/* * Copyright © 2018 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. */ #include "nir.h" #include "nir_deref.h" struct split_struct_state { void *dead_ctx; struct hash_table *var_to_member_map; }; static nir_variable * find_var_member(struct nir_variable *var, unsigned member, struct hash_table *var_to_member_map) { struct hash_entry *map_entry = _mesa_hash_table_search(var_to_member_map, var); if (map_entry == NULL) return NULL; nir_variable **members = map_entry->data; assert(member < var->num_members); return members[member]; } static const struct glsl_type * member_type(const struct glsl_type *type, unsigned index) { if (glsl_type_is_array(type)) { const struct glsl_type *elem = member_type(glsl_get_array_element(type), index); assert(glsl_get_explicit_stride(type) == 0); return glsl_array_type(elem, glsl_get_length(type), 0); } else { assert(glsl_type_is_struct_or_ifc(type)); assert(index < glsl_get_length(type)); return glsl_get_struct_field(type, index); } } static void split_variable(struct nir_variable *var, nir_shader *shader, struct hash_table *var_to_member_map, void *dead_ctx) { assert(var->state_slots == NULL); /* Constant initializers are currently not handled */ assert(var->constant_initializer == NULL && var->pointer_initializer == NULL); nir_variable **members = ralloc_array(dead_ctx, nir_variable *, var->num_members); for (unsigned i = 0; i < var->num_members; i++) { char *member_name = NULL; if (var->name) { /* Calculate a reasonable variable name */ member_name = ralloc_strdup(dead_ctx, var->name); const struct glsl_type *t = var->type; while (glsl_type_is_array(t)) { ralloc_strcat(&member_name, "[*]"); t = glsl_get_array_element(t); } const char *field_name = glsl_get_struct_elem_name(t, i); if (field_name) { member_name = ralloc_asprintf(dead_ctx, "%s.%s", member_name, field_name); } else { member_name = ralloc_asprintf(dead_ctx, "%s.@%d", member_name, i); } } members[i] = nir_variable_create(shader, var->members[i].mode, member_type(var->type, i), member_name); if (var->interface_type) { members[i]->interface_type = glsl_get_struct_field(var->interface_type, i); } members[i]->data = var->members[i]; } _mesa_hash_table_insert(var_to_member_map, var, members); } static bool split_variables_in_list(struct exec_list *var_list, nir_shader *shader, struct hash_table *var_to_member_map, void *dead_ctx) { bool progress = false; nir_foreach_variable_safe(var, var_list) { if (var->num_members == 0) continue; split_variable(var, shader, var_to_member_map, dead_ctx); exec_node_remove(&var->node); progress = true; } return progress; } static nir_deref_instr * build_member_deref(nir_builder *b, nir_deref_instr *deref, nir_variable *member) { if (deref->deref_type == nir_deref_type_var) { return nir_build_deref_var(b, member); } else { nir_deref_instr *parent = build_member_deref(b, nir_deref_instr_parent(deref), member); return nir_build_deref_follower(b, parent, deref); } } static void rewrite_deref_instr(nir_builder *b, nir_deref_instr *deref, struct hash_table *var_to_member_map) { /* We must be a struct deref */ if (deref->deref_type != nir_deref_type_struct) return; nir_deref_instr *base; for (base = nir_deref_instr_parent(deref); base && base->deref_type != nir_deref_type_var; base = nir_deref_instr_parent(base)) { /* If this struct is nested inside another, bail */ if (base->deref_type == nir_deref_type_struct) return; } /* We must be on a variable with members */ if (!base || base->var->num_members == 0) return; nir_variable *member = find_var_member(base->var, deref->strct.index, var_to_member_map); assert(member); b->cursor = nir_before_instr(&deref->instr); nir_deref_instr *member_deref = build_member_deref(b, nir_deref_instr_parent(deref), member); nir_ssa_def_rewrite_uses(&deref->dest.ssa, nir_src_for_ssa(&member_deref->dest.ssa)); /* The referenced variable is no longer valid, clean up the deref */ nir_deref_instr_remove_if_unused(deref); } bool nir_split_per_member_structs(nir_shader *shader) { bool progress = false; void *dead_ctx = ralloc_context(NULL); struct hash_table *var_to_member_map = _mesa_pointer_hash_table_create(dead_ctx); progress |= split_variables_in_list(&shader->inputs, shader, var_to_member_map, dead_ctx); progress |= split_variables_in_list(&shader->outputs, shader, var_to_member_map, dead_ctx); progress |= split_variables_in_list(&shader->system_values, shader, var_to_member_map, dead_ctx); if (!progress) { ralloc_free(dead_ctx); return false; } nir_foreach_function(function, shader) { if (!function->impl) continue; nir_builder b; nir_builder_init(&b, function->impl); nir_foreach_block(block, function->impl) { nir_foreach_instr_safe(instr, block) { if (instr->type == nir_instr_type_deref) { rewrite_deref_instr(&b, nir_instr_as_deref(instr), var_to_member_map); } } } } ralloc_free(dead_ctx); return progress; }