/************************************************************************** * * Copyright 2010 Christian König * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #ifndef vl_idct_h #define vl_idct_h #include #include /* shader based inverse distinct cosinus transformation * expect usage of vl_vertex_buffers as a todo list */ struct vl_idct { struct pipe_context *pipe; unsigned buffer_width; unsigned buffer_height; unsigned nr_of_render_targets; void *rs_state; void *blend; void *samplers[2]; void *vs_mismatch, *fs_mismatch; void *vs, *fs; struct pipe_sampler_view *matrix; struct pipe_sampler_view *transpose; }; /* a set of buffers to work with */ struct vl_idct_buffer { struct pipe_viewport_state viewport_mismatch; struct pipe_viewport_state viewport; struct pipe_framebuffer_state fb_state_mismatch; struct pipe_framebuffer_state fb_state; union { struct pipe_sampler_view *all[4]; struct pipe_sampler_view *stage[2][2]; struct { struct pipe_sampler_view *source, *matrix; struct pipe_sampler_view *intermediate, *transpose; } individual; } sampler_views; }; /* upload the idct matrix, which can be shared by all idct instances of a pipe */ struct pipe_sampler_view * vl_idct_upload_matrix(struct pipe_context *pipe, float scale); void vl_idct_stage2_vert_shader(struct vl_idct *idct, struct ureg_program *shader, unsigned first_output, struct ureg_dst tex); void vl_idct_stage2_frag_shader(struct vl_idct *idct, struct ureg_program *shader, unsigned first_input, struct ureg_dst fragment); /* init an idct instance */ bool vl_idct_init(struct vl_idct *idct, struct pipe_context *pipe, unsigned buffer_width, unsigned buffer_height, unsigned nr_of_render_targets, struct pipe_sampler_view *matrix, struct pipe_sampler_view *transpose); /* destroy an idct instance */ void vl_idct_cleanup(struct vl_idct *idct); /* init a buffer assosiated with agiven idct instance */ bool vl_idct_init_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer, struct pipe_sampler_view *source, struct pipe_sampler_view *intermediate); /* cleanup a buffer of an idct instance */ void vl_idct_cleanup_buffer(struct vl_idct *idct, struct vl_idct_buffer *buffer); /* flush the buffer and start rendering, vertex buffers needs to be setup before calling this */ void vl_idct_flush(struct vl_idct *idct, struct vl_idct_buffer *buffer, unsigned num_verts); void vl_idct_prepare_stage2(struct vl_idct *idct, struct vl_idct_buffer *buffer); #endif