/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Jason Ekstrand (jason@jlekstrand.net) * */ #ifndef _VTN_PRIVATE_H_ #define _VTN_PRIVATE_H_ #include #include "nir/nir.h" #include "nir/nir_builder.h" #include "util/u_dynarray.h" #include "nir_spirv.h" #include "spirv.h" struct vtn_builder; struct vtn_decoration; void vtn_log(struct vtn_builder *b, enum nir_spirv_debug_level level, size_t spirv_offset, const char *message); void vtn_logf(struct vtn_builder *b, enum nir_spirv_debug_level level, size_t spirv_offset, const char *fmt, ...) PRINTFLIKE(4, 5); #define vtn_info(...) vtn_logf(b, NIR_SPIRV_DEBUG_LEVEL_INFO, 0, __VA_ARGS__) void _vtn_warn(struct vtn_builder *b, const char *file, unsigned line, const char *fmt, ...) PRINTFLIKE(4, 5); #define vtn_warn(...) _vtn_warn(b, __FILE__, __LINE__, __VA_ARGS__) void _vtn_err(struct vtn_builder *b, const char *file, unsigned line, const char *fmt, ...) PRINTFLIKE(4, 5); #define vtn_err(...) _vtn_err(b, __FILE__, __LINE__, __VA_ARGS__) /** Fail SPIR-V parsing * * This function logs an error and then bails out of the shader compile using * longjmp. This being safe relies on two things: * * 1) We must guarantee that setjmp is called after allocating the builder * and setting up b->debug (so that logging works) but before before any * errors have a chance to occur. * * 2) While doing the SPIR-V -> NIR conversion, we need to be careful to * ensure that all heap allocations happen through ralloc and are parented * to the builder. This way they will get properly cleaned up on error. * * 3) We must ensure that _vtn_fail is never called while a mutex lock or a * reference to any other resource is held with the exception of ralloc * objects which are parented to the builder. * * So long as these two things continue to hold, we can easily longjmp back to * spirv_to_nir(), clean up the builder, and return NULL. */ NORETURN void _vtn_fail(struct vtn_builder *b, const char *file, unsigned line, const char *fmt, ...) PRINTFLIKE(4, 5); #define vtn_fail(...) _vtn_fail(b, __FILE__, __LINE__, __VA_ARGS__) /** Fail if the given expression evaluates to true */ #define vtn_fail_if(expr, ...) \ do { \ if (unlikely(expr)) \ vtn_fail(__VA_ARGS__); \ } while (0) /** Assert that a condition is true and, if it isn't, vtn_fail * * This macro is transitional only and should not be used in new code. Use * vtn_fail_if and provide a real message instead. */ #define vtn_assert(expr) \ do { \ if (!likely(expr)) \ vtn_fail("%s", #expr); \ } while (0) enum vtn_value_type { vtn_value_type_invalid = 0, vtn_value_type_undef, vtn_value_type_string, vtn_value_type_decoration_group, vtn_value_type_type, vtn_value_type_constant, vtn_value_type_pointer, vtn_value_type_function, vtn_value_type_block, vtn_value_type_ssa, vtn_value_type_extension, vtn_value_type_image_pointer, vtn_value_type_sampled_image, }; enum vtn_branch_type { vtn_branch_type_none, vtn_branch_type_switch_break, vtn_branch_type_switch_fallthrough, vtn_branch_type_loop_break, vtn_branch_type_loop_continue, vtn_branch_type_discard, vtn_branch_type_return, }; enum vtn_cf_node_type { vtn_cf_node_type_block, vtn_cf_node_type_if, vtn_cf_node_type_loop, vtn_cf_node_type_switch, }; struct vtn_cf_node { struct list_head link; enum vtn_cf_node_type type; }; struct vtn_loop { struct vtn_cf_node node; /* The main body of the loop */ struct list_head body; /* The "continue" part of the loop. This gets executed after the body * and is where you go when you hit a continue. */ struct list_head cont_body; SpvLoopControlMask control; }; struct vtn_if { struct vtn_cf_node node; uint32_t condition; enum vtn_branch_type then_type; struct list_head then_body; enum vtn_branch_type else_type; struct list_head else_body; SpvSelectionControlMask control; }; struct vtn_case { struct list_head link; struct list_head body; /* The block that starts this case */ struct vtn_block *start_block; /* The fallthrough case, if any */ struct vtn_case *fallthrough; /* The uint32_t values that map to this case */ struct util_dynarray values; /* True if this is the default case */ bool is_default; /* Initialized to false; used when sorting the list of cases */ bool visited; }; struct vtn_switch { struct vtn_cf_node node; uint32_t selector; struct list_head cases; }; struct vtn_block { struct vtn_cf_node node; /** A pointer to the label instruction */ const uint32_t *label; /** A pointer to the merge instruction (or NULL if non exists) */ const uint32_t *merge; /** A pointer to the branch instruction that ends this block */ const uint32_t *branch; enum vtn_branch_type branch_type; /** Points to the loop that this block starts (if it starts a loop) */ struct vtn_loop *loop; /** Points to the switch case started by this block (if any) */ struct vtn_case *switch_case; /** Every block ends in a nop intrinsic so that we can find it again */ nir_intrinsic_instr *end_nop; }; struct vtn_function { struct exec_node node; struct vtn_type *type; bool referenced; bool emitted; nir_function_impl *impl; struct vtn_block *start_block; struct list_head body; const uint32_t *end; SpvFunctionControlMask control; }; typedef bool (*vtn_instruction_handler)(struct vtn_builder *, SpvOp, const uint32_t *, unsigned); void vtn_build_cfg(struct vtn_builder *b, const uint32_t *words, const uint32_t *end); void vtn_function_emit(struct vtn_builder *b, struct vtn_function *func, vtn_instruction_handler instruction_handler); void vtn_handle_function_call(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); const uint32_t * vtn_foreach_instruction(struct vtn_builder *b, const uint32_t *start, const uint32_t *end, vtn_instruction_handler handler); struct vtn_ssa_value { union { nir_ssa_def *def; struct vtn_ssa_value **elems; }; /* For matrices, if this is non-NULL, then this value is actually the * transpose of some other value. The value that `transposed` points to * always dominates this value. */ struct vtn_ssa_value *transposed; const struct glsl_type *type; }; enum vtn_base_type { vtn_base_type_void, vtn_base_type_scalar, vtn_base_type_vector, vtn_base_type_matrix, vtn_base_type_array, vtn_base_type_struct, vtn_base_type_pointer, vtn_base_type_image, vtn_base_type_sampler, vtn_base_type_sampled_image, vtn_base_type_function, }; struct vtn_type { enum vtn_base_type base_type; const struct glsl_type *type; /* The SPIR-V id of the given type. */ uint32_t id; /* Specifies the length of complex types. * * For Workgroup pointers, this is the size of the referenced type. */ unsigned length; /* for arrays, matrices and pointers, the array stride */ unsigned stride; /* Access qualifiers */ enum gl_access_qualifier access; union { /* Members for scalar, vector, and array-like types */ struct { /* for arrays, the vtn_type for the elements of the array */ struct vtn_type *array_element; /* for matrices, whether the matrix is stored row-major */ bool row_major:1; /* Whether this type, or a parent type, has been decorated as a * builtin */ bool is_builtin:1; /* Which built-in to use */ SpvBuiltIn builtin; }; /* Members for struct types */ struct { /* for structures, the vtn_type for each member */ struct vtn_type **members; /* for structs, the offset of each member */ unsigned *offsets; /* for structs, whether it was decorated as a "non-SSBO-like" block */ bool block:1; /* for structs, whether it was decorated as an "SSBO-like" block */ bool buffer_block:1; /* for structs with block == true, whether this is a builtin block * (i.e. a block that contains only builtins). */ bool builtin_block:1; }; /* Members for pointer types */ struct { /* For pointers, the vtn_type for dereferenced type */ struct vtn_type *deref; /* Storage class for pointers */ SpvStorageClass storage_class; /* Required alignment for pointers */ uint32_t align; }; /* Members for image types */ struct { /* For images, indicates whether it's sampled or storage */ bool sampled; /* Image format for image_load_store type images */ unsigned image_format; /* Access qualifier for storage images */ SpvAccessQualifier access_qualifier; }; /* Members for sampled image types */ struct { /* For sampled images, the image type */ struct vtn_type *image; }; /* Members for function types */ struct { /* For functions, the vtn_type for each parameter */ struct vtn_type **params; /* Return type for functions */ struct vtn_type *return_type; }; }; }; bool vtn_type_contains_block(struct vtn_builder *b, struct vtn_type *type); bool vtn_types_compatible(struct vtn_builder *b, struct vtn_type *t1, struct vtn_type *t2); struct vtn_variable; enum vtn_access_mode { vtn_access_mode_id, vtn_access_mode_literal, }; struct vtn_access_link { enum vtn_access_mode mode; int64_t id; }; struct vtn_access_chain { uint32_t length; /** Whether or not to treat the base pointer as an array. This is only * true if this access chain came from an OpPtrAccessChain. */ bool ptr_as_array; /** Struct elements and array offsets. * * This is an array of 1 so that it can conveniently be created on the * stack but the real length is given by the length field. */ struct vtn_access_link link[1]; }; enum vtn_variable_mode { vtn_variable_mode_function, vtn_variable_mode_private, vtn_variable_mode_uniform, vtn_variable_mode_ubo, vtn_variable_mode_ssbo, vtn_variable_mode_phys_ssbo, vtn_variable_mode_push_constant, vtn_variable_mode_workgroup, vtn_variable_mode_cross_workgroup, vtn_variable_mode_input, vtn_variable_mode_output, }; struct vtn_pointer { /** The variable mode for the referenced data */ enum vtn_variable_mode mode; /** The dereferenced type of this pointer */ struct vtn_type *type; /** The pointer type of this pointer * * This may be NULL for some temporary pointers constructed as part of a * large load, store, or copy. It MUST be valid for all pointers which are * stored as SPIR-V SSA values. */ struct vtn_type *ptr_type; /** The referenced variable, if known * * This field may be NULL if the pointer uses a (block_index, offset) pair * instead of an access chain or if the access chain starts at a deref. */ struct vtn_variable *var; /** The NIR deref corresponding to this pointer */ nir_deref_instr *deref; /** A (block_index, offset) pair representing a UBO or SSBO position. */ struct nir_ssa_def *block_index; struct nir_ssa_def *offset; /* Access qualifiers */ enum gl_access_qualifier access; }; bool vtn_pointer_uses_ssa_offset(struct vtn_builder *b, struct vtn_pointer *ptr); struct vtn_variable { enum vtn_variable_mode mode; struct vtn_type *type; unsigned descriptor_set; unsigned binding; bool explicit_binding; unsigned offset; unsigned input_attachment_index; bool patch; nir_variable *var; /* If the variable is a struct with a location set on it then this will be * stored here. This will be used to calculate locations for members that * don’t have their own explicit location. */ int base_location; int shared_location; /** * In some early released versions of GLSLang, it implemented all function * calls by making copies of all parameters into temporary variables and * passing those variables into the function. It even did so for samplers * and images which violates the SPIR-V spec. Unfortunately, two games * (Talos Principle and Doom) shipped with this old version of GLSLang and * also happen to pass samplers into functions. Talos Principle received * an update fairly shortly after release with an updated GLSLang. Doom, * on the other hand, has never received an update so we need to work * around this GLSLang issue in SPIR-V -> NIR. Hopefully, we can drop this * hack at some point in the future. */ struct vtn_pointer *copy_prop_sampler; /* Access qualifiers. */ enum gl_access_qualifier access; }; struct vtn_image_pointer { struct vtn_pointer *image; nir_ssa_def *coord; nir_ssa_def *sample; }; struct vtn_sampled_image { struct vtn_type *type; struct vtn_pointer *image; /* Image or array of images */ struct vtn_pointer *sampler; /* Sampler */ }; struct vtn_value { enum vtn_value_type value_type; const char *name; struct vtn_decoration *decoration; struct vtn_type *type; union { void *ptr; char *str; nir_constant *constant; struct vtn_pointer *pointer; struct vtn_image_pointer *image; struct vtn_sampled_image *sampled_image; struct vtn_function *func; struct vtn_block *block; struct vtn_ssa_value *ssa; vtn_instruction_handler ext_handler; }; }; #define VTN_DEC_DECORATION -1 #define VTN_DEC_EXECUTION_MODE -2 #define VTN_DEC_STRUCT_MEMBER0 0 struct vtn_decoration { struct vtn_decoration *next; /* Specifies how to apply this decoration. Negative values represent a * decoration or execution mode. (See the VTN_DEC_ #defines above.) * Non-negative values specify that it applies to a structure member. */ int scope; const uint32_t *literals; struct vtn_value *group; union { SpvDecoration decoration; SpvExecutionMode exec_mode; }; }; struct vtn_builder { nir_builder nb; /* Used by vtn_fail to jump back to the beginning of SPIR-V compilation */ jmp_buf fail_jump; const uint32_t *spirv; size_t spirv_word_count; nir_shader *shader; const struct spirv_to_nir_options *options; struct vtn_block *block; /* Current offset, file, line, and column. Useful for debugging. Set * automatically by vtn_foreach_instruction. */ size_t spirv_offset; char *file; int line, col; /* * In SPIR-V, constants are global, whereas in NIR, the load_const * instruction we use is per-function. So while we parse each function, we * keep a hash table of constants we've resolved to nir_ssa_value's so * far, and we lazily resolve them when we see them used in a function. */ struct hash_table *const_table; /* * Map from phi instructions (pointer to the start of the instruction) * to the variable corresponding to it. */ struct hash_table *phi_table; unsigned num_specializations; struct nir_spirv_specialization *specializations; unsigned value_id_bound; struct vtn_value *values; /* True if we should watch out for GLSLang issue #179 */ bool wa_glslang_179; gl_shader_stage entry_point_stage; const char *entry_point_name; struct vtn_value *entry_point; struct vtn_value *workgroup_size_builtin; bool variable_pointers; struct vtn_function *func; struct exec_list functions; /* Current function parameter index */ unsigned func_param_idx; bool has_loop_continue; /* false by default, set to true by the ContractionOff execution mode */ bool exact; /* when a physical memory model is choosen */ bool physical_ptrs; }; nir_ssa_def * vtn_pointer_to_ssa(struct vtn_builder *b, struct vtn_pointer *ptr); struct vtn_pointer * vtn_pointer_from_ssa(struct vtn_builder *b, nir_ssa_def *ssa, struct vtn_type *ptr_type); static inline struct vtn_value * vtn_untyped_value(struct vtn_builder *b, uint32_t value_id) { vtn_fail_if(value_id >= b->value_id_bound, "SPIR-V id %u is out-of-bounds", value_id); return &b->values[value_id]; } static inline struct vtn_value * vtn_push_value(struct vtn_builder *b, uint32_t value_id, enum vtn_value_type value_type) { struct vtn_value *val = vtn_untyped_value(b, value_id); vtn_fail_if(val->value_type != vtn_value_type_invalid, "SPIR-V id %u has already been written by another instruction", value_id); val->value_type = value_type; return &b->values[value_id]; } static inline struct vtn_value * vtn_push_ssa(struct vtn_builder *b, uint32_t value_id, struct vtn_type *type, struct vtn_ssa_value *ssa) { struct vtn_value *val; if (type->base_type == vtn_base_type_pointer) { val = vtn_push_value(b, value_id, vtn_value_type_pointer); val->pointer = vtn_pointer_from_ssa(b, ssa->def, type); } else { val = vtn_push_value(b, value_id, vtn_value_type_ssa); val->ssa = ssa; } return val; } static inline struct vtn_value * vtn_value(struct vtn_builder *b, uint32_t value_id, enum vtn_value_type value_type) { struct vtn_value *val = vtn_untyped_value(b, value_id); vtn_fail_if(val->value_type != value_type, "SPIR-V id %u is the wrong kind of value", value_id); return val; } bool vtn_set_instruction_result_type(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); static inline uint64_t vtn_constant_uint(struct vtn_builder *b, uint32_t value_id) { struct vtn_value *val = vtn_value(b, value_id, vtn_value_type_constant); vtn_fail_if(val->type->base_type != vtn_base_type_scalar || !glsl_type_is_integer(val->type->type), "Expected id %u to be an integer constant", value_id); switch (glsl_get_bit_size(val->type->type)) { case 8: return val->constant->values[0].u8[0]; case 16: return val->constant->values[0].u16[0]; case 32: return val->constant->values[0].u32[0]; case 64: return val->constant->values[0].u64[0]; default: unreachable("Invalid bit size"); } } struct vtn_ssa_value *vtn_ssa_value(struct vtn_builder *b, uint32_t value_id); struct vtn_ssa_value *vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type); struct vtn_ssa_value *vtn_ssa_transpose(struct vtn_builder *b, struct vtn_ssa_value *src); nir_ssa_def *vtn_vector_extract(struct vtn_builder *b, nir_ssa_def *src, unsigned index); nir_ssa_def *vtn_vector_extract_dynamic(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *index); nir_ssa_def *vtn_vector_insert(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert, unsigned index); nir_ssa_def *vtn_vector_insert_dynamic(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert, nir_ssa_def *index); nir_deref_instr *vtn_nir_deref(struct vtn_builder *b, uint32_t id); struct vtn_pointer *vtn_pointer_for_variable(struct vtn_builder *b, struct vtn_variable *var, struct vtn_type *ptr_type); nir_deref_instr *vtn_pointer_to_deref(struct vtn_builder *b, struct vtn_pointer *ptr); nir_ssa_def * vtn_pointer_to_offset(struct vtn_builder *b, struct vtn_pointer *ptr, nir_ssa_def **index_out); struct vtn_ssa_value * vtn_local_load(struct vtn_builder *b, nir_deref_instr *src); void vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src, nir_deref_instr *dest); struct vtn_ssa_value * vtn_variable_load(struct vtn_builder *b, struct vtn_pointer *src); void vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src, struct vtn_pointer *dest); void vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); typedef void (*vtn_decoration_foreach_cb)(struct vtn_builder *, struct vtn_value *, int member, const struct vtn_decoration *, void *); void vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value, vtn_decoration_foreach_cb cb, void *data); typedef void (*vtn_execution_mode_foreach_cb)(struct vtn_builder *, struct vtn_value *, const struct vtn_decoration *, void *); void vtn_foreach_execution_mode(struct vtn_builder *b, struct vtn_value *value, vtn_execution_mode_foreach_cb cb, void *data); nir_op vtn_nir_alu_op_for_spirv_opcode(struct vtn_builder *b, SpvOp opcode, bool *swap, unsigned src_bit_size, unsigned dst_bit_size); void vtn_handle_alu(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); void vtn_handle_subgroup(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); bool vtn_handle_glsl450_instruction(struct vtn_builder *b, SpvOp ext_opcode, const uint32_t *words, unsigned count); bool vtn_handle_opencl_instruction(struct vtn_builder *b, uint32_t ext_opcode, const uint32_t *words, unsigned count); struct vtn_builder* vtn_create_builder(const uint32_t *words, size_t word_count, gl_shader_stage stage, const char *entry_point_name, const struct spirv_to_nir_options *options); void vtn_handle_entry_point(struct vtn_builder *b, const uint32_t *w, unsigned count); void vtn_handle_decoration(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); static inline uint32_t vtn_align_u32(uint32_t v, uint32_t a) { assert(a != 0 && a == (a & -((int32_t) a))); return (v + a - 1) & ~(a - 1); } static inline uint64_t vtn_u64_literal(const uint32_t *w) { return (uint64_t)w[1] << 32 | w[0]; } bool vtn_handle_amd_gcn_shader_instruction(struct vtn_builder *b, SpvOp ext_opcode, const uint32_t *words, unsigned count); bool vtn_handle_amd_shader_trinary_minmax_instruction(struct vtn_builder *b, SpvOp ext_opcode, const uint32_t *words, unsigned count); #endif /* _VTN_PRIVATE_H_ */