#ifndef EGLDRIVER_INCLUDED #define EGLDRIVER_INCLUDED #include "egltypedefs.h" #include "eglapi.h" /** * Base class for device drivers. */ struct _egl_driver { void *LibHandle; /**< dlopen handle */ const char *Path; /**< path to this driver */ const char *Args; /**< args to load this driver */ const char *Name; /**< name of this driver */ /** * Probe a display and return a score. * * Roughly, * 50 means the driver supports the display; * 90 means the driver can accelerate the display; * 100 means a perfect match. */ EGLint (*Probe)(_EGLDriver *drv, _EGLDisplay *dpy); /** * Release the driver resource. * * It is called before dlclose(). */ void (*Unload)(_EGLDriver *drv); _EGLAPI API; /**< EGL API dispatch table */ }; PUBLIC _EGLDriver * _eglMain(const char *args); extern _EGLDriver * _eglOpenDriver(_EGLDisplay *dpy); extern EGLBoolean _eglCloseDriver(_EGLDriver *drv, _EGLDisplay *dpy); extern EGLBoolean _eglPreloadDrivers(void); extern void _eglUnloadDrivers(void); PUBLIC void _eglInitDriverFallbacks(_EGLDriver *drv); PUBLIC EGLint _eglFindAPIs(void); #endif /* EGLDRIVER_INCLUDED */