/************************************************************************** * * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ #include "util/u_memory.h" #include "pipe/p_state.h" #include "pipe/p_inlines.h" #include "sct.h" struct texture_list { struct pipe_texture *texture; struct texture_list *next; }; #define MAX_SURFACES ((PIPE_MAX_COLOR_BUFS) + 1) struct sct_context { const struct pipe_context *context; /** surfaces the context is drawing into */ struct pipe_surface *surfaces[MAX_SURFACES]; /** currently bound textures */ struct pipe_texture *textures[PIPE_MAX_SAMPLERS]; /** previously bound textures, used but not flushed */ struct texture_list *textures_used; boolean needs_flush; struct sct_context *next; }; struct sct_surface { const struct pipe_surface *surface; /** list of contexts drawing to this surface */ struct sct_context_list *contexts; struct sct_surface *next; }; /** * Find the surface_info for the given pipe_surface */ static struct sct_surface * find_surface_info(struct surface_context_tracker *sct, const struct pipe_surface *surface) { struct sct_surface *si; for (si = sct->surfaces; si; si = si->next) if (si->surface == surface) return si; return NULL; } /** * As above, but create new surface_info if surface is new. */ static struct sct_surface * find_create_surface_info(struct surface_context_tracker *sct, const struct pipe_surface *surface) { struct sct_surface *si = find_surface_info(sct, surface); if (si) return si; /* alloc new */ si = CALLOC_STRUCT(sct_surface); if (si) { si->surface = surface; /* insert at head */ si->next = sct->surfaces; sct->surfaces = si; } return si; } /** * Find a context_info for the given context. */ static struct sct_context * find_context_info(struct surface_context_tracker *sct, const struct pipe_context *context) { struct sct_context *ci; for (ci = sct->contexts; ci; ci = ci->next) if (ci->context == context) return ci; return NULL; } /** * As above, but create new context_info if context is new. */ static struct sct_context * find_create_context_info(struct surface_context_tracker *sct, const struct pipe_context *context) { struct sct_context *ci = find_context_info(sct, context); if (ci) return ci; /* alloc new */ ci = CALLOC_STRUCT(sct_context); if (ci) { ci->context = context; /* insert at head */ ci->next = sct->contexts; sct->contexts = ci; } return ci; } /** * Is the context already bound to the surface? */ static boolean find_surface_context(const struct sct_surface *si, const struct pipe_context *context) { const struct sct_context_list *cl; for (cl = si->contexts; cl; cl = cl->next) { if (cl->context == context) { return TRUE; } } return FALSE; } /** * Add a context to the list of contexts associated with a surface. */ static void add_context_to_surface(struct sct_surface *si, const struct pipe_context *context) { struct sct_context_list *cl = CALLOC_STRUCT(sct_context_list); if (cl) { cl->context = context; /* insert at head of list of contexts */ cl->next = si->contexts; si->contexts = cl; } } /** * Remove a context from the list of contexts associated with a surface. */ static void remove_context_from_surface(struct sct_surface *si, const struct pipe_context *context) { struct sct_context_list *prev = NULL, *curr, *next; for (curr = si->contexts; curr; curr = next) { if (curr->context == context) { /* remove */ if (prev) prev->next = curr->next; else si->contexts = curr->next; next = curr->next; FREE(curr); } else { prev = curr; next = curr->next; } } } /** * Unbind context from surface. */ static void unbind_context_surface(struct surface_context_tracker *sct, struct pipe_context *context, struct pipe_surface *surface) { struct sct_surface *si = find_surface_info(sct, surface); if (si) { remove_context_from_surface(si, context); } } /** * Bind context to a set of surfaces (color + Z). * Like MakeCurrent(). */ void sct_bind_surfaces(struct surface_context_tracker *sct, struct pipe_context *context, uint num_surf, struct pipe_surface **surfaces) { struct sct_context *ci = find_create_context_info(sct, context); uint i; if (!ci) { return; /* out of memory */ } /* unbind currently bound surfaces */ for (i = 0; i < MAX_SURFACES; i++) { if (ci->surfaces[i]) { unbind_context_surface(sct, context, ci->surfaces[i]); } } /* bind new surfaces */ for (i = 0; i < num_surf; i++) { struct sct_surface *si = find_create_surface_info(sct, surfaces[i]); if (!find_surface_context(si, context)) { add_context_to_surface(si, context); } } } /** * Return list of contexts bound to a surface. */ const struct sct_context_list * sct_get_surface_contexts(struct surface_context_tracker *sct, const struct pipe_surface *surface) { const struct sct_surface *si = find_surface_info(sct, surface); return si->contexts; } static boolean find_texture(const struct sct_context *ci, const struct pipe_texture *texture) { const struct texture_list *tl; for (tl = ci->textures_used; tl; tl = tl->next) { if (tl->texture == texture) { return TRUE; } } return FALSE; } /** * Add the given texture to the context's list of used textures. */ static void add_texture_used(struct sct_context *ci, struct pipe_texture *texture) { if (!find_texture(ci, texture)) { /* add to list */ struct texture_list *tl = CALLOC_STRUCT(texture_list); if (tl) { pipe_texture_reference(&tl->texture, texture); /* insert at head */ tl->next = ci->textures_used; ci->textures_used = tl; } } } /** * Bind a texture to a rendering context. */ void sct_bind_texture(struct surface_context_tracker *sct, struct pipe_context *context, uint unit, struct pipe_texture *tex) { struct sct_context *ci = find_context_info(sct, context); if (ci->textures[unit] != tex) { /* put texture on the 'used' list */ add_texture_used(ci, tex); /* bind new */ pipe_texture_reference(&ci->textures[unit], tex); } } /** * Check if the given texture has been used by the rendering context * since the last call to sct_flush_textures(). */ boolean sct_is_texture_used(struct surface_context_tracker *sct, const struct pipe_context *context, const struct pipe_texture *texture) { const struct sct_context *ci = find_context_info(sct, context); return find_texture(ci, texture); } /** * To be called when the image contents of a texture are changed, such * as for gl[Copy]TexSubImage(). * XXX this may not be needed */ void sct_update_texture(struct pipe_texture *tex) { } /** * When a scene is flushed/rendered we can release the list of * used textures. */ void sct_flush_textures(struct surface_context_tracker *sct, struct pipe_context *context) { struct sct_context *ci = find_context_info(sct, context); struct texture_list *tl, *next; uint i; for (tl = ci->textures_used; tl; tl = next) { next = tl->next; pipe_texture_reference(&tl->texture, NULL); FREE(tl); } ci->textures_used = NULL; /* put the currently bound textures on the 'used' list */ for (i = 0; i < PIPE_MAX_SAMPLERS; i++) { add_texture_used(ci, ci->textures[i]); } } void sct_destroy_context(struct surface_context_tracker *sct, struct pipe_context *context) { /* XXX should we require an unbinding first? */ { struct sct_surface *si; for (si = sct->surfaces; si; si = si->next) { remove_context_from_surface(si, context); } } /* remove context from context_info list */ { struct sct_context *ci, *next, *prev = NULL; for (ci = sct->contexts; ci; ci = next) { next = ci->next; if (ci->context == context) { if (prev) prev->next = ci->next; else sct->contexts = ci->next; FREE(ci); } else { prev = ci; } } } } void sct_destroy_surface(struct surface_context_tracker *sct, struct pipe_surface *surface) { if (1) { /* debug/sanity: no context should be bound to surface */ struct sct_context *ci; uint i; for (ci = sct->contexts; ci; ci = ci->next) { for (i = 0; i < MAX_SURFACES; i++) { assert(ci->surfaces[i] != surface); } } } /* remove surface from sct_surface list */ { struct sct_surface *si, *next, *prev = NULL; for (si = sct->surfaces; si; si = next) { next = si->next; if (si->surface == surface) { /* unlink */ if (prev) prev->next = si->next; else sct->surfaces = si->next; FREE(si); } else { prev = si; } } } }