/* * Copyright © 2015 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Jason Ekstrand (jason@jlekstrand.net) * */ #ifndef _NIR_SPIRV_H_ #define _NIR_SPIRV_H_ #include "compiler/nir/nir.h" #include "compiler/shader_info.h" #ifdef __cplusplus extern "C" { #endif struct nir_spirv_specialization { uint32_t id; union { uint32_t data32; uint64_t data64; }; bool defined_on_module; }; enum nir_spirv_debug_level { NIR_SPIRV_DEBUG_LEVEL_INFO, NIR_SPIRV_DEBUG_LEVEL_WARNING, NIR_SPIRV_DEBUG_LEVEL_ERROR, }; struct spirv_to_nir_options { /* Whether or not to lower all workgroup variable access to offsets * up-front. This means you will _shared intrinsics instead of _var * for workgroup data access. * * This is currently required for full variable pointers support. */ bool lower_workgroup_access_to_offsets; /* Whether or not to lower all UBO/SSBO access to offsets up-front. */ bool lower_ubo_ssbo_access_to_offsets; struct spirv_supported_capabilities caps; /* Storage types for various kinds of pointers. */ const struct glsl_type *ubo_ptr_type; const struct glsl_type *ssbo_ptr_type; const struct glsl_type *push_const_ptr_type; const struct glsl_type *shared_ptr_type; struct { void (*func)(void *private_data, enum nir_spirv_debug_level level, size_t spirv_offset, const char *message); void *private_data; } debug; }; bool gl_spirv_validation(const uint32_t *words, size_t word_count, struct nir_spirv_specialization *spec, unsigned num_spec, gl_shader_stage stage, const char *entry_point_name); nir_function *spirv_to_nir(const uint32_t *words, size_t word_count, struct nir_spirv_specialization *specializations, unsigned num_specializations, gl_shader_stage stage, const char *entry_point_name, const struct spirv_to_nir_options *options, const nir_shader_compiler_options *nir_options); #ifdef __cplusplus } #endif #endif /* _NIR_SPIRV_H_ */