/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_debug.h" #include "pipe/p_shader_tokens.h" #include "tgsi_info.h" #include "tgsi_parse.h" #include "tgsi_util.h" #include "tgsi_exec.h" #include "util/bitscan.h" union pointer_hack { void *pointer; uint64_t uint64; }; void * tgsi_align_128bit(void *unaligned) { union pointer_hack ph; ph.uint64 = 0; ph.pointer = unaligned; ph.uint64 = (ph.uint64 + 15) & ~15; return ph.pointer; } unsigned tgsi_util_get_src_register_swizzle(const struct tgsi_src_register *reg, unsigned component) { switch (component) { case TGSI_CHAN_X: return reg->SwizzleX; case TGSI_CHAN_Y: return reg->SwizzleY; case TGSI_CHAN_Z: return reg->SwizzleZ; case TGSI_CHAN_W: return reg->SwizzleW; default: assert(0); } return 0; } unsigned tgsi_util_get_full_src_register_swizzle( const struct tgsi_full_src_register *reg, unsigned component) { return tgsi_util_get_src_register_swizzle(®->Register, component); } void tgsi_util_set_src_register_swizzle(struct tgsi_src_register *reg, unsigned swizzle, unsigned component) { switch (component) { case 0: reg->SwizzleX = swizzle; break; case 1: reg->SwizzleY = swizzle; break; case 2: reg->SwizzleZ = swizzle; break; case 3: reg->SwizzleW = swizzle; break; default: assert(0); } } unsigned tgsi_util_get_full_src_register_sign_mode( const struct tgsi_full_src_register *reg, UNUSED unsigned component) { unsigned sign_mode; if (reg->Register.Absolute) { /* Consider only the post-abs negation. */ if (reg->Register.Negate) { sign_mode = TGSI_UTIL_SIGN_SET; } else { sign_mode = TGSI_UTIL_SIGN_CLEAR; } } else { if (reg->Register.Negate) { sign_mode = TGSI_UTIL_SIGN_TOGGLE; } else { sign_mode = TGSI_UTIL_SIGN_KEEP; } } return sign_mode; } void tgsi_util_set_full_src_register_sign_mode(struct tgsi_full_src_register *reg, unsigned sign_mode) { switch (sign_mode) { case TGSI_UTIL_SIGN_CLEAR: reg->Register.Negate = 0; reg->Register.Absolute = 1; break; case TGSI_UTIL_SIGN_SET: reg->Register.Absolute = 1; reg->Register.Negate = 1; break; case TGSI_UTIL_SIGN_TOGGLE: reg->Register.Negate = 1; reg->Register.Absolute = 0; break; case TGSI_UTIL_SIGN_KEEP: reg->Register.Negate = 0; reg->Register.Absolute = 0; break; default: assert(0); } } /** * Determine which channels of the specificed src register are effectively * used by this instruction. */ unsigned tgsi_util_get_inst_usage_mask(const struct tgsi_full_instruction *inst, unsigned src_idx) { const struct tgsi_full_src_register *src = &inst->Src[src_idx]; unsigned write_mask = inst->Dst[0].Register.WriteMask; unsigned read_mask; unsigned usage_mask; unsigned chan; switch (inst->Instruction.Opcode) { case TGSI_OPCODE_IF: case TGSI_OPCODE_UIF: case TGSI_OPCODE_EMIT: case TGSI_OPCODE_ENDPRIM: case TGSI_OPCODE_RCP: case TGSI_OPCODE_RSQ: case TGSI_OPCODE_SQRT: case TGSI_OPCODE_EX2: case TGSI_OPCODE_LG2: case TGSI_OPCODE_SIN: case TGSI_OPCODE_COS: case TGSI_OPCODE_POW: /* reads src0.x and src1.x */ case TGSI_OPCODE_UP2H: case TGSI_OPCODE_UP2US: case TGSI_OPCODE_UP4B: case TGSI_OPCODE_UP4UB: case TGSI_OPCODE_MEMBAR: case TGSI_OPCODE_BALLOT: read_mask = TGSI_WRITEMASK_X; break; case TGSI_OPCODE_DP2: case TGSI_OPCODE_PK2H: case TGSI_OPCODE_PK2US: case TGSI_OPCODE_DFRACEXP: case TGSI_OPCODE_F2D: case TGSI_OPCODE_I2D: case TGSI_OPCODE_U2D: case TGSI_OPCODE_F2U64: case TGSI_OPCODE_F2I64: case TGSI_OPCODE_U2I64: case TGSI_OPCODE_I2I64: case TGSI_OPCODE_TXQS: /* bindless handle possible */ case TGSI_OPCODE_RESQ: /* bindless handle possible */ read_mask = TGSI_WRITEMASK_XY; break; case TGSI_OPCODE_TXQ: if (src_idx == 0) read_mask = TGSI_WRITEMASK_X; else read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */ break; case TGSI_OPCODE_DP3: read_mask = TGSI_WRITEMASK_XYZ; break; case TGSI_OPCODE_DSEQ: case TGSI_OPCODE_DSNE: case TGSI_OPCODE_DSLT: case TGSI_OPCODE_DSGE: case TGSI_OPCODE_DP4: case TGSI_OPCODE_PK4B: case TGSI_OPCODE_PK4UB: case TGSI_OPCODE_D2F: case TGSI_OPCODE_D2I: case TGSI_OPCODE_D2U: case TGSI_OPCODE_I2F: case TGSI_OPCODE_U2F: case TGSI_OPCODE_U64SEQ: case TGSI_OPCODE_U64SNE: case TGSI_OPCODE_U64SLT: case TGSI_OPCODE_U64SGE: case TGSI_OPCODE_U642F: case TGSI_OPCODE_I64SLT: case TGSI_OPCODE_I64SGE: case TGSI_OPCODE_I642F: read_mask = TGSI_WRITEMASK_XYZW; break; case TGSI_OPCODE_LIT: read_mask = write_mask & TGSI_WRITEMASK_YZ ? TGSI_WRITEMASK_XY | TGSI_WRITEMASK_W : 0; break; case TGSI_OPCODE_EXP: case TGSI_OPCODE_LOG: read_mask = write_mask & TGSI_WRITEMASK_XYZ ? TGSI_WRITEMASK_X : 0; break; case TGSI_OPCODE_DST: if (src_idx == 0) read_mask = TGSI_WRITEMASK_YZ; else read_mask = TGSI_WRITEMASK_YW; break; case TGSI_OPCODE_DLDEXP: if (src_idx == 0) { read_mask = write_mask; } else { read_mask = (write_mask & TGSI_WRITEMASK_XY ? TGSI_WRITEMASK_X : 0) | (write_mask & TGSI_WRITEMASK_ZW ? TGSI_WRITEMASK_Z : 0); } break; case TGSI_OPCODE_READ_INVOC: if (src_idx == 0) read_mask = write_mask; else read_mask = TGSI_WRITEMASK_X; break; case TGSI_OPCODE_FBFETCH: read_mask = 0; /* not a real register read */ break; case TGSI_OPCODE_TEX: case TGSI_OPCODE_TEX_LZ: case TGSI_OPCODE_TXF_LZ: case TGSI_OPCODE_TXF: case TGSI_OPCODE_TXB: case TGSI_OPCODE_TXL: case TGSI_OPCODE_TXP: case TGSI_OPCODE_TXD: case TGSI_OPCODE_TEX2: case TGSI_OPCODE_TXB2: case TGSI_OPCODE_TXL2: case TGSI_OPCODE_LODQ: case TGSI_OPCODE_TG4: { unsigned dim_layer = tgsi_util_get_texture_coord_dim(inst->Texture.Texture); unsigned dim_layer_shadow, dim; /* Add shadow. */ if (tgsi_is_shadow_target(inst->Texture.Texture)) { dim_layer_shadow = dim_layer + 1; if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D) dim_layer_shadow = 3; } else { dim_layer_shadow = dim_layer; } /* Remove layer. */ if (tgsi_is_array_sampler(inst->Texture.Texture)) dim = dim_layer - 1; else dim = dim_layer; read_mask = TGSI_WRITEMASK_XY; /* bindless handle in the last operand */ switch (src_idx) { case 0: if (inst->Instruction.Opcode == TGSI_OPCODE_LODQ) read_mask = u_bit_consecutive(0, dim); else read_mask = u_bit_consecutive(0, dim_layer_shadow) & 0xf; if (inst->Texture.Texture == TGSI_TEXTURE_SHADOW1D) read_mask &= ~TGSI_WRITEMASK_Y; if (inst->Instruction.Opcode == TGSI_OPCODE_TXF || inst->Instruction.Opcode == TGSI_OPCODE_TXB || inst->Instruction.Opcode == TGSI_OPCODE_TXL || inst->Instruction.Opcode == TGSI_OPCODE_TXP) read_mask |= TGSI_WRITEMASK_W; break; case 1: if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) read_mask = u_bit_consecutive(0, dim); else if (inst->Instruction.Opcode == TGSI_OPCODE_TEX2 || inst->Instruction.Opcode == TGSI_OPCODE_TXB2 || inst->Instruction.Opcode == TGSI_OPCODE_TXL2 || inst->Instruction.Opcode == TGSI_OPCODE_TG4) read_mask = TGSI_WRITEMASK_X; break; case 2: if (inst->Instruction.Opcode == TGSI_OPCODE_TXD) read_mask = u_bit_consecutive(0, dim); break; } break; } case TGSI_OPCODE_LOAD: if (src_idx == 0) { read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */ } else { unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture); read_mask = u_bit_consecutive(0, dim); } break; case TGSI_OPCODE_STORE: if (src_idx == 0) { unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture); read_mask = u_bit_consecutive(0, dim); } else { read_mask = TGSI_WRITEMASK_XYZW; } break; case TGSI_OPCODE_ATOMUADD: case TGSI_OPCODE_ATOMXCHG: case TGSI_OPCODE_ATOMCAS: case TGSI_OPCODE_ATOMAND: case TGSI_OPCODE_ATOMOR: case TGSI_OPCODE_ATOMXOR: case TGSI_OPCODE_ATOMUMIN: case TGSI_OPCODE_ATOMUMAX: case TGSI_OPCODE_ATOMIMIN: case TGSI_OPCODE_ATOMIMAX: case TGSI_OPCODE_ATOMFADD: if (src_idx == 0) { read_mask = TGSI_WRITEMASK_XY; /* bindless handle possible */ } else if (src_idx == 1) { unsigned dim = tgsi_util_get_texture_coord_dim(inst->Memory.Texture); read_mask = u_bit_consecutive(0, dim); } else { read_mask = TGSI_WRITEMASK_XYZW; } break; case TGSI_OPCODE_INTERP_CENTROID: case TGSI_OPCODE_INTERP_SAMPLE: case TGSI_OPCODE_INTERP_OFFSET: if (src_idx == 0) read_mask = write_mask; else if (inst->Instruction.Opcode == TGSI_OPCODE_INTERP_OFFSET) read_mask = TGSI_WRITEMASK_XY; /* offset */ else read_mask = TGSI_WRITEMASK_X; /* sample */ break; default: if (tgsi_get_opcode_info(inst->Instruction.Opcode)->output_mode == TGSI_OUTPUT_COMPONENTWISE) read_mask = write_mask; else read_mask = TGSI_WRITEMASK_XYZW; /* assume all channels are read */ break; } usage_mask = 0; for (chan = 0; chan < 4; ++chan) { if (read_mask & (1 << chan)) { usage_mask |= 1 << tgsi_util_get_full_src_register_swizzle(src, chan); } } return usage_mask; } /** * Convert a tgsi_ind_register into a tgsi_src_register */ struct tgsi_src_register tgsi_util_get_src_from_ind(const struct tgsi_ind_register *reg) { struct tgsi_src_register src = { 0 }; src.File = reg->File; src.Index = reg->Index; src.SwizzleX = reg->Swizzle; src.SwizzleY = reg->Swizzle; src.SwizzleZ = reg->Swizzle; src.SwizzleW = reg->Swizzle; return src; } /** * Return the dimension of the texture coordinates (layer included for array * textures), as well as the location of the shadow reference value or the * sample index. */ int tgsi_util_get_texture_coord_dim(enum tgsi_texture_type tgsi_tex) { /* * Depending on the texture target, (src0.xyzw, src1.x) is interpreted * differently: * * (s, X, X, X, X), for BUFFER * (s, X, X, X, X), for 1D * (s, t, X, X, X), for 2D, RECT * (s, t, r, X, X), for 3D, CUBE * * (s, layer, X, X, X), for 1D_ARRAY * (s, t, layer, X, X), for 2D_ARRAY * (s, t, r, layer, X), for CUBE_ARRAY * * (s, X, shadow, X, X), for SHADOW1D * (s, t, shadow, X, X), for SHADOW2D, SHADOWRECT * (s, t, r, shadow, X), for SHADOWCUBE * * (s, layer, shadow, X, X), for SHADOW1D_ARRAY * (s, t, layer, shadow, X), for SHADOW2D_ARRAY * (s, t, r, layer, shadow), for SHADOWCUBE_ARRAY * * (s, t, sample, X, X), for 2D_MSAA * (s, t, layer, sample, X), for 2D_ARRAY_MSAA */ switch (tgsi_tex) { case TGSI_TEXTURE_BUFFER: case TGSI_TEXTURE_1D: case TGSI_TEXTURE_SHADOW1D: return 1; case TGSI_TEXTURE_2D: case TGSI_TEXTURE_RECT: case TGSI_TEXTURE_1D_ARRAY: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: case TGSI_TEXTURE_SHADOW1D_ARRAY: case TGSI_TEXTURE_2D_MSAA: return 2; case TGSI_TEXTURE_3D: case TGSI_TEXTURE_CUBE: case TGSI_TEXTURE_2D_ARRAY: case TGSI_TEXTURE_SHADOWCUBE: case TGSI_TEXTURE_SHADOW2D_ARRAY: case TGSI_TEXTURE_2D_ARRAY_MSAA: return 3; case TGSI_TEXTURE_CUBE_ARRAY: case TGSI_TEXTURE_SHADOWCUBE_ARRAY: return 4; default: assert(!"unknown texture target"); return 0; } } /** * Given a TGSI_TEXTURE_x target, return register component where the * shadow reference/distance coordinate is found. Typically, components * 0 and 1 are the (s,t) texcoords and component 2 or 3 hold the shadow * reference value. But if we return 4, it means the reference value is * found in the 0th component of the second coordinate argument to the * TEX2 instruction. */ int tgsi_util_get_shadow_ref_src_index(enum tgsi_texture_type tgsi_tex) { switch (tgsi_tex) { case TGSI_TEXTURE_SHADOW1D: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: case TGSI_TEXTURE_SHADOW1D_ARRAY: return 2; case TGSI_TEXTURE_SHADOWCUBE: case TGSI_TEXTURE_SHADOW2D_ARRAY: case TGSI_TEXTURE_2D_MSAA: case TGSI_TEXTURE_2D_ARRAY_MSAA: return 3; case TGSI_TEXTURE_SHADOWCUBE_ARRAY: return 4; default: /* no shadow nor sample */ return -1; } } bool tgsi_is_shadow_target(enum tgsi_texture_type target) { switch (target) { case TGSI_TEXTURE_SHADOW1D: case TGSI_TEXTURE_SHADOW2D: case TGSI_TEXTURE_SHADOWRECT: case TGSI_TEXTURE_SHADOW1D_ARRAY: case TGSI_TEXTURE_SHADOW2D_ARRAY: case TGSI_TEXTURE_SHADOWCUBE: case TGSI_TEXTURE_SHADOWCUBE_ARRAY: return TRUE; default: return FALSE; } }