/* * Copyright 2009 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * on the rights to use, copy, modify, merge, publish, distribute, sub * license, and/or sell copies of the Software, and to permit persons to whom * the Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. IN NO EVENT SHALL * VMWARE AND/OR THEIR SUPPLIERS BE LIABLE FOR ANY CLAIM, * DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR * OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE * USE OR OTHER DEALINGS IN THE SOFTWARE. */ #include "u_indices.h" #include "u_indices_priv.h" static void translate_ubyte_ushort( const void *in, unsigned start, unsigned in_nr, unsigned out_nr, unsigned restart_index, void *out ) { const ubyte *in_ub = (const ubyte *)in; ushort *out_us = (ushort *)out; unsigned i; for (i = 0; i < out_nr; i++) out_us[i] = (ushort) in_ub[i+start]; } static void translate_memcpy_ushort( const void *in, unsigned start, unsigned in_nr, unsigned out_nr, unsigned restart_index, void *out ) { memcpy(out, &((short *)in)[start], out_nr*sizeof(short)); } static void translate_memcpy_uint( const void *in, unsigned start, unsigned in_nr, unsigned out_nr, unsigned restart_index, void *out ) { memcpy(out, &((int *)in)[start], out_nr*sizeof(int)); } static void generate_linear_ushort( unsigned start, unsigned nr, void *out ) { ushort *out_us = (ushort *)out; unsigned i; for (i = 0; i < nr; i++) out_us[i] = (ushort)(i + start); } static void generate_linear_uint( unsigned start, unsigned nr, void *out ) { unsigned *out_ui = (unsigned *)out; unsigned i; for (i = 0; i < nr; i++) out_ui[i] = i + start; } /** * Given a primitive type and number of vertices, return the number of vertices * needed to draw the primitive with fill mode = PIPE_POLYGON_MODE_LINE using * separate lines (PIPE_PRIM_LINES). */ static unsigned nr_lines( unsigned prim, unsigned nr ) { switch (prim) { case PIPE_PRIM_TRIANGLES: return (nr / 3) * 6; case PIPE_PRIM_TRIANGLE_STRIP: return (nr - 2) * 6; case PIPE_PRIM_TRIANGLE_FAN: return (nr - 2) * 6; case PIPE_PRIM_QUADS: return (nr / 4) * 8; case PIPE_PRIM_QUAD_STRIP: return (nr - 2) / 2 * 8; case PIPE_PRIM_POLYGON: return 2 * nr; /* a line (two verts) for each polygon edge */ default: assert(0); return 0; } } enum indices_mode u_unfilled_translator(unsigned prim, unsigned in_index_size, unsigned nr, unsigned unfilled_mode, unsigned *out_prim, unsigned *out_index_size, unsigned *out_nr, u_translate_func *out_translate) { unsigned in_idx; unsigned out_idx; u_unfilled_init(); in_idx = in_size_idx(in_index_size); *out_index_size = (in_index_size == 4) ? 4 : 2; out_idx = out_size_idx(*out_index_size); if (unfilled_mode == PIPE_POLYGON_MODE_POINT) { *out_prim = PIPE_PRIM_POINTS; *out_nr = nr; switch (in_index_size) { case 1: *out_translate = translate_ubyte_ushort; return U_TRANSLATE_NORMAL; case 2: *out_translate = translate_memcpy_uint; return U_TRANSLATE_MEMCPY; case 4: *out_translate = translate_memcpy_ushort; return U_TRANSLATE_MEMCPY; default: *out_translate = translate_memcpy_uint; *out_nr = 0; assert(0); return U_TRANSLATE_ERROR; } } else { assert(unfilled_mode == PIPE_POLYGON_MODE_LINE); *out_prim = PIPE_PRIM_LINES; *out_translate = translate_line[in_idx][out_idx][prim]; *out_nr = nr_lines( prim, nr ); return U_TRANSLATE_NORMAL; } } /** * Utility for converting unfilled polygons into points, lines, triangles. * Few drivers have direct support for OpenGL's glPolygonMode. * This function helps with converting triangles into points or lines * when the front and back fill modes are the same. When there's * different front/back fill modes, that can be handled with the * 'draw' module. */ enum indices_mode u_unfilled_generator(unsigned prim, unsigned start, unsigned nr, unsigned unfilled_mode, unsigned *out_prim, unsigned *out_index_size, unsigned *out_nr, u_generate_func *out_generate) { unsigned out_idx; u_unfilled_init(); *out_index_size = ((start + nr) > 0xfffe) ? 4 : 2; out_idx = out_size_idx(*out_index_size); if (unfilled_mode == PIPE_POLYGON_MODE_POINT) { if (*out_index_size == 4) *out_generate = generate_linear_uint; else *out_generate = generate_linear_ushort; *out_prim = PIPE_PRIM_POINTS; *out_nr = nr; return U_GENERATE_LINEAR; } else { assert(unfilled_mode == PIPE_POLYGON_MODE_LINE); *out_prim = PIPE_PRIM_LINES; *out_generate = generate_line[out_idx][prim]; *out_nr = nr_lines( prim, nr ); return U_GENERATE_REUSABLE; } }