/* * Copyright (C) 2017-2018 Rob Clark * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #define GPU 400 #include "ir3_context.h" #include "ir3_image.h" /* * Handlers for instructions changed/added in a4xx: */ /* src[] = { buffer_index, offset }. No const_index */ static void emit_intrinsic_load_ssbo(struct ir3_context *ctx, nir_intrinsic_instr *intr, struct ir3_instruction **dst) { struct ir3_block *b = ctx->block; struct ir3_instruction *ldgb, *src0, *src1, *byte_offset, *offset; /* can this be non-const buffer_index? how do we handle that? */ int ibo_idx = ir3_ssbo_to_ibo(ctx->so->shader, nir_src_as_uint(intr->src[0])); byte_offset = ir3_get_src(ctx, &intr->src[1])[0]; offset = ir3_get_src(ctx, &intr->src[2])[0]; /* src0 is uvec2(offset*4, 0), src1 is offset.. nir already *= 4: */ src0 = ir3_create_collect(ctx, (struct ir3_instruction*[]){ byte_offset, create_immed(b, 0), }, 2); src1 = offset; ldgb = ir3_LDGB(b, create_immed(b, ibo_idx), 0, src0, 0, src1, 0); ldgb->regs[0]->wrmask = MASK(intr->num_components); ldgb->cat6.iim_val = intr->num_components; ldgb->cat6.d = 4; ldgb->cat6.type = TYPE_U32; ldgb->barrier_class = IR3_BARRIER_BUFFER_R; ldgb->barrier_conflict = IR3_BARRIER_BUFFER_W; ir3_split_dest(b, dst, ldgb, 0, intr->num_components); } /* src[] = { value, block_index, offset }. const_index[] = { write_mask } */ static void emit_intrinsic_store_ssbo(struct ir3_context *ctx, nir_intrinsic_instr *intr) { struct ir3_block *b = ctx->block; struct ir3_instruction *stgb, *src0, *src1, *src2, *byte_offset, *offset; unsigned wrmask = nir_intrinsic_write_mask(intr); unsigned ncomp = ffs(~wrmask) - 1; assert(wrmask == BITFIELD_MASK(intr->num_components)); /* can this be non-const buffer_index? how do we handle that? */ int ibo_idx = ir3_ssbo_to_ibo(ctx->so->shader, nir_src_as_uint(intr->src[1])); byte_offset = ir3_get_src(ctx, &intr->src[2])[0]; offset = ir3_get_src(ctx, &intr->src[3])[0]; /* src0 is value, src1 is offset, src2 is uvec2(offset*4, 0).. * nir already *= 4: */ src0 = ir3_create_collect(ctx, ir3_get_src(ctx, &intr->src[0]), ncomp); src1 = offset; src2 = ir3_create_collect(ctx, (struct ir3_instruction*[]){ byte_offset, create_immed(b, 0), }, 2); stgb = ir3_STGB(b, create_immed(b, ibo_idx), 0, src0, 0, src1, 0, src2, 0); stgb->cat6.iim_val = ncomp; stgb->cat6.d = 4; stgb->cat6.type = TYPE_U32; stgb->barrier_class = IR3_BARRIER_BUFFER_W; stgb->barrier_conflict = IR3_BARRIER_BUFFER_R | IR3_BARRIER_BUFFER_W; array_insert(b, b->keeps, stgb); } /* * SSBO atomic intrinsics * * All of the SSBO atomic memory operations read a value from memory, * compute a new value using one of the operations below, write the new * value to memory, and return the original value read. * * All operations take 3 sources except CompSwap that takes 4. These * sources represent: * * 0: The SSBO buffer index. * 1: The offset into the SSBO buffer of the variable that the atomic * operation will operate on. * 2: The data parameter to the atomic function (i.e. the value to add * in ssbo_atomic_add, etc). * 3: For CompSwap only: the second data parameter. */ static struct ir3_instruction * emit_intrinsic_atomic_ssbo(struct ir3_context *ctx, nir_intrinsic_instr *intr) { struct ir3_block *b = ctx->block; struct ir3_instruction *atomic, *ssbo, *src0, *src1, *src2, *byte_offset, *offset; type_t type = TYPE_U32; /* can this be non-const buffer_index? how do we handle that? */ int ibo_idx = ir3_ssbo_to_ibo(ctx->so->shader, nir_src_as_uint(intr->src[0])); ssbo = create_immed(b, ibo_idx); byte_offset = ir3_get_src(ctx, &intr->src[1])[0]; offset = ir3_get_src(ctx, &intr->src[3])[0]; /* src0 is data (or uvec2(data, compare)) * src1 is offset * src2 is uvec2(offset*4, 0) (appears to be 64b byte offset) * * Note that nir already multiplies the offset by four */ src0 = ir3_get_src(ctx, &intr->src[2])[0]; src1 = offset; src2 = ir3_create_collect(ctx, (struct ir3_instruction*[]){ byte_offset, create_immed(b, 0), }, 2); switch (intr->intrinsic) { case nir_intrinsic_ssbo_atomic_add_ir3: atomic = ir3_ATOMIC_ADD_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_ssbo_atomic_imin_ir3: atomic = ir3_ATOMIC_MIN_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); type = TYPE_S32; break; case nir_intrinsic_ssbo_atomic_umin_ir3: atomic = ir3_ATOMIC_MIN_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_ssbo_atomic_imax_ir3: atomic = ir3_ATOMIC_MAX_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); type = TYPE_S32; break; case nir_intrinsic_ssbo_atomic_umax_ir3: atomic = ir3_ATOMIC_MAX_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_ssbo_atomic_and_ir3: atomic = ir3_ATOMIC_AND_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_ssbo_atomic_or_ir3: atomic = ir3_ATOMIC_OR_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_ssbo_atomic_xor_ir3: atomic = ir3_ATOMIC_XOR_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_ssbo_atomic_exchange_ir3: atomic = ir3_ATOMIC_XCHG_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_ssbo_atomic_comp_swap_ir3: /* for cmpxchg, src0 is [ui]vec2(data, compare): */ src0 = ir3_create_collect(ctx, (struct ir3_instruction*[]){ ir3_get_src(ctx, &intr->src[3])[0], src0, }, 2); src1 = ir3_get_src(ctx, &intr->src[4])[0]; atomic = ir3_ATOMIC_CMPXCHG_G(b, ssbo, 0, src0, 0, src1, 0, src2, 0); break; default: unreachable("boo"); } atomic->cat6.iim_val = 1; atomic->cat6.d = 4; atomic->cat6.type = type; atomic->barrier_class = IR3_BARRIER_BUFFER_W; atomic->barrier_conflict = IR3_BARRIER_BUFFER_R | IR3_BARRIER_BUFFER_W; /* even if nothing consume the result, we can't DCE the instruction: */ array_insert(b, b->keeps, atomic); return atomic; } static struct ir3_instruction * get_image_offset(struct ir3_context *ctx, const nir_intrinsic_instr *instr, struct ir3_instruction * const *coords, bool byteoff) { struct ir3_block *b = ctx->block; struct ir3_instruction *offset; unsigned index = nir_src_as_uint(instr->src[0]); unsigned ncoords = ir3_get_image_coords(instr, NULL); /* to calculate the byte offset (yes, uggg) we need (up to) three * const values to know the bytes per pixel, and y and z stride: */ struct ir3_const_state *const_state = &ctx->so->shader->const_state; unsigned cb = regid(const_state->offsets.image_dims, 0) + const_state->image_dims.off[index]; debug_assert(const_state->image_dims.mask & (1 << index)); /* offset = coords.x * bytes_per_pixel: */ offset = ir3_MUL_S24(b, coords[0], 0, create_uniform(b, cb + 0), 0); if (ncoords > 1) { /* offset += coords.y * y_pitch: */ offset = ir3_MAD_S24(b, create_uniform(b, cb + 1), 0, coords[1], 0, offset, 0); } if (ncoords > 2) { /* offset += coords.z * z_pitch: */ offset = ir3_MAD_S24(b, create_uniform(b, cb + 2), 0, coords[2], 0, offset, 0); } if (!byteoff) { /* Some cases, like atomics, seem to use dword offset instead * of byte offsets.. blob just puts an extra shr.b in there * in those cases: */ offset = ir3_SHR_B(b, offset, 0, create_immed(b, 2), 0); } return ir3_create_collect(ctx, (struct ir3_instruction*[]){ offset, create_immed(b, 0), }, 2); } /* src[] = { index, coord, sample_index, value }. const_index[] = {} */ static void emit_intrinsic_store_image(struct ir3_context *ctx, nir_intrinsic_instr *intr) { struct ir3_block *b = ctx->block; struct ir3_instruction *stib, *offset; struct ir3_instruction * const *value = ir3_get_src(ctx, &intr->src[3]); struct ir3_instruction * const *coords = ir3_get_src(ctx, &intr->src[1]); unsigned ncoords = ir3_get_image_coords(intr, NULL); unsigned slot = nir_src_as_uint(intr->src[0]); unsigned ibo_idx = ir3_image_to_ibo(ctx->so->shader, slot); unsigned ncomp = ir3_get_num_components_for_image_format(nir_intrinsic_format(intr)); /* src0 is value * src1 is coords * src2 is 64b byte offset */ offset = get_image_offset(ctx, intr, coords, true); /* NOTE: stib seems to take byte offset, but stgb.typed can be used * too and takes a dword offset.. not quite sure yet why blob uses * one over the other in various cases. */ stib = ir3_STIB(b, create_immed(b, ibo_idx), 0, ir3_create_collect(ctx, value, ncomp), 0, ir3_create_collect(ctx, coords, ncoords), 0, offset, 0); stib->cat6.iim_val = ncomp; stib->cat6.d = ncoords; stib->cat6.type = ir3_get_type_for_image_intrinsic(intr); stib->cat6.typed = true; stib->barrier_class = IR3_BARRIER_IMAGE_W; stib->barrier_conflict = IR3_BARRIER_IMAGE_R | IR3_BARRIER_IMAGE_W; array_insert(b, b->keeps, stib); } /* src[] = { deref, coord, sample_index, value, compare }. const_index[] = {} */ static struct ir3_instruction * emit_intrinsic_atomic_image(struct ir3_context *ctx, nir_intrinsic_instr *intr) { struct ir3_block *b = ctx->block; struct ir3_instruction *atomic, *image, *src0, *src1, *src2; struct ir3_instruction * const *coords = ir3_get_src(ctx, &intr->src[1]); unsigned ncoords = ir3_get_image_coords(intr, NULL); unsigned slot = nir_src_as_uint(intr->src[0]); unsigned ibo_idx = ir3_image_to_ibo(ctx->so->shader, slot); image = create_immed(b, ibo_idx); /* src0 is value (or uvec2(value, compare)) * src1 is coords * src2 is 64b byte offset */ src0 = ir3_get_src(ctx, &intr->src[3])[0]; src1 = ir3_create_collect(ctx, coords, ncoords); src2 = get_image_offset(ctx, intr, coords, false); switch (intr->intrinsic) { case nir_intrinsic_image_atomic_add: atomic = ir3_ATOMIC_ADD_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_image_atomic_imin: case nir_intrinsic_image_atomic_umin: atomic = ir3_ATOMIC_MIN_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_image_atomic_imax: case nir_intrinsic_image_atomic_umax: atomic = ir3_ATOMIC_MAX_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_image_atomic_and: atomic = ir3_ATOMIC_AND_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_image_atomic_or: atomic = ir3_ATOMIC_OR_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_image_atomic_xor: atomic = ir3_ATOMIC_XOR_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_image_atomic_exchange: atomic = ir3_ATOMIC_XCHG_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; case nir_intrinsic_image_atomic_comp_swap: /* for cmpxchg, src0 is [ui]vec2(data, compare): */ src0 = ir3_create_collect(ctx, (struct ir3_instruction*[]){ ir3_get_src(ctx, &intr->src[4])[0], src0, }, 2); atomic = ir3_ATOMIC_CMPXCHG_G(b, image, 0, src0, 0, src1, 0, src2, 0); break; default: unreachable("boo"); } atomic->cat6.iim_val = 1; atomic->cat6.d = ncoords; atomic->cat6.type = ir3_get_type_for_image_intrinsic(intr); atomic->cat6.typed = true; atomic->barrier_class = IR3_BARRIER_IMAGE_W; atomic->barrier_conflict = IR3_BARRIER_IMAGE_R | IR3_BARRIER_IMAGE_W; /* even if nothing consume the result, we can't DCE the instruction: */ array_insert(b, b->keeps, atomic); return atomic; } const struct ir3_context_funcs ir3_a4xx_funcs = { .emit_intrinsic_load_ssbo = emit_intrinsic_load_ssbo, .emit_intrinsic_store_ssbo = emit_intrinsic_store_ssbo, .emit_intrinsic_atomic_ssbo = emit_intrinsic_atomic_ssbo, .emit_intrinsic_store_image = emit_intrinsic_store_image, .emit_intrinsic_atomic_image = emit_intrinsic_atomic_image, };