/************************************************************************** * * Copyright 2011 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_debug.h" #include "util/u_inlines.h" #include "util/u_math.h" #include "util/format/u_format.h" #include "util/u_draw.h" /** * Returns the largest legal index value plus one for the current set * of bound vertex buffers. Regardless of any other consideration, * all vertex lookups need to be clamped to 0..max_index-1 to prevent * an out-of-bound access. * * Note that if zero is returned it means that one or more buffers is * too small to contain any valid vertex data. */ unsigned util_draw_max_index( const struct pipe_vertex_buffer *vertex_buffers, const struct pipe_vertex_element *vertex_elements, unsigned nr_vertex_elements, const struct pipe_draw_info *info) { unsigned max_index; unsigned i; max_index = ~0U - 1; for (i = 0; i < nr_vertex_elements; i++) { const struct pipe_vertex_element *element = &vertex_elements[i]; const struct pipe_vertex_buffer *buffer = &vertex_buffers[element->vertex_buffer_index]; unsigned buffer_size; const struct util_format_description *format_desc; unsigned format_size; if (buffer->is_user_buffer || !buffer->buffer.resource) { continue; } assert(buffer->buffer.resource->height0 == 1); assert(buffer->buffer.resource->depth0 == 1); buffer_size = buffer->buffer.resource->width0; format_desc = util_format_description(element->src_format); assert(format_desc->block.width == 1); assert(format_desc->block.height == 1); assert(format_desc->block.bits % 8 == 0); format_size = format_desc->block.bits/8; if (buffer->buffer_offset >= buffer_size) { /* buffer is too small */ return 0; } buffer_size -= buffer->buffer_offset; if (element->src_offset >= buffer_size) { /* buffer is too small */ return 0; } buffer_size -= element->src_offset; if (format_size > buffer_size) { /* buffer is too small */ return 0; } buffer_size -= format_size; if (buffer->stride != 0) { unsigned buffer_max_index; buffer_max_index = buffer_size / buffer->stride; if (element->instance_divisor == 0) { /* Per-vertex data */ max_index = MIN2(max_index, buffer_max_index); } else { /* Per-instance data. Simply make sure gallium frontends didn't * request more instances than those that fit in the buffer */ if ((info->start_instance + info->instance_count)/element->instance_divisor > (buffer_max_index + 1)) { /* FIXME: We really should stop thinking in terms of maximum * indices/instances and simply start clamping against buffer * size. */ debug_printf("%s: too many instances for vertex buffer\n", __FUNCTION__); return 0; } } } } return max_index + 1; } /* This extracts the draw arguments from the info_in->indirect resource, * puts them into a new instance of pipe_draw_info, and calls draw_vbo on it. */ void util_draw_indirect(struct pipe_context *pipe, const struct pipe_draw_info *info_in) { struct pipe_draw_info info; struct pipe_transfer *transfer; uint32_t *params; unsigned num_params = info_in->index_size ? 5 : 4; assert(info_in->indirect); assert(!info_in->count_from_stream_output); memcpy(&info, info_in, sizeof(info)); uint32_t draw_count = info_in->indirect->draw_count; if (info_in->indirect->indirect_draw_count) { struct pipe_transfer *dc_transfer; uint32_t *dc_param = pipe_buffer_map_range(pipe, info_in->indirect->indirect_draw_count, info_in->indirect->indirect_draw_count_offset, 4, PIPE_TRANSFER_READ, &dc_transfer); if (!dc_transfer) { debug_printf("%s: failed to map indirect draw count buffer\n", __FUNCTION__); return; } if (dc_param[0] < draw_count) draw_count = dc_param[0]; pipe_buffer_unmap(pipe, dc_transfer); } if (info_in->indirect->stride) num_params = MIN2(info_in->indirect->stride / 4, num_params); params = (uint32_t *) pipe_buffer_map_range(pipe, info_in->indirect->buffer, info_in->indirect->offset, (num_params * info_in->indirect->draw_count) * sizeof(uint32_t), PIPE_TRANSFER_READ, &transfer); if (!transfer) { debug_printf("%s: failed to map indirect buffer\n", __FUNCTION__); return; } for (unsigned i = 0; i < draw_count; i++) { info.count = params[0]; info.instance_count = params[1]; info.start = params[2]; info.index_bias = info_in->index_size ? params[3] : 0; info.start_instance = info_in->index_size ? params[4] : params[3]; info.drawid = i; info.indirect = NULL; pipe->draw_vbo(pipe, &info); params += info_in->indirect->stride / 4; } pipe_buffer_unmap(pipe, transfer); }