/* * Copyright (c) 2012-2015 Etnaviv Project * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sub license, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER * DEALINGS IN THE SOFTWARE. * * Authors: * Wladimir J. van der Laan * Christian Gmeiner */ #include "etnaviv_context.h" #include "etnaviv_blend.h" #include "etnaviv_clear_blit.h" #include "etnaviv_compiler.h" #include "etnaviv_debug.h" #include "etnaviv_emit.h" #include "etnaviv_fence.h" #include "etnaviv_query.h" #include "etnaviv_rasterizer.h" #include "etnaviv_screen.h" #include "etnaviv_shader.h" #include "etnaviv_state.h" #include "etnaviv_surface.h" #include "etnaviv_texture.h" #include "etnaviv_transfer.h" #include "etnaviv_translate.h" #include "etnaviv_zsa.h" #include "pipe/p_context.h" #include "pipe/p_state.h" #include "util/u_blitter.h" #include "util/u_helpers.h" #include "util/u_memory.h" #include "util/u_prim.h" #include "util/u_upload_mgr.h" #include "hw/common.xml.h" static void etna_context_destroy(struct pipe_context *pctx) { struct etna_context *ctx = etna_context(pctx); if (ctx->primconvert) util_primconvert_destroy(ctx->primconvert); if (ctx->blitter) util_blitter_destroy(ctx->blitter); if (pctx->stream_uploader) u_upload_destroy(pctx->stream_uploader); if (ctx->stream) etna_cmd_stream_del(ctx->stream); slab_destroy_child(&ctx->transfer_pool); FREE(pctx); } /* Update render state where needed based on draw operation */ static void etna_update_state_for_draw(struct etna_context *ctx, const struct pipe_draw_info *info) { /* Handle primitive restart: * - If not an indexed draw, we don't care about the state of the primitive restart bit. * - Otherwise, set the bit in INDEX_STREAM_CONTROL in the index buffer state * accordingly * - If the value of the INDEX_STREAM_CONTROL register changed due to this, or * primitive restart is enabled and the restart index changed, mark the index * buffer state as dirty */ if (info->indexed) { uint32_t new_control = ctx->index_buffer.FE_INDEX_STREAM_CONTROL; if (info->primitive_restart) new_control |= VIVS_FE_INDEX_STREAM_CONTROL_PRIMITIVE_RESTART; else new_control &= ~VIVS_FE_INDEX_STREAM_CONTROL_PRIMITIVE_RESTART; if (ctx->index_buffer.FE_INDEX_STREAM_CONTROL != new_control || (info->primitive_restart && ctx->index_buffer.FE_PRIMITIVE_RESTART_INDEX != info->restart_index)) { ctx->index_buffer.FE_INDEX_STREAM_CONTROL = new_control; ctx->index_buffer.FE_PRIMITIVE_RESTART_INDEX = info->restart_index; ctx->dirty |= ETNA_DIRTY_INDEX_BUFFER; } } } static bool etna_get_vs(struct etna_context *ctx, struct etna_shader_key key) { const struct etna_shader_variant *old = ctx->shader.vs; ctx->shader.vs = etna_shader_variant(ctx->shader.bind_vs, key, &ctx->debug); if (!ctx->shader.vs) return false; if (old != ctx->shader.vs) ctx->dirty |= ETNA_DIRTY_SHADER; return true; } static bool etna_get_fs(struct etna_context *ctx, struct etna_shader_key key) { const struct etna_shader_variant *old = ctx->shader.fs; ctx->shader.fs = etna_shader_variant(ctx->shader.bind_fs, key, &ctx->debug); if (!ctx->shader.fs) return false; if (old != ctx->shader.fs) ctx->dirty |= ETNA_DIRTY_SHADER; return true; } static void etna_draw_vbo(struct pipe_context *pctx, const struct pipe_draw_info *info) { struct etna_context *ctx = etna_context(pctx); struct pipe_framebuffer_state *pfb = &ctx->framebuffer_s; uint32_t draw_mode; unsigned i; if (ctx->vertex_elements == NULL || ctx->vertex_elements->num_elements == 0) return; /* Nothing to do */ if (!(ctx->prim_hwsupport & (1 << info->mode))) { struct primconvert_context *primconvert = ctx->primconvert; util_primconvert_save_index_buffer(primconvert, &ctx->index_buffer.ib); util_primconvert_save_rasterizer_state(primconvert, ctx->rasterizer); util_primconvert_draw_vbo(primconvert, info); return; } int prims = u_decomposed_prims_for_vertices(info->mode, info->count); if (unlikely(prims <= 0)) { DBG("Invalid draw primitive mode=%i or no primitives to be drawn", info->mode); return; } draw_mode = translate_draw_mode(info->mode); if (draw_mode == ETNA_NO_MATCH) { BUG("Unsupported draw mode"); return; } /* Upload a user index buffer. */ struct pipe_index_buffer ibuffer_saved = {}; if (info->indexed && ctx->index_buffer.ib.user_buffer && !util_save_and_upload_index_buffer(pctx, info, &ctx->index_buffer.ib, &ibuffer_saved)) { BUG("Index buffer upload failed."); return; } if (info->indexed && !ctx->index_buffer.FE_INDEX_STREAM_BASE_ADDR.bo) { BUG("Unsupported or no index buffer"); return; } struct etna_shader_key key = {}; struct etna_surface *cbuf = etna_surface(pfb->cbufs[0]); if (cbuf) { struct etna_resource *res = etna_resource(cbuf->base.texture); key.frag_rb_swap = !!translate_rs_format_rb_swap(res->base.format); } if (!etna_get_vs(ctx, key) || !etna_get_fs(ctx, key)) { BUG("compiled shaders are not okay"); return; } /* Update any derived state */ if (!etna_state_update(ctx)) return; /* * Figure out the buffers/features we need: */ if (etna_depth_enabled(ctx)) resource_written(ctx, pfb->zsbuf->texture); if (etna_stencil_enabled(ctx)) resource_written(ctx, pfb->zsbuf->texture); for (i = 0; i < pfb->nr_cbufs; i++) { struct pipe_resource *surf; if (!pfb->cbufs[i]) continue; surf = pfb->cbufs[i]->texture; resource_written(ctx, surf); } /* Mark constant buffers as being read */ resource_read(ctx, ctx->constant_buffer[PIPE_SHADER_VERTEX].buffer); resource_read(ctx, ctx->constant_buffer[PIPE_SHADER_FRAGMENT].buffer); /* Mark VBOs as being read */ for (i = 0; i < ctx->vertex_buffer.count; i++) { assert(!ctx->vertex_buffer.vb[i].user_buffer); resource_read(ctx, ctx->vertex_buffer.vb[i].buffer); } /* Mark index buffer as being read */ resource_read(ctx, ctx->index_buffer.ib.buffer); /* Mark textures as being read */ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) if (ctx->sampler_view[i]) resource_read(ctx, ctx->sampler_view[i]->texture); ctx->stats.prims_emitted += u_reduced_prims_for_vertices(info->mode, info->count); ctx->stats.draw_calls++; /* Update state for this draw operation */ etna_update_state_for_draw(ctx, info); /* First, sync state, then emit DRAW_PRIMITIVES or DRAW_INDEXED_PRIMITIVES */ etna_emit_state(ctx); if (info->indexed) etna_draw_indexed_primitives(ctx->stream, draw_mode, info->start, prims, info->index_bias); else etna_draw_primitives(ctx->stream, draw_mode, info->start, prims); if (DBG_ENABLED(ETNA_DBG_DRAW_STALL)) { /* Stall the FE after every draw operation. This allows better * debug of GPU hang conditions, as the FE will indicate which * draw op has caused the hang. */ etna_stall(ctx->stream, SYNC_RECIPIENT_FE, SYNC_RECIPIENT_PE); } if (DBG_ENABLED(ETNA_DBG_FLUSH_ALL)) pctx->flush(pctx, NULL, 0); if (ctx->framebuffer.cbuf) etna_resource(ctx->framebuffer.cbuf->texture)->seqno++; if (ctx->framebuffer.zsbuf) etna_resource(ctx->framebuffer.zsbuf->texture)->seqno++; if (info->indexed && ibuffer_saved.user_buffer) pctx->set_index_buffer(pctx, &ibuffer_saved); } static void etna_flush(struct pipe_context *pctx, struct pipe_fence_handle **fence, enum pipe_flush_flags flags) { struct etna_context *ctx = etna_context(pctx); etna_cmd_stream_flush(ctx->stream); if (fence) *fence = etna_fence_create(pctx); } static void etna_cmd_stream_reset_notify(struct etna_cmd_stream *stream, void *priv) { struct etna_context *ctx = priv; struct etna_resource *rsc, *rsc_tmp; etna_set_state(stream, VIVS_GL_API_MODE, VIVS_GL_API_MODE_OPENGL); etna_set_state(stream, VIVS_GL_VERTEX_ELEMENT_CONFIG, 0x00000001); etna_set_state(stream, VIVS_RA_EARLY_DEPTH, 0x00000031); etna_set_state(stream, VIVS_PA_W_CLIP_LIMIT, 0x34000001); ctx->dirty = ~0L; /* go through all the used resources and clear their status flag */ LIST_FOR_EACH_ENTRY_SAFE(rsc, rsc_tmp, &ctx->used_resources, list) { debug_assert(rsc->status != 0); rsc->status = 0; rsc->pending_ctx = NULL; list_delinit(&rsc->list); } assert(LIST_IS_EMPTY(&ctx->used_resources)); } static void etna_set_debug_callback(struct pipe_context *pctx, const struct pipe_debug_callback *cb) { struct etna_context *ctx = etna_context(pctx); if (cb) ctx->debug = *cb; else memset(&ctx->debug, 0, sizeof(ctx->debug)); } struct pipe_context * etna_context_create(struct pipe_screen *pscreen, void *priv, unsigned flags) { struct etna_context *ctx = CALLOC_STRUCT(etna_context); struct etna_screen *screen; struct pipe_context *pctx; if (ctx == NULL) return NULL; pctx = &ctx->base; pctx->priv = ctx; pctx->screen = pscreen; pctx->stream_uploader = u_upload_create_default(pctx); if (!pctx->stream_uploader) goto fail; pctx->const_uploader = pctx->stream_uploader; screen = etna_screen(pscreen); ctx->stream = etna_cmd_stream_new(screen->pipe, 0x2000, &etna_cmd_stream_reset_notify, ctx); if (ctx->stream == NULL) goto fail; /* context ctxate setup */ ctx->specs = screen->specs; ctx->screen = screen; /* need some sane default in case state tracker doesn't set some state: */ ctx->sample_mask = 0xffff; list_inithead(&ctx->used_resources); /* Set sensible defaults for state */ etna_cmd_stream_reset_notify(ctx->stream, ctx); pctx->destroy = etna_context_destroy; pctx->draw_vbo = etna_draw_vbo; pctx->flush = etna_flush; pctx->set_debug_callback = etna_set_debug_callback; /* creation of compile states */ pctx->create_blend_state = etna_blend_state_create; pctx->create_rasterizer_state = etna_rasterizer_state_create; pctx->create_depth_stencil_alpha_state = etna_zsa_state_create; etna_clear_blit_init(pctx); etna_query_context_init(pctx); etna_state_init(pctx); etna_surface_init(pctx); etna_shader_init(pctx); etna_texture_init(pctx); etna_transfer_init(pctx); ctx->blitter = util_blitter_create(pctx); if (!ctx->blitter) goto fail; /* Generate the bitmask of supported draw primitives. */ ctx->prim_hwsupport = 1 << PIPE_PRIM_POINTS | 1 << PIPE_PRIM_LINES | 1 << PIPE_PRIM_LINE_STRIP | 1 << PIPE_PRIM_TRIANGLES | 1 << PIPE_PRIM_TRIANGLE_STRIP | 1 << PIPE_PRIM_TRIANGLE_FAN; if (VIV_FEATURE(ctx->screen, chipMinorFeatures2, LINE_LOOP)) ctx->prim_hwsupport |= 1 << PIPE_PRIM_LINE_LOOP; ctx->primconvert = util_primconvert_create(pctx, ctx->prim_hwsupport); if (!ctx->primconvert) goto fail; slab_create_child(&ctx->transfer_pool, &screen->transfer_pool); return pctx; fail: pctx->destroy(pctx); return NULL; }