/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Jason Ekstrand (jason@jlekstrand.net) * */ #ifndef _NIR_SPIRV_H_ #define _NIR_SPIRV_H_ #include "compiler/nir/nir.h" #include "compiler/shader_info.h" #ifdef __cplusplus extern "C" { #endif struct nir_spirv_specialization { uint32_t id; union { uint32_t data32; uint64_t data64; }; bool defined_on_module; }; enum nir_spirv_debug_level { NIR_SPIRV_DEBUG_LEVEL_INFO, NIR_SPIRV_DEBUG_LEVEL_WARNING, NIR_SPIRV_DEBUG_LEVEL_ERROR, }; enum nir_spirv_execution_environment { NIR_SPIRV_VULKAN = 0, NIR_SPIRV_OPENCL, NIR_SPIRV_OPENGL, }; struct spirv_to_nir_options { enum nir_spirv_execution_environment environment; /* Whether or not to lower all UBO/SSBO access to offsets up-front. */ bool lower_ubo_ssbo_access_to_offsets; /* Whether to make FragCoord to a system value, the same as * GLSLFragCoordIsSysVal in GLSL. */ bool frag_coord_is_sysval; /* Whether to generate only scoped_memory_barrier intrinsics instead of the * set of memory barrier intrinsics based on GLSL. */ bool use_scoped_memory_barrier; struct spirv_supported_capabilities caps; /* Address format for various kinds of pointers. */ nir_address_format ubo_addr_format; nir_address_format ssbo_addr_format; nir_address_format phys_ssbo_addr_format; nir_address_format push_const_addr_format; nir_address_format shared_addr_format; nir_address_format global_addr_format; nir_address_format temp_addr_format; /* Whether UniformConstant memory should be treated as normal global memory. * This is usefull for CL 2.0 implementations with fine grain system SVM * support. */ bool constant_as_global; struct { void (*func)(void *private_data, enum nir_spirv_debug_level level, size_t spirv_offset, const char *message); void *private_data; } debug; }; bool gl_spirv_validation(const uint32_t *words, size_t word_count, struct nir_spirv_specialization *spec, unsigned num_spec, gl_shader_stage stage, const char *entry_point_name); nir_shader *spirv_to_nir(const uint32_t *words, size_t word_count, struct nir_spirv_specialization *specializations, unsigned num_specializations, gl_shader_stage stage, const char *entry_point_name, const struct spirv_to_nir_options *options, const nir_shader_compiler_options *nir_options); #ifdef __cplusplus } #endif #endif /* _NIR_SPIRV_H_ */