#include #include #include "wayland-egl.h" #include "wayland-egl-priv.h" WL_EGL_EXPORT void wl_egl_window_resize(struct wl_egl_window *egl_window, int width, int height, int dx, int dy) { egl_window->width = width; egl_window->height = height; egl_window->dx = dx; egl_window->dy = dy; if (egl_window->resize_callback) egl_window->resize_callback(egl_window, egl_window->private); } WL_EGL_EXPORT struct wl_egl_window * wl_egl_window_create(struct wl_surface *surface, int width, int height) { struct wl_egl_window *egl_window; egl_window = malloc(sizeof *egl_window); if (!egl_window) return NULL; egl_window->surface = surface; egl_window->private = NULL; egl_window->resize_callback = NULL; wl_egl_window_resize(egl_window, width, height, 0, 0); egl_window->attached_width = 0; egl_window->attached_height = 0; return egl_window; } WL_EGL_EXPORT void wl_egl_window_destroy(struct wl_egl_window *egl_window) { free(egl_window); } WL_EGL_EXPORT void wl_egl_window_get_attached_size(struct wl_egl_window *egl_window, int *width, int *height) { if (width) *width = egl_window->attached_width; if (height) *height = egl_window->attached_height; }