/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Jason Ekstrand (jason@jlekstrand.net) * */ #ifndef _VTN_PRIVATE_H_ #define _VTN_PRIVATE_H_ #include "nir/nir.h" #include "nir/nir_builder.h" #include "nir/nir_array.h" #include "nir_spirv.h" #include "spirv.h" struct vtn_builder; struct vtn_decoration; enum vtn_value_type { vtn_value_type_invalid = 0, vtn_value_type_undef, vtn_value_type_string, vtn_value_type_decoration_group, vtn_value_type_type, vtn_value_type_constant, vtn_value_type_access_chain, vtn_value_type_function, vtn_value_type_block, vtn_value_type_ssa, vtn_value_type_extension, vtn_value_type_image_pointer, vtn_value_type_sampled_image, }; enum vtn_branch_type { vtn_branch_type_none, vtn_branch_type_switch_break, vtn_branch_type_switch_fallthrough, vtn_branch_type_loop_break, vtn_branch_type_loop_continue, vtn_branch_type_discard, vtn_branch_type_return, }; enum vtn_cf_node_type { vtn_cf_node_type_block, vtn_cf_node_type_if, vtn_cf_node_type_loop, vtn_cf_node_type_switch, }; struct vtn_cf_node { struct list_head link; enum vtn_cf_node_type type; }; struct vtn_loop { struct vtn_cf_node node; /* The main body of the loop */ struct list_head body; /* The "continue" part of the loop. This gets executed after the body * and is where you go when you hit a continue. */ struct list_head cont_body; SpvLoopControlMask control; }; struct vtn_if { struct vtn_cf_node node; uint32_t condition; enum vtn_branch_type then_type; struct list_head then_body; enum vtn_branch_type else_type; struct list_head else_body; SpvSelectionControlMask control; }; struct vtn_case { struct list_head link; struct list_head body; /* The block that starts this case */ struct vtn_block *start_block; /* The fallthrough case, if any */ struct vtn_case *fallthrough; /* The uint32_t values that map to this case */ nir_array values; /* True if this is the default case */ bool is_default; /* Initialized to false; used when sorting the list of cases */ bool visited; }; struct vtn_switch { struct vtn_cf_node node; uint32_t selector; struct list_head cases; }; struct vtn_block { struct vtn_cf_node node; /** A pointer to the label instruction */ const uint32_t *label; /** A pointer to the merge instruction (or NULL if non exists) */ const uint32_t *merge; /** A pointer to the branch instruction that ends this block */ const uint32_t *branch; enum vtn_branch_type branch_type; /** Points to the loop that this block starts (if it starts a loop) */ struct vtn_loop *loop; /** Points to the switch case started by this block (if any) */ struct vtn_case *switch_case; /** Every block ends in a nop intrinsic so that we can find it again */ nir_intrinsic_instr *end_nop; }; struct vtn_function { struct exec_node node; nir_function_impl *impl; struct vtn_block *start_block; struct list_head body; const uint32_t *end; SpvFunctionControlMask control; }; typedef bool (*vtn_instruction_handler)(struct vtn_builder *, uint32_t, const uint32_t *, unsigned); void vtn_build_cfg(struct vtn_builder *b, const uint32_t *words, const uint32_t *end); void vtn_function_emit(struct vtn_builder *b, struct vtn_function *func, vtn_instruction_handler instruction_handler); const uint32_t * vtn_foreach_instruction(struct vtn_builder *b, const uint32_t *start, const uint32_t *end, vtn_instruction_handler handler); struct vtn_ssa_value { union { nir_ssa_def *def; struct vtn_ssa_value **elems; }; /* For matrices, if this is non-NULL, then this value is actually the * transpose of some other value. The value that `transposed` points to * always dominates this value. */ struct vtn_ssa_value *transposed; const struct glsl_type *type; }; struct vtn_type { const struct glsl_type *type; /* The value that declares this type. Used for finding decorations */ struct vtn_value *val; /* for matrices, whether the matrix is stored row-major */ bool row_major; /* for structs, the offset of each member */ unsigned *offsets; /* for structs, whether it was decorated as a "non-SSBO-like" block */ bool block; /* for structs, whether it was decorated as an "SSBO-like" block */ bool buffer_block; /* for structs with block == true, whether this is a builtin block (i.e. a * block that contains only builtins). */ bool builtin_block; /* Image format for image_load_store type images */ unsigned image_format; /* Access qualifier for storage images */ SpvAccessQualifier access_qualifier; /* for arrays and matrices, the array stride */ unsigned stride; /* for arrays, the vtn_type for the elements of the array */ struct vtn_type *array_element; /* for structures, the vtn_type for each member */ struct vtn_type **members; /* Whether this type, or a parent type, has been decorated as a builtin */ bool is_builtin; SpvBuiltIn builtin; }; struct vtn_variable; enum vtn_access_mode { vtn_access_mode_id, vtn_access_mode_literal, }; struct vtn_access_link { enum vtn_access_mode mode; uint32_t id; }; struct vtn_access_chain { struct vtn_variable *var; uint32_t length; /* Struct elements and array offsets */ struct vtn_access_link link[0]; }; enum vtn_variable_mode { vtn_variable_mode_local, vtn_variable_mode_global, vtn_variable_mode_param, vtn_variable_mode_ubo, vtn_variable_mode_ssbo, vtn_variable_mode_push_constant, vtn_variable_mode_image, vtn_variable_mode_sampler, vtn_variable_mode_workgroup, vtn_variable_mode_input, vtn_variable_mode_output, }; struct vtn_variable { enum vtn_variable_mode mode; struct vtn_type *type; unsigned descriptor_set; unsigned binding; unsigned input_attachment_index; bool patch; nir_variable *var; nir_variable **members; /** * In some early released versions of GLSLang, it implemented all function * calls by making copies of all parameters into temporary variables and * passing those variables into the function. It even did so for samplers * and images which violates the SPIR-V spec. Unfortunately, two games * (Talos Principle and Doom) shipped with this old version of GLSLang and * also happen to pass samplers into functions. Talos Principle received * an update fairly shortly after release with an updated GLSLang. Doom, * on the other hand, has never received an update so we need to work * around this GLSLang issue in SPIR-V -> NIR. Hopefully, we can drop this * hack at some point in the future. */ struct vtn_access_chain *copy_prop_sampler; struct vtn_access_chain chain; }; struct vtn_image_pointer { struct vtn_access_chain *image; nir_ssa_def *coord; nir_ssa_def *sample; }; struct vtn_sampled_image { struct vtn_access_chain *image; /* Image or array of images */ struct vtn_access_chain *sampler; /* Sampler */ }; struct vtn_value { enum vtn_value_type value_type; const char *name; struct vtn_decoration *decoration; union { void *ptr; char *str; struct vtn_type *type; struct { nir_constant *constant; const struct glsl_type *const_type; }; struct vtn_access_chain *access_chain; struct vtn_image_pointer *image; struct vtn_sampled_image *sampled_image; struct vtn_function *func; struct vtn_block *block; struct vtn_ssa_value *ssa; vtn_instruction_handler ext_handler; }; }; #define VTN_DEC_DECORATION -1 #define VTN_DEC_EXECUTION_MODE -2 #define VTN_DEC_STRUCT_MEMBER0 0 struct vtn_decoration { struct vtn_decoration *next; /* Specifies how to apply this decoration. Negative values represent a * decoration or execution mode. (See the VTN_DEC_ #defines above.) * Non-negative values specify that it applies to a structure member. */ int scope; const uint32_t *literals; struct vtn_value *group; union { SpvDecoration decoration; SpvExecutionMode exec_mode; }; }; struct vtn_builder { nir_builder nb; nir_shader *shader; nir_function_impl *impl; const struct nir_spirv_supported_extensions *ext; struct vtn_block *block; /* Current file, line, and column. Useful for debugging. Set * automatically by vtn_foreach_instruction. */ char *file; int line, col; /* * In SPIR-V, constants are global, whereas in NIR, the load_const * instruction we use is per-function. So while we parse each function, we * keep a hash table of constants we've resolved to nir_ssa_value's so * far, and we lazily resolve them when we see them used in a function. */ struct hash_table *const_table; /* * Map from phi instructions (pointer to the start of the instruction) * to the variable corresponding to it. */ struct hash_table *phi_table; unsigned num_specializations; struct nir_spirv_specialization *specializations; unsigned value_id_bound; struct vtn_value *values; gl_shader_stage entry_point_stage; const char *entry_point_name; struct vtn_value *entry_point; bool origin_upper_left; bool pixel_center_integer; struct vtn_function *func; struct exec_list functions; /* Current function parameter index */ unsigned func_param_idx; bool has_loop_continue; }; static inline struct vtn_value * vtn_push_value(struct vtn_builder *b, uint32_t value_id, enum vtn_value_type value_type) { assert(value_id < b->value_id_bound); assert(b->values[value_id].value_type == vtn_value_type_invalid); b->values[value_id].value_type = value_type; return &b->values[value_id]; } static inline struct vtn_value * vtn_untyped_value(struct vtn_builder *b, uint32_t value_id) { assert(value_id < b->value_id_bound); return &b->values[value_id]; } static inline struct vtn_value * vtn_value(struct vtn_builder *b, uint32_t value_id, enum vtn_value_type value_type) { struct vtn_value *val = vtn_untyped_value(b, value_id); assert(val->value_type == value_type); return val; } void _vtn_warn(const char *file, int line, const char *msg, ...); #define vtn_warn(...) _vtn_warn(__FILE__, __LINE__, __VA_ARGS__) struct vtn_ssa_value *vtn_ssa_value(struct vtn_builder *b, uint32_t value_id); struct vtn_ssa_value *vtn_create_ssa_value(struct vtn_builder *b, const struct glsl_type *type); struct vtn_ssa_value *vtn_ssa_transpose(struct vtn_builder *b, struct vtn_ssa_value *src); nir_ssa_def *vtn_vector_extract(struct vtn_builder *b, nir_ssa_def *src, unsigned index); nir_ssa_def *vtn_vector_extract_dynamic(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *index); nir_ssa_def *vtn_vector_insert(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert, unsigned index); nir_ssa_def *vtn_vector_insert_dynamic(struct vtn_builder *b, nir_ssa_def *src, nir_ssa_def *insert, nir_ssa_def *index); nir_deref_var *vtn_nir_deref(struct vtn_builder *b, uint32_t id); nir_deref_var *vtn_access_chain_to_deref(struct vtn_builder *b, struct vtn_access_chain *chain); nir_ssa_def * vtn_access_chain_to_offset(struct vtn_builder *b, struct vtn_access_chain *chain, nir_ssa_def **index_out, struct vtn_type **type_out, unsigned *end_idx_out, bool stop_at_matrix); struct vtn_ssa_value *vtn_local_load(struct vtn_builder *b, nir_deref_var *src); void vtn_local_store(struct vtn_builder *b, struct vtn_ssa_value *src, nir_deref_var *dest); struct vtn_ssa_value * vtn_variable_load(struct vtn_builder *b, struct vtn_access_chain *src); void vtn_variable_store(struct vtn_builder *b, struct vtn_ssa_value *src, struct vtn_access_chain *dest); void vtn_handle_variables(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); typedef void (*vtn_decoration_foreach_cb)(struct vtn_builder *, struct vtn_value *, int member, const struct vtn_decoration *, void *); void vtn_foreach_decoration(struct vtn_builder *b, struct vtn_value *value, vtn_decoration_foreach_cb cb, void *data); typedef void (*vtn_execution_mode_foreach_cb)(struct vtn_builder *, struct vtn_value *, const struct vtn_decoration *, void *); void vtn_foreach_execution_mode(struct vtn_builder *b, struct vtn_value *value, vtn_execution_mode_foreach_cb cb, void *data); nir_op vtn_nir_alu_op_for_spirv_opcode(SpvOp opcode, bool *swap, nir_alu_type src, nir_alu_type dst); void vtn_handle_alu(struct vtn_builder *b, SpvOp opcode, const uint32_t *w, unsigned count); bool vtn_handle_glsl450_instruction(struct vtn_builder *b, uint32_t ext_opcode, const uint32_t *words, unsigned count); static inline uint64_t vtn_u64_literal(const uint32_t *w) { return (uint64_t)w[1] << 32 | w[0]; } #endif /* _VTN_PRIVATE_H_ */