/************************************************************************** * * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* main() for Cell SPU code */ #include #include #include "spu_main.h" #include "spu_render.h" #include "spu_texture.h" #include "spu_tile.h" //#include "spu_test.h" #include "spu_vertex_shader.h" #include "cell/common.h" #include "pipe/p_defines.h" /* helpful headers: /usr/lib/gcc/spu/4.1.1/include/spu_mfcio.h /opt/ibm/cell-sdk/prototype/sysroot/usr/include/libmisc.h */ boolean Debug = FALSE; struct spu_global spu; struct spu_vs_context draw; /** * Tell the PPU that this SPU has finished copying a buffer to * local store and that it may be reused by the PPU. * This is done by writting a 16-byte batch-buffer-status block back into * main memory (in cell_context->buffer_status[]). */ static void release_buffer(uint buffer) { /* Evidently, using less than a 16-byte status doesn't work reliably */ static const uint status[4] ALIGN16_ATTRIB = {CELL_BUFFER_STATUS_FREE, 0, 0, 0}; const uint index = 4 * (spu.init.id * CELL_NUM_BUFFERS + buffer); uint *dst = spu.init.buffer_status + index; ASSERT(buffer < CELL_NUM_BUFFERS); mfc_put((void *) &status, /* src in local memory */ (unsigned int) dst, /* dst in main memory */ sizeof(status), /* size */ TAG_MISC, /* tag is unimportant */ 0, /* tid */ 0 /* rid */); } /** * For tiles whose status is TILE_STATUS_CLEAR, write solid-filled * tiles back to the main framebuffer. */ static void really_clear_tiles(uint surfaceIndex) { const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; uint i; if (surfaceIndex == 0) { clear_c_tile(&spu.ctile); for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (spu.ctile_status[ty][tx] == TILE_STATUS_CLEAR) { put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); } } } else { clear_z_tile(&spu.ztile); for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (spu.ztile_status[ty][tx] == TILE_STATUS_CLEAR) put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 1); } } #if 0 wait_on_mask(1 << TAG_SURFACE_CLEAR); #endif } static void cmd_clear_surface(const struct cell_command_clear_surface *clear) { const uint num_tiles = spu.fb.width_tiles * spu.fb.height_tiles; uint i; if (Debug) printf("SPU %u: CLEAR SURF %u to 0x%08x\n", spu.init.id, clear->surface, clear->value); #define CLEAR_OPT 1 #if CLEAR_OPT /* set all tile's status to CLEAR */ if (clear->surface == 0) { memset(spu.ctile_status, TILE_STATUS_CLEAR, sizeof(spu.ctile_status)); spu.fb.color_clear_value = clear->value; } else { memset(spu.ztile_status, TILE_STATUS_CLEAR, sizeof(spu.ztile_status)); spu.fb.depth_clear_value = clear->value; } return; #endif if (clear->surface == 0) { spu.fb.color_clear_value = clear->value; clear_c_tile(&spu.ctile); } else { spu.fb.depth_clear_value = clear->value; clear_z_tile(&spu.ztile); } /* printf("SPU: %s num=%d w=%d h=%d\n", __FUNCTION__, num_tiles, spu.fb.width_tiles, spu.fb.height_tiles); */ for (i = spu.init.id; i < num_tiles; i += spu.init.num_spus) { uint tx = i % spu.fb.width_tiles; uint ty = i / spu.fb.width_tiles; if (clear->surface == 0) put_tile(tx, ty, &spu.ctile, TAG_SURFACE_CLEAR, 0); else put_tile(tx, ty, &spu.ztile, TAG_SURFACE_CLEAR, 1); /* XXX we don't want this here, but it fixes bad tile results */ } #if 0 wait_on_mask(1 << TAG_SURFACE_CLEAR); #endif if (Debug) printf("SPU %u: CLEAR SURF done\n", spu.init.id); } static void cmd_release_verts(const struct cell_command_release_verts *release) { if (Debug) printf("SPU %u: RELEASE VERTS %u\n", spu.init.id, release->vertex_buf); ASSERT(release->vertex_buf != ~0U); release_buffer(release->vertex_buf); } static void cmd_state_framebuffer(const struct cell_command_framebuffer *cmd) { if (Debug) printf("SPU %u: FRAMEBUFFER: %d x %d at %p, cformat 0x%x zformat 0x%x\n", spu.init.id, cmd->width, cmd->height, cmd->color_start, cmd->color_format, cmd->depth_format); ASSERT_ALIGN16(cmd->color_start); ASSERT_ALIGN16(cmd->depth_start); spu.fb.color_start = cmd->color_start; spu.fb.depth_start = cmd->depth_start; spu.fb.color_format = cmd->color_format; spu.fb.depth_format = cmd->depth_format; spu.fb.width = cmd->width; spu.fb.height = cmd->height; spu.fb.width_tiles = (spu.fb.width + TILE_SIZE - 1) / TILE_SIZE; spu.fb.height_tiles = (spu.fb.height + TILE_SIZE - 1) / TILE_SIZE; if (spu.fb.depth_format == PIPE_FORMAT_Z32_UNORM) spu.fb.zsize = 4; else if (spu.fb.depth_format == PIPE_FORMAT_Z16_UNORM) spu.fb.zsize = 2; else spu.fb.zsize = 0; if (spu.fb.color_format == PIPE_FORMAT_A8R8G8B8_UNORM) spu.color_shuffle = ((vector unsigned char) { 12, 0, 4, 8, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}); else if (spu.fb.color_format == PIPE_FORMAT_B8G8R8A8_UNORM) spu.color_shuffle = ((vector unsigned char) { 8, 4, 0, 12, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0, 0}); else ASSERT(0); } static void cmd_state_blend(const struct pipe_blend_state *state) { if (Debug) printf("SPU %u: BLEND: enabled %d\n", spu.init.id, state->blend_enable); memcpy(&spu.blend, state, sizeof(*state)); } static void cmd_state_depth_stencil(const struct pipe_depth_stencil_alpha_state *state) { if (Debug) printf("SPU %u: DEPTH_STENCIL: ztest %d\n", spu.init.id, state->depth.enabled); memcpy(&spu.depth_stencil, state, sizeof(*state)); } static void cmd_state_sampler(const struct pipe_sampler_state *state) { if (Debug) printf("SPU %u: SAMPLER\n", spu.init.id); memcpy(&spu.sampler[0], state, sizeof(*state)); if (spu.sampler[0].min_img_filter == PIPE_TEX_FILTER_LINEAR) spu.sample_texture = sample_texture_bilinear; else spu.sample_texture = sample_texture_nearest; } static void cmd_state_texture(const struct cell_command_texture *texture) { if (Debug) printf("SPU %u: TEXTURE at %p size %u x %u\n", spu.init.id, texture->start, texture->width, texture->height); memcpy(&spu.texture, texture, sizeof(*texture)); spu.tex_size = (vector float) { spu.texture.width, spu.texture.height, 0.0, 0.0}; spu.tex_size_mask = (vector unsigned int) { spu.texture.width - 1, spu.texture.height - 1, 0, 0 }; } static void cmd_state_vertex_info(const struct vertex_info *vinfo) { if (Debug) { printf("SPU %u: VERTEX_INFO num_attribs=%u\n", spu.init.id, vinfo->num_attribs); } ASSERT(vinfo->num_attribs >= 1); ASSERT(vinfo->num_attribs <= 8); memcpy(&spu.vertex_info, vinfo, sizeof(*vinfo)); } static void cmd_state_vs_array_info(const struct cell_array_info *vs_info) { const unsigned attr = vs_info->attr; ASSERT(attr < PIPE_ATTRIB_MAX); draw.vertex_fetch.src_ptr[attr] = vs_info->base; draw.vertex_fetch.pitch[attr] = vs_info->pitch; draw.vertex_fetch.format[attr] = vs_info->format; draw.vertex_fetch.dirty = 1; } static void cmd_finish(void) { if (Debug) printf("SPU %u: FINISH\n", spu.init.id); really_clear_tiles(0); /* wait for all outstanding DMAs to finish */ mfc_write_tag_mask(~0); mfc_read_tag_status_all(); /* send mbox message to PPU */ spu_write_out_mbox(CELL_CMD_FINISH); } /** * Execute a batch of commands * The opcode param encodes the location of the buffer and its size. */ static void cmd_batch(uint opcode) { const uint buf = (opcode >> 8) & 0xff; uint size = (opcode >> 16); uint64_t buffer[CELL_BUFFER_SIZE / 8] ALIGN16_ATTRIB; const unsigned usize = size / sizeof(buffer[0]); uint pos; if (Debug) printf("SPU %u: BATCH buffer %u, len %u, from %p\n", spu.init.id, buf, size, spu.init.buffers[buf]); ASSERT((opcode & CELL_CMD_OPCODE_MASK) == CELL_CMD_BATCH); ASSERT_ALIGN16(spu.init.buffers[buf]); size = ROUNDUP16(size); ASSERT_ALIGN16(spu.init.buffers[buf]); mfc_get(buffer, /* dest */ (unsigned int) spu.init.buffers[buf], /* src */ size, TAG_BATCH_BUFFER, 0, /* tid */ 0 /* rid */); wait_on_mask(1 << TAG_BATCH_BUFFER); /* Tell PPU we're done copying the buffer to local store */ if (Debug) printf("SPU %u: release batch buf %u\n", spu.init.id, buf); release_buffer(buf); for (pos = 0; pos < usize; /* no incr */) { switch (buffer[pos]) { case CELL_CMD_STATE_FRAMEBUFFER: { struct cell_command_framebuffer *fb = (struct cell_command_framebuffer *) &buffer[pos]; cmd_state_framebuffer(fb); pos += sizeof(*fb) / 8; } break; case CELL_CMD_CLEAR_SURFACE: { struct cell_command_clear_surface *clr = (struct cell_command_clear_surface *) &buffer[pos]; cmd_clear_surface(clr); pos += sizeof(*clr) / 8; } break; case CELL_CMD_RENDER: { struct cell_command_render *render = (struct cell_command_render *) &buffer[pos]; uint pos_incr; cmd_render(render, &pos_incr); pos += pos_incr; } break; case CELL_CMD_RELEASE_VERTS: { struct cell_command_release_verts *release = (struct cell_command_release_verts *) &buffer[pos]; cmd_release_verts(release); pos += sizeof(*release) / 8; } break; case CELL_CMD_FINISH: cmd_finish(); pos += 1; break; case CELL_CMD_STATE_BLEND: cmd_state_blend((struct pipe_blend_state *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct pipe_blend_state)) / 8); break; case CELL_CMD_STATE_DEPTH_STENCIL: cmd_state_depth_stencil((struct pipe_depth_stencil_alpha_state *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct pipe_depth_stencil_alpha_state)) / 8); break; case CELL_CMD_STATE_SAMPLER: cmd_state_sampler((struct pipe_sampler_state *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct pipe_sampler_state)) / 8); break; case CELL_CMD_STATE_TEXTURE: cmd_state_texture((struct cell_command_texture *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct cell_command_texture)) / 8); break; case CELL_CMD_STATE_VERTEX_INFO: cmd_state_vertex_info((struct vertex_info *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct vertex_info)) / 8); break; case CELL_CMD_STATE_VIEWPORT: (void) memcpy(& draw.viewport, &buffer[pos+1], sizeof(struct pipe_viewport_state)); pos += (1 + ROUNDUP8(sizeof(struct pipe_viewport_state)) / 8); break; case CELL_CMD_STATE_VS_ARRAY_INFO: cmd_state_vs_array_info((struct cell_array_info *) &buffer[pos+1]); pos += (1 + ROUNDUP8(sizeof(struct cell_array_info)) / 8); break; default: printf("SPU %u: bad opcode: 0x%llx\n", spu.init.id, buffer[pos]); ASSERT(0); break; } } if (Debug) printf("SPU %u: BATCH complete\n", spu.init.id); } /** * Temporary/simple main loop for SPEs: Get a command, execute it, repeat. */ static void main_loop(void) { struct cell_command cmd; int exitFlag = 0; if (Debug) printf("SPU %u: Enter main loop\n", spu.init.id); ASSERT((sizeof(struct cell_command) & 0xf) == 0); ASSERT_ALIGN16(&cmd); while (!exitFlag) { unsigned opcode; int tag = 0; if (Debug) printf("SPU %u: Wait for cmd...\n", spu.init.id); /* read/wait from mailbox */ opcode = (unsigned int) spu_read_in_mbox(); if (Debug) printf("SPU %u: got cmd 0x%x\n", spu.init.id, opcode); /* command payload */ mfc_get(&cmd, /* dest */ (unsigned int) spu.init.cmd, /* src */ sizeof(struct cell_command), /* bytes */ tag, 0, /* tid */ 0 /* rid */); wait_on_mask( 1 << tag ); /* * NOTE: most commands should be contained in a batch buffer */ switch (opcode & CELL_CMD_OPCODE_MASK) { case CELL_CMD_EXIT: if (Debug) printf("SPU %u: EXIT\n", spu.init.id); exitFlag = 1; break; case CELL_CMD_VS_EXECUTE: spu_execute_vertex_shader(&draw, &cmd.vs); break; case CELL_CMD_BATCH: cmd_batch(opcode); break; default: printf("Bad opcode!\n"); } } if (Debug) printf("SPU %u: Exit main loop\n", spu.init.id); } static void one_time_init(void) { memset(spu.ctile_status, TILE_STATUS_DEFINED, sizeof(spu.ctile_status)); memset(spu.ztile_status, TILE_STATUS_DEFINED, sizeof(spu.ztile_status)); invalidate_tex_cache(); } /* In some versions of the SDK the SPE main takes 'unsigned long' as a * parameter. In others it takes 'unsigned long long'. Use a define to * select between the two. */ #ifdef SPU_MAIN_PARAM_LONG_LONG typedef unsigned long long main_param_t; #else typedef unsigned long main_param_t; #endif /** * SPE entrypoint. */ int main(main_param_t speid, main_param_t argp) { int tag = 0; (void) speid; ASSERT(sizeof(tile_t) == TILE_SIZE * TILE_SIZE * 4); ASSERT(sizeof(struct cell_command_render) % 8 == 0); one_time_init(); if (Debug) printf("SPU: main() speid=%lu\n", speid); mfc_get(&spu.init, /* dest */ (unsigned int) argp, /* src */ sizeof(struct cell_init_info), /* bytes */ tag, 0, /* tid */ 0 /* rid */); wait_on_mask( 1 << tag ); #if 0 if (spu.init.id==0) spu_test_misc(); #endif main_loop(); return 0; }