/************************************************************************** * * Copyright 2015 Advanced Micro Devices, Inc. * Copyright 2008 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * THE AUTHOR(S) AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef DD_H_ #define DD_H_ #include "pipe/p_context.h" #include "pipe/p_state.h" #include "pipe/p_screen.h" #include "dd_util.h" enum dd_mode { DD_DETECT_HANGS, DD_DUMP_ALL_CALLS }; struct dd_screen { struct pipe_screen base; struct pipe_screen *screen; unsigned timeout_ms; enum dd_mode mode; bool no_flush; bool verbose; unsigned skip_count; }; struct dd_query { unsigned type; struct pipe_query *query; }; struct dd_state { void *cso; union { struct pipe_blend_state blend; struct pipe_depth_stencil_alpha_state dsa; struct pipe_rasterizer_state rs; struct pipe_sampler_state sampler; struct { struct pipe_vertex_element velems[PIPE_MAX_ATTRIBS]; unsigned count; } velems; struct pipe_shader_state shader; } state; }; struct dd_context { struct pipe_context base; struct pipe_context *pipe; struct { struct dd_query *query; bool condition; unsigned mode; } render_cond; struct pipe_index_buffer index_buffer; struct pipe_vertex_buffer vertex_buffers[PIPE_MAX_ATTRIBS]; unsigned num_so_targets; struct pipe_stream_output_target *so_targets[PIPE_MAX_SO_BUFFERS]; unsigned so_offsets[PIPE_MAX_SO_BUFFERS]; struct dd_state *shaders[PIPE_SHADER_TYPES]; struct pipe_constant_buffer constant_buffers[PIPE_SHADER_TYPES][PIPE_MAX_CONSTANT_BUFFERS]; struct pipe_sampler_view *sampler_views[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; struct dd_state *sampler_states[PIPE_SHADER_TYPES][PIPE_MAX_SAMPLERS]; struct pipe_image_view shader_images[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_IMAGES]; struct pipe_shader_buffer shader_buffers[PIPE_SHADER_TYPES][PIPE_MAX_SHADER_BUFFERS]; struct dd_state *velems; struct dd_state *rs; struct dd_state *dsa; struct dd_state *blend; struct pipe_blend_color blend_color; struct pipe_stencil_ref stencil_ref; unsigned sample_mask; unsigned min_samples; struct pipe_clip_state clip_state; struct pipe_framebuffer_state framebuffer_state; struct pipe_poly_stipple polygon_stipple; struct pipe_scissor_state scissors[PIPE_MAX_VIEWPORTS]; struct pipe_viewport_state viewports[PIPE_MAX_VIEWPORTS]; float tess_default_levels[6]; unsigned num_draw_calls; unsigned apitrace_call_number; }; struct pipe_context * dd_context_create(struct dd_screen *dscreen, struct pipe_context *pipe); void dd_init_draw_functions(struct dd_context *dctx); static inline struct dd_context * dd_context(struct pipe_context *pipe) { return (struct dd_context *)pipe; } static inline struct dd_screen * dd_screen(struct pipe_screen *screen) { return (struct dd_screen*)screen; } #define CTX_INIT(_member) \ dctx->base._member = dctx->pipe->_member ? dd_context_##_member : NULL #endif /* DD_H_ */