/************************************************************************** * * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the * "Software"), to deal in the Software without restriction, including * without limitation the rights to use, copy, modify, merge, publish, * distribute, sub license, and/or sell copies of the Software, and to * permit persons to whom the Software is furnished to do so, subject to * the following conditions: * * The above copyright notice and this permission notice (including the * next paragraph) shall be included in all copies or substantial portions * of the Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. * **************************************************************************/ /* * Authors: * Zack Rusin */ #include "util/u_debug.h" #include "util/u_memory.h" #include "cso_hash.h" #ifndef MAX #define MAX(a, b) ((a > b) ? (a) : (b)) #endif static const int MinNumBits = 4; static const unsigned char prime_deltas[] = { 0, 0, 1, 3, 1, 5, 3, 3, 1, 9, 7, 5, 3, 9, 25, 3, 1, 21, 3, 21, 7, 15, 9, 5, 3, 29, 15, 0, 0, 0, 0, 0 }; static int primeForNumBits(int numBits) { return (1 << numBits) + prime_deltas[numBits]; } /* Returns the smallest integer n such that primeForNumBits(n) >= hint. */ static int countBits(int hint) { int numBits = 0; int bits = hint; while (bits > 1) { bits >>= 1; numBits++; } if (numBits >= (int)sizeof(prime_deltas)) { numBits = sizeof(prime_deltas) - 1; } else if (primeForNumBits(numBits) < hint) { ++numBits; } return numBits; } static struct cso_node * cso_hash_create_node(struct cso_hash *hash, unsigned akey, void *avalue, struct cso_node **anextNode) { struct cso_node *node = MALLOC(sizeof(struct cso_node)); if (!node) return NULL; node->key = akey; node->value = avalue; node->next = *anextNode; *anextNode = node; ++hash->size; return node; } static void cso_data_rehash(struct cso_hash *hash, int hint) { if (hint < 0) { hint = countBits(-hint); if (hint < MinNumBits) hint = MinNumBits; hash->userNumBits = (short)hint; while (primeForNumBits(hint) < (hash->size >> 1)) ++hint; } else if (hint < MinNumBits) { hint = MinNumBits; } if (hash->numBits != hint) { struct cso_node *e = (struct cso_node *)hash; struct cso_node **oldBuckets = hash->buckets; int oldNumBuckets = hash->numBuckets; int i = 0; hash->numBits = (short)hint; hash->numBuckets = primeForNumBits(hint); hash->buckets = MALLOC(sizeof(struct cso_node*) * hash->numBuckets); for (i = 0; i < hash->numBuckets; ++i) hash->buckets[i] = e; for (i = 0; i < oldNumBuckets; ++i) { struct cso_node *firstNode = oldBuckets[i]; while (firstNode != e) { unsigned h = firstNode->key; struct cso_node *lastNode = firstNode; struct cso_node *afterLastNode; struct cso_node **beforeFirstNode; while (lastNode->next != e && lastNode->next->key == h) lastNode = lastNode->next; afterLastNode = lastNode->next; beforeFirstNode = &hash->buckets[h % hash->numBuckets]; while (*beforeFirstNode != e) beforeFirstNode = &(*beforeFirstNode)->next; lastNode->next = *beforeFirstNode; *beforeFirstNode = firstNode; firstNode = afterLastNode; } } FREE(oldBuckets); } } static void cso_data_might_grow(struct cso_hash *hash) { if (hash->size >= hash->numBuckets) cso_data_rehash(hash, hash->numBits + 1); } static void cso_data_has_shrunk(struct cso_hash *hash) { if (hash->size <= (hash->numBuckets >> 3) && hash->numBits > hash->userNumBits) { int max = MAX(hash->numBits-2, hash->userNumBits); cso_data_rehash(hash, max); } } static struct cso_node *cso_data_first_node(struct cso_hash *hash) { struct cso_node *e = (struct cso_node *)hash; struct cso_node **bucket = hash->buckets; int n = hash->numBuckets; while (n--) { if (*bucket != e) return *bucket; ++bucket; } return e; } struct cso_hash_iter cso_hash_insert(struct cso_hash *hash, unsigned key, void *data) { cso_data_might_grow(hash); struct cso_node **nextNode = cso_hash_find_node(hash, key); struct cso_node *node = cso_hash_create_node(hash, key, data, nextNode); if (!node) { struct cso_hash_iter null_iter = {hash, 0}; return null_iter; } struct cso_hash_iter iter = {hash, node}; return iter; } void cso_hash_init(struct cso_hash *hash) { hash->fakeNext = 0; hash->buckets = 0; hash->size = 0; hash->userNumBits = (short)MinNumBits; hash->numBits = 0; hash->numBuckets = 0; hash->end = (struct cso_node*)hash; } void cso_hash_deinit(struct cso_hash *hash) { struct cso_node *e_for_x = hash->end; struct cso_node **bucket = hash->buckets; int n = hash->numBuckets; while (n--) { struct cso_node *cur = *bucket++; while (cur != e_for_x) { struct cso_node *next = cur->next; FREE(cur); cur = next; } } FREE(hash->buckets); } unsigned cso_hash_iter_key(struct cso_hash_iter iter) { if (!iter.node || iter.hash->end == iter.node) return 0; return iter.node->key; } struct cso_node *cso_hash_data_next(struct cso_node *node) { union { struct cso_node *next; struct cso_node *e; struct cso_hash *d; } a; int start; struct cso_node **bucket; int n; a.next = node->next; if (!a.next) { debug_printf("iterating beyond the last element\n"); return NULL; } if (a.next->next) return a.next; start = (node->key % a.d->numBuckets) + 1; bucket = a.d->buckets + start; n = a.d->numBuckets - start; while (n--) { if (*bucket != a.e) return *bucket; ++bucket; } return a.e; } static struct cso_node *cso_hash_data_prev(struct cso_node *node) { union { struct cso_node *e; struct cso_hash *d; } a; int start; struct cso_node *sentinel; struct cso_node **bucket; a.e = node; while (a.e->next) a.e = a.e->next; if (node == a.e) start = a.d->numBuckets - 1; else start = node->key % a.d->numBuckets; sentinel = node; bucket = a.d->buckets + start; while (start >= 0) { if (*bucket != sentinel) { struct cso_node *prev = *bucket; while (prev->next != sentinel) prev = prev->next; return prev; } sentinel = a.e; --bucket; --start; } debug_printf("iterating backward beyond first element\n"); return a.e; } void *cso_hash_take(struct cso_hash *hash, unsigned akey) { struct cso_node **node = cso_hash_find_node(hash, akey); if (*node != hash->end) { void *t = (*node)->value; struct cso_node *next = (*node)->next; FREE(*node); *node = next; --hash->size; cso_data_has_shrunk(hash); return t; } return NULL; } struct cso_hash_iter cso_hash_iter_prev(struct cso_hash_iter iter) { struct cso_hash_iter prev = {iter.hash, cso_hash_data_prev(iter.node)}; return prev; } struct cso_hash_iter cso_hash_first_node(struct cso_hash *hash) { struct cso_hash_iter iter = {hash, cso_data_first_node(hash)}; return iter; } int cso_hash_size(struct cso_hash *hash) { return hash->size; } struct cso_hash_iter cso_hash_erase(struct cso_hash *hash, struct cso_hash_iter iter) { struct cso_hash_iter ret = iter; struct cso_node *node = iter.node; struct cso_node **node_ptr; if (node == hash->end) return iter; ret = cso_hash_iter_next(ret); node_ptr = &hash->buckets[node->key % hash->numBuckets]; while (*node_ptr != node) node_ptr = &(*node_ptr)->next; *node_ptr = node->next; FREE(node); --hash->size; return ret; } bool cso_hash_contains(struct cso_hash *hash, unsigned key) { struct cso_node **node = cso_hash_find_node(hash, key); return *node != hash->end; }