture_format_needs_swiz(format)) return VIV_FEATURE(screen, chipMinorFeatures1, HALTI0); return true; } static boolean etna_screen_is_format_supported(struct pipe_screen *pscreen, enum pipe_format format, enum pipe_texture_target target, unsigned sample_count, unsigned usage) { struct etna_screen *screen = etna_screen(pscreen); unsigned allowed = 0; if (target != PIPE_BUFFER && target != PIPE_TEXTURE_1D && target != PIPE_TEXTURE_2D && target != PIPE_TEXTURE_3D && target != PIPE_TEXTURE_CUBE && target != PIPE_TEXTURE_RECT) return FALSE; if (usage & PIPE_BIND_RENDER_TARGET) { /* if render target, must be RS-supported format */ if (translate_rs_format(format) != ETNA_NO_MATCH) { /* Validate MSAA; number of samples must be allowed, and render target * must have MSAA'able format. */ if (sample_count > 1) { if (translate_samples_to_xyscale(sample_count, NULL, NULL, NULL) && translate_msaa_format(format) != ETNA_NO_MATCH) { allowed |= PIPE_BIND_RENDER_TARGET; } } else { allowed |= PIPE_BIND_RENDER_TARGET; } } } if (usage & PIPE_BIND_DEPTH_STENCIL) { if (translate_depth_format(format) != ETNA_NO_MATCH) allowed |= PIPE_BIND_DEPTH_STENCIL; } if (usage & PIPE_BIND_SAMPLER_VIEW) { uint32_t fmt = translate_texture_format(format); if (!gpu_supports_texure_format(screen, fmt, format)) fmt = ETNA_NO_MATCH; if (sample_count < 2 && fmt != ETNA_NO_MATCH) allowed |= PIPE_BIND_SAMPLER_VIEW; } if (usage & PIPE_BIND_VERTEX_BUFFER) { if (translate_vertex_format_type(format) != ETNA_NO_MATCH) allowed |= PIPE_BIND_VERTEX_BUFFER; } if (usage & PIPE_BIND_INDEX_BUFFER) { /* must be supported index format */ if (format == PIPE_FORMAT_I8_UINT || format == PIPE_FORMAT_I16_UINT || (format == PIPE_FORMAT_I32_UINT && VIV_FEATURE(screen, chipFeatures, 32_BIT_INDICES))) { allowed |= PIPE_BIND_INDEX_BUFFER; } } /* Always allowed */ allowed |= usage & (PIPE_BIND_DISPLAY_TARGET | PIPE_BIND_SCANOUT | PIPE_BIND_SHARED); if (usage != allowed) { DBG("not supported: format=%s, target=%d, sample_count=%d, " "usage=%x, allowed=%x", util_format_name(format), target, sample_count, usage, allowed); } return usage == allowed; } const uint64_t supported_modifiers[] = { DRM_FORMAT_MOD_LINEAR, DRM_FORMAT_MOD_VIVANTE_TILED, DRM_FORMAT_MOD_VIVANTE_SUPER_TILED, DRM_FORMAT_MOD_VIVANTE_SPLIT_TILED, DRM_FORMAT_MOD_VIVANTE_SPLIT_SUPER_TILED, }; static void etna_screen_query_dmabuf_modifiers(struct pipe_screen *pscreen, enum pipe_format format, int max, uint64_t *modifiers, unsigned int *external_only, int *count) { struct etna_screen *screen = etna_screen(pscreen); int i, num_modifiers = 0; if (max > ARRAY_SIZE(supported_modifiers)) max = ARRAY_SIZE(supported_modifiers); if (!max) { modifiers = NULL; max = ARRAY_SIZE(supported_modifiers); } for (i = 0; num_modifiers < max; i++) { /* don't advertise split tiled formats on single pipe/buffer GPUs */ if ((screen->specs.pixel_pipes == 1 || screen->specs.single_buffer) && i >= 3) break; if (modifiers) modifiers[num_modifiers] = supported_modifiers[i]; if (external_only) external_only[num_modifiers] = 0; num_modifiers++; } *count = num_modifiers; } static boolean etna_get_specs(struct etna_screen *screen) { uint64_t val; uint32_t instruction_count; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_INSTRUCTION_COUNT, &val)) { DBG("could not get ETNA_GPU_INSTRUCTION_COUNT"); goto fail; } instruction_count = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE, &val)) { DBG("could not get ETNA_GPU_VERTEX_OUTPUT_BUFFER_SIZE"); goto fail; } screen->specs.vertex_output_buffer_size = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_VERTEX_CACHE_SIZE, &val)) { DBG("could not get ETNA_GPU_VERTEX_CACHE_SIZE"); goto fail; } screen->specs.vertex_cache_size = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_SHADER_CORE_COUNT, &val)) { DBG("could not get ETNA_GPU_SHADER_CORE_COUNT"); goto fail; } screen->specs.shader_core_count = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_STREAM_COUNT, &val)) { DBG("could not get ETNA_GPU_STREAM_COUNT"); goto fail; } screen->specs.stream_count = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REGISTER_MAX, &val)) { DBG("could not get ETNA_GPU_REGISTER_MAX"); goto fail; } screen->specs.max_registers = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_PIXEL_PIPES, &val)) { DBG("could not get ETNA_GPU_PIXEL_PIPES"); goto fail; } screen->specs.pixel_pipes = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_NUM_CONSTANTS, &val)) { DBG("could not get %s", "ETNA_GPU_NUM_CONSTANTS"); goto fail; } if (val == 0) { fprintf(stderr, "Warning: zero num constants (update kernel?)\n"); val = 168; } screen->specs.num_constants = val; /* Figure out gross GPU architecture. See rnndb/common.xml for a specific * description of the differences. */ if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI5)) screen->specs.halti = 5; /* New GC7000/GC8x00 */ else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI4)) screen->specs.halti = 4; /* Old GC7000/GC7400 */ else if (VIV_FEATURE(screen, chipMinorFeatures5, HALTI3)) screen->specs.halti = 3; /* None? */ else if (VIV_FEATURE(screen, chipMinorFeatures4, HALTI2)) screen->specs.halti = 2; /* GC2500/GC3000/GC5000/GC6400 */ else if (VIV_FEATURE(screen, chipMinorFeatures2, HALTI1)) screen->specs.halti = 1; /* GC900/GC4000/GC7000UL */ else if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) screen->specs.halti = 0; /* GC880/GC2000/GC7000TM */ else screen->specs.halti = -1; /* GC7000nanolite / pre-GC2000 except GC880 */ if (screen->specs.halti >= 0) DBG("etnaviv: GPU arch: HALTI%d", screen->specs.halti); else DBG("etnaviv: GPU arch: pre-HALTI"); screen->specs.can_supertile = VIV_FEATURE(screen, chipMinorFeatures0, SUPER_TILED); screen->specs.bits_per_tile = VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 2 : 4; screen->specs.ts_clear_value = VIV_FEATURE(screen, chipMinorFeatures0, 2BITPERTILE) ? 0x55555555 : 0x11111111; /* vertex and fragment samplers live in one address space */ screen->specs.vertex_sampler_offset = 8; screen->specs.fragment_sampler_count = 8; screen->specs.vertex_sampler_count = 4; screen->specs.vs_need_z_div = screen->model < 0x1000 && screen->model != 0x880; screen->specs.has_sin_cos_sqrt = VIV_FEATURE(screen, chipMinorFeatures0, HAS_SQRT_TRIG); screen->specs.has_sign_floor_ceil = VIV_FEATURE(screen, chipMinorFeatures0, HAS_SIGN_FLOOR_CEIL); screen->specs.has_shader_range_registers = screen->model >= 0x1000 || screen->model == 0x880; screen->specs.npot_tex_any_wrap = VIV_FEATURE(screen, chipMinorFeatures1, NON_POWER_OF_TWO); screen->specs.has_new_transcendentals = VIV_FEATURE(screen, chipMinorFeatures3, HAS_FAST_TRANSCENDENTALS); screen->specs.has_halti2_instructions = VIV_FEATURE(screen, chipMinorFeatures4, HALTI2); if (screen->specs.halti >= 5) { /* GC7000 - this core must load shaders from memory. */ screen->specs.vs_offset = 0; screen->specs.ps_offset = 0; screen->specs.max_instructions = 0; /* Do not program shaders manually */ screen->specs.has_icache = true; } else if (VIV_FEATURE(screen, chipMinorFeatures3, INSTRUCTION_CACHE)) { /* GC3000 - this core is capable of loading shaders from * memory. It can also run shaders from registers, as a fallback, but * "max_instructions" does not have the correct value. It has place for * 2*256 instructions just like GC2000, but the offsets are slightly * different. */ screen->specs.vs_offset = 0xC000; /* State 08000-0C000 mirrors 0C000-0E000, and the Vivante driver uses * this mirror for writing PS instructions, probably safest to do the * same. */ screen->specs.ps_offset = 0x8000 + 0x1000; screen->specs.max_instructions = 256; /* maximum number instructions for non-icache use */ screen->specs.has_icache = true; } else { if (instruction_count > 256) { /* unified instruction memory? */ screen->specs.vs_offset = 0xC000; screen->specs.ps_offset = 0xD000; /* like vivante driver */ screen->specs.max_instructions = 256; } else { screen->specs.vs_offset = 0x4000; screen->specs.ps_offset = 0x6000; screen->specs.max_instructions = instruction_count / 2; } screen->specs.has_icache = false; } if (VIV_FEATURE(screen, chipMinorFeatures1, HALTI0)) { screen->specs.max_varyings = 12; screen->specs.vertex_max_elements = 16; } else { screen->specs.max_varyings = 8; /* Etna_viv documentation seems confused over the correct value * here so choose the lower to be safe: HALTI0 says 16 i.s.o. * 10, but VERTEX_ELEMENT_CONFIG register says 16 i.s.o. 12. */ screen->specs.vertex_max_elements = 10; } /* Etna_viv documentation does not indicate where varyings above 8 are * stored. Moreover, if we are passed more than 8 varyings, we will * walk off the end of some arrays. Limit the maximum number of varyings. */ if (screen->specs.max_varyings > ETNA_NUM_VARYINGS) screen->specs.max_varyings = ETNA_NUM_VARYINGS; /* from QueryShaderCaps in kernel driver */ if (screen->model < chipModel_GC4000) { screen->specs.max_vs_uniforms = 168; screen->specs.max_ps_uniforms = 64; } else { screen->specs.max_vs_uniforms = 256; screen->specs.max_ps_uniforms = 256; } if (screen->specs.halti >= 5) { screen->specs.has_unified_uniforms = true; screen->specs.vs_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS_MIRROR(0); screen->specs.ps_uniforms_offset = VIVS_SH_HALTI5_UNIFORMS(screen->specs.max_vs_uniforms*4); } else if (screen->specs.halti >= 1) { /* unified uniform memory on GC3000 - HALTI1 feature bit is just a guess */ screen->specs.has_unified_uniforms = true; screen->specs.vs_uniforms_offset = VIVS_SH_UNIFORMS(0); /* hardcode PS uniforms to start after end of VS uniforms - * for more flexibility this offset could be variable based on the * shader. */ screen->specs.ps_uniforms_offset = VIVS_SH_UNIFORMS(screen->specs.max_vs_uniforms*4); } else { screen->specs.has_unified_uniforms = false; screen->specs.vs_uniforms_offset = VIVS_VS_UNIFORMS(0); screen->specs.ps_uniforms_offset = VIVS_PS_UNIFORMS(0); } screen->specs.max_texture_size = VIV_FEATURE(screen, chipMinorFeatures0, TEXTURE_8K) ? 8192 : 2048; screen->specs.max_rendertarget_size = VIV_FEATURE(screen, chipMinorFeatures0, RENDERTARGET_8K) ? 8192 : 2048; screen->specs.single_buffer = VIV_FEATURE(screen, chipMinorFeatures4, SINGLE_BUFFER); if (screen->specs.single_buffer) DBG("etnaviv: Single buffer mode enabled with %d pixel pipes", screen->specs.pixel_pipes); screen->specs.tex_astc = VIV_FEATURE(screen, chipMinorFeatures4, TEXTURE_ASTC); screen->specs.use_blt = VIV_FEATURE(screen, chipMinorFeatures5, BLT_ENGINE); return true; fail: return false; } struct etna_bo * etna_screen_bo_from_handle(struct pipe_screen *pscreen, struct winsys_handle *whandle, unsigned *out_stride) { struct etna_screen *screen = etna_screen(pscreen); struct etna_bo *bo; if (whandle->type == DRM_API_HANDLE_TYPE_SHARED) { bo = etna_bo_from_name(screen->dev, whandle->handle); } else if (whandle->type == DRM_API_HANDLE_TYPE_FD) { bo = etna_bo_from_dmabuf(screen->dev, whandle->handle); } else { DBG("Attempt to import unsupported handle type %d", whandle->type); return NULL; } if (!bo) { DBG("ref name 0x%08x failed", whandle->handle); return NULL; } *out_stride = whandle->stride; return bo; } struct pipe_screen * etna_screen_create(struct etna_device *dev, struct etna_gpu *gpu, struct renderonly *ro) { struct etna_screen *screen = CALLOC_STRUCT(etna_screen); struct pipe_screen *pscreen; drmVersionPtr version; uint64_t val; if (!screen) return NULL; pscreen = &screen->base; screen->dev = dev; screen->gpu = gpu; screen->ro = renderonly_dup(ro); screen->refcnt = 1; if (!screen->ro) { DBG("could not create renderonly object"); goto fail; } version = drmGetVersion(screen->ro->gpu_fd); screen->drm_version = ETNA_DRM_VERSION(version->version_major, version->version_minor); drmFreeVersion(version); etna_mesa_debug = debug_get_option_etna_mesa_debug(); /* Disable autodisable for correct rendering with TS */ etna_mesa_debug |= ETNA_DBG_NO_AUTODISABLE; screen->pipe = etna_pipe_new(gpu, ETNA_PIPE_3D); if (!screen->pipe) { DBG("could not create 3d pipe"); goto fail; } if (etna_gpu_get_param(screen->gpu, ETNA_GPU_MODEL, &val)) { DBG("could not get ETNA_GPU_MODEL"); goto fail; } screen->model = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_REVISION, &val)) { DBG("could not get ETNA_GPU_REVISION"); goto fail; } screen->revision = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_0, &val)) { DBG("could not get ETNA_GPU_FEATURES_0"); goto fail; } screen->features[0] = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_1, &val)) { DBG("could not get ETNA_GPU_FEATURES_1"); goto fail; } screen->features[1] = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_2, &val)) { DBG("could not get ETNA_GPU_FEATURES_2"); goto fail; } screen->features[2] = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_3, &val)) { DBG("could not get ETNA_GPU_FEATURES_3"); goto fail; } screen->features[3] = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_4, &val)) { DBG("could not get ETNA_GPU_FEATURES_4"); goto fail; } screen->features[4] = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_5, &val)) { DBG("could not get ETNA_GPU_FEATURES_5"); goto fail; } screen->features[5] = val; if (etna_gpu_get_param(screen->gpu, ETNA_GPU_FEATURES_6, &val)) { DBG("could not get ETNA_GPU_FEATURES_6"); goto fail; } screen->features[6] = val; if (!etna_get_specs(screen)) goto fail; /* apply debug options that disable individual features */ if (DBG_ENABLED(ETNA_DBG_NO_EARLY_Z)) screen->features[viv_chipFeatures] |= chipFeatures_NO_EARLY_Z; if (DBG_ENABLED(ETNA_DBG_NO_TS)) screen->features[viv_chipFeatures] &= ~chipFeatures_FAST_CLEAR; if (DBG_ENABLED(ETNA_DBG_NO_AUTODISABLE)) screen->features[viv_chipMinorFeatures1] &= ~chipMinorFeatures1_AUTO_DISABLE; if (DBG_ENABLED(ETNA_DBG_NO_SUPERTILE)) screen->specs.can_supertile = 0; if (DBG_ENABLED(ETNA_DBG_NO_SINGLEBUF)) screen->specs.single_buffer = 0; pscreen->destroy = etna_screen_destroy; pscreen->get_param = etna_screen_get_param; pscreen->get_paramf = etna_screen_get_paramf; pscreen->get_shader_param = etna_screen_get_shader_param; pscreen->get_name = etna_screen_get_name; pscreen->get_vendor = etna_screen_get_vendor; pscreen->get_device_vendor = etna_screen_get_device_vendor; pscreen->get_timestamp = etna_screen_get_timestamp; pscreen->context_create = etna_context_create; pscreen->is_format_supported = etna_screen_is_format_supported; pscreen->query_dmabuf_modifiers = etna_screen_query_dmabuf_modifiers; etna_fence_screen_init(pscreen); etna_query_screen_init(pscreen); etna_resource_screen_init(pscreen); slab_create_parent(&screen->transfer_pool, sizeof(struct etna_transfer), 16); return pscreen; fail: etna_screen_destroy(pscreen); return NULL; }