#ifndef U_TRANSFER_H #define U_TRANSFER_H /* Fallback implementations for inline read/writes which just go back * to the regular transfer behaviour. */ #include "pipe/p_state.h" struct pipe_context; struct winsys_handle; boolean u_default_resource_get_handle(struct pipe_screen *screen, struct pipe_resource *resource, struct winsys_handle *handle); void u_default_transfer_inline_write( struct pipe_context *pipe, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned layer_stride); void u_default_transfer_flush_region( struct pipe_context *pipe, struct pipe_transfer *transfer, const struct pipe_box *box); void u_default_transfer_unmap( struct pipe_context *pipe, struct pipe_transfer *transfer ); /* Useful helper to allow >1 implementation of resource functionality * to exist in a single driver. This is intended to be transitionary! */ struct u_resource_vtbl { boolean (*resource_get_handle)(struct pipe_screen *, struct pipe_resource *tex, struct winsys_handle *handle); void (*resource_destroy)(struct pipe_screen *, struct pipe_resource *pt); void *(*transfer_map)(struct pipe_context *, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *, struct pipe_transfer **); void (*transfer_flush_region)( struct pipe_context *, struct pipe_transfer *transfer, const struct pipe_box *); void (*transfer_unmap)( struct pipe_context *, struct pipe_transfer *transfer ); void (*transfer_inline_write)( struct pipe_context *pipe, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned layer_stride); }; struct u_resource { struct pipe_resource b; const struct u_resource_vtbl *vtbl; }; boolean u_resource_get_handle_vtbl(struct pipe_screen *screen, struct pipe_resource *resource, struct winsys_handle *handle, unsigned usage); void u_resource_destroy_vtbl(struct pipe_screen *screen, struct pipe_resource *resource); void *u_transfer_map_vtbl(struct pipe_context *context, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, struct pipe_transfer **transfer); void u_transfer_flush_region_vtbl( struct pipe_context *pipe, struct pipe_transfer *transfer, const struct pipe_box *box); void u_transfer_unmap_vtbl( struct pipe_context *rm_ctx, struct pipe_transfer *transfer ); void u_transfer_inline_write_vtbl( struct pipe_context *rm_ctx, struct pipe_resource *resource, unsigned level, unsigned usage, const struct pipe_box *box, const void *data, unsigned stride, unsigned layer_stride); #endif