/* * Copyright © 2014 Intel Corporation * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: * * The above copyright notice and this permission notice (including the next * paragraph) shall be included in all copies or substantial portions of the * Software. * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR * IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER * LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING * FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS * IN THE SOFTWARE. * * Authors: * Jason Ekstrand (jason@jlekstrand.net) * */ #include "nir.h" #include "nir_builder.h" struct locals_to_regs_state { nir_builder builder; /* A hash table mapping derefs to registers */ struct hash_table *regs_table; bool progress; }; /* The following two functions implement a hash and equality check for * variable dreferences. When the hash or equality function encounters an * array, it ignores the offset and whether it is direct or indirect * entirely. */ static uint32_t hash_deref(const void *void_deref) { uint32_t hash = _mesa_fnv32_1a_offset_bias; for (const nir_deref_instr *deref = void_deref; deref; deref = nir_deref_instr_parent(deref)) { switch (deref->deref_type) { case nir_deref_type_var: return _mesa_fnv32_1a_accumulate(hash, deref->var); case nir_deref_type_array: continue; /* Do nothing */ case nir_deref_type_struct: hash = _mesa_fnv32_1a_accumulate(hash, deref->strct.index); continue; default: unreachable("Invalid deref type"); } } unreachable("We should have hit a variable dereference"); } static bool derefs_equal(const void *void_a, const void *void_b) { for (const nir_deref_instr *a = void_a, *b = void_b; a || b; a = nir_deref_instr_parent(a), b = nir_deref_instr_parent(b)) { if (a->deref_type != b->deref_type) return false; switch (a->deref_type) { case nir_deref_type_var: return a->var == b->var; case nir_deref_type_array: continue; /* Do nothing */ case nir_deref_type_struct: if (a->strct.index != b->strct.index) return false; continue; default: unreachable("Invalid deref type"); } } unreachable("We should have hit a variable dereference"); } static nir_register * get_reg_for_deref(nir_deref_instr *deref, struct locals_to_regs_state *state) { uint32_t hash = hash_deref(deref); assert(nir_deref_instr_get_variable(deref)->constant_initializer == NULL && nir_deref_instr_get_variable(deref)->pointer_initializer == NULL); struct hash_entry *entry = _mesa_hash_table_search_pre_hashed(state->regs_table, hash, deref); if (entry) return entry->data; unsigned array_size = 1; for (nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) { if (d->deref_type == nir_deref_type_array) array_size *= glsl_get_length(nir_deref_instr_parent(d)->type); } assert(glsl_type_is_vector_or_scalar(deref->type)); nir_register *reg = nir_local_reg_create(state->builder.impl); reg->num_components = glsl_get_vector_elements(deref->type); reg->num_array_elems = array_size > 1 ? array_size : 0; reg->bit_size = glsl_get_bit_size(deref->type); _mesa_hash_table_insert_pre_hashed(state->regs_table, hash, deref, reg); return reg; } static nir_src get_deref_reg_src(nir_deref_instr *deref, struct locals_to_regs_state *state) { nir_builder *b = &state->builder; nir_src src; src.is_ssa = false; src.reg.reg = get_reg_for_deref(deref, state); src.reg.base_offset = 0; src.reg.indirect = NULL; /* It is possible for a user to create a shader that has an array with a * single element and then proceed to access it indirectly. Indirectly * accessing a non-array register is not allowed in NIR. In order to * handle this case we just convert it to a direct reference. */ if (src.reg.reg->num_array_elems == 0) return src; unsigned inner_array_size = 1; for (const nir_deref_instr *d = deref; d; d = nir_deref_instr_parent(d)) { if (d->deref_type != nir_deref_type_array) continue; if (nir_src_is_const(d->arr.index) && !src.reg.indirect) { src.reg.base_offset += nir_src_as_uint(d->arr.index) * inner_array_size; } else { if (src.reg.indirect) { assert(src.reg.base_offset == 0); } else { src.reg.indirect = ralloc(b->shader, nir_src); *src.reg.indirect = nir_src_for_ssa(nir_imm_int(b, src.reg.base_offset)); src.reg.base_offset = 0; } assert(src.reg.indirect->is_ssa); nir_ssa_def *index = nir_i2i(b, nir_ssa_for_src(b, d->arr.index, 1), 32); src.reg.indirect->ssa = nir_iadd(b, src.reg.indirect->ssa, nir_imul(b, index, nir_imm_int(b, inner_array_size))); } inner_array_size *= glsl_get_length(nir_deref_instr_parent(d)->type); } return src; } static bool lower_locals_to_regs_block(nir_block *block, struct locals_to_regs_state *state) { nir_builder *b = &state->builder; nir_foreach_instr_safe(instr, block) { if (instr->type != nir_instr_type_intrinsic) continue; nir_intrinsic_instr *intrin = nir_instr_as_intrinsic(instr); switch (intrin->intrinsic) { case nir_intrinsic_load_deref: { nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); if (deref->mode != nir_var_function_temp) continue; b->cursor = nir_before_instr(&intrin->instr); nir_alu_instr *mov = nir_alu_instr_create(b->shader, nir_op_mov); mov->src[0].src = get_deref_reg_src(deref, state); mov->dest.write_mask = (1 << intrin->num_components) - 1; if (intrin->dest.is_ssa) { nir_ssa_dest_init(&mov->instr, &mov->dest.dest, intrin->num_components, intrin->dest.ssa.bit_size, NULL); nir_ssa_def_rewrite_uses(&intrin->dest.ssa, nir_src_for_ssa(&mov->dest.dest.ssa)); } else { nir_dest_copy(&mov->dest.dest, &intrin->dest, &mov->instr); } nir_builder_instr_insert(b, &mov->instr); nir_instr_remove(&intrin->instr); state->progress = true; break; } case nir_intrinsic_store_deref: { nir_deref_instr *deref = nir_src_as_deref(intrin->src[0]); if (deref->mode != nir_var_function_temp) continue; b->cursor = nir_before_instr(&intrin->instr); nir_src reg_src = get_deref_reg_src(deref, state); nir_alu_instr *mov = nir_alu_instr_create(b->shader, nir_op_mov); nir_src_copy(&mov->src[0].src, &intrin->src[1], mov); mov->dest.write_mask = nir_intrinsic_write_mask(intrin); mov->dest.dest.is_ssa = false; mov->dest.dest.reg.reg = reg_src.reg.reg; mov->dest.dest.reg.base_offset = reg_src.reg.base_offset; mov->dest.dest.reg.indirect = reg_src.reg.indirect; nir_builder_instr_insert(b, &mov->instr); nir_instr_remove(&intrin->instr); state->progress = true; break; } case nir_intrinsic_copy_deref: unreachable("There should be no copies whatsoever at this point"); break; default: continue; } } return true; } static bool nir_lower_locals_to_regs_impl(nir_function_impl *impl) { struct locals_to_regs_state state; nir_builder_init(&state.builder, impl); state.progress = false; state.regs_table = _mesa_hash_table_create(NULL, hash_deref, derefs_equal); nir_metadata_require(impl, nir_metadata_dominance); nir_foreach_block(block, impl) { lower_locals_to_regs_block(block, &state); } nir_metadata_preserve(impl, nir_metadata_block_index | nir_metadata_dominance); _mesa_hash_table_destroy(state.regs_table, NULL); return state.progress; } bool nir_lower_locals_to_regs(nir_shader *shader) { bool progress = false; nir_foreach_function(function, shader) { if (function->impl) progress = nir_lower_locals_to_regs_impl(function->impl) || progress; } return progress; }