/************************************************************************** * * Copyright 2010 Christian König * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include #include #include "vl_vertex_buffers.h" #include "vl_types.h" /* vertices for a quad covering a block */ static const struct vertex2f block_quad[4] = { {0.0f, 0.0f}, {1.0f, 0.0f}, {1.0f, 1.0f}, {0.0f, 1.0f} }; struct pipe_vertex_buffer vl_vb_upload_quads(struct pipe_context *pipe) { struct pipe_vertex_buffer quad; struct pipe_transfer *buf_transfer; struct vertex2f *v; unsigned i; assert(pipe); /* create buffer */ quad.stride = sizeof(struct vertex2f); quad.buffer_offset = 0; quad.buffer = pipe_buffer_create ( pipe->screen, PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STATIC, sizeof(struct vertex2f) * 4 ); if(!quad.buffer) return quad; /* and fill it */ v = pipe_buffer_map ( pipe, quad.buffer, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, &buf_transfer ); for (i = 0; i < 4; ++i, ++v) { v->x = block_quad[i].x; v->y = block_quad[i].y; } pipe_buffer_unmap(pipe, buf_transfer); return quad; } struct pipe_vertex_buffer vl_vb_upload_pos(struct pipe_context *pipe, unsigned width, unsigned height) { struct pipe_vertex_buffer pos; struct pipe_transfer *buf_transfer; struct vertex2s *v; unsigned x, y; assert(pipe); /* create buffer */ pos.stride = sizeof(struct vertex2s); pos.buffer_offset = 0; pos.buffer = pipe_buffer_create ( pipe->screen, PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STATIC, sizeof(struct vertex2s) * width * height ); if(!pos.buffer) return pos; /* and fill it */ v = pipe_buffer_map ( pipe, pos.buffer, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, &buf_transfer ); for ( y = 0; y < height; ++y) { for ( x = 0; x < width; ++x, ++v) { v->x = x; v->y = y; } } pipe_buffer_unmap(pipe, buf_transfer); return pos; } struct pipe_vertex_buffer vl_vb_upload_block_num(struct pipe_context *pipe, unsigned num_blocks) { struct pipe_vertex_buffer buf; struct pipe_transfer *buf_transfer; struct vertex2s *v; unsigned i; assert(pipe); /* create buffer */ buf.stride = sizeof(struct vertex2s); buf.buffer_offset = 0; buf.buffer = pipe_buffer_create ( pipe->screen, PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STATIC, sizeof(struct vertex2s) * num_blocks ); if(!buf.buffer) return buf; /* and fill it */ v = pipe_buffer_map ( pipe, buf.buffer, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, &buf_transfer ); for ( i = 0; i < num_blocks; ++i, ++v) { v->x = i; v->y = i; } pipe_buffer_unmap(pipe, buf_transfer); return buf; } static struct pipe_vertex_element vl_vb_get_quad_vertex_element(void) { struct pipe_vertex_element element; /* setup rectangle element */ element.src_offset = 0; element.instance_divisor = 0; element.vertex_buffer_index = 0; element.src_format = PIPE_FORMAT_R32G32_FLOAT; return element; } static void vl_vb_element_helper(struct pipe_vertex_element* elements, unsigned num_elements, unsigned vertex_buffer_index) { unsigned i, offset = 0; assert(elements && num_elements); for ( i = 0; i < num_elements; ++i ) { elements[i].src_offset = offset; elements[i].instance_divisor = 1; elements[i].vertex_buffer_index = vertex_buffer_index; offset += util_format_get_blocksize(elements[i].src_format); } } void * vl_vb_get_ves_ycbcr(struct pipe_context *pipe) { struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS]; assert(pipe); memset(&vertex_elems, 0, sizeof(vertex_elems)); vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element(); /* Position element */ vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R8G8B8A8_USCALED; vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1); /* block num element */ vertex_elems[VS_I_BLOCK_NUM].src_format = PIPE_FORMAT_R16G16_SSCALED; vl_vb_element_helper(&vertex_elems[VS_I_BLOCK_NUM], 1, 2); return pipe->create_vertex_elements_state(pipe, 3, vertex_elems); } void * vl_vb_get_ves_mv(struct pipe_context *pipe) { struct pipe_vertex_element vertex_elems[NUM_VS_INPUTS]; assert(pipe); memset(&vertex_elems, 0, sizeof(vertex_elems)); vertex_elems[VS_I_RECT] = vl_vb_get_quad_vertex_element(); /* Position element */ vertex_elems[VS_I_VPOS].src_format = PIPE_FORMAT_R16G16_SSCALED; vl_vb_element_helper(&vertex_elems[VS_I_VPOS], 1, 1); /* motion vector TOP element */ vertex_elems[VS_I_MV_TOP].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED; /* motion vector BOTTOM element */ vertex_elems[VS_I_MV_BOTTOM].src_format = PIPE_FORMAT_R16G16B16A16_SSCALED; vl_vb_element_helper(&vertex_elems[VS_I_MV_TOP], 2, 2); return pipe->create_vertex_elements_state(pipe, NUM_VS_INPUTS, vertex_elems); } bool vl_vb_init(struct vl_vertex_buffer *buffer, struct pipe_context *pipe, unsigned width, unsigned height) { unsigned i, size; assert(buffer); buffer->width = width; buffer->height = height; size = width * height; for (i = 0; i < VL_MAX_PLANES; ++i) { buffer->ycbcr[i].resource = pipe_buffer_create ( pipe->screen, PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM, sizeof(struct pipe_ycbcr_block) * size * 4 ); if (!buffer->ycbcr[i].resource) goto error_ycbcr; } for (i = 0; i < VL_MAX_REF_FRAMES; ++i) { buffer->mv[i].resource = pipe_buffer_create ( pipe->screen, PIPE_BIND_VERTEX_BUFFER, PIPE_USAGE_STREAM, sizeof(struct pipe_motionvector) * size ); if (!buffer->mv[i].resource) goto error_mv; } vl_vb_map(buffer, pipe); return true; error_mv: for (i = 0; i < VL_MAX_PLANES; ++i) pipe_resource_reference(&buffer->mv[i].resource, NULL); error_ycbcr: for (i = 0; i < VL_MAX_PLANES; ++i) pipe_resource_reference(&buffer->ycbcr[i].resource, NULL); return false; } unsigned vl_vb_attributes_per_plock(struct vl_vertex_buffer *buffer) { return 1; } struct pipe_vertex_buffer vl_vb_get_ycbcr(struct vl_vertex_buffer *buffer, int component) { struct pipe_vertex_buffer buf; assert(buffer); buf.stride = sizeof(struct pipe_ycbcr_block); buf.buffer_offset = 0; buf.buffer = buffer->ycbcr[component].resource; return buf; } struct pipe_vertex_buffer vl_vb_get_mv(struct vl_vertex_buffer *buffer, int motionvector) { struct pipe_vertex_buffer buf; assert(buffer); buf.stride = sizeof(struct pipe_motionvector); buf.buffer_offset = 0; buf.buffer = buffer->mv[motionvector].resource; return buf; } void vl_vb_map(struct vl_vertex_buffer *buffer, struct pipe_context *pipe) { unsigned i; assert(buffer && pipe); for (i = 0; i < VL_MAX_PLANES; ++i) { buffer->ycbcr[i].vertex_stream = pipe_buffer_map ( pipe, buffer->ycbcr[i].resource, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, &buffer->ycbcr[i].transfer ); } for (i = 0; i < VL_MAX_REF_FRAMES; ++i) { buffer->mv[i].vertex_stream = pipe_buffer_map ( pipe, buffer->mv[i].resource, PIPE_TRANSFER_WRITE | PIPE_TRANSFER_DISCARD, &buffer->mv[i].transfer ); } } struct pipe_ycbcr_block * vl_vb_get_ycbcr_stream(struct vl_vertex_buffer *buffer, int component) { assert(buffer); assert(component < VL_MAX_PLANES); return buffer->ycbcr[component].vertex_stream; } unsigned vl_vb_get_mv_stream_stride(struct vl_vertex_buffer *buffer) { assert(buffer); return buffer->width; } struct pipe_motionvector * vl_vb_get_mv_stream(struct vl_vertex_buffer *buffer, int ref_frame) { assert(buffer); assert(ref_frame < VL_MAX_REF_FRAMES); return buffer->mv[ref_frame].vertex_stream; } void vl_vb_unmap(struct vl_vertex_buffer *buffer, struct pipe_context *pipe) { unsigned i; assert(buffer && pipe); for (i = 0; i < VL_MAX_PLANES; ++i) { pipe_buffer_unmap(pipe, buffer->ycbcr[i].transfer); } for (i = 0; i < VL_MAX_REF_FRAMES; ++i) { pipe_buffer_unmap(pipe, buffer->mv[i].transfer); } } void vl_vb_cleanup(struct vl_vertex_buffer *buffer) { unsigned i; assert(buffer); for (i = 0; i < VL_MAX_PLANES; ++i) { pipe_resource_reference(&buffer->ycbcr[i].resource, NULL); } for (i = 0; i < VL_MAX_REF_FRAMES; ++i) { pipe_resource_reference(&buffer->mv[i].resource, NULL); } }