/* * Copyright (C) 2018 Rob Clark * Copyright © 2018 Google, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, * OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE * SOFTWARE. * * Authors: * Rob Clark */ #include #include "freedreno_layout.h" void fdl_layout_buffer(struct fdl_layout *layout, uint32_t size) { layout->width0 = size; layout->height0 = 1; layout->depth0 = 1; layout->cpp = 1; layout->size = size; layout->format = PIPE_FORMAT_R8_UINT; layout->nr_samples = 1; } void fdl_dump_layout(struct fdl_layout *layout) { for (uint32_t level = 0; level < layout->slices[level].size0; level++) { struct fdl_slice *slice = &layout->slices[level]; struct fdl_slice *ubwc_slice = &layout->ubwc_slices[level]; fprintf(stderr, "%s: %ux%ux%u@%ux%u:\t%2u: stride=%4u, size=%6u,%6u, aligned_height=%3u, offset=0x%x,0x%x, layersz %5u,%5u tiling=%d\n", util_format_name(layout->format), u_minify(layout->width0, level), u_minify(layout->height0, level), u_minify(layout->depth0, level), layout->cpp, layout->nr_samples, level, slice->pitch * layout->cpp, slice->size0, ubwc_slice->size0, slice->size0 / (slice->pitch * layout->cpp), slice->offset, ubwc_slice->offset, layout->layer_size, layout->ubwc_layer_size, fdl_tile_mode(layout, level)); } }